There were only a few warnings left, so I fixed them and enabled the unused variable warning by removing the "-Wno-unused" flag. Only the -Wno-unused-parameter remains for now (could be removed later).
Review URL: https://codereview.chromium.org/12480002
git-svn-id: http://skia.googlecode.com/svn/trunk@8030 2bbb7eff-a529-9590-31e7-b0007b416f81
Share common code between bench_ and render_ to set up the PictureRenderer.
Fix an include error in SkPictureRenderer.h.
Simplified parameter passing in render_pictures_main.
Switch to using an SkAutoTUnref for the PictureRenderer.
I also changed the input format somewhat, so the buildbots need to be updated as well: https://codereview.appspot.com/7441044/
Fixed a bug in PictureBenchmark where calling setTimeIndividualTiles(false) sets the member variable to true.
Removed setDeviceType from PictureBenchmark, since only the PictureRenderer needs to know which device type to use.
Some changes to the input format:
'--logPerIter' no longer takes a 1 or 0. Instead, '--logPerIter'
turns it on and '--nologPerIter' turns it off (with off as the
default). (Note that this is for bench_pictures; bench still uses the old format)
Change '--device' to '--config' and 'bitmap' to '8888' to be
the same as gm.
Requires '--r' before inputs (to match gm), though there can be multiple inputs following it.
Changed --enable-deferred-image-decoding (which no one uses but me yet anyway) to --deferImageDecoding, since the former is incompatible with the flag parser.
Changes to behavior:
Show a short error message on failure (rather than the explanation of all
flags).
BUG=https://code.google.com/p/skia/issues/detail?id=1094
Review URL: https://codereview.appspot.com/7230053
git-svn-id: http://skia.googlecode.com/svn/trunk@7961 2bbb7eff-a529-9590-31e7-b0007b416f81
The problem fixed - http://code.google.com/p/skia/issues/detail?id=940 - is that getResources will recursively obtain all child resource recursively without checking for duplicates.
If we have lots of duplicates, then we try to build a very large vector (exponential with the number of nodes usually) and sooner or later we end up using too much memory and crash.
A possible solution could have been to make sure resources do not have duplicates, but that requirement is impractical, and it this leaves the solution fragile, if there is any issue in the tree, we crash.
When we emit the pdf, the large number of duplicates is not an issue, because SkPDFCatalog::addObject will deal with duplicates.
I have run the gm with --config pdf, and the images are 100% same bits, while the pdfs have the same size but some very small changes, the order of some objects.
Review URL: https://codereview.appspot.com/6744050
git-svn-id: http://skia.googlecode.com/svn/trunk@7883 2bbb7eff-a529-9590-31e7-b0007b416f81
The new pixel ref behaves similarly to SkImageRef, with some key differences:
It does not depend on the images project.
It requires an SkImageCache, which handles allocation and caching of the pixel
memory.
It takes a function signature for decoding which decodes into already allocated
pixel memory rather than into an SkBitmap.
Add two implementations of SkImageCache: SkLruImageCache and SkAshmemImageCache.
Replace SkSerializationHelpers::DecodeBitmap with SkPicture::InstallPixelRefProc,
and update sites that referenced it.
SkBitmapFactory now sets the pixel ref to a new object of the new
class SkLazyPixelRef, provided it has an SkImageCache for caching.
Provide an option to do lazy decodes in render_pictures and bench_pictures.
SkPicture:
Eliminate the default parameters in the constructor.
If a proc for decoding bitmaps is installed, use it to decode any encoded
data in subpictures.
When parsing deserializing subpictures, check for success.
When serializing subpictures, pass the picture's bitmap encoder to the
subpicture's call to serialize.
Update BitmapFactoryTest to test its new behavior.
BUG=https://code.google.com/p/skia/issues/detail?id=1008
BUG=https://code.google.com/p/skia/issues/detail?id=1009
Review URL: https://codereview.appspot.com/7060052
git-svn-id: http://skia.googlecode.com/svn/trunk@7835 2bbb7eff-a529-9590-31e7-b0007b416f81
This new changelist also introduces a new image filter called SkRectShaderImageFilter which is make to simply apply a shader on a region without using any inputs.
TEST=Added ShaderImageFilter test
Review URL: https://codereview.appspot.com/7300046
git-svn-id: http://skia.googlecode.com/svn/trunk@7808 2bbb7eff-a529-9590-31e7-b0007b416f81