Commit Graph

18 Commits

Author SHA1 Message Date
Mike Reed
50acf8f04b add makeShader() to SkBitmap, and deprecate SkShader version
Bug: skia:8937
Change-Id: I42f011e04937a751222bd8ecc6c69b45cf9626a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2019-04-08 17:56:34 +00:00
Mike Reed
fae8fceb4a Use SkTileMode instead of nested enum
Add guard to transition clients

Change-Id: Ia7a3e8f95722f91e84af262168dadf89a78707da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205720
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-04-03 15:24:18 +00:00
Ben Wagner
b2c4ea6219 Move Views into Sample and Viewer.
What is left of the SkView system is used only by samples or viewer.
As a result, move it out of the Skia source tree and re-organize so it
is a bit easier to understand and use more shared code.

Move samplecode/ClockFaceView.cpp to samplecode/SampleTextEffects.cpp,
sice that's what's actually in it.

Move SkAnimTimer.h to tools/timer, since it's actually shared between gm
and samples.

Change-Id: I55dafd94c64e4f930ddbd19168e0f812af86c455
Reviewed-on: https://skia-review.googlesource.com/146161
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-08-09 15:25:32 +00:00
Cary Clark
58627cb8eb one more path is rect bug
Add a check to see that the close path generated line
is horizontal or vertical when determining that path
is a rect.

Also change several tests to defer their initialization
to reduce debugging interference.

R=brianosman@google.com,robertphillips@google.com
Bug: 824145,skia:7792
Change-Id: I4a081ee4ffd3558b499a7a1aede2d6232059715e
Reviewed-on: https://skia-review.googlesource.com/120081
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
2018-04-10 14:17:21 +00:00
Mike Reed
75ae421c24 IWYU -- SkShader.h
Bug: skia:
Change-Id: I57bffc14c4888627a22158e35f3ac3b762138f02
Reviewed-on: https://skia-review.googlesource.com/98520
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-01-23 18:08:30 +00:00
Cary Clark
394197d064 Revert "efficiently dash very large rectangles and very long lines"
This reverts commit 1ad81981b0.

Reason for revert: broke chrome layout tests
Original change's description:
> efficiently dash very large rectangles and very long lines
> 
> Speed up dashing when lines and rects are absurdly large.
> 
> Prior to this CL, only horizontal lines were detected.
> 
> The onOnceBeforeDraw changes are there to make debugging easier.
> 
> Also folded in a change to handle dashing of zero length lines.
> 
> R=​reed@google.com, egdaniel@google.com
> Bug: skia:7311
> Change-Id: Ia16fb124c7a78a5cc639e612fae29c879a37da1a
> Reviewed-on: https://skia-review.googlesource.com/84862
> Commit-Queue: Cary Clark <caryclark@skia.org>
> Reviewed-by: Mike Reed <reed@google.com>

TBR=egdaniel@google.com,reed@google.com,caryclark@skia.org

Change-Id: I5e8f04c54486f8cd1a931f6cade92feaaa4a7647
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7311
Reviewed-on: https://skia-review.googlesource.com/87282
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
2017-12-19 20:20:17 +00:00
Cary Clark
1ad81981b0 efficiently dash very large rectangles and very long lines
Speed up dashing when lines and rects are absurdly large.

Prior to this CL, only horizontal lines were detected.

The onOnceBeforeDraw changes are there to make debugging easier.

Also folded in a change to handle dashing of zero length lines.

R=reed@google.com, egdaniel@google.com
Bug: skia:7311
Change-Id: Ia16fb124c7a78a5cc639e612fae29c879a37da1a
Reviewed-on: https://skia-review.googlesource.com/84862
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Mike Reed <reed@google.com>
2017-12-19 14:51:26 +00:00
robertphillips
5e3815b4d0 Rein in the use of SkDevice.h
Nothing interesting.

TBR=reed@google.com

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1904673003

Review URL: https://codereview.chromium.org/1904673003
2016-04-20 05:29:51 -07:00
halcanary
9d524f22bf Style bikeshed - remove extraneous whitespace
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1842753002

Review URL: https://codereview.chromium.org/1842753002
2016-03-29 09:03:53 -07:00
reed
8a21c9fe7f use Make instead of Create to return a shared shader
Partially updated call sites. Undefine the flag in SkSHader.h to convert the remaining sites.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1772463002

Review URL: https://codereview.chromium.org/1772463002
2016-03-08 18:50:00 -08:00
commit-bot@chromium.org
a8c183125f use SkColorType instead of SkBitmap::Config in samplecode
BUG=skia:
R=reed@google.com

Author: reed@chromium.org

Review URL: https://codereview.chromium.org/169063002

git-svn-id: http://skia.googlecode.com/svn/trunk@13473 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-17 02:55:57 +00:00
commit-bot@chromium.org
4b413c8bb1 remove SkFloatToScalar macro
BUG=
R=reed@google.com, djsollen@google.com

Author: caryclark@google.com

Review URL: https://codereview.chromium.org/85463005

git-svn-id: http://skia.googlecode.com/svn/trunk@12385 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-11-25 19:44:07 +00:00
skia.committer@gmail.com
e16efc1882 Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-26 07:06:02 +00:00
rmistry@google.com
ae933ce0ea Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part III of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6475053

git-svn-id: http://skia.googlecode.com/svn/trunk@5264 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-23 18:19:56 +00:00
epoger@google.com
ec3ed6a5eb Automatic update of all copyright notices to reflect new license terms.
I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.

The following files still need to be modified manually, in a separate CL:

android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058

git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-07-28 14:26:00 +00:00
senorblanco@chromium.org
64cc579efa The plain Makefile was using -Wall, but the gyp build wasn't. This CL turns on
-Wall -Wextra and -Wno-unused in common.gypi.  This revealed a lot of warnings
(and some actual bugs), all of which I fixed here.  This is pretty mindless
stuff for the most part (order of intialization, missing initializers, && within
||, etc), but will allow us to build cleanly with -Wall and -Wextra (and
-Werror, if we so choose).

I put defaults into switches that were missing cases.  I could put in the actual
missing enums instead if that's desired.  I could also assert on missing enums
instead of break, if that's desired.  I wasn't sure how to test the stuff in
"animator", so that should be looked at a bit more closely.

Review URL:  http://codereview.appspot.com/4547055/



git-svn-id: http://skia.googlecode.com/svn/trunk@1386 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-05-19 19:58:58 +00:00
reed@google.com
70b6125ed2 inherit from SampleView
git-svn-id: http://skia.googlecode.com/svn/trunk@1255 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-05-05 14:12:36 +00:00
bsalomon@google.com
205d46067a Move alpha-ramp AA to GrContext, detect cases when AA is applied via other methods (smooth lines, MSAA) or rect falls on integer coords and skip the alpha ramp path. Use pre-fab index buffer for alpha-ramped fill rects and stroke rects.
Review URL: http://codereview.appspot.com/4449047/

git-svn-id: http://skia.googlecode.com/svn/trunk@1169 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-04-25 12:43:45 +00:00