This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
We think we want to move around how flags/fields like linearText and strikeThru
are specified. SkPaint has helpers for nearly all of these, but LayerInfo in
the draw looper just exposes the raw bitfield.
On survey of chrome/android, it appears that no one uses those, so it may be
safe to just remove the feature entirely from the looper.
R=bungeman@google.com, scroggo@google.com
Review URL: https://codereview.chromium.org/181433009
git-svn-id: http://skia.googlecode.com/svn/trunk@13607 2bbb7eff-a529-9590-31e7-b0007b416f81
I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().
This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect. I
fixed it.
BUG=
R=djsollen@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/99893003
git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81