Commit Graph

91 Commits

Author SHA1 Message Date
Florin Malita
40f3db41af Reland "Experimental ICU runtime linking"
This is a reland of f4aab0584d

Original change's description:
> Experimental ICU runtime linking
>
> Introduce a build config option where ICU symbols are resolved at
> runtime, against existing system libs.
>
> Change-Id: I2325537438de0063fcc4a7c0f8411764cf550f09
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431037
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>

Change-Id: I6f67a5eb842743d2486ccc4519e2d8cb9fac3458
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433277
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2021-07-27 19:51:31 +00:00
Florin Malita
6cce9615a0 Revert "Experimental ICU runtime linking"
This reverts commit f4aab0584d.

Reason for revert: build failures

Original change's description:
> Experimental ICU runtime linking
>
> Introduce a build config option where ICU symbols are resolved at
> runtime, against existing system libs.
>
> Change-Id: I2325537438de0063fcc4a7c0f8411764cf550f09
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431037
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>

TBR=djsollen@google.com,bungeman@google.com,fmalita@chromium.org,fmalita@google.com,jlavrova@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com

Change-Id: Ic252af1d7ba0a72b3c596e61f86746c27a0685b7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433276
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2021-07-27 12:13:39 +00:00
Florin Malita
f4aab0584d Experimental ICU runtime linking
Introduce a build config option where ICU symbols are resolved at
runtime, against existing system libs.

Change-Id: I2325537438de0063fcc4a7c0f8411764cf550f09
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431037
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2021-07-26 21:18:17 +00:00
Brian Osman
946a4cb8ac First pass at a no-SkSL CPU build
This just disables everything that depends on SkSL today:

- Color filters:
  - HighContrast
  - Lerp
  - Luma
  - Overdraw
- Skottie effects:
  - BlackAndWhite
  - BrightnessContrast
  - DisplacementMap
  - FractalNoise
  - Sphere
  - Threshold
  - GradientColorFilter (indirectly, this uses ColorFilters::Lerp)

Cq-Include-Trybots: luci.skia.skia.primary:Canary-Android,Canary-Chromium,Canary-Flutter,Canary-G3
Bug: skia:12197
Change-Id: I26269bd4423897142b8f2fdcc4ab1b274e767cba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427376
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2021-07-19 21:19:51 +00:00
Robert Phillips
024668cf7f Rename gn options to skgpu_v1 and skgpu_v2
Bug: skia:11837
Change-Id: Ie9221d2cd8e42bebb6a8a9a8ef51ba4a488ce6ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/424036
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-07-01 17:09:33 +00:00
Chris Dalton
685e09b31a Reland "Purge ccpr"
This is a reland of 7bf6bc0d06

Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

Change-Id: If0be86902e7cc4755eba91a89be1ec1a6a4b54b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419720
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-19 18:42:38 +00:00
Brian Osman
fe83ab6706 Revert "Purge ccpr"
This reverts commit 7bf6bc0d06.

Reason for revert: Android build references kCoverageCounting

Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=robertphillips@google.com,brianosman@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I01d99287978f848eb8bf900c07cba90ceb3b6edc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419898
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-06-19 15:13:19 +00:00
Chris Dalton
7bf6bc0d06 Purge ccpr
Now that the clip atlas has been successfully migrated to
tessellation, we don't need this code anymore!

Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-06-18 21:46:36 +00:00
Kevin Lubick
78297af33a [canvaskit] Remove *Builders in favor of Malloc.
Change-Id: Ie785281d0759575ff4f7ece379dceeb065765405
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414521
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2021-06-03 17:43:58 +00:00
Robert Phillips
3b97aa2cc9 Add NGA compilation stubs
Change-Id: I5309005146b8121528ad23589fa64cc6bf286aee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402578
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-05-05 16:48:01 +00:00
Kevin Lubick
4eaa3925ba [canvaskit] Split paragraph_bindings into two files for generation POC
Generating the enum code should be a good first step for
automatically generating the C++ binding code using some type
of annotation.

Change-Id: I3a2af66204cf48a1efb4f24b7a4af59626100227
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/398676
Reviewed-by: Julia Lavrova <jlavrova@google.com>
2021-04-20 18:11:45 +00:00
Robert Phillips
31798c2796 Remove NVPR
Bug: skia:11760
Change-Id: Ie0fc1aaa3120b37b1d452fdc9a8b5cb91b6ffe1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386559
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-03-19 12:26:38 +00:00
Kevin Lubick
3364579f83 [canvaskit] Move matrix helpers to their own file and make optional.
Change-Id: I904a491134d5e3b19de8b7c34dcde30f1fd2487e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362037
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2021-02-01 20:01:07 +00:00
Kevin Lubick
d1c6cc1692 Reland "[canvaskit] Break up helper.js into smaller files"
This is a reland of 2c3cec998f

Original change's description:
> [canvaskit] Break up helper.js into smaller files
>
> This will hopefully make some things easier to find/understand.
> I have a few more ideas for breaking up other parts.
>
> Bug: skia:11203
> Change-Id: Ia54c13fd6e3c897e04a737b258f6e77c50a1aed3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356839
> Reviewed-by: Nathaniel Nifong <nifong@google.com>

Bug: skia:11203
Change-Id: I8850e8e9e5f39f537232e0f1f8a814f763ab7853
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363942
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2021-02-01 20:00:16 +00:00
John Stiles
03da7cb8a3 Revert "[canvaskit] Break up helper.js into smaller files"
This reverts commit 2c3cec998f.

Reason for revert: broken in Google3?

http://test/ui?utm_source=tap-notifier&utm_medium=email&utm_campaign=buildcop#t=//third_party/skia/HEAD/modules/canvaskit:canvaskit_web_tests_chrome-linux&cl=354150879&p=skia.canvaskit&flags=CAMQBQ==

https://test.corp.google.com/ui#cl=354150879&prefer_presubmit=false

http://fusion2/invocations/b963e4f2-25af-4bab-93c3-2da799e56b15/targets/%2F%2Fthird_party%2Fskia%2FHEAD%2Fmodules%2Fcanvaskit:canvaskit_web_tests_chrome-linux/tests

Original change's description:
> [canvaskit] Break up helper.js into smaller files
>
> This will hopefully make some things easier to find/understand.
> I have a few more ideas for breaking up other parts.
>
> Bug: skia:11203
> Change-Id: Ia54c13fd6e3c897e04a737b258f6e77c50a1aed3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356839
> Reviewed-by: Nathaniel Nifong <nifong@google.com>

TBR=kjlubick@google.com,nifong@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:11203
Change-Id: I6e953a702713fd81a02ff2776f61e923783a577b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362697
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-01-30 06:25:29 +00:00
Kevin Lubick
2c3cec998f [canvaskit] Break up helper.js into smaller files
This will hopefully make some things easier to find/understand.
I have a few more ideas for breaking up other parts.

Bug: skia:11203
Change-Id: Ia54c13fd6e3c897e04a737b258f6e77c50a1aed3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356839
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2021-01-27 20:13:34 +00:00
Brian Osman
ce75036b3e SkSL: Remove ByteCode interpreter, generator, etc.
Change-Id: Ib150e6d6d3de34a85ce8051eea843ab3b2d7ab75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356921
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2021-01-22 14:38:41 +00:00
Kevin Lubick
e7c1a731ff [canvaskit] Remove 2d point arrays from API.
I kept in an array of Color (Float32Array) because it's very convenient
and not worth the hassle of removing.

Change-Id: I34c430c2b5112b6d073b049a81994e946428f21c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340797
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-12-07 11:09:49 +00:00
Brian Salomon
94584f4574 Remove unused macros from GrGLConfig.h, GrGLConfig_chrome.h, and scripts
Change-Id: I5a9e7d490fd71f326ac37a72eb942fc64f557733
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335666
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-11-18 20:23:35 +00:00
Kevin Lubick
a502878308 [canvaskit] Add support for woff2 fonts
Requested by Flutter. This adds about 80k of code size
due in large part to the brotli decoding logic.

This also updates the check_deps error to point at
a doc on how to create a new GOB mirror.

Brotli version is 1.0.9; the latest as of today.

Change-Id: I1580cb2189ff1205a9bffca3d887ff2b98a4042e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333218
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2020-11-10 15:07:26 +00:00
Kevin Lubick
a96e080962 [canvaskit] Attempt to turn off rtti
This removes a little bit of hackery in paragraph bindings
that was needed to work around rtti and virtual methods
and embind.

Bug: skia:10794
Change-Id: I5ed15e805105bed866b9d6ebc0de1f70823d35ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324057
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-10-08 20:21:39 +00:00
Kevin Lubick
9eaca48f46 [canvaskit] Update emsdk to 2.0.6
Of note, I had to explicitly export _malloc and _free, since
we use those directly in the binding layer.

Code size change:
 -20k on JS (-1k compressed)
 -21k on WASM (-15k compressed)

Bug: skia:10419, skia:10794
Change-Id: Id7670b6fcbf1524ad3155a863db51eb49aa24811
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323979
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-10-08 16:38:10 +00:00
Kevin Lubick
1a42d52712 [canvaskit] Fix Debug build
Change-Id: I028075fd523f5fe2af0a42d051d4471d4800cfb6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318158
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-09-21 16:15:41 +00:00
Chris Dalton
597c33a8c0 Fix CanvasKit warnings compiling on Mac with emsdk 2.0.0
Change-Id: Idcb37644c6c657ce66390ae12d9a55d68abab6cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317642
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-09-18 20:35:12 +00:00
Kevin Lubick
204c3be1cd [canvaskit] Remove fringe EGL dependency.
This removes about 5 kb of wasm code size (2 kb gzipped),
20 kb of js code size (4kb gzipped).
I think I can remove getproc (which is a somewhat large
function made up of a lot of string data) with some clever
adjustments of macros in a follow-on CL.

Change-Id: If3a4b30681e13abddea8e84d62297e90316ed7cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311817
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-08-20 14:55:50 +00:00
Kevin Lubick
157577b866 [canvaskit,pathkit] Update to emsdk 2.0
There was a break that was solved by adding -lGL to our link
steps. I discovered a few extra flags to aid in debugging builds
and I've left those in (they aren't too noisy IMO).

This changes the base dockerfile to use the official emscripten one.

Code size delta for full build is +5 kb

For future reference, emsdk decides which "library JS" files to
pull in using a83ba99d60/tools/building.py (L1553)
Those JS files live in src (e.g. a83ba99d60/src/library_html5_webgl.js (L222))
and define functions that the C++ code can call.

I'd like to follow-up on what -lEGL is doing.

Also, since the new image no longer has depot_tools, we need
to make docker/skia-wasm-release/Dockerfile install it.

Change-Id: I5a38e61e5080e9c4cb1e0a7e031509bcb107ff86
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311726
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-08-20 14:55:50 +00:00
Mike Klein
853d4ed2ff Revert "remove sksl interpreter guards"
This reverts commit 7f1117e886.

Reason for revert: Seems like Clang gets stuck allocating registers on ARM,

[2477/38027] CXX obj/skia/skia/SkSLByteCode.o
FAILED: obj/skia/skia/SkSLByteCode.o
/b/s/w/ir/cache/goma/client/gomacc ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF...(too long)
fatal error: error in backend: Error while trying to spill LR from class GPR: Cannot scavenge register without an emergency spill slot!
PLEASE submit a bug report to https://crbug.com and run tools/clang/scripts/process_crashreports.py (only works inside Google) which will upload a report and include the crash backtrace, preprocessed source, and associated run script.
Stack dump:
0.	Program arguments: ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF obj/skia/ski...(too long)


Original change's description:
> remove sksl interpreter guards
> 
> This is only used by particles, benchmarks, and tests,
> and should be swept away by dead code elimination otherwise.
> 
> Change-Id: I10462d6ae0a08dd8219fc49325160ec6790632af
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311759
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,brianosman@google.com

Change-Id: I1b6370d39285210267425f090235a4d80aebe4fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312034
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-08-20 00:41:15 +00:00
Mike Klein
7f1117e886 remove sksl interpreter guards
This is only used by particles, benchmarks, and tests,
and should be swept away by dead code elimination otherwise.

Change-Id: I10462d6ae0a08dd8219fc49325160ec6790632af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311759
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-08-19 14:44:09 +00:00
Elliot Evans
fc5bbe0a6c Fix SIMD CanvasKit build to output to the expected directory.
the BUILD_DIR in compile.sh was not being set properly prior to this
change, resulting in build output in the `skia/out/canvaskit_wasm`
directory instead of the `skia/out/canvaskit_wasm_experimental_simd`
directory.

Change-Id: Idb599d4885a16c10848e4c90954e778f63065c45
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306299
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-07-29 15:04:22 +00:00
Kevin Lubick
a6ab4b4f80 [canvaskit] Make effect deserialization on for everything but npm.
Change-Id: I7a60c55940d6d4704aa6d2161b0b8e93c9799285
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303597
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-07-20 14:35:18 +00:00
Kevin Lubick
d9926908b5 [canvaskit] Enable some options on npm build
This also makes the effects deserialization available via compile flag.

Change-Id: Ib6692499a619205ac480a8823ce7de12c0a5a723
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303596
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-07-20 14:35:18 +00:00
Elliot Evans
72b8aea019 Fix experimental_simd CanvasKit build.
Although it appeared that the experimental_simd CanvasKit build was
working, the build was not producing actual wasm SIMD operations. This
CL fixes that issue by changing the build arguments.

This issue also fixes an incorrect type issue with the SkVx wasm SIMD
implementation.

Bug: skia:10453
Change-Id: If26f84b09e4d84df36be589245878c821972dffc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302669
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-07-15 20:39:42 +00:00
Mike Klein
67db194bdc Revert "Enable effects deserialization except for npm build"
This reverts commit 73923522fd.

Reason for revert: breaks Perf-Debian10-EMCC-GCE-CPU-AVX2-wasm-Release-All-Puppeteer_RenderSKP perhaps?

Original change's description:
> Enable effects deserialization except for npm build
> 
> Enable skia picture effect deserialization in all flavours of build
> except for "npm" variant. If you don't have effect deserialzation enabled
> then when you try to deserialize a skp into SkPicture using canavskit
> it will simply ignore all the shaders/ effects.
> 
> On npm build effects are still being dropped if you use skia picture
> this is being done intentially to not increase the size of canvaskit wasm and
> js files.
> 
> https://groups.google.com/forum/?utm_medium=email&utm_source=footer#!searchin/skia-discuss/gradient$20canvaskit%7Csort:date/skia-discuss/hiCxK-VkK4o/i9zO-tm7AQAJ
> 
> Change-Id: Iff27f829cd72d23cafaddeade5c37de412f9ce19
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301676
> Reviewed-by: Kevin Lubick <kjlubick@google.com>

TBR=kjlubick@google.com,sunilmur@amazon.com

Change-Id: Ic14bcdbe16761971d685fc088666d02af99b31fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302021
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-07-10 19:03:14 +00:00
Sunil Murthy
73923522fd Enable effects deserialization except for npm build
Enable skia picture effect deserialization in all flavours of build
except for "npm" variant. If you don't have effect deserialzation enabled
then when you try to deserialize a skp into SkPicture using canavskit
it will simply ignore all the shaders/ effects.

On npm build effects are still being dropped if you use skia picture
this is being done intentially to not increase the size of canvaskit wasm and
js files.

https://groups.google.com/forum/?utm_medium=email&utm_source=footer#!searchin/skia-discuss/gradient$20canvaskit%7Csort:date/skia-discuss/hiCxK-VkK4o/i9zO-tm7AQAJ

Change-Id: Iff27f829cd72d23cafaddeade5c37de412f9ce19
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301676
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-07-10 17:14:20 +00:00
Elliot Evans
fe7e74b3a7 Add an experimental_simd build target to CanvasKit.
The `experimental_simd` build target builds
CanvasKit using the Emscripten `-msimd128` flag, to build CanvasKit
with SIMD instructions in the compiled WASM. This build of
CanvasKit works in Chrome Canary 86.0.4186.0
with chrome://flags#enable-webassembly-simd enabled.

Also add WebAssembly-specific intrinsics to SkVx.h to enable
support for almost all native SIMD operations in CanvasKit WebAssmebly.

Also add a Skia/modules/canvaskit/wasm_tools/SIMD folder which contains
build_simd_test.sh for testing whether WASM SIMD intrinsics operations
are actually being used by skvx, and for testing correctness of
WASM SIMD operations. Also contains simd_float_test.cpp and
simd_int_test.cpp which serve as documentation for which operations are
correctly turned into WASM SIMD operations by emscripten.

Bug: skia:10453
Change-Id: Icd312b4d189e8d8667d3ffe12a72bfa6febaab2f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299705
Reviewed-by: Mike Klein <mtklein@google.com>
2020-06-30 22:52:31 +00:00
Ben Wagner
75626e4b1a Regularize selection of fontmgr.
Change-Id: Id7c51504450c1c7c9421eba3838bd6bc3440ca4f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295437
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-06-11 12:28:03 +00:00
Mike Klein
45f36b5b55 ignore SK_DISABLE_READBUFFER
Its effect is small and we want to rely on SkReadBuffer being available.

Size changes:

    - canvaskit uncompressed: 6,864,481 --> 6,864,481  (  no change  )
    - canvaskit   compressed: 2,667,117 --> 2,667,117  (  no change  )
    -   pathkit uncompressed:   329,187 -->   330,679  (+ 1.5K, +0.5%)
    -   pathkit   compressed:   134,158 -->   134,672  (+ 0.5K, +0.4%)
    -   flutter             : 1,302,108 --> 1,322,568  (+20.0K, +1.6%)

The Flutter change is the biggest mystery, as bloaty only pegs
SkReadBuffer as 3.9K.  The rest must come from other files including
SkReadBuffer.h not being able to see and inline away SkReadBuffer
routines?  Feels like SK_DISABLE_EFFECT_DESERIALIZATION isn't trimming
enough?

PS 4-6 have an idea to push SK_DISABLE_EFFECT_DESERIALIZATION further.

Change-Id: Ifda3ccb82dd0636cfed6bb826fb185a7bca2cbe0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295061
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-06-09 16:16:57 +00:00
Chris Dalton
3e7d511de3 Add svg parsing to CanvasKit viewer.html
Also enables ccpr and makes flags parsing more robust.

Change-Id: Ia98467403de87423a63167681b2ee635b0fa593a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292690
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-05-28 20:39:43 +00:00
Kevin Lubick
d1285b131b Upgrade CanvasKit emscripten to version 1.39.16.
Changes are largely mechanical.  Non-mechanical changes to support newer
versions of emscripten are enumerated below, in format ${EMSCRIPTEN_VERSION}:
${RELEVANT_CHANGE}.

- 1.39.9: TOTAL_MEMORY has been renamed INITIAL_MEMORY.
- 1.39.12: passing of linker flags to wasm-ld has changed in a way that requires
  supplying `--no-entry` to avoid error message "wasm-ld: error: entry symbol
  not defined (pass --no-entry to suppress): main".
- 1.39.16: The factory function created by using `MODULARIZE` build option now
  returns a Promise instead of the module instance.  As such, the ready.js
  workaround is removed.  Note this is a breaking API change for CanvasKit,
  which now uses just `then()` and not `ready().then()`.
- 1.38.33: `emsdk install` hasn't required the `-64bit` suffix on version names
  since `1.38.33`, so we remove them.  E.g. `emsdk install sdk-1.39.6-64bit`
  simply becomes `emsdk install sdk-1.39.16`.

cf. https://github.com/emscripten-core/emscripten/blob/master/ChangeLog.md

Bug: NONE
Change-Id: Iabec4bd5ad7db2e0715ad42c2e4cf7d67b192b4c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291182
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-05-21 14:18:48 +00:00
Kevin Lubick
5592f2485a [canvaskit] Update to 0.15.0
Change-Id: I5b1f02a8cef589e7b6f8653e2322610ebfdc3c8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289891
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-05-14 19:54:26 +00:00
Kevin Lubick
2887d35ca9 [canvaskit] Enable font edging
Adding in the mono rasterizer on freetype adds 12k of code size
(6k compressed), so we make it opt out and don't ship to npm with it.

Bug: skia:10192
Change-Id: I8352adbeaec288800ae1ca4709144860e9a1e84c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288546
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-05-08 13:22:18 +00:00
Chris Dalton
2b5989005c Bootstrap a very simple viewer implementation in CanvasKit
Adds a "viewer" option to the build system that brings in tooling code
and sample code. Adds a very simple "MakeSlide" binding that knows
how to create the WavyPathText sample slide. Adds viewer.html with
code to animate viewer slides.

This can hopefully be the starting point for future work on bringing
viewer to CanvasKit.

Change-Id: Ia26e08726384b40b3f544fe8254f430dc9db08db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278892
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-25 17:31:56 +00:00
Brian Salomon
f4ba4ec796 Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""""
Updated to use sentinel GL context even when GL backend is not built.

This reverts commit 1171d314ef.

Change-Id: Ia94bbe4865ddd4e898446c13886877c539f0eb0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-20 17:11:58 +00:00
Brian Salomon
1171d314ef Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""
This reverts commit fb27c9a25f.

Revert "Remove MoltenVK support"

Reason: TSAN Vulkan bots hanging.

This reverts commit 6cafe73da9.

Change-Id: I8ec9db35c112f3c8da8636dab2065e6f18de7d0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277936
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-19 13:10:59 +00:00
Kevin Lubick
8febecfee6 [canvaskit] Make codec inclusion configurable
By default, we just ship with PNG encoding/decoding and
then decoding of JPEG, GIF, WEBP.

Change-Id: I19cbb3162acdbfde809df29d49050e3e7cb049db
Bug: skia:9733
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277598
Reviewed-by: Nathaniel Nifong <nifong@google.com>
2020-03-18 19:32:32 +00:00
Brian Salomon
fb27c9a25f Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""
This reverts commit 00ba5ef4a6.

Bug: skia:10051

Change-Id: I13fd5494b7e7e64159e6330f168ab8c16a2db149
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277609
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 18:12:11 +00:00
Brian Salomon
00ba5ef4a6 Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"
This reverts commit f6784a8c84.

Reason for revert: breakage of builds

Original change's description:
> Don't build GL on Metal, Vulkan, Dawn, Direct3D bots
> 
> Misc fixes to omit GL-dependent targets and fix assumptions that
> SK_SUPPORT_GPU implies SK_GL.
> 
> Bug: skia:10051
> Change-Id: Ida88ac3f1bf4d9e23f66d0700c2bce18b938ed6f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277456
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: I4e02f675fd8820ed3c8efee192c64e570a23c3e5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10051
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-03-18 14:42:28 +00:00
Brian Salomon
f6784a8c84 Don't build GL on Metal, Vulkan, Dawn, Direct3D bots
Misc fixes to omit GL-dependent targets and fix assumptions that
SK_SUPPORT_GPU implies SK_GL.

Bug: skia:10051
Change-Id: Ida88ac3f1bf4d9e23f66d0700c2bce18b938ed6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277456
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-03-18 14:26:28 +00:00
Leon Scroggins III
a77f30c7db Reland "Split building encoding from decoding"
This reverts commit 9d4b788807.
Copyright issue has been fixed in
https://skia-review.googlesource.com/c/skia/+/275998.

Original description:
Bug: skia:9756

In CanvasKit, a large part of the binary is for encoding. Clients
would be happier with a smaller binary and no webp/jpeg encoding. Make
this an option by splitting up the GN arguments.

Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
PNG.

Update CanvasKit compile script to disable webp and jpeg encoding.
Update debugger compile script to disable all encoding.

Change IsPng signature to match other SkCodecs.

TBR=djsollen@google.com

Change-Id: Ic847bae0154e0a2922100b3f2ee14a077ee5635a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276007
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2020-03-09 20:21:19 +00:00
Mike Klein
9d4b788807 Revert "Split building encoding from decoding"
This reverts commit 94aaf7cdf5.

Reason for revert: you know what I already typed the reason stop making rules that people have to follow, robots.

Original change's description:
> Split building encoding from decoding
> 
> Bug: skia:9756
> 
> In CanvasKit, a large part of the binary is for encoding. Clients
> would be happier with a smaller binary and no webp/jpeg encoding. Make
> this an option by splitting up the GN arguments.
> 
> Split SK_HAS_WEBP_LIBRARY into SK_CODEC_DECODES_WEBP (to match the
> existing SK_CODEC_DECODES_RAW) and SK_ENCODE_WEBP. Same for JPEG and
> PNG.
> 
> Update CanvasKit compile script to disable webp and jpeg encoding.
> Update debugger compile script to disable all encoding.
> 
> Change IsPng signature to match other SkCodecs.
> 
> Change-Id: Iec8466ee1b76bc3d1e377c24201068b776cd7718
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273768
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Reviewed-by: Nathaniel Nifong <nifong@google.com>

TBR=djsollen@google.com,scroggo@google.com,kjlubick@google.com,nifong@google.com

Change-Id: I4fc2ea916743fda7e7d0d668b59e52052e880104
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9756
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275710
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-03-06 21:39:21 +00:00