bsalomon@google.com
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1da0746fa1
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Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference it is destroyed
git-svn-id: http://skia.googlecode.com/svn/trunk@915 2bbb7eff-a529-9590-31e7-b0007b416f81
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2011-03-10 14:51:57 +00:00 |
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bsalomon@google.com
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d302f1401b
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Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL.
git-svn-id: http://skia.googlecode.com/svn/trunk@878 2bbb7eff-a529-9590-31e7-b0007b416f81
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2011-03-03 13:54:13 +00:00 |
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bsalomon@google.com
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8895a7a0e2
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Reduce glGets for stencil bits.
Clean up GL vs Gr rect conventions for viewport and scissor.
Review URL: http://codereview.appspot.com/4185056/
git-svn-id: http://skia.googlecode.com/svn/trunk@813 2bbb7eff-a529-9590-31e7-b0007b416f81
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2011-02-18 16:09:55 +00:00 |
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bsalomon@google.com
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c6cf72381b
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Hide alloc size vs content size below API
Remove old gl shaders class
Move texture matrix to sampler class
git-svn-id: http://skia.googlecode.com/svn/trunk@808 2bbb7eff-a529-9590-31e7-b0007b416f81
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2011-02-17 16:43:10 +00:00 |
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bsalomon@google.com
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da96ea01fe
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Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL
git-svn-id: http://skia.googlecode.com/svn/trunk@659 2bbb7eff-a529-9590-31e7-b0007b416f81
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2010-12-23 16:53:57 +00:00 |
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reed@google.com
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ac10a2d039
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add gpu backend (not hooked up yet)
git-svn-id: http://skia.googlecode.com/svn/trunk@649 2bbb7eff-a529-9590-31e7-b0007b416f81
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2010-12-22 21:39:39 +00:00 |
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