PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...
PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.
PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.
At this point, sRGB configs are (obviously) going to be broken.
Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.
Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
https://swiftshader.googlesource.com/SwiftShader.git/+log/8e6ed2e..419e8a7
git log 8e6ed2e..419e8a7 --date=short --no-merges --format='%ad %ae %s'
2018-06-01 capn@google.com Fix the unittests Ninja build.
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Having a mix of C and C++ sources in DM makes setting build flags
tricky. This removes the C sources. I don't think it's important
to run these C-based GMs in Google3... I don't even really think
it's terribly important to run DM there at all.
Change-Id: I2c2653ee15981f9a63965fb8b7e483a5c5e94830
Reviewed-on: https://skia-review.googlesource.com/131441
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:6473
Change-Id: I730cb860abc72473aaa9af98527fd220b9a55120
Reviewed-on: https://skia-review.googlesource.com/131389
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
GN was emitting projects for the SG versions of tests and samples, which
conflicted with the top-level versions of those. This made the normal GN
VS IDE files confusing, and the merged ones totally broken.
Change-Id: Ifd048258d4358ed2852d5263b16278c5b8ebd9c4
Reviewed-on: https://skia-review.googlesource.com/131391
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Occasionally, the top edge of a split edge can be merged out of
existence (if it can't be mathematically distinguished from one of its
adjacent edges). In this case, we need to save its winding count
before it's merged so that the other half of the split doesn't also
get zero winding.
NOTE: this adds a new test case to the concavepaths GM.
Bug: skia:7785
Change-Id: Iff8b0a2ed3065e57b737ff915ff436146987caf6
Reviewed-on: https://skia-review.googlesource.com/131223
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Bug: oss-fuzz:6728
Change-Id: Id87140c8ee3b4e438c0c1e7d9b108a40e2a65fbe
Reviewed-on: https://skia-review.googlesource.com/131145
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
It is no longer needed anywhere else, and simply happens to be an
implementation detail of SkCodec (at least for now).
Remove references to SkColorTable in other classes, and clean up some
includes of SkConvertPixels I found along the way.
Remove unused includes/methods on SkColorTable
Change-Id: I46c8e46f5b77c37710b6cf595d48107d55871d52
Reviewed-on: https://skia-review.googlesource.com/130845
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:6473
Change-Id: If243b6afb748529d2bdb212e360cd4338edc929c
Reviewed-on: https://skia-review.googlesource.com/130942
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
46bcea5..cbab275
git log 46bcea5..cbab275 --date=short --no-merges --format='%ad %ae %s'
2018-05-31 ehmaldonado@chromium.org DEPS.chromium: Sync dEQP to ANGLE (not Chromium) third_party.
2018-05-30 lfy@google.com GLES1: Shade model API
2018-05-30 lfy@google.com GLES1: Alpha test
2018-05-08 jiawei.shao@intel.com Use ShaderMap in Caps - Part II
2018-05-31 jiawei.shao@intel.com Use IsCubeMapFaceTarget on texture targets
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TBR=rmistry@google.com
Change-Id: Ice3d96d60593c8440310144bb098524ed73a828a
Reviewed-on: https://skia-review.googlesource.com/131360
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05cd6df..46bcea5
git log 05cd6df..46bcea5 --date=short --no-merges --format='%ad %ae %s'
2018-05-31 lucferron@chromium.org D3D,Vulkan: Prep work to share useful functions from D3D
2018-05-21 xinghua.cao@intel.com Validate the total invocations within a work group
2018-05-14 geofflang@chromium.org Add support for EGL_ANDROID_presentation_time.
2018-05-30 lucferron@chromium.org Vulkan: varyings of type Matrix/Struct can't use components.
2018-05-31 jmadill@chromium.org StateManager11: Cache impl objects.
2018-05-31 jie.a.chen@intel.com Fix a trivial parentheses compile warning
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Change-Id: I7e50425ceb31d1c149178493982db687800aaf7e
Reviewed-on: https://skia-review.googlesource.com/131325
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https://swiftshader.googlesource.com/SwiftShader/+log/f459b04..8e6ed2e
git log f459b04..8e6ed2e --date=short --no-merges --format='%ad %ae %s'
2018-05-31 capn@google.com Define GLAPI the same way as GL_APICALL.
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gclient setdep -r third_party/externals/swiftshader@8e6ed2e
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Change-Id: I742ef557f7fd1367e1622d5d533a2a03c4dbec3e
Reviewed-on: https://skia-review.googlesource.com/131179
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Avoids pointer-overflow in ASAN/UBSAN.
R=mtklein@google.com
Bug:836282
Change-Id: I2125fa7927c30ae601431af8daec0f900c84799c
Reviewed-on: https://skia-review.googlesource.com/131261
Auto-Submit: Cary Clark <caryclark@skia.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
bench PDFScalar_random goes from 120 ns to 70 ns.
Change-Id: I6254f5c900395ee470ffee26303915025a8f0dda
Reviewed-on: https://skia-review.googlesource.com/131151
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
1) Use correct offset from SkTextBlobRunIterator. Only
kHorizontal_Positioning needs to use the y offset specified on the run.
2) Use the same mapping function from SkFindAndPlaceGlyph for mapping
the glyph position from transform for the run. This avoids minor
rounding differences between analysis and draw.
R=bungeman@google.com,herb@google.com
Bug:829622
Change-Id: Iaef74a8d01f0850ce042149458b2ea795c2a2b61
Reviewed-on: https://skia-review.googlesource.com/131169
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Khusal Sagar <khushalsagar@chromium.org>
Smaller is better, winner of each group marked with *:
* 0.81 sort_stdsort_repeated
2.60 sort_qsort_repeated
11.06 sort_skheap_repeated
15.81 sort_skqsort_repeated
* 1.76 sort_stdsort_backward
23.17 sort_qsort_backward
14.32 sort_skheap_backward
7.06 sort_skqsort_backward
* 0.78 sort_stdsort_forward
4.00 sort_qsort_forward
15.19 sort_skheap_forward
2.76 sort_skqsort_forward
13.47 sort_stdsort_rand10
27.71 sort_qsort_rand10
15.80 sort_skheap_rand10
* 11.11 sort_skqsort_rand10
17.94 sort_stdsort_rand
48.69 sort_qsort_rand
16.52 sort_skheap_rand
* 11.98 sort_skqsort_rand
libc++ must special case repeated, forward, and backward sorted data?
To reproduce, run this and ignore (unrelated) sort_topo_rand:
$ ninja -C out nanobench; and out/nanobench -m sort_ -q
Change-Id: I3724188f2a6acac61d9e8c2bd43443792e0ae0ce
Reviewed-on: https://skia-review.googlesource.com/131156
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I48cd86aa0285bdd821570651de9203d449674592
Reviewed-on: https://skia-review.googlesource.com/131220
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).
This is almost entirely mechanical.
Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The WebView needs this information in order to correctly draw into
an unclipped layer. This API can be removed when we update the
Android framework to no longer depend on unclipped layers.
Change-Id: Ibba63005730158021363d1d09e5338578f4fa541
Reviewed-on: https://skia-review.googlesource.com/131148
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
This is a reland of 331c266ed7
Original change's description:
> Use GrVkMemoryAllocator for vulkan memory allocations in ganesh.
>
> Besides using the new allocator, the big logical change is that map
> and unmap calls form GrVkMemory are specc'd to map the entire GrVkAlloc
> instead of a specific offset and size as they did before. As a
> consequence of this, we move the handling of non-coherent alignment
> for flush/invalidate calls to GrVkMemory instead of the callers.
>
> Bug: skia:
> Change-Id: I794d713106602f27aa7e808c306bbb69fd2b67be
> Reviewed-on: https://skia-review.googlesource.com/130021
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: Ia9a4192d344449fb444d2adaa1d62ff1ede4b21d
Reviewed-on: https://skia-review.googlesource.com/131083
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
https://swiftshader.googlesource.com/SwiftShader/+log/e92a88e..f459b04
git log e92a88e..f459b04 --date=short --no-merges --format='%ad %ae %s'
2018-05-31 capn@google.com Don't use X11 on Mac OS.
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Change-Id: I7ee5885869a66a5fd37c821830c00d87b6c73ce9
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This causes builders with skia_enable_gpu set to false to stop building
DM, nanobench, etc. Next step is to remove all of the GPU shimming used
throughout those tools, and conditional code and tests.
Bug: skia:
Change-Id: I59c1c64b7e4e300c3a72a2eed9b481ed1bdf732c
Reviewed-on: https://skia-review.googlesource.com/131146
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Don't want to test GPU with MSAN, but I'd like to make GPU support
required for DM and other internal tools.
Bug: skia:
Change-Id: I5f1a7669242be9767aa3b579b39740a1741977f3
Reviewed-on: https://skia-review.googlesource.com/131143
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: If75799bfd719ccc47c2064571723e6852c07bfaa
Reviewed-on: https://skia-review.googlesource.com/131144
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
A lot of the changes to get this compiling on the
win_chromium_compile_dbg_ng bot (i.e., moving a lot of header files to
private) should be undone if that bot is ever "fixed".
Bug: skia:7988
Change-Id: I704ff793d80b18e7312048538874498824803580
Reviewed-on: https://skia-review.googlesource.com/130920
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
It seems to be confusing some obscure build configuration in Google3.
I don't really mind writing these out longform.
Change-Id: I78e82d9fa18726d89d206e692fd260317c5f8686
Reviewed-on: https://skia-review.googlesource.com/131108
Auto-Submit: Mike Klein <mtklein@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Most of the existing clients don't care about nested resources.
Change-Id: Ie7991dd25ebbd679b5b49e5624772c7e19e7ec79
Reviewed-on: https://skia-review.googlesource.com/131141
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This adds a 9 threads 3x3 grid of tiles DDL SKPBench bot that reports the total time. We will
eventually want a 4x4 bot, a 1x1 bot and a 0x1 bot. Additionally, we will want another whole set
that only emits the DDL record time.
So the ultimate naming scheme would be:
DDLTotal_9x9 DDLRecord_9x9
DDLTotal_4x4 DDLRecord_4x4
DDLTotal_1x1 DDLRecord_1x1
DDLTotal_0x1
Change-Id: Ia96c79ec05602077f4112c69cb344bd8c9b2b4b1
Reviewed-on: https://skia-review.googlesource.com/130923
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This adds checking for the input to SkColorMatrixFilterRowMajor255 and handles a potential seg fault.
Bug: skia:7955
Change-Id: I9aba6712c38d32c9fe20f617744a4dce6ebacae4
Reviewed-on: https://skia-review.googlesource.com/131111
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
feels so good.
Change-Id: I24d223957945ee81f34e5815a8e9afe32ef5004e
Reviewed-on: https://skia-review.googlesource.com/131110
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
86ce210..05cd6df
git log 86ce210..05cd6df --date=short --no-merges --format='%ad %ae %s'
2018-05-24 lucferron@chromium.org Vulkan: generateMipmaps with vkCmdBlitImage when possible
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TBR=rmistry@google.com
Change-Id: I4abc55fab7138d04e0a1adbb0bcef3de4f367907
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This reverts commit 32a4910e57.
Reason for revert: SkMatrix::toString use has been removed from flutter and has been picked up in fuchsia
Original change's description:
> Revert "remove toString"
>
> This reverts commit 5191880cbf.
>
> Reason for revert: broke flutter
>
> Original change's description:
> > remove toString
> >
> > toString may have been used by obsolete debugger only
> > find out if that is so
> >
> > R=​brianosman@google.com,bsalomon@google.com
> >
> > Docs-Preview: https://skia.org/?cl=119894
> > Bug:830651
> > Change-Id: I737f19b7d3fbc869bea2f443fa3b5ed7c1393ffd
> > Reviewed-on: https://skia-review.googlesource.com/119894
> > Commit-Queue: Cary Clark <caryclark@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,brianosman@google.com,caryclark@google.com,caryclark@skia.org
>
> Change-Id: I9f81de6c3615ee0608bcea9081b77239b4b8816c
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: 830651
> Reviewed-on: https://skia-review.googlesource.com/129340
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Cary Clark <caryclark@google.com>
TBR=bsalomon@google.com,brianosman@google.com,caryclark@google.com,caryclark@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: 830651
Change-Id: Ida8725b6051132d8c46faf99358a8fcc1bcabf34
Reviewed-on: https://skia-review.googlesource.com/129623
Reviewed-by: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
When support for out-of-range intersections was added in
3b5a3fa8b1, it was intended to support
splitting edges that are almost flat, where merging with the top or
bottom vertex would cause visual artifacts. However, it triggers too
often for other, non-nearly-flat cases, causing simplify() to loop
infinitely.
The fix is to support out-of-range intersections only if they differ by
1/2 machine epsilon. This also generalizes the
out_of_range_and_collinear() check, so it was removed.
Bug: 838978
Change-Id: I238f2b90e4b7ad647ecf072427ee38726e549581
Reviewed-on: https://skia-review.googlesource.com/130458
Reviewed-by: Stephen White <senorblanco@chromium.org>
dc0daf8..86ce210
git log dc0daf8..86ce210 --date=short --no-merges --format='%ad %ae %s'
2018-05-22 jmadill@chromium.org Vulkan: Clean up onResourceChanged.
2018-05-30 jmadill@chromium.org Vulkan: Clean up object releasing APIs.
2018-05-18 jmadill@chromium.org Vulkan: Mark some Resource APIs are protected.
2018-05-30 jmadill@chromium.org Vulkan: Make Resource's updateSerial private.
Created with:
gclient setdep -r third_party/externals/angle2@86ce210
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=rmistry@google.com
Change-Id: I5988078900a915470ac213cb55784851e90ee0a3
Reviewed-on: https://skia-review.googlesource.com/131054
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
This reverts commit 331c266ed7.
Reason for revert: breaking an intel vulkan bot
Original change's description:
> Use GrVkMemoryAllocator for vulkan memory allocations in ganesh.
>
> Besides using the new allocator, the big logical change is that map
> and unmap calls form GrVkMemory are specc'd to map the entire GrVkAlloc
> instead of a specific offset and size as they did before. As a
> consequence of this, we move the handling of non-coherent alignment
> for flush/invalidate calls to GrVkMemory instead of the callers.
>
> Bug: skia:
> Change-Id: I794d713106602f27aa7e808c306bbb69fd2b67be
> Reviewed-on: https://skia-review.googlesource.com/130021
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
Change-Id: I5237c00625dc95d3d9b36c1e5591762988d85562
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/131081
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit fac695317f.
Reason for revert: needed to revert early change
Original change's description:
> Move include into head to fix build breakage.
>
> Bug: skia:
> Change-Id: I47e182bf18f56c9c0749a1fd79b85d26fce9887e
> Reviewed-on: https://skia-review.googlesource.com/131022
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=egdaniel@google.com,rmistry@google.com,brianosman@google.com
Change-Id: Ie396d213c2e43e053a6c6df9cfb18ac4be8b909c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/131080
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>