Commit Graph

10487 Commits

Author SHA1 Message Date
egdaniel
79bd2aee8c Minor fix to attaching stencils
BUG=skia:

Review URL: https://codereview.chromium.org/1344033002
2015-09-15 08:46:14 -07:00
herb
014ffdb01e Parallel cache.
TBR=reed@google.com

BUG=skia:1330,528560

Committed: https://skia.googlesource.com/skia/+/6f2a486040cb25465990196c229feb47e668e87f

Committed: https://skia.googlesource.com/skia/+/bf2988833e5a36c6b430da6fdd2cfebd0015adec

Review URL: https://codereview.chromium.org/1264103003
2015-09-15 07:03:03 -07:00
reed
2bcab82787 remove code from SK_SUPPORT_LEGACY_NEWFROMGENERATOR, eliminates caller of deprecated SkInstallDiscardablePixelRef
BUG=skia:

Review URL: https://codereview.chromium.org/1344663002
2015-09-14 13:54:39 -07:00
fmalita
cd56f812e0 SkImageSource
Blink is migrating away from SkBitmaps, so we need an SkImage-based
SkImageFilter source.  This is pretty much a 1-1 equivalent of
SkBitmapSource.

To avoid duplication, relocate the SkImage deserialization logic
from SkPictureData to SkReadBuffer.

R=reed@google.com,robertphillips@google.com,senorblanco@chromium.org

Review URL: https://codereview.chromium.org/1343703005
2015-09-14 13:31:18 -07:00
bsalomon
506c802a3d Add helper for creating leaf FPs inside GrFP::TestCreate functions
Review URL: https://codereview.chromium.org/1334273003
2015-09-14 13:16:26 -07:00
mtklein
07344a5386 Revert of SkPx: new approach to fixed-point SIMD (patchset #9 id:160001 of https://codereview.chromium.org/1317233005/ )
Reason for revert:
http://build.chromium.org/p/client.skia.compile/builders/Build-Mac10.8-Clang-Arm7-Debug-Android/builds/4627

Original issue's description:
> SkPx: new approach to fixed-point SIMD
>
> SkPx is like Sk4px, except each platform implementation of SkPx can declare
> a different sweet spot of N pixels, with extra loads and stores to handle the
> ragged edge of 0<n<N pixels.
>
> In this case, _sse's sweet spot remains 4 pixels.   _neon jumps up to 8 so
> we can now use NEON's transposing loads and stores, and _none is just 1.
> This makes operations involving alpha considerably more efficient on NEON,
> as alpha is its own distinct 8x8 bit plane that's easy to toss around.
>
> This incorporates a few other improvements I've been wanting:
>   - no requirement that we're dealing with SkPMColor.  SkColor works too.
>   - no anonymous namespace hack to differentiate implementations.
>
> Codegen and perf look good on Clang/x86-64 and GCC/ARMv7.
> The NEON code looks very similar to the old NEON code, as intended.
> No .skp or GM diffs on my laptop.  Don't expect any.
>
> I intend this to replace Sk4px.  Plan after landing:
>   - port SkXfermode_opts.h
>   - port Color32 in SkBlitRow_D32.cpp (and move to SkBlitRow_opts.h like other
>     SkOpts code)
>   - delete all Sk4px-related code
>   - clean up evolutionary dead ends in SkNx (Sk16b, Sk16h, Sk4i, Sk4d, etc.)
>     leaving Sk2f, Sk4f (and Sk2s, Sk4s).
>   - find a machine with AVX2 to work on, write SkPx_avx2.h handling 8 pixels
>     at a time.
>
> In the end we'll have Sk4f for float pixels, SkPx for fixed-point pixels.
>
> BUG=skia:4117
>
> Committed: https://skia.googlesource.com/skia/+/82c93b45ed6ac0b628adb8375389c202d1f586f9

TBR=mtklein@google.com,msarett@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4117

Review URL: https://codereview.chromium.org/1336423002
2015-09-14 13:14:31 -07:00
egdaniel
ec00d94199 Move some of the adding stencil attachment logic of Gpu and into Render Target.
The new flow of calls for attaching a Stencil looks like:

Client
  rt->attachStencilAttachment()
    gpu->getStencilAttachment()
      glgpu->createStencilAttachment()
    glrt->completeStencilAttachment() //actually attaches

BUG=skia:

Review URL: https://codereview.chromium.org/1333383002
2015-09-14 12:56:10 -07:00
rmistry
37497dc9de Update SkWhitelistChecksums.cpp with the checksums of the fonts on the CT slave machines.
This file was generated using the whitelist_typefaces tool.
I tried out this file on 3 of the 100
CT slaves and './out/Debug/whitelist_typefaces --check' successfully returned 0.

BUG=skia:4336

Review URL: https://codereview.chromium.org/1344553004
2015-09-14 12:50:22 -07:00
mtklein
82c93b45ed SkPx: new approach to fixed-point SIMD
SkPx is like Sk4px, except each platform implementation of SkPx can declare
a different sweet spot of N pixels, with extra loads and stores to handle the
ragged edge of 0<n<N pixels.

In this case, _sse's sweet spot remains 4 pixels.   _neon jumps up to 8 so
we can now use NEON's transposing loads and stores, and _none is just 1.
This makes operations involving alpha considerably more efficient on NEON,
as alpha is its own distinct 8x8 bit plane that's easy to toss around.

This incorporates a few other improvements I've been wanting:
  - no requirement that we're dealing with SkPMColor.  SkColor works too.
  - no anonymous namespace hack to differentiate implementations.

Codegen and perf look good on Clang/x86-64 and GCC/ARMv7.
The NEON code looks very similar to the old NEON code, as intended.
No .skp or GM diffs on my laptop.  Don't expect any.

I intend this to replace Sk4px.  Plan after landing:
  - port SkXfermode_opts.h
  - port Color32 in SkBlitRow_D32.cpp (and move to SkBlitRow_opts.h like other
    SkOpts code)
  - delete all Sk4px-related code
  - clean up evolutionary dead ends in SkNx (Sk16b, Sk16h, Sk4i, Sk4d, etc.)
    leaving Sk2f, Sk4f (and Sk2s, Sk4s).
  - find a machine with AVX2 to work on, write SkPx_avx2.h handling 8 pixels
    at a time.

In the end we'll have Sk4f for float pixels, SkPx for fixed-point pixels.

BUG=skia:4117

Review URL: https://codereview.chromium.org/1317233005
2015-09-14 12:43:20 -07:00
bsalomon
b5b603241a Test that GrFragmentProcessors work without input colors.
Committed: https://skia.googlesource.com/skia/+/72c58e7052af2a0855412ce4b249f977069db751

Review URL: https://codereview.chromium.org/1341853002
2015-09-14 12:26:34 -07:00
bsalomon
59ce45fe79 Revert of Test that GrFragmentProcessors work without input colors. (patchset #2 id:20001 of https://codereview.chromium.org/1341853002/ )
Reason for revert:
Need to fix up more processor subclasses.

Original issue's description:
> Test that GrFragmentProcessors work without input colors.
>
> Committed: https://skia.googlesource.com/skia/+/72c58e7052af2a0855412ce4b249f977069db751

TBR=joshualitt@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1338403003
2015-09-14 12:01:42 -07:00
bsalomon
72c58e7052 Test that GrFragmentProcessors work without input colors.
Review URL: https://codereview.chromium.org/1341853002
2015-09-14 11:55:52 -07:00
robertphillips
3833daaa66 Fix GPU-only snapping bug in mask blur rendering
The existing mask effect code in Ganesh is subject to snapping issues (when the created mask is redrawn). This artifact can be seen by rendering the original geometry (w/o blurs) and comparing that result to a rendering of the unblurred masks. W/o this patch the results do not match up (they are arbitrarily shifted by a pixel).

This patch will require rebaselining and suppressions.

Chromium layout tests suppressions are here:
https://codereview.chromium.org/1342683003/ (Add layout test suppressions for upcoming Skia roll)

Review URL: https://codereview.chromium.org/1338183002
2015-09-14 11:18:13 -07:00
reed
efd50daa28 impl preroll for all image backends
BUG=skia:

Review URL: https://codereview.chromium.org/1341043002
2015-09-14 11:17:23 -07:00
mtklein
5a744b7801 Have SkVarAlloc::alloc() use sk_malloc_throw.
Very right, it's not prepared to handle return-NULL mallocs at all.

BUG=530759

Review URL: https://codereview.chromium.org/1339093002
2015-09-14 11:11:17 -07:00
mtklein
a46ada5635 SkValidatingReadBuffer: make sure we don't call readTypeface().
Add an assert to make sure we're not calling this unimplemented method.

BUG=skia:3978

Review URL: https://codereview.chromium.org/1341753003
2015-09-14 11:09:43 -07:00
reed
995b4bddd9 be sure to use cached bitmap when we need to upload something to make a texture
BUG=skia:4334

Review URL: https://codereview.chromium.org/1338373002
2015-09-14 10:27:57 -07:00
reed
3a100d3e4d we must own/free the generator, even if we fail to return a cacherator
BUG=skia:4332

Review URL: https://codereview.chromium.org/1345523002
2015-09-14 09:59:28 -07:00
reed
56f38fb7a9 disable kIndex_8 gpu support for now -- seems to always be slower
BUG=skia:4333

Review URL: https://codereview.chromium.org/1339103002
2015-09-14 09:09:00 -07:00
mtklein
4c9281d103 remove dead code not mentioned in any GYP
BUG=skia:

Review URL: https://codereview.chromium.org/1340563003
2015-09-14 06:33:47 -07:00
reed
4d5b67637b formalize generate->bitmap
just move block of code to expose it

BUG=skia:4328
TBR=

Review URL: https://codereview.chromium.org/1334033004
2015-09-13 11:03:32 -07:00
hendrikw
eddbefb4a5 skia: Add ANGLE with GL backend to nanobench/DM
This will allow us to test this without hacking it in, might be useful
for others too.

Review URL: https://codereview.chromium.org/1338003002
2015-09-11 13:07:29 -07:00
joshualitt
102081aba2 move GrGLPathProcessor back into GrPathProcessor
BUG=skia:

Review URL: https://codereview.chromium.org/1333423003
2015-09-11 11:52:17 -07:00
reed
c4a83e2652 support colortables in cacherator
BUG=skia:
TBR=scroggo

Review URL: https://codereview.chromium.org/1339753002
2015-09-11 11:47:27 -07:00
joshualitt
d8dd47b5fa remove path specific program building classes
BUG=skia:

Review URL: https://codereview.chromium.org/1336763003
2015-09-11 11:45:01 -07:00
joshualitt
e7afc2d85b Start trying to collapse path program stuff
BUG=skia:

Review URL: https://codereview.chromium.org/1333273003
2015-09-11 10:44:14 -07:00
joshualitt
465283cdf9 Remove batchtracker
BUG=skia:

Review URL: https://codereview.chromium.org/1332923003
2015-09-11 08:19:35 -07:00
reed
ae48877c37 increase resource image-cache size to test perf
BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/1332393002
2015-09-11 08:19:23 -07:00
jyasskin
951d854327 Revert of Parallel cache - preliminary (patchset #23 id:440001 of https://codereview.chromium.org/1264103003/ )
Also reverts https://codereview.chromium.org/1333003002/ which was layered on top.

Reason for revert:
Appears to leak GDI handles: http://build.chromium.org/p/chromium.memory.fyi/builders/Windows%20Unit%20%28DrMemory%20full%29%20%282%29/builds/8247

~~Dr.M~~ Error #1: HANDLE LEAK: GDI handle 0x03050a84 and 3 similar handle(s) were opened but not closed:
~~Dr.M~~ # 0 system call NtGdiCreateDIBSection
~~Dr.M~~ # 1 GDI32.dll!CreateDIBSection                                                +0xdc     (0x768ead23 <GDI32.dll+0x1ad23>)
~~Dr.M~~ # 2 skia.dll!HDCOffscreen::draw                                                [third_party\skia\src\ports\skfonthost_win.cpp:499]
~~Dr.M~~ # 3 skia.dll!SkScalerContext_GDI::generateImage                                [third_party\skia\src\ports\skfonthost_win.cpp:1233]
~~Dr.M~~ # 4 skia.dll!SkScalerContext::getImage                                         [third_party\skia\src\core\skscalercontext.cpp:530]
~~Dr.M~~ # 5 skia.dll!SkGlyphCache::OnceFillInImage                                     [third_party\skia\src\core\skglyphcache.cpp:252]
~~Dr.M~~ # 6 skia.dll!sk_once_slow<>                                                    [third_party\skia\include\core\skonce.h:76]
~~Dr.M~~ # 7 skia.dll!SkGlyphCache::findImage                                           [third_party\skia\src\core\skglyphcache.cpp:260]
~~Dr.M~~ # 8 skia.dll!D1G_RectClip                                                      [third_party\skia\src\core\skdraw.cpp:1479]
~~Dr.M~~ # 9 skia.dll!SkDraw::drawPosText                                               [third_party\skia\src\core\skdraw.cpp:1838]
~~Dr.M~~ #10 skia.dll!SkBitmapDevice::drawPosText                                       [third_party\skia\src\core\skbitmapdevice.cpp:348]
~~Dr.M~~ #11 skia.dll!SkCanvas::onDrawPosText                                           [third_party\skia\src\core\skcanvas.cpp:2433]
~~Dr.M~~ #12 skia.dll!SkCanvas::drawPosText                                             [third_party\skia\src\core\skcanvas.cpp:2507]
~~Dr.M~~ #13 skia.dll!SkRecords::Draw::draw<>                                           [third_party\skia\src\core\skrecorddraw.cpp:109]
~~Dr.M~~ #14 skia.dll!SkRecord::Record::visit<>                                         [third_party\skia\src\core\skrecord.h:170]
~~Dr.M~~ #15 skia.dll!SkRecordDraw                                                      [third_party\skia\src\core\skrecorddraw.cpp:55]
~~Dr.M~~ #16 skia.dll!SkBigPicture::playback                                            [third_party\skia\src\core\skbigpicture.cpp:43]
~~Dr.M~~ #17 skia.dll!SkCanvas::onDrawPicture                                           [third_party\skia\src\core\skcanvas.cpp:2800]
~~Dr.M~~ #18 skia.dll!SkCanvas::drawPicture                                             [third_party\skia\src\core\skcanvas.cpp:2770]
~~Dr.M~~ #19 cc.dll!cc::DrawingDisplayItem::Raster                                      [cc\playback\drawing_display_item.cc:51]
~~Dr.M~~ #20 cc.dll!cc::DisplayItemList::Raster                                         [cc\playback\display_item_list.cc:107]
~~Dr.M~~ #21 cc.dll!cc::DisplayListRasterSource::RasterCommon                           [cc\playback\display_list_raster_source.cc:122]
~~Dr.M~~ #22 cc.dll!cc::DisplayListRasterSource::PlaybackToCanvas                       [cc\playback\display_list_raster_source.cc:100]
~~Dr.M~~ #23 cc.dll!cc::TileTaskWorkerPool::PlaybackToMemory                            [cc\raster\tile_task_worker_pool.cc:208]
~~Dr.M~~ #24 cc.dll!cc::OneCopyTileTaskWorkerPool::PlaybackAndCopyOnWorkerThread        [cc\raster\one_copy_tile_task_worker_pool.cc:413]
~~Dr.M~~ #25 cc.dll!cc::`anonymous namespace'::RasterBufferImpl::Playback               [cc\raster\one_copy_tile_task_worker_pool.cc:53]
~~Dr.M~~ #26 cc.dll!cc::`anonymous namespace'::RasterTaskImpl::Raster                   [cc\tiles\tile_manager.cc:131]
~~Dr.M~~ #27 cc.dll!cc::`anonymous namespace'::RasterTaskImpl::RunOnWorkerThread        [cc\tiles\tile_manager.cc:90]
~~Dr.M~~ #28 cc.dll!cc::TaskGraphRunner::RunTaskWithLockAcquired                        [cc\raster\task_graph_runner.cc:418]
~~Dr.M~~ #29 cc.dll!cc::TaskGraphRunner::Run                                            [cc\raster\task_graph_runner.cc:361]
~~Dr.M~~ #30 base.dll!base::SimpleThread::ThreadMain                                    [base\threading\simple_thread.cc:66]
~~Dr.M~~ #31 base.dll!base::`anonymous namespace'::ThreadFunc                           [base\threading\platform_thread_win.cc:82]
~~Dr.M~~ #32 KERNEL32.dll!BaseThreadInitThunk                                          +0x11     (0x7570337a <KERNEL32.dll+0x1337a>)
~~Dr.M~~ Note: @0:15:51.087 in thread 196
~~Dr.M~~ Note: handles created with the same callstack are closed here:
~~Dr.M~~ Note: # 0 system call NtGdiDeleteObjectApp
~~Dr.M~~ Note: # 1 GDI32.dll!DeleteObject                                                    +0x149    (0x768e57d3 <GDI32.dll+0x157d3>)
~~Dr.M~~ Note: # 2 skia.dll!HDCOffscreen::draw                                                [third_party\skia\src\ports\skfonthost_win.cpp:471]
~~Dr.M~~ Note: # 3 skia.dll!SkScalerContext_GDI::generateImage                                [third_party\skia\src\ports\skfonthost_win.cpp:1233]
~~Dr.M~~ Note: # 4 skia.dll!SkScalerContext::getImage                                         [third_party\skia\src\core\skscalercontext.cpp:530]
~~Dr.M~~ Note: # 5 skia.dll!SkGlyphCache::OnceFillInImage                                     [third_party\skia\src\core\skglyphcache.cpp:252]
~~Dr.M~~ Note: # 6 skia.dll!sk_once_slow<>                                                    [third_party\skia\include\core\skonce.h:76]
~~Dr.M~~ Note: # 7 skia.dll!SkGlyphCache::findImage                                           [third_party\skia\src\core\skglyphcache.cpp:260]
~~Dr.M~~ Note: # 8 skia.dll!D1G_RectClip                                                      [third_party\skia\src\core\skdraw.cpp:1479]
~~Dr.M~~ Note: # 9 skia.dll!SkDraw::drawPosText                                               [third_party\skia\src\core\skdraw.cpp:1838]
~~Dr.M~~ Note: #10 skia.dll!SkBitmapDevice::drawPosText                                       [third_party\skia\src\core\skbitmapdevice.cpp:348]
~~Dr.M~~ Note: #11 skia.dll!SkCanvas::onDrawPosText                                           [third_party\skia\src\core\skcanvas.cpp:2433]
~~Dr.M~~ Note: #12 skia.dll!SkCanvas::drawPosText                                             [third_party\skia\src\core\skcanvas.cpp:2507]
~~Dr.M~~ Note: #13 skia.dll!SkRecords::Draw::draw<>                                           [third_party\skia\src\core\skrecorddraw.cpp:109]
~~Dr.M~~ Note: #14 skia.dll!SkRecord::Record::visit<>                                         [third_party\skia\src\core\skrecord.h:170]
~~Dr.M~~ Note: #15 skia.dll!SkRecordDraw                                                      [third_party\skia\src\core\skrecorddraw.cpp:55]
~~Dr.M~~ Note: #16 skia.dll!SkBigPicture::playback                                            [third_party\skia\src\core\skbigpicture.cpp:43]
~~Dr.M~~ Note: #17 skia.dll!SkCanvas::onDrawPicture                                           [third_party\skia\src\core\skcanvas.cpp:2800]
~~Dr.M~~ Note: #18 skia.dll!SkCanvas::drawPicture                                             [third_party\skia\src\core\skcanvas.cpp:2770]
~~Dr.M~~ Note: #19 cc.dll!cc::DrawingDisplayItem::Raster                                      [cc\playback\drawing_display_item.cc:51]
~~Dr.M~~ Note: #20 cc.dll!cc::DisplayItemList::Raster                                         [cc\playback\display_item_list.cc:107]
~~Dr.M~~ Note: #21 cc.dll!cc::DisplayListRasterSource::RasterCommon                           [cc\playback\display_list_raster_source.cc:122]
~~Dr.M~~ Note: #22 cc.dll!cc::DisplayListRasterSource::PlaybackToCanvas                       [cc\playback\display_list_raster_source.cc:100]
~~Dr.M~~ Note: #23 cc.dll!cc::TileTaskWorkerPool::PlaybackToMemory                            [cc\raster\tile_task_worker_pool.cc:208]
~~Dr.M~~ Note: #24 cc.dll!cc::OneCopyTileTaskWorkerPool::PlaybackAndCopyOnWorkerThread        [cc\raster\one_copy_tile_task_worker_pool.cc:413]
~~Dr.M~~ Note: #25 cc.dll!cc::`anonymous namespace'::RasterBufferImpl::Playback               [cc\raster\one_copy_tile_task_worker_pool.cc:53]
~~Dr.M~~ Note: #26 cc.dll!cc::`anonymous namespace'::RasterTaskImpl::Raster                   [cc\tiles\tile_manager.cc:131]
~~Dr.M~~ Note: #27 cc.dll!cc::`anonymous namespace'::RasterTaskImpl::RunOnWorkerThread        [cc\tiles\tile_manager.cc:90]
~~Dr.M~~ Note: #28 cc.dll!cc::TaskGraphRunner::RunTaskWithLockAcquired                        [cc\raster\task_graph_runner.cc:418]
~~Dr.M~~ Note: #29 cc.dll!cc::TaskGraphRunner::Run                                            [cc\raster\task_graph_runner.cc:361]
~~Dr.M~~ Note: #30 base.dll!base::SimpleThread::ThreadMain                                    [base\threading\simple_thread.cc:66]
~~Dr.M~~ Note: #31 base.dll!base::`anonymous namespace'::ThreadFunc                           [base\threading\platform_thread_win.cc:82]
~~Dr.M~~ Note: #32 KERNEL32.dll!BaseThreadInitThunk                                          +0x11     (0x7570337a <KERNEL32.dll+0x1337a>)

Original issue's description:
> Parallel cache.
>
> TBR=reed@google.com
>
> BUG=skia:1330
>
> Committed: https://skia.googlesource.com/skia/+/6f2a486040cb25465990196c229feb47e668e87f
>
> Committed: https://skia.googlesource.com/skia/+/bf2988833e5a36c6b430da6fdd2cfebd0015adec

TBR=reed@google.com,mtklein@google.com,mtklein@chromium.org,herb@google.com
BUG=skia:1330

[mtklein mucking around]
NOTREECHECKS=true

Review URL: https://codereview.chromium.org/1339493002
2015-09-10 18:11:29 -07:00
mtklein
83da2e28e2 Revert of use new shuffle to speed up affine matrix mappts (patchset #3 id:40001 of https://codereview.chromium.org/1333983002/ )
Reason for revert:
Unexpected perf impact, and a whole bunch of new images in gold (mostly invisibly different).

Original issue's description:
> use new shuffle to speed up affine matrix mappts
>
> sse: 25 -> 18
> neon: 95 -> 86
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/e70afc9f48d00828ee6b707899a8ff542b0e8b98

TBR=reed@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1335003002
2015-09-10 16:38:41 -07:00
reed
85d9178832 Use SkImageCacherator in SkImages
Possible follow-up changes to consider

1. Roll SkImage_Raster and _Gpu into _Generator, where the generator (or cacherator) is backed by a pre-existing texture or raster.
2. Evolve SkImageUsageType into a verb requiring stretching, and have the caller (common code) digest the caps() and usage, so that subclasses are just told what to do (stretch or not)
3. Common code/utility to convert an unstretched texture into a stretch one (and cache it) if the generator can only make an unstretched one.

BUG=skia:

Review URL: https://codereview.chromium.org/1282363002
2015-09-10 14:33:38 -07:00
mtklein
e70afc9f48 use new shuffle to speed up affine matrix mappts
sse: 25 -> 18
neon: 95 -> 86

BUG=skia:

Review URL: https://codereview.chromium.org/1333983002
2015-09-10 14:32:32 -07:00
herb
83e599a7ab Correct a possible free after use.
This shows up in TSAN runs as a use-after-free warning.

BUG=skia:

Review URL: https://codereview.chromium.org/1333003002
2015-09-10 14:16:12 -07:00
mtklein
a1c0ee4004 SkNx_shuffle
This allows us to express shuffles more directly in code while also giving us a
convenient point to platform-specify particular shuffles for particular types.

No specializations yet.  Everyone just uses the (pretty good) default option.

BUG=skia:

Review URL: https://codereview.chromium.org/1301413006
2015-09-10 14:16:07 -07:00
Brian Salomon
e66fec23af fix missing clipmaskmanager
Review URL: https://codereview.chromium.org/1330213004 .
2015-09-10 14:40:20 -04:00
reed
a10bb86da8 make a shallow-copy so we don't get racy trying to lock/unlock our private bitmap
BUG= 529995
NOTREECHECKS=True

Review URL: https://codereview.chromium.org/1327313002
2015-09-10 11:38:58 -07:00
egdaniel
eef3c5b24f Fix texture creation on stencil format test code
BUG=skia:

Review URL: https://codereview.chromium.org/1332853003
2015-09-10 11:28:22 -07:00
mtklein
4e8a09d367 Port SkMatrix opts to SkOpts.
No changes to the code, just moved around.

This will have the effect of enabling vectorized code on ARMv7.
Should be no effect on ARMv8 or x86, which would have been vectorized already.

nanobench --match mappoints changes on Nexus 5 (ARMv7):

_affine: 132 -> 95
_scale: 118 -> 47
_trans: 60 -> 37

A teaser:
We should next look at the ABCD->BADC shuffle we've noted that we need in _affine.  A quick hack showed doing that optimally is another ~35% speedup on x86.  Got to figure out how to do it best on ARM though: that same quick hack was a 2x slowdown there.  Good reason to resurrect that SkNx_shuffle() CL!

(I believe the answers are vrev64q_f32(v) and _mm_shuffle_ps(v,v, _MM_SHUFFLE(2,3,0,1), but we should probably find out in another CL.)

BUG=skia:4117

Review URL: https://codereview.chromium.org/1320673014
2015-09-10 11:18:31 -07:00
bsalomon
b3b9aec221 Remove GrClipTarget
Review URL: https://codereview.chromium.org/1330353006
2015-09-10 11:16:35 -07:00
bsalomon
ad792c1f39 Simplify installation of pipeling into GrDrawBatch in GrDrawTarget
R=joshualitt@google.com

Review URL: https://codereview.chromium.org/1333943002
2015-09-10 11:10:50 -07:00
joshualitt
f238469b05 Late creation of GrPathProcessor
BUG=skia:

Review URL: https://codereview.chromium.org/1337513002
2015-09-10 11:00:51 -07:00
bsalomon
512be5340c Cleanup GrDrawTarget now that all paths lead to GrBatch
Review URL: https://codereview.chromium.org/1315513008
2015-09-10 10:42:55 -07:00
mtklein
4a37d08382 Port SkBlitRow::Color32 to SkOpts.
This was a pre-SkOpts attempt that we can bring under its wing now.

This should be a perf no-op, deo volente.

BUG=skia:4117

Review URL: https://codereview.chromium.org/1314863006
2015-09-10 10:38:02 -07:00
bsalomon
a82bf954ef Fix leak of path ranges
R=egdaniel@google.com

Review URL: https://codereview.chromium.org/1334753002
2015-09-10 09:32:00 -07:00
egdaniel
ff1d547c72 Calculate pixel config and stencil fmt pairs once per pixel config.
We use a temp FB and stencil buffer to test different stencil formats with
a given pixel config. We then keep a map from pixel config to desired stencil
format.

BUG=skia:

Review URL: https://codereview.chromium.org/1317443004
2015-09-10 08:37:20 -07:00
bsalomon
6c6f65885b Add a mutex to GrContext::readSurfacePixels to protect against multiple CPU raster threads accessing the same GrContext to read back GPU input data
BUG=chromium:524717

TBR=reed@google.com

Committed: https://skia.googlesource.com/skia/+/eb662bc407cec0585a821946fef123102cae64db

Review URL: https://codereview.chromium.org/1329313002
2015-09-10 08:12:46 -07:00
wangyix
059dffae80 There's a set probability that a linear pipeline of random procs will be created (old behavior), or a pipeline with a single proc tree (added behavior).
Had to move GrComposeEffect class definition from SkComposeShader.cpp to SkComposeShader.h so that GLProgramsTest can call GrComposeEffect::Create()

BUG=skia:4182

Review URL: https://codereview.chromium.org/1314923002
2015-09-10 06:57:06 -07:00
jvanverth
ce79a3a744 Initialize subrun variables to make Valgrind happy
The check at line 1259 was failing in Valgrind, and in
the default constructor subrun.fMaskFormat is never inited.
Also set some other variables to avoid future problems.

Review URL: https://codereview.chromium.org/1315773005
2015-09-10 06:31:38 -07:00
bsalomon
32ab260ee1 Revert of Add a mutex to GrContext::readSurfacePixels to protect against multiple CPU raster threads accessin… (patchset #1 id:1 of https://codereview.chromium.org/1329313002/ )
Reason for revert:
breaking the bots

Original issue's description:
> Add a mutex to GrContext::readSurfacePixels to protect against multiple CPU raster threads accessing the same GrContext to read back GPU input data
>
> BUG=chromium:524717
>
> TBR=reed@google.com
>
> Committed: https://skia.googlesource.com/skia/+/eb662bc407cec0585a821946fef123102cae64db

TBR=reed@google.com,reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=chromium:524717

Review URL: https://codereview.chromium.org/1334603002
2015-09-09 18:57:49 -07:00
bsalomon
eb662bc407 Add a mutex to GrContext::readSurfacePixels to protect against multiple CPU raster threads accessing the same GrContext to read back GPU input data
BUG=chromium:524717

TBR=reed@google.com

Review URL: https://codereview.chromium.org/1329313002
2015-09-09 18:05:03 -07:00