This build includes the GPU-specific code (EGL, GLES)
The armhf_sysroot should be generic enough to support
other ARM targets, like the Raspberry Pi.
I split out the EGL dependencies into their own CIPD package
(chromebook_c100p_lib) to facilitate the modularity of the approach.
When we add another ARM chromebook, maybe one that has different libraries,
we should be able to re-use armhf_sysroot and then a newly created CIPD asset for
that specific GPU (if needed).
Maybe this also can be used to build for the chromecasts (thus the TODO)
Bug: skia:
NOTRY=true
Change-Id: Icc131025932dc8d41da5be39f3c5cad0aa95d848
Reviewed-on: https://skia-review.googlesource.com/11064
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
The previous fix to blit framebuffer didn't take cases where
the canvas had a clip applied into account. Fix and update
the unit test to add this case.
Bug: 658277
Change-Id: If3a9d2c8ddf955164cf529c9d6036618f957e426
Reviewed-on: https://skia-review.googlesource.com/11300
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit a08104abf2.
Reason for revert: MSAN's failing immediately, and ASAN is catching a new leak:
==20306==ERROR: LeakSanitizer: detected memory leaks
Direct leak of 4112 byte(s) in 257 object(s) allocated from:
#0 0x138828b (/b/s/w/irNps76D/out/Release/dm+0x138828b)
#1 0x2c07b76 (/b/s/w/irNps76D/out/Release/dm+0x2c07b76)
Original change's description:
> Update clang linux to release_40
>
> Bug: skia:
> Change-Id: Ibe2406592024a4eb20b278ad189d3abddec129d9
> Reviewed-on: https://skia-review.googlesource.com/11285
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
>
TBR=mtklein@chromium.org,mtklein@google.com,kjlubick@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I178c129cf19ed38f0a91ea3eea583643daadc2c7
Reviewed-on: https://skia-review.googlesource.com/11288
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: Ibe2406592024a4eb20b278ad189d3abddec129d9
Reviewed-on: https://skia-review.googlesource.com/11285
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This makes the legacy code use GrProcessorSet::Analysis in the same manner as the non-GrLegacyMeshDrawOps which enables changes to how analysis works.
Change-Id: I8171e285ac8930beb3ac33cd3c4ee88f217b9e40
Reviewed-on: https://skia-review.googlesource.com/11205
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
I set -mdspr2 unconditionally on 32-bit MIPS builds only to not have to
deal with setting it conditionally on the source files specifically
requiring those instructions.
Since then, I've deleted all the source files specifically requiring
-mdspr2 (and -mdsp). No one understood them and they were only
accelerating really uninteresting cases, like 565 blits.
So, we haven't needed -mdspr2 anywhere for a while, and removing it
will unblock running these builds on the CI20 dev boards, which
support neither -mdsp nor -mdsp2.
BUG=skia:1437
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Ubuntu-Clang-mipsel-Debug-Android,Build-Ubuntu-Clang-mipsel-Release-Android
Change-Id: Idda56fd8bb37ba064b78b4cddd8878b37dfe9502
Reviewed-on: https://skia-review.googlesource.com/11284
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Pretty much the same deal as the last CL going the other direction:
split store_f16 into to_half() and store4(). Platforms that had fused
strategies here get a little less optimal, but the code's easier to
follow, maintain, and reuse.
Also adds widen_cast() to encapsulate the fairly common pattern of
expanding one of our logical vector types (e.g. 8-byte U16) up to the
width of the physical vector type (e.g. 16-byte __m128i). This
operation is deeply understood by Clang, and often is a no-op.
I could make bit_cast() do this, but it seems clearer to have two names.
Change-Id: I7ba5bb4746acfcaa6d486379f67e07baee3820b2
Reviewed-on: https://skia-review.googlesource.com/11204
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: If4489ac3192dcf6f9996494c63821279721d0a12
Reviewed-on: https://skia-review.googlesource.com/11141
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This saves ~1:30 of overhead when the isolate cache is warm.
Bug: skia:5813
Change-Id: I5053d66e865ca6500b82567f83be8042568e22cf
Reviewed-on: https://skia-review.googlesource.com/11063
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
GrXferProcessor can no longer use this functionality so it is moved to a new intermediate class inherited by GrFragmentProcessor and GrPrimitiveProcessor.
Change-Id: I4f30c89bdceb2d77b602bf0646107e0780881c26
Reviewed-on: https://skia-review.googlesource.com/11202
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This fixes a bug that was exposed when I added color space
support for 565 decodes.
Before this CL, we would sometimes fill incomplete images with
R and B swapped.
This fixes that issue. Part of the fix is the decision to do 565
xforms when building the color table (then just swizzle to 565),
rather than do them per pixel after swizzling.
Bug: skia:
Change-Id: I09e1ec75aba09a4e288015ea746465d0c3f7d59f
Reviewed-on: https://skia-review.googlesource.com/11137
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
load_f16 gets slightly worse codegen for ARMv7, SSE2, SSE4.1, and AVX
from splitting it apart compared to the previous fused versions. But
the stage code becomes much simpler.
I'm happy to make those trades until someone complains.
load4() will be useful on its own to implement a couple other stages.
Everything draws the same. I intend to follow up with more of the
same sort of refactoring, but this was tricky enough a change I want
to do them in small steps.
Change-Id: Ib4aa86a58d000f2d7916937cd4f22dc2bd135a49
Reviewed-on: https://skia-review.googlesource.com/11186
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Coord transforms are always computed and interpolated at high precision.
Bug: skia:
Change-Id: I5f7eadc2080df8ad5cbb080835c0dba09c59e63e
Reviewed-on: https://skia-review.googlesource.com/11180
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This will allow the XP to be created before the dst texture.
Change-Id: I3e5bdfa8e5d47e58a3560792ce5cf3899d30a024
Reviewed-on: https://skia-review.googlesource.com/11011
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
SkJumper_stages.cpp is starting to get unweildy.
This spins some logical parts out into their own headers.
I will follow up by moving more of the very specific
f16/f32 load/store logic into SkJumper_vectors.h too.
Change-Id: I2a3a055e9d1b65f56983d05649270772a4c69f31
Reviewed-on: https://skia-review.googlesource.com/11133
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Fixes:
- create temp api for android to pass nullptr
- don't release and access sk_sp<SkData> at the same time in parameters
This reverts commit b14131c185.
Bug: skia:
Change-Id: Ic0e4f62520ba9f35455499ed30d306ad19d998a8
Reviewed-on: https://skia-review.googlesource.com/11129
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This fixes SkColorSpaceXformCanvas gms that expect
non-linear premuls from the codec.
BUG=skia:
Change-Id: I5dc236d0cd760c23605a26e9c33ddb18955f9231
Reviewed-on: https://skia-review.googlesource.com/10164
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
Testing this to see what the performance/quality tradeoff is. This is
known to fix some gradient bugs on Mali, but we want to observe perf and
see if it slows thigs down.
Bug: skia:5654
Change-Id: I988410478e89576b8e81786f49e627915e224d42
Reviewed-on: https://skia-review.googlesource.com/11128
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
BUG=skia:6456
Change-Id: Ib94bba9db669562a9b2b64fff56ebe40a2bc0096
Reviewed-on: https://skia-review.googlesource.com/11122
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
BUG=skia:
Change-Id: I882b6563c735796f3a4dcd19f6c79e7efd8306ae
Reviewed-on: https://skia-review.googlesource.com/10505
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
The monolithic GrPipeline is moved to a subclass GrLegacyDrawMeshOp.
The pipeline used to record a GrMesh draw in a GrMeshDrawOp must now be passed rather than implicitly using the op's pipeline.
Change-Id: I50d77e4dcc8d91a523fa7566ce43a9a291174706
Reviewed-on: https://skia-review.googlesource.com/11002
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit ec53c636b7.
Reason for revert: Mali GMs look bad.
Original change's description:
> Revert "Revert "Allow FPs to elevate default precision for the entire fragment program""
>
> This reverts commit 903c3f7040.
>
> Reason for revert: Vulkan issue fixed in compiler.
>
> Original change's description:
> > Revert "Allow FPs to elevate default precision for the entire fragment program"
> >
> > This reverts commit 92d7ccafdf.
> >
> > Reason for revert: Vulkan errors.
> >
> > Original change's description:
> > > Allow FPs to elevate default precision for the entire fragment program
> > >
> > > Currently, GrConfigConversionEffect is able to round-trip on many mobile
> > > GPUs because it uses highp for all intermediate variables (including the
> > > texture fetch result). Separating the texture sample into a different
> > > processor breaks that.
> > >
> > > This is a blunt instrument, not to be used lightly.
> > >
> > > Bug: skia:
> > > Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789
> > > Reviewed-on: https://skia-review.googlesource.com/10162
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > > Commit-Queue: Brian Osman <brianosman@google.com>
> > >
> >
> > TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org
> > NOPRESUBMIT=true
> > NOTREECHECKS=true
> > NOTRY=true
> >
> > Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179
> > Reviewed-on: https://skia-review.googlesource.com/10967
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> >
>
> TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I733a0ecc40b58d8727f0259b5498c8e6610cedce
> Reviewed-on: https://skia-review.googlesource.com/11010
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ic3274a0a8b776e811354c3441391ffdc80678292
Reviewed-on: https://skia-review.googlesource.com/11061
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This was confusing and unnecessary. Added an explicit sBGR format to
handle one case. Now the CF always fully describes the color type and
transfer function (or it's legacy).
Bug: skia:
Change-Id: I8f792e8aa18cd2391aa541a9368e345d92bba828
Reviewed-on: https://skia-review.googlesource.com/11013
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We don't _really_ need the Android NDK. We just need <arm_neon.h>
(which comes from Clang, not the NDK) and a smattering of <stdint.h>
([u]intN_t), <string.h> (memcpy) and <stddef.h> (size_t).
The idea here is solely to make it easier to run build_stages.py.
If this becomes a pain to maintain, I'm happy to go back to the NDK.
Change-Id: Ic6bb287646b6160ac42ac6e4d5290a66a7e92425
Reviewed-on: https://skia-review.googlesource.com/10980
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 9920b10f52.
Reason for revert: trying to get details on w2k failure
https://chromium-swarm.appspot.com/task?id=354345d34ba3b310&refresh=10
Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION, was running:
unit test HugeBlurImageFilter
unit test FontNames
unit test Codec_PngRoundTrip
unit test ClampRange
unit test FontHost
unit test ColorMatrixFilter
f16 image scaled_codec_premul abnormal.wbmp
565 image brd_android_codec_divisor_0.167 interlaced3.png_0.167
unit test Codec_png
unit test ImageFilterBlurLargeImage
unit test FontObj
unit test DrawText
unit test GrShape
565 image brd_android_codec_divisor_0.333 interlaced2.png_0.333
unit test PathOpsOpCubicsThreaded
unit test PathOpsOpLoopsThreaded
unit test FontMgr
unit test ColorToHSVRoundTrip
unit test Image_Serialize_Encoding_Failure
Likely culprit:
unit test Image_Serialize_Encoding_Failure
step returned non-zero exit code: -1073741819
Original change's description:
> Revert[2] "clean up (partially) colortable api""
>
> This reverts commit 1d1165ca65.
>
> Bug: skia:
> Change-Id: Idbc0634ae3cec2e79f592d252de8751b077e6408
> Reviewed-on: https://skia-review.googlesource.com/11024
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia4e73434b083224baa36092c69526c2f59bb16aa
Reviewed-on: https://skia-review.googlesource.com/11025
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit d58f040532.
Reason for revert: tests/BlendTest is failing on the Nexus Player:
https://chromium-swarm.appspot.com/task?id=353ffc638e202210https://chromium-swarm.appspot.com/task?id=353ff5e35819ab10
Original change's description:
> Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
>
> Crurently, when preparing a texture for blitFramebuffer, we ignore the
> kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
> copy from one src rect to a different dst rect.
>
> This change updates initDescForDstCopy and setupDstTexture to allocate
> larger textures if necessary and accomodate this flags requirements.
>
> Bug: 658277
> Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609
> Reviewed-on: https://skia-review.googlesource.com/10941
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,ericrk@chromium.org,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I0fd6ca95bbc342f21978783b0103073179017795
Reviewed-on: https://skia-review.googlesource.com/11016
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Crurently, when preparing a texture for blitFramebuffer, we ignore the
kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to
copy from one src rect to a different dst rect.
This change updates initDescForDstCopy and setupDstTexture to allocate
larger textures if necessary and accomodate this flags requirements.
Bug: 658277
Change-Id: I9f45a03d4055e0ad87c01e1d826287695096e609
Reviewed-on: https://skia-review.googlesource.com/10941
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Don't run non-ANGLE configs on ANGLE bots.
Also, stop perfing angle_gl_es2, since it's not used by Chrome. Add perfing for
ANGLE MSAA, and omit test that fails with MSAA config.
NOTRY=true
BUG=skia:6457
Change-Id: Iafe605a369e6bfddddeee3d30a538ec889eb0952
Reviewed-on: https://skia-review.googlesource.com/10968
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
This reverts commit 903c3f7040.
Reason for revert: Vulkan issue fixed in compiler.
Original change's description:
> Revert "Allow FPs to elevate default precision for the entire fragment program"
>
> This reverts commit 92d7ccafdf.
>
> Reason for revert: Vulkan errors.
>
> Original change's description:
> > Allow FPs to elevate default precision for the entire fragment program
> >
> > Currently, GrConfigConversionEffect is able to round-trip on many mobile
> > GPUs because it uses highp for all intermediate variables (including the
> > texture fetch result). Separating the texture sample into a different
> > processor breaks that.
> >
> > This is a blunt instrument, not to be used lightly.
> >
> > Bug: skia:
> > Change-Id: I2ab365e3da79628069e2eb727c43c2bf45bfd789
> > Reviewed-on: https://skia-review.googlesource.com/10162
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> >
>
> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,ethannicholas@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: Iee5bb409f86a9cabecc76bd1273a5b3cef6af179
> Reviewed-on: https://skia-review.googlesource.com/10967
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,reviews@skia.org,brianosman@google.com,ethannicholas@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I733a0ecc40b58d8727f0259b5498c8e6610cedce
Reviewed-on: https://skia-review.googlesource.com/11010
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I22981a60c21a2e16d41d69c53e099f221a202a58
Reviewed-on: https://skia-review.googlesource.com/11000
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>