Fixes a bug with ternary expressions in the pre-includes.
Change-Id: Ib277ce7d9f6a50ab3ee02610746af2672208afde
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335820
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This was slightly dangerous, and only used for tests. Fix the tests to
just put a Context on the stack.
Change-Id: Ifc3d600c3498e1dedeee8350f3284163f3195bec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335819
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:10632
Change-Id: I72b4379c82fd7dc4c7169387014f8fffbb86e23f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334161
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
... to ensure that, if the topological sort fails, all the nodes still appear in the result.
Change-Id: Ic4acaab2662c872662246b7c1f5471e17c5ba98e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335639
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
4f96bf1994..2ffff6d024
2020-11-17 syoussefi@chromium.org Vulkan: Support image buffers
2020-11-17 cclao@google.com Vulkan: Experimental: forcing highp to mediump in fragment shader.
2020-11-17 syoussefi@chromium.org Default deqp to Vulkan on !Apple
2020-11-17 kainino@chromium.org Add TODOs for Apple DTK skips; update bug urls
2020-11-17 m.maiya@samsung.com Vulkan: Add EXT_external_buffer support
2020-11-17 kainino@chromium.org Disable more tests for Apple DTK (macOS ARM)
2020-11-17 m.maiya@samsung.com Vulkan: Add GL_EXT_separate_shader_objects support
2020-11-17 m.maiya@samsung.com Vulkan: Add EXT_separate_shader_objects entry points
2020-11-17 thakis@chromium.org Stop setting mac_xcode_version in DEPS
2020-11-17 syoussefi@chromium.org Vulkan: 270 degree prerotation deqp expectations
2020-11-17 syoussefi@chromium.org GL: Support OES_shader_image_atomic
2020-11-17 syoussefi@chromium.org Vulkan: Support texture buffers
2020-11-17 syoussefi@chromium.org Use 0 as special value for glTexBuffer instead of UINT_MAX
2020-11-17 angle-autoroll@skia-public.iam.gserviceaccount.com Roll VK-GL-CTS from 9e07e4424cd4 to 4fe17f3425ee (12 revisions)
2020-11-17 syoussefi@chromium.org Vulkan: Reuse GetBoundBufferAvailableSize in ProgramExecutableVk
2020-11-17 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Vulkan-ValidationLayers from 9d3ef3258715 to 0cb8cc8cfcb2 (4 revisions)
2020-11-17 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from e4c1a25cc679 to 04515da400d5 (3 revisions)
2020-11-17 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 089f5a3ecbe4 to d8a3265375ff (384 revisions)
2020-11-17 syoussefi@chromium.org Vulkan: Make ImageViewHelper a Resource
2020-11-17 amy.liu@arm.com Fix flip info of colorBlit with pre-rotation.
2020-11-17 cclao@google.com Vulkan: Remove rotation related data from driver uniform
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC lovisolo@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: lovisolo@google.com
Test: Test: ExternalBufferTestES31.*VulkanTest: Test: ProgramPipelineTest.GenerateProgramPipelineObjectEXT*
Change-Id: I2f539914f631b8655516fce6f4f73c9e16c7758f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335673
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
These aren't testing anything that isn't tested more thoroughly in other
GMs. This avoids having to update them as SkYUVAInfo is used more broadly
in the GPU backend.
Bug: skia:10632
Change-Id: Id02604863f437666005b410213f5970426f1fa8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335659
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This CL adds a new SkSVGProperty<T,B> class and uses it instead of
SkTLazy for the presentation attributes. Ideally this will form the
foundation for improvements to our presentation attribute parsing
as well as correctness for inherited/non-inherited properties.
Change-Id: Ie1cdb3db9674c55376e127cc1a8b8cb303a1bd13
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334837
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
It's a bad idea, difficult to reason about, and may be causing
deadlocks.
Change-Id: Id9749661f4f3f942ee983e9c1fdab2bd7f287edb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335242
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This was slightly complicated by the fact that this syntax indicates an
array with a known size:
float[] x = float[](1, 2, 3, 4);
Of course, the size is 4; it's just never explicitly stated in the
code. (The SkSL parser never actually deduces the size, but it doesn't
apparently have a need to; we don't do much in the way of optimization
for arrays.) However, this prevents us from simply failing whenever we
parse "[]" in non-builtin code; we need to keep scanning and see if the
variable is initialized. We already check this in the
ArrayConstructors.sksl test file.
Change-Id: I5b86958e81bd9bf5edf28a617cecf95c1875583e
Bug: skia:10957
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335240
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Previously, the Type's fOffset was set to -1 during parsing, so any
errors related to the Type would be reported on line 1.
Change-Id: I9834f733bc763c5946b3ff81d8aef4807cdc13d1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335584
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
- Renamed do_unary() to plot(). Originally intended to do higher
dimension functions differently, but the 1D plot by varying some
parameters is easier to look at and reason about, so all plots will
follow this model.
- Added an optional label for the expressions that are getting really
long. "smoothstep" was already overflowing, and the final wave of
intrinsics (geometry and vector comparison) are going to all be long.
Bug: skia:10913
Change-Id: I69086152718c43e602755ddc9017b2a73fec5038
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335583
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This is a followup to http://review.skia.org/335196. This detects opaque
types (samplers and textures) at parsing or IR generation time and
reports an error regardless of backend. This check occurs before Metal
or SPIR-V would have a chance to detect the error, so it changes their
output to a slightly more focused error message. The Metal/SPIR-V fix in
the prior CL is still a nice broad catch-all for preventing spurious
ABORTs, though.
Change-Id: I4cce92a8767d72b5d3d7277a8afde8ce5ce86db2
Bug: skia:10956
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335217
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Perfect-forwarding can be used to implement CREATE_NODE as a templated
function instead of a macro. All the other macros were only necessary
because they were somehow entangled with CREATE_NODE.
(In the case of CREATE_EMPTY_CHILD I don't believe there was any
rationale for using a macro at all, other than maintaining parity with
CREATE_CHILD.)
Change-Id: Ic011e94d9712430cd4b82772dc449bc07e7f6bde
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335278
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Main impetus is to update Debugger autodeploy to be the lit-html version.
Ran the following commands from $SKIA_ROOT:
$ go get go.skia.org/infra@1e7e10cc95
$ make -C infra/bots train
Change-Id: I75f5d1d135530411e6a3068b18dde24bc61ee10a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335581
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Probably in here just as an accident of history. If the idea was
to make it inlineable – unlikely – then LTO can handle that.
Change-Id: I359eee153d36f1aa1bd5e01920393d882451c4f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335579
Commit-Queue: Adlai Holler <adlai@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This was removed in 334422 but got put back due to code
in that area dancing around and merging.
Change-Id: Ic9f51f8de92d3aa763ac6e3a8dc34397230260df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335578
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
This is a reland of 4fdf9f9ce5
No change from the original, which was just reverted to be able to
cleanly revert its parent, which has now been relanded with a fix.
Original change's description:
> SkAnimatedImage: Use fSampleSize
>
> Bug: b/163595585
>
> This will allow using less memory when decoding an animated GIF by
> sampling at decode time. This is tested by the animated_image GMs.
>
> Change-Id: I748b2180827623e4ca1fc0fd4d6dd02733b3b5f2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333226
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
Bug: b/163595585
Change-Id: I3249bd04b64750a50a4c5c787db3e80ac4d85e67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335279
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
two reasons:
1. It prevents any crash during reading from prevening a version number being returned from wasm.
2. It lets me use a common solution for reading a version number from SKP files and MSKP files.
bug:skia:10832
Change-Id: Icad27690aac9d614d72140ea4b88b350faf21a4f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334897
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
as a reminder that what we do here is not right and we only need it
temporary for Flutter.
Bug: skia:10715
Change-Id: I186edd3f761db72d2973c1128e0d95a78bd332f7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335220
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
In desk_gmail.skp, the clips are marked as AA, but are
actually integer bounds. Check for this case and clip
using the CPU. The big benefit for this is that during op
merging the applied clips are nullptr, which allows many more
cases to merge.
Change-Id: Idd000c325da60767b18e22a20cb4afa1c0dd798f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335052
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Previously, MemoryLayout would ABORT if it encountered any types that
we can't layout in memory (e.g. opaque types like samplers). Instead of
an abort, this case is now detected cleanly and an error is reported
identifying the offending type.
This should unwedge the fuzzer, which appears to be very
enthusiatically generating interface blocks with nonsense types inside.
(Note that code generators which don't actually try to compute a memory
layout--that is, GLSL--will still accept these types. This should still
be caught and reported as an error, since it's still illegal in GLSL,
but that's for a future CL.)
Change-Id: I88a9649bcd8c75dadc8cca679f3c5e94570742bc
Bug: skia:10956, oss-fuzz:27525
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335196
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Please c.f. https://skia-review.googlesource.com/c/skia/+/302836
and the attached bug.
This restores kEdgeAAQuadColor4f_Version=73 and sets it as the minimum
we can read. No code change is needed for this: there's still code to
handle both sides of the format change marked by the current minimum
kMorphologyTakesScalar_Version=74. We've either mistakenly tagged the
minimum version one too high, or have forgotten to delete this code:
sk_sp<SkFlattenable> SkMorphologyImageFilterImpl::CreateProc(SkReadBuffer& buffer) {
SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
SkScalar width;
SkScalar height;
if (buffer.isVersionLT(SkPicturePriv::kMorphologyTakesScalar_Version)) {
width = buffer.readInt();
height = buffer.readInt();
} else {
width = buffer.readScalar();
height = buffer.readScalar();
}
...
Similarly we do not need to restore any code conditioned on
buffer.isVersionLT(SkPicturePriv::kEdgeAAQuadColor4f_Version); that's
what we'd need to restore if we wanted to support v72 or earlier.
Bug: skia:10832
Change-Id: Ibf49feb401cab7dfd00582e68a3aeb1061ffe08b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335177
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 971b19d0c6.
Reason for revert: See if this CL was causing the Perf-Win10-Clang-ShuttleA-GPU-GTX660-x86_64-Release-All issue
Original change's description:
> Remove SkBaseDevice::flush
>
> Another small step in removing SkCanvas::flush
>
> Change-Id: I6f17edcd1996e1009dad7cc96a97be3b0c4664f4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334417
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Adlai Holler <adlai@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,adlai@google.com
Change-Id: I0b9116f8ce4eed3a0d49ccf1cc55d8d89675617e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335216
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
We never want to take things like floats here.
This lets us write more natural select()s.
Change-Id: Ia02d12f2ab46aadc21bd87941273f93768c2afab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335083
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:10913
Change-Id: I845bfad9ef57b57f09bdf96e74dcdab86300b34d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334877
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is a reland of fc4fdc5b25
Original change's description:
> SkAndroidCodec: Support decoding all frames
>
> Bug: b/160984428
> Bug: b/163595585
>
> Add support to SkAndroidCodec for decoding all frames with an
> fSampleSize, so that an entire animation can be decoded to a smaller
> size.
>
> dm/:
> - Test scaled + animated decodes
>
> SkAndroidCodec:
> - Make AndroidOptions inherit from SkCodec::Options. This allows
> SkAndroidCodec to use fFrameIndex. (It also combines the two versions
> of fSubset, which is now const for both.)
> - Respect fFrameIndex, and call SkCodec::handleFrameIndex to decode
> the required frame.
> - Disallow decoding with kRespect + fFrameIndex > 0 if there is a
> non-default orientation. As currently written (except without
> disabling this combination), SkPixmapPriv::Orient would draw the new
> portion of the frame on top of uninitialized pixels, instead of the
> prior frame. This could be fixed by
> - If SkAndroidCodec needs to decode the required frame, it could do so
> without applying the orientation, then decode fFrameIndex, and then
> apply the orientation.
> - If the client provided the required frame, SkAndroidCodec would need
> to un-apply the orientation to get the proper starting state, then
> decode and apply.
> I think it is simpler to force the client to handle the orientation
> externally.
>
> SkCodec:
> - Allow SkAndroidCodec to call its private method handleFrameIndex. This
> method handles decoding a required frame, if necessary. When called by
> SkAndroidCodec, it now uses the SkAndroidCodec to check for/decode the
> required frame, so that it will scale properly.
> - Call rewindIfNeeded inside handleFrameIndex. handleFrameIndex calls a
> virtual method which may set some state (e.g. in SkJpegCodec). Without
> this change, that state would be reset by rewindIfNeeded.
> - Simplify handling a kRestoreBGColor frame. Whether provided or not,
> take the same path to calling zero_rect.
> - Updates to zero_rect:
> - Intersect after scaling, which will also check for empty.
> - Round out instead of in - this ensures we don't under-erase
> - Use kFill_ScaleToFit, which better matches the intent.
>
> Change-Id: Ibe1951980a0dca8f5b7b1f20192432d395681683
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333225
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
Bug: b/160984428
Bug: b/163595585
Change-Id: I7c1e79e0f92c75b4840eef65c8fc2b8497189e81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334842
Auto-Submit: Leon Scroggins <scroggo@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Currently only in IOS, makes the iOS app more background-friendly
and sets up for storing Metal context state.
Bug: skia:10804
Change-Id: I267cfad2bf78b1691fe71986716d2986729dd237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334678
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Change-Id: I6706f32162206a6cfaeaf71f9a42a5ba66379148
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335042
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Metal-specific tests are pretty thin on the ground here, and some of
the remaining tests no longer added value as they were already covered
pretty well by existing tests in Shared. The majority of remaining tests
were specific to Metal's lack of flexible matrix casting (and SkSL's
ability to paper over this with helper functions).
Change-Id: I7b3c445268b95320e7f46ec88d793c315d43ee8a
Bug: skia:10694
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334956
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Before this you'd need to set the bundle name to launch the app
via the Xcode debugger. With this it's set automatically.
Change-Id: Ic84a6c8ba020580d5ff4afa9c104efbc2360b60e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334898
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Another small step in removing SkCanvas::flush
Change-Id: I6f17edcd1996e1009dad7cc96a97be3b0c4664f4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334417
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Will be used Chrome to convert subsampled info to k444.
Bug: skia:10632
Change-Id: Ife9bdf3a28aeb6db1de063539a8b1664bdcbdb5e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334958
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
9eff989526..60570b859f
2020-11-14 timvp@google.com Update emulated_prerotation_ to emulatedPrerotation
2020-11-14 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Vulkan-Loader from e2b55419a370 to be6ccb9ecaf7 (1 revision)
2020-11-14 syoussefi@chromium.org Fix texture buffer width query
2020-11-14 timvp@google.com Metal: Suppress TransformFeedbackTest::BufferOutOfMemory()
2020-11-13 syoussefi@chromium.org Fix texture buffer unbind and size query
2020-11-13 senorblanco@chromium.org Wrap a paragraph in DevSetup docs to 100 chars.
2020-11-13 senorblanco@chromium.org Fix some apostrophes, because I'm possessive like that.
2020-11-13 timvp@google.com Vulkan: Suppress VkSubpassDescriptionDepthStencilResolve
2020-11-13 timvp@google.com Add test running flag: --delay-test-start
2020-11-13 senorblanco@chromium.org Fix EGL_ANGLE_platform_extension* filenames in DevSetup docs.
2020-11-13 jmadill@chromium.org Revert "Roll glslang from 142cb87f803d to beec2e4a7c4d (12 revisions)"
2020-11-13 cnorthrop@google.com Tests: Add Real Commando Secret Mission trace
2020-11-13 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Vulkan-Tools from df1edd1738a6 to 67d0fc6389ff (2 revisions)
2020-11-13 angle-autoroll@skia-public.iam.gserviceaccount.com Roll glslang from 142cb87f803d to beec2e4a7c4d (12 revisions)
2020-11-13 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 4ed9d3498dcf to e4c1a25cc679 (16 revisions)
2020-11-13 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from a927c079f7db to 28c8eb1aa6b4 (519 revisions)
2020-11-13 syoussefi@chromium.org Vulkan: Fix deferred clears vs swap
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC lovisolo@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: lovisolo@google.com
Test: Test: KHR-GLES31.core.texture_buffer.texture_buffer_parametersTest: Test: TextureBufferTestES31.QueryWidthAfterBufferResizeTest: Test: TransformFeedbackTest.BufferOutOfMemory/ES3_MetalTest: Test: angle_perftests --gtest_filter="*real_commando_secret_mission*"Test: Test: dEQP-GLES31.functional.state_query.texture_level.texture_buffer.width_*Test: Test: dEQP-GLES31.functional.texture.texture_buffer.state_query.texture_buffer_size_integer
Change-Id: Id0fcbdfcd7db640235e6405b89a96225e8d20826
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335016
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>