Commit Graph

6 Commits

Author SHA1 Message Date
Robert Phillips
646f637f4c Add rowBytes to createTestingOnlyBackendTexture
This is pulled out of:

https://skia-review.googlesource.com/c/skia/+/151983 (Test YUV images in DDL)

The YUV images seem to like to have row padding.

Change-Id: I517d2b63678beeafef88f86148fca15862176780
Reviewed-on: https://skia-review.googlesource.com/156367
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2018-09-25 13:48:29 +00:00
Khushal
c421ca1d6e gpu: Expose GrContextPriv::abandoned in the public API.
TBR=bsalomon@google.com

Bug: 854416
Change-Id: Iab71ca6e4724a925b0b9791267aac5ddc34f5b15
Reviewed-on: https://skia-review.googlesource.com/137692
Reviewed-by: Khusal Sagar <khushalsagar@chromium.org>
Commit-Queue: Khusal Sagar <khushalsagar@chromium.org>
2018-06-27 01:08:45 +00:00
Robert Phillips
6d36370c06 Add bullet proofing for preAbandonContext
With the more agressive abandonment of the GrContext state in https://skia-review.googlesource.com/c/skia/+/137121 (Fix abandonment of programs) (i.e., nulling out of the interface) it is necessary to add more guards so that we don't try calling GL methods when the context has been abandoned.

Change-Id: Ib2a3c17b9eaebd1eb84eb82a2781cf9d5a6a34a3
Reviewed-on: https://skia-review.googlesource.com/137362
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-06-25 13:52:55 +00:00
Brian Salomon
26102cb604 Make GrGpu::deleteTestingOnlyBackendTexture() take const GrBackendTexture&
Change-Id: Ibd00d0dc6d8c73628f26851e102defdbafab149b
Reviewed-on: https://skia-review.googlesource.com/113164
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-09 18:20:40 +00:00
Brian Salomon
02bd2950e0 Make ProxyUtils::MakeTextureProxyFromData use wrapped textures when origin is kBottomLeft
This is to prepare for only supporting kBottomLeft origin for wrapped texture/render targets.


Change-Id: Iecb2e463867f746186695893276ebb5dc47a9d90
Reviewed-on: https://skia-review.googlesource.com/112860
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-03-07 21:23:30 +00:00
Brian Salomon
58389b90cd Initial texture data is never flipped when uploaded.
The first bytes of the data always refer to the pixel accessed by texture coord (0, 0).

Change-Id: I708702d90f35b3bc896a48c3c3fd6a0be73f505a
Reviewed-on: https://skia-review.googlesource.com/112261
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-03-07 18:22:40 +00:00