This reverts commit 8be917af43.
Reason for revert: Causes layout tests to draw problem
Original change's description:
> Convert the CPU path case to use prepareForDrawing
>
> Change-Id: I5babfc7f1fa9784d81896d5c036e3b50c2af8ca0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207760
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
TBR=bungeman@google.com,herb@google.com
Change-Id: I8ec1e8fed49571cc70b0acac750cbbf302f551fe
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207886
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This was originally in place to prevent gross programmer error when
writing the rectangle draw ops. Given how sensitive the quadType()
functions are to numerical precision issues, it created many false
positives. The quadType() is only used for minor optimizations that
don't really impact what is drawn, so there is no real risk when the
type determined via matrix differs from the type calculated from the
coordinates.
Bug: chromium:935563, chromium:935503
Change-Id: I4c9798758971dc853289975335506ade141441df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207882
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This helps avoid flattening of YUV/A images when drawn with a strict src
rect constraint. SkiaRenderer almost always provides a strict constraint
for their YUV videos.
This adds a GM that replicates the issue in skbug:8959, and adds a GM to
the wacky_yuv set that checks domain clamping across all of the different
formats.
Bug: 8959
Change-Id: I53f531a94f3b63f81d8c3cbe22d868e3356aeabd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207020
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I3e9acc3f8e2690169b3c76f9aec1ac22f6dfc93a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205620
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This is a 1:1 transliteration, with the skvx code more explicit about
what's going on, the old Sk4px code more abstracted and specificially
designed to work with unorm8 types. It's not as terse, but I think I've
got it equally or more clear?
I haven't changed anything here, but I think it should be pretty clear
how to generalize this up to say, 8 pixels at a time?
Writing this CL has got me pretty strongly considering adding explicit
bit-pun constructors to the skvx::Vec types, given how often I'm finding
them to be useful, particularly between uint32 and 4x uint8.
Change-Id: Ie62340e571258fc82176ae3d6605b1f96695f90e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207722
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
When in GL backend, adds a "Shaders" section to the debug menu.
"Load" scrapes all of the vertex and fragment shaders being used,
then displays them. They can be edited, and "Save" pushes the
results.
Note: It is trivial to trigger an assert by saving a shader that
doesn't compile. I'd like to make the program builder more robust
in a follow-up CL, to fall back to the "real" SkSL, not draw, or
something along those lines.
Change-Id: I841fe2ee76a3c2eae58b64ef587fcbe25b95cc7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206905
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: chromium:946338
Change-Id: I7d78e84ddde32436990f5da5bcd0c6230bb8eaf1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207871
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: chromium:948499
Change-Id: I19efe6bb73b0926a79d3ae629a22efa8ea500b18
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207864
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Avoids double-compiling SkTextUtils (with different settings),
which is already in the dependent 'skia' target.
Change-Id: I3f803e7ebcc0787b8b47a85d2a5a52fd8e0778db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207866
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This avoids boilerplate at every call-site (and more are being added
soon) to set up the reader/writer objects.
Change-Id: Idc632932b5a9be8d3164d249abab7dccbb905ca3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207704
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit ae6c5c08be.
Reason for revert: Android still is.
Original change's description:
> clean up SK_SUPPORT_LEGACY_A8_MASKBLITTER
>
> cannot find anyone defining it
>
> Change-Id: Ia93555b4d8fa1c07dd932dc39fe8854518f1455e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207720
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com
Change-Id: Ib9dbcb394f522fe2bd1e5be7a814952cc5d62b88
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207848
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This caused a warning (and therefore error) when building Metal into
Chromium.
Change-Id: I3a40247a438e85977f0afa2cf712151dba8d9290
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207710
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 41d087c262.
Reason for revert: very speculative revert to see if this fixes android roll
Original change's description:
> limit mask drawing to clip bounds
>
> Change-Id: Iab74531614654f241e12d1cd1af14725888580c8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207143
> Reviewed-by: Mike Reed <reed@google.com>
> Auto-Submit: Lee Salzman <lsalzman@mozilla.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,reed@google.com,lsalzman@mozilla.com
Change-Id: Ib848a276cc4bfdf346949acef3e81fd9f8b082a2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207860
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
e6b23e45b3..cfc73cc1af
git log e6b23e45b380..cfc73cc1af5e --date=short --no-merges --format='%ad %ae %s'
2019-04-11 jmadill@chromium.org Correct subImage uses of texture type -> target.
2019-04-11 ynovikov@chromium.org Skip ParallelShaderCompileTestES31.LinkAndDispatchManyPrograms
2019-04-11 syoussefi@chromium.org Vulkan: remove clear depth ability from clearWithDraw
2019-04-11 syoussefi@chromium.org Vulkan: Use render pass loadOp for scissored clears
2019-04-11 syoussefi@chromium.org Vulkan: few more EGL dEQP suppressions on Android
Created with:
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Change-Id: I31d6280c47d167ed05dc717dec5e0b865cec9bf4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207791
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f8764798ff..6506f553b3
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Change-Id: Ic6e1b6612b437970e9b657dc525df5e0aec85fde
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Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
The two existing external users of SkPaintFilterCanvas always end up
making a copy of the paint when the canvas is in use. As a result, the
extra overhead of doing COW is being wasted. In general, it seems easier
for users to optimize by simply not using the filter canvas when it
won't be making any changes. Also, no users are using the 'Type'.
After users are updated to this new API, the old onFilter can be
removed.
Change-Id: Iee1ce3cd22bce8c00664de078375b105abd7c866
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/149806
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Small cleanup in the mask case to remove cast.
Change-Id: I0867fa80372cc917eae7c1ca84beafd699d8a349
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207705
Auto-Submit: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
The issue was that a vector != comparison was getting translated into
!all(v1 != v2) rather than any(v1 != v2).
Bug: skia:8960
Change-Id: I9c0dcde7aa721ee093e91d93b84244e689735dd1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207706
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
- be more explicit about casting
- general rewrite for clarity
Cq-Include-Trybots: skia.primary:Test-Win2016-MSVC-GCE-CPU-AVX2-x86_64-Debug-All-MSRTC
Change-Id: I924d6d247e6b9afcefb27c690715fdad84635a5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207721
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Commit-Queue: Mike Klein <mtklein@google.com>
cannot find anyone defining it
Change-Id: Ia93555b4d8fa1c07dd932dc39fe8854518f1455e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207720
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:8975
Change-Id: Id45738b178b108593cf931ac236505901e97330a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207680
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: Iab74531614654f241e12d1cd1af14725888580c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207143
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Lee Salzman <lsalzman@mozilla.com>
Commit-Queue: Mike Klein <mtklein@google.com>
These replicate the base logic of Sk4px::Wide::div255() and
Sk4px::approxMulDiv255(), and will come in handy replacing them.
No platform specializations yet... want to remind myself what
codegen they get from these vanilla versions first, and then
I'll fill in the platform specific stuff as needed. The tests
should cover everything pretty exhaustively.
Change-Id: I5854d1bc0902a85cbb2351f669c4da7cc31a8775
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207683
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Change the name, and add the atlas limit parameter.
Change-Id: Ic718d06d483667d7a341b74c280bc3fd016289ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207314
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
We think there are some seemingly minor codegen improvements (pmovzxbw
instead of punpcklbw) when compiling for SSE 4.1 that might actually be
a bigger deal speed-wise than they'd seem.
Also rewrite using SkVx in a way that should scale well up to AVX2.
Change-Id: Ie7c0194dc4fe9fe81c1c932187c0bb00da69190b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207260
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Lee Salzman <lsalzman@mozilla.com>
An FcConfig has the concept of a sysroot against which file names should
be resolved. Add support for this so that it is possible to use
relocatable FcConfigs. Also adds a test that this works.
Change-Id: I523d5fb1233830434a88dc52b27728aaf83bb5a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206278
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Bug: skia:8243
Change-Id: Ic95aefa7f08ff3f931923dd57faab0e2ceeb03e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207309
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
f39b4f0280..e6b23e45b3
git log f39b4f0280ef..e6b23e45b380 --date=short --no-merges --format='%ad %ae %s'
2019-04-10 ynovikov@chromium.org Skip Texture2DTestES3.TextureImplPropogatesDirtyBits on Win AMD GL
2019-04-10 jonahr@google.com Use ANGLE's gpu_info_util libraries for test expectations
2019-04-10 ynovikov@chromium.org Skip EGLSurfaceTest.SwapInterval on Nexus 5X and 6P GLES
2019-04-10 jmadill@chromium.org Minor update to auto-roller infra docs.
2019-04-10 syoussefi@chromium.org Vulkan: update GLES3 and EGL expectations
2019-04-10 spang@chromium.org Vulkan: Expose GL_EXT_memory_object_fd & GL_EXT_semaphore_fd
2019-04-10 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/spirv-tools/src d90aae9a5a6c..82ebbbba15c2 (2 commits)
Created with:
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Change-Id: I91e964ae97905ae68e9addfe48f86b8eba1754e3
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Change-Id: Id8388e29dbfacd2baac61af8b0d737df30c2d52f
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