The choke point now checks all the deleted conditions.
Change-Id: I064b107a09fdfeccf1cdf04b1b58a3c617c9ac96
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243697
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
With Metal up and running these are no longer needed.
Change-Id: I79948707060afc3a9d2d3a4d531a7d3e5d08298d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243696
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
A recent update to the Wuffs version that Skia uses means that the test
now passes.
While the old third_party/gif implementation and the Wuffs
implementation now both replicate interlaced rows (what the old
implementation calls a "Haeberli hack"), and the
Codec_GifInterlacedTruncated test passes either way, the exact
replication algorithm is different. In general, pixel-by-pixel output
may be different for the same (truncated) input.
For example, the old implementation only processed input on block
boundaries. If the truncation happened within a block, the old
implementation produces no output for that partial block but the Wuffs
implementation does.
Also, the old implementation used the interlaced row as the *center* of
the extrapolation (the 'broad brush'); Wuffs uses it as the *top* of the
extrapolation. There are subjective arguments (e.g. 'Venetian blinds',
'fat bottom rows') for either behavior. In any case, it isn't covered by
the GIF spec.
Bug: skia:8235
Bug: skia:8766
Change-Id: Ia8d8b1007006697498e47ec6bba7be7d81be10c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243596
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
-g will try to render the frames using OpenGL
For the motion-blur test skottie on Mac Pro...
Before: 71.0 secs
After : 6.6 secs
Change-Id: I7e723d4ac0bb63b0e42381ed50bf2144dfc9c8a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243428
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
These only support fixed shift amounts (for now) ... because that's what
skvx supports ... because that's what various SIMD instructions support.
(We could loop over lanes, but the only need for this at the moment
is fine with constant shift).
Change-Id: I0e2c17084d019ff9b9a21476633adb59b3ce4bd6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243656
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
a905cbcdc2..6d625bfe6e
git log a905cbcdc21b..6d625bfe6e8a --date=short --no-merges --format='%ad %ae %s'
2019-09-24 ynovikov@chromium.org Skip ComputeShaderTest.UniformDirty on Linux Intel Vulkan
2019-09-23 timvp@google.com Vulkan: Disable Line Rasterization Emulation for Android
2019-09-23 jmadill@chromium.org Capture/Replay: Force capture on Context teardown.
Created with:
gclient setdep -r third_party/externals/angle2@6d625bfe6e8a
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Change-Id: I0ad390399f0f53535e20ca76c04ba7cf84ab40d5
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Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243433
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This is an automated CL created by the recipe roller. This CL rolls recipe
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Change-Id: I842929ede01933bf3c1828d89e8b70af05ed9320
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243431
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8be7a4c7f7..a905cbcdc2
git log 8be7a4c7f738..a905cbcdc21b --date=short --no-merges --format='%ad %ae %s'
2019-09-23 jmadill@chromium.org Compact built-in symbol table.
2019-09-23 jmadill@chromium.org Fix SwiftShader to use data_deps.
2019-09-23 jmadill@chromium.org Temporarily disable SwiftShader on Windows 7.
2019-09-23 jmadill@chromium.org Disable non-portable include path warning.
2019-09-23 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/glslang/src f7a48b153f2a..973d0e538292 (1 commits)
Created with:
gclient setdep -r third_party/externals/angle2@a905cbcdc21b
If this roll has caused a breakage, revert this CL and stop the roller
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Change-Id: Ie492a42efd541891ba6df982928919cfe8224067
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Change-Id: I470719398e41b72f066917b5f4d0e0b32db5b8c2
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Change-Id: Iec1eba6a3e54b06685ca637e9950b3e8f95a4ae6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243176
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:8757
Change-Id: Idc521302d0a2b677f6b5cd2e5ef9cf20a51607b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243427
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:8046
The only method it has in it is SkParseEncodedOrigin, so rename to
match. As with the original file, this is here so we can update
Chromium's build file, then land the CL which makes it do something.
Change-Id: Idc8bf44ea3d3f251bd122858e10313c31d0eeec6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243426
Commit-Queue: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
- Fix a tiny documentation bug in the README: layout(key) needs to be on
an 'in' variable (not just a 'uniform').
- Remove an unused list of key variables from GrSkSLFP. Guessing that
this was planned to be used, but the key calculation requires a running
offset through all input variables, so doesn't refer to this.
Bug: skia:9451
Change-Id: I0f32a742c14c0ba70a2c3373b92438093cd62216
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243423
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: I1f2338ea3e693c3293eb7ed26d202289c67a1375
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The primary purpose of this commit is to track upstream Wuffs more
closely.
A side effect is to pull in the Wuffs commit
ca9015bd2d
"Have std/gif replicate interlaced rows", which lessens a difference
between the old third_party/gif decoder and the new third_party/wuffs
decoder.
Bug: skia:8235
Change-Id: I8f42423e0e931ce32c49b791b325d50f83dd7eac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243336
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
The 5x vulkan driver is starting to show a lot of its bugs that are becoming
a pain to work around for testing. Since the driver will probably not be updated
on this device so we wouldn't ship vulkan on it, I am removing it from our test
pool.
Bug: skia:9124
Bug: skia:9027
Bug: skia:9271
Change-Id: I89166af19f77c3c00a1f877dc4fe78596bbfa9c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243422
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
If this sticks without causing a performance regression then it'd be
good to rework it on top of SkRefCnt, using it's internal_dispose()
mechanism to return the resource to the cache.
Change-Id: Ic43633ac6421a1e20f00aefa27f78b3eb0e89e8f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243416
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
MotionBlurEffect makes use of many abilities some consider to be
unnatural. Notably, it mutates the state of its subtree at render time
(gasp) to sample various time points.
Mutation triggers scene graph invalidation, which bubbles up the
ancestor chain. While we immediately revalidate the subtree, we
cannot do the same for ancestors (no full scene knowledge). This means
post-rendering, we leave some SG nodes dirty - which triggers various
debug asserts).
The easiest fix is to temporarily suppress invalidation bubbling at the
MotionBlurEffect node level (this is safe, because we always revalidate
the subtree).
Also add a post-render assert for tighter state validation.
Change-Id: I376b7a8880f71d85e595c419334b42bc4720ac65
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243420
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
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recipe_engine:
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Change-Id: Ib39032316d855914cca33c1a1e2d20a1ec4a604c
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Also, negation is unary, not binary.
Change-Id: Ic7c5a6f2ee0b2bbda89eef62999e4ebbc97dca12
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243161
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: If7acf4107498cabc049ad130814a3814383bd14b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243418
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This also makes createBackendTexture take SkPixmaps (instead of a raw pixels pointer)
Change-Id: I5d8a5a58fa7b15862fbf46a3c232cb6ea7f58976
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243158
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
*** Manual roll with build fix for new FrameCapture setup ***
6c4ff5ddab..8be7a4c7f7
git log 6c4ff5ddab07..8be7a4c7f738 --date=short --no-merges --format='%ad %ae %s'
2019-09-21 jmadill@chromium.org Re-land "Vulkan: SwiftShader integration."
2019-09-21 jmadill@chromium.org Capture/Replay: Encapsulate cpp replay.
2019-09-21 jmadill@chromium.org Reland "Refactor built-in symbol table."
2019-09-21 zmo@chromium.org Revert "Refactor built-in symbol table."
2019-09-21 jmadill@chromium.org Capture/Replay: Move stub implementation to new file.
2019-09-20 ianelliott@google.com Vulkan: Enable most dEQP-GLES31.functional.state_query* tests to run
2019-09-20 geofflang@chromium.org GL: Treat unknown AHardwareBuffer formats as RGBA8.
2019-09-20 jmadill@chromium.org Refactor built-in symbol table.
2019-09-20 aukinros@microsoft.com Add support for generating UWP (Windows Store) projects again
2019-09-20 jmadill@chromium.org Vulkan: Track resource usage via counter.
2019-09-20 jmadill@chromium.org Vulkan: Pass CommandGraph when updating serials.
2019-09-20 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/glslang/src caca1d1cc46e..f7a48b153f2a (1 commits)
Created with:
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Change-Id: I8560c827bdf3694dc373dcf6c06220bdaafd6924
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This is an automated CL created by the recipe roller. This CL rolls recipe
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This is an automated CL created by the recipe roller. This CL rolls recipe
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Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/d4d1ba4971aa0bb0cf2cf059251a12d31b275587 git-cl: Use buildbucket v2 to schedule try jobs. (ehmaldonado@chromium.org)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: Id1f10738fc5425666b4db3e494190aa5d4c7164b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243240
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
This reverts commit 382ea73f15.
Reason for revert: breaking the non-Metal iOS bots
Original change's description:
> Fixed GLSL ES compilation error in GLTestAtlasTextRenderer
>
> The test was issuing GL code without precision modifiers in a GLSL
> ES context. This wasn't being detected as a fatal error (which is
> a separate issue that should probably be addressed) but was
> resulting in errors being logged from dm on (at least)
> Test-iOS-Clang-iPhone6-GPU-PowerVRGX6450-arm64-Release-All-Metal.
>
> Bug: skia:9266
> Change-Id: Ic9b22ed2c66e37ed670270c377364de3bdd15f41
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243042
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,ethannicholas@google.com
Change-Id: I02feb9a6523ca777cd0de243eed4d1d1263a337f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9266
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243162
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
The test was issuing GL code without precision modifiers in a GLSL
ES context. This wasn't being detected as a fatal error (which is
a separate issue that should probably be addressed) but was
resulting in errors being logged from dm on (at least)
Test-iOS-Clang-iPhone6-GPU-PowerVRGX6450-arm64-Release-All-Metal.
Bug: skia:9266
Change-Id: Ic9b22ed2c66e37ed670270c377364de3bdd15f41
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243042
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Restores scratch pool checks that were accidentally removed here:
https://skia.googlesource.com/skia/+/a90382fcf6759d4e13c20cf542ab5440ffd4f02d
Also enables checking scratch pool for mip-mapped textures, which was not
previously done.
Consolidates level prep and write-pixels code.
Bug: chromium:1005237
Change-Id: I6f23ce15299290ca5b666f910dc5fc85541ec316
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243038
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Also adds tests for static png,jpg,gif
Was unable to simply expose drawDrawable because the JS
side of things does not understand inheritance (specifically,
it doesn't know what is a descendant from SkDrawable).
Change-Id: I6a833c93f22ef90ae12e901168ff428e20504209
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242562
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Fixes the case where someone uses the kF16ColorType flag to saveLayer
but the GPU doesn't support F16 render targets.
Follow-up to https://skia-review.googlesource.com/c/skia/+/243041,
which improved the quality of the savelayer_f16 GM on most GPUs, but
removed the final draw on the GPUs that can't respect the flag.
Change-Id: I03dac6b2370bc9117c082f6c5c9b14e84b631339
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243156
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I1483cdf7229b7234be41d21407e2b4abf99fff76
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239925
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>