bsalomon@google.com
ffca400ef6
Make a separate path renderer object. Move enum types to GrTypes.h
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Review URL http://codereview.appspot.com/4167067/
git-svn-id: http://skia.googlecode.com/svn/trunk@829 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-22 20:34:01 +00:00
bsalomon@google.com
86afc2ae27
Batch consecutive draw rects.
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Review URL: http://codereview.appspot.com/4178057/
git-svn-id: http://skia.googlecode.com/svn/trunk@800 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-02-16 16:12:19 +00:00
bsalomon@google.com
7d34d2eecc
Increase number of stages from 1 to 2
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Move GrTextContext from stage 0 to stage 1 so it doesn't conflict with GrPaint (allow textured text)
Switch to dynamically generated shaders
git-svn-id: http://skia.googlecode.com/svn/trunk@721 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-24 17:41:47 +00:00
bsalomon@google.com
5782d712ff
Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context.
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Remove unused/unsupported point size (we don't draw non-hairline points using GL points).
Change current* getter functions to get* for consistency.
Fix bounds when drawing inverse-filled paths.
git-svn-id: http://skia.googlecode.com/svn/trunk@718 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-21 21:03:59 +00:00
reed@google.com
ac10a2d039
add gpu backend (not hooked up yet)
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git-svn-id: http://skia.googlecode.com/svn/trunk@649 2bbb7eff-a529-9590-31e7-b0007b416f81
2010-12-22 21:39:39 +00:00