Commit Graph

11 Commits

Author SHA1 Message Date
robertphillips@google.com
b78765e63b Reverting r5364 (Update ARM and NEON optimizations for S32A_Opaque_BlitRow32)
git-svn-id: http://skia.googlecode.com/svn/trunk@5378 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-09-04 12:48:01 +00:00
djsollen@google.com
dc1a3badc7 Update ARM and NEON optimizations for S32A_Opaque_BlitRow32.
These patches replace those written by ARM with ones provided by NVidia.

Review URL: https://codereview.appspot.com/6465075

git-svn-id: http://skia.googlecode.com/svn/trunk@5364 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-31 12:41:48 +00:00
rmistry@google.com
fbfcd56021 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054

git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-23 18:09:54 +00:00
reed@google.com
7866228f06 land http://codereview.appspot.com/6353063/ by Lei
optimizations for D16 using SSE2

skia_bench -config 565 -match bitmap_8888_scale_filter -forceFilter 1 -repeat
30

The result I got on Android platform was below:

w/o this optimization routine: 
D/skia    ( 1868): running bench [640 480]     bitmap_8888_scale_filter
D/skia    ( 1868):    565: cmsecs = 286.50

w/ with optimization:
D/skia    ( 1463): running bench [640 480]     bitmap_8888_scale_filter
D/skia    ( 1463):    565: cmsecs = 186.80

The net gain is 34.80%.



git-svn-id: http://skia.googlecode.com/svn/trunk@4729 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-07-24 13:53:23 +00:00
tomhudson@google.com
c3be34d4db Add (8) more benchmarks to capture performance of a pair of blit optimization
procs.

http://codereview.appspot.com/6209064/



git-svn-id: http://skia.googlecode.com/svn/trunk@3963 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-05-15 20:09:33 +00:00
tomhudson@google.com
ca529d303e In debug builds, only run each benchmark 1 time (test for assertion-breakage,
not performance).
codereview.appspot.com/5314064/



git-svn-id: http://skia.googlecode.com/svn/trunk@2552 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-10-28 15:34:49 +00:00
epoger@google.com
ec3ed6a5eb Automatic update of all copyright notices to reflect new license terms.
I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.

The following files still need to be modified manually, in a separate CL:

android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058

git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00
junov@google.com
4ee7ae5dcf Adding the notion of a volatile bitmap to SkBitmap.
Volatility is a hint that indicates that the contents of a bitmap 
are ephemeral. SkGpuDevice will not preserve volatile bitmaps
in its texture cache, and will use textures from a pool of
keyless (recyclable) textures to avoid the performance hit of
texture allocation and release.

A subsequent change is required in webkit in order to take advantage
of this optimization. putImageData, and other methods that create
temporary bitmaps will have to mark their bitmaps as volatile.
before rendering them through skia.



git-svn-id: http://skia.googlecode.com/svn/trunk@1769 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-06-30 17:30:49 +00:00
reed@android.com
11ec186bfc add opaque -vs- alpha bitmap cases
git-svn-id: http://skia.googlecode.com/svn/trunk@393 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-10-19 19:01:45 +00:00
reed@android.com
e9d0060f4d add decode bench
add dictionary for bench tools to see optional cmdline args



git-svn-id: http://skia.googlecode.com/svn/trunk@351 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-09-02 21:12:42 +00:00
reed@android.com
f523e25da0 add BitmapBench
git-svn-id: http://skia.googlecode.com/svn/trunk@83 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-01-26 23:15:37 +00:00