Commit Graph

809 Commits

Author SHA1 Message Date
Brian Osman
2d1207acb9 Remove the "in blend modes randomly fail for all zero vec" workaround
At this point, it seems like this was a mis-diagnosis of the underlying
issue around dual-source blending (and its interaction with other blend
state).

Change-Id: I11af0c9b70c32e14c353848db3d6adbfe5f08225
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462176
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-10-21 16:54:51 +00:00
John Stiles
f08ebb15f0 Add a distinct error message for reserved words.
After reporting the error, we convert the reserved word to an identifier
as this led to the best error reporting. (This avoids double error
reporting or strange cascading errors.)

Change-Id: I67209bc342fe794287baeaaaf34fa77afd4ac26b
Bug: skia:12560
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462096
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-10-21 14:26:06 +00:00
John Stiles
90c86ad06c Report an error when negating or plussing an array of scalars.
Change-Id: I894bfa01e7cf58f140423554d0200b6c66beef35
Bug: oss-fuzz:39998
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459883
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-10-18 16:04:18 +00:00
John Stiles
9f43ceefa3 Allow vector operator~ in SkSL.
This is supported in GLSL ES3. (Strangely, vector operator! isn't.)
Previously, this was flagged as an error: http://review.skia.org/459885

Change-Id: I2c4299159fff58fefe8bd131c8d317cd82974a62
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459886
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-10-18 15:03:33 +00:00
John Stiles
319d75d6f6 Add error test for unary-negating and unary-plussing arrays.
At present, we only detect four errors here. We should detect six.

Change-Id: I226854ab930a273695c42cf2f7bdb1d5cd97e50b
Bug: oss-fuzz:39998
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459882
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-10-18 14:30:36 +00:00
John Stiles
9e952b379b Allow const int variables to be used for array sizes.
See http://review.skia.org/460037 for an example of the existing
behavior. Const variables are constant-expressions and should be allowed
here.

Change-Id: I41383d79668785f270b7825485e9f6fa56c553c1
Bug: skia:12549
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/460036
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-10-18 14:23:33 +00:00
John Stiles
c8a96076b1 Added four more reserved words to SkSL.
We now detect attribute, varying, precision and invariant as reserved.

Change-Id: I8c90655a70b1bad31bf6143c3fdcb2ce582320b1
Bug: skia:12484
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459479
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-10-14 16:29:32 +00:00
John Stiles
f7d2673643 Fix up samplerCube/textureCube for ES2 conformance.
`samplerCube` is a type which we don't support at all. It has been added
to the reserved-word list.

`textureCube` was in our list of built-in types, but was not actually
used in any way; it wasn't actually added to the root or private symbol
tables, and was totally unreferenced by the code. It's been deleted.

Change-Id: I4f79ce5d40ac6ebdb2a7067fa60cc79e316b01b6
Bug: skia:12484
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459123
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-10-14 15:21:31 +00:00
John Stiles
21fe518fbb Revert "Disallow matrix ctors which overflow a column."
This reverts commit eb68973c2f.

Reason for revert: ES2 conformance test checks this

Original change's description:
> Disallow matrix ctors which overflow a column.
>
> The GLSL spec allows matrix constructors containing vectors that would
> split between multiple columns of the matrix. However, in practice, this
> does not actually work well on a lot of GPUs!
>
> - "cast not allowed", "internal error":
> 	Tegra 3
> 	Quadro P400
> 	GTX 660
> 	GTX 960
> - Compiles, but generates wrong result:
> 	RadeonR9M470X
> 	RadeonHD7770
>
> Since this isn't a pattern we expect to see in user code, we now report
> it as an error at compile time. mat2(vec4) is treated as an exceptional
> case and still allowed.
>
> Change-Id: Id6925984a2d1ec948aec4defcc790a197a96cf86
> Bug: skia:12443
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449518
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>

Bug: skia:12443
Change-Id: I5a32744c88b9b830ad657488824c8c7dd0b0a652
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458056
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2021-10-14 01:30:08 +00:00
John Stiles
64c907c052 Mark private types as invalid in the public symbol table.
Previously, in public code, private types didn't exist anywhere in the
symbol table chain, and those names were free for the taking. Now, we
register them as invalid types in the public symbol table. This prevents
them from being used as variable names, and gives a more explicit error
if you try to use them as a type.

Change-Id: I9a943bf923639b72cbf36b1acf4b4fbe70982786
Bug: skia:12538
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459119
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-10-13 20:41:09 +00:00
John Stiles
5420cbcf65 Match GLSL scoping rules more closely in SkSL.
GLSL treats builtin types and user-defined types differently; `int` and
`float` are keywords and cannot be used to name variables. However, it's
fine for a user type like `struct xyz` to be hidden by a variable
`int xyz` or even `xyz xyz` (i.e., a variable of type `struct xyz` named
`xyz`).

We now honor that distinction and include tests for it. This will fix
several ES2 conformance tests (local_struct_variable_hides_struct_type,
local_int_variable_hides_struct_type, etc.).

Change-Id: I7a45c70707087f9f355ce5b06b032fed16683f3e
Bug: skia:12527
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458721
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-10-12 21:53:28 +00:00
John Stiles
980169a5b5 Allow non-trivial constant expressions for array sizes.
This fixes GLSL ES2 conformance test `array`.

Change-Id: I6ebee9253e1e8c394d9ddb6899e3a0940b7a38ef
Bug: skia:12495
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458718
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-10-12 21:04:33 +00:00
John Stiles
116d2e0e48 Fix ES2 conformance test 'in_vs_no_in'.
SkSL treated these two functions as distinct, even though they are not:
    void func(in float x);
    void func(float x);

The `in` modifier on a function parameter is the default state, making
these two prototypes functionally identical. We now strip off an `in`
modifier on a function definition. This gives us three potential states
for each param: nothing (meaning `in`), `out`, and `inout`.

Change-Id: Id2acb53ecaca98f86a7f6a83e0b9a375f9abe2b8
Bug: skia:12525
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458257
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-10-11 22:27:37 +00:00
John Stiles
6d0234673a Optimize away empty for loops.
The fuzzer has found that it can get timeouts in SkVM by nesting loops
very very deeply, then at the bottom of the chain, making an inside-out
loop that runs for zero iterations. This has a calculated unrolled-size
of zero, but SkVM would still think hard about unrolling the (ultimately
empty) outer loops.

SkSL now optimizes away unrollable loops that run for zero iteratinons,
as well as empty unrollable loops. This should eliminate the fuzzer's
troublesome construct entirely.

Change-Id: Ic3ef7b7a6a9fc7ee7fb13eb7bd7f34c9bff57448
Bug: oss-fuzz:39661
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/456469
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-10-06 17:56:26 +00:00
John Stiles
ff5bb37b72 Replace illegal DSLTypes with Poison types.
The fuzzer has been poking various holes in DSL by intentionally
creating illegal types (e.g. private or not ES2-compatible), then
finding ways to use those types, e.g. constructors or swizzles.

Previously we were mitigating those by calling `reportIllegalTypes` at
the locations where the type was used. Now, we detect the illegal type
usage at the source, and return a poison DSLType. This prevents the
illegal type from leaking out at all, and stops the problem at its
source. It also allows us to remove calls to `reportIllegalTypes`
sprinkled through the code, as those are now redundant.

Change-Id: Id50b50f72849111d80f76e4fdc2cb6094d3009bd
Bug: oss-fuzz:39597
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455999
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-10-06 00:12:07 +00:00
John Stiles
e5d4c43561 Add SkSL test for uniform arrays.
These weren't used anywhere in our test suite.

Change-Id: I35e8607ad2dbddf8f403668bd2b2636a8964d304
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455777
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-10-05 13:25:00 +00:00
John Stiles
9efdc041bb Remove Type::containsPrivateFields.
`Type::isPrivate` now works properly even on structs and arrays, so we
don't need two separate methods anymore.

Change-Id: Ic3e16e1315ebb0c8cec575f109af7e472a11ac8c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455660
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-10-04 19:08:51 +00:00
John Stiles
a106472197 Reland "Disallow constructors of ES3 types in ES2 code."
This is a reland of 36f53ec7e1

Original change's description:
> Disallow constructors of ES3 types in ES2 code.
>
> The fuzzer found that we constructed TypeReferences without first
> checking for disallowed tyoes. (In fact, TypeReference creation had no
> error checking at all; it didn't even have Convert/Make functions.)
>
> Added proper Convert/Make to TypeReference, and used those calls to
> report errors or cause assertions if trying to make a TypeReference to a
> type that the program did not support.
>
> (While tracking down this bug, I added strict-ES2 type assertions to our
> constructor IR nodes as well. This helped pinpoint the error and seem
> reasonable to leave in, just in case.)
>
> Change-Id: I896b68ae9d3d9e1f30d7eba9fa594617ab851c74
> Bug: oss-fuzz:39540
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455498
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Bug: oss-fuzz:39540
Change-Id: Id8e323c22b18726214613b6061c08873048b7c69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455617
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-10-04 17:51:00 +00:00
John Stiles
0dd68c3b29 Add tests for constructors of private types.
This turns out to work fine, but we didn't cover it in any test case.

Change-Id: I98c40dc023bc9f0739beeb6e4163cde087a0be99
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455499
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-10-04 16:38:19 +00:00
John Stiles
e03f1c101c Revert "Disallow constructors of ES3 types in ES2 code."
This reverts commit 36f53ec7e1.

Reason for revert: breaks DS3Types test

Original change's description:
> Disallow constructors of ES3 types in ES2 code.
>
> The fuzzer found that we constructed TypeReferences without first
> checking for disallowed tyoes. (In fact, TypeReference creation had no
> error checking at all; it didn't even have Convert/Make functions.)
>
> Added proper Convert/Make to TypeReference, and used those calls to
> report errors or cause assertions if trying to make a TypeReference to a
> type that the program did not support.
>
> (While tracking down this bug, I added strict-ES2 type assertions to our
> constructor IR nodes as well. This helped pinpoint the error and seem
> reasonable to leave in, just in case.)
>
> Change-Id: I896b68ae9d3d9e1f30d7eba9fa594617ab851c74
> Bug: oss-fuzz:39540
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455498
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Bug: oss-fuzz:39540
Change-Id: I1dc3ccca477fcb9fe3f39cfe8af1fd54dcb18d6b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455616
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2021-10-04 15:36:08 +00:00
John Stiles
36f53ec7e1 Disallow constructors of ES3 types in ES2 code.
The fuzzer found that we constructed TypeReferences without first
checking for disallowed tyoes. (In fact, TypeReference creation had no
error checking at all; it didn't even have Convert/Make functions.)

Added proper Convert/Make to TypeReference, and used those calls to
report errors or cause assertions if trying to make a TypeReference to a
type that the program did not support.

(While tracking down this bug, I added strict-ES2 type assertions to our
constructor IR nodes as well. This helped pinpoint the error and seem
reasonable to leave in, just in case.)

Change-Id: I896b68ae9d3d9e1f30d7eba9fa594617ab851c74
Bug: oss-fuzz:39540
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455498
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-10-04 15:02:24 +00:00
John Stiles
8d2bd04df8 Add test for construction of non-ES2 types.
All of these lines are errors but most of them are currently not
detected by our strict-ES2 checks. This is fixed in a followup CL.

Change-Id: Ifeba9aba3ce3f1bddd1c701dfc4622505e424ea7
Bug: oss-fuzz:39540
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455497
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-10-04 15:02:21 +00:00
Ethan Nicholas
de42a9d2fc Fixed unsupported type errors in pure DSL
Change-Id: I5a57e2db46734ca08825e6aef7a6363bcaada45a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453759
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-10-04 14:32:19 +00:00
John Stiles
923d83bf18 Fix incorrect assertion discovered by fuzzer.
`optimize_comparison` asserted that its inputs were numbers. However,
it's also valid to compare boolean inputs. Fortunately, other than the
over-zealous assertion, the actual logic worked fine.

Change-Id: I8a9db000274b4993a4c303efa223a1ed72461a87
Bug: oss-fuzz:39513
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455296
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-10-04 13:41:56 +00:00
John Stiles
906e9eb538 Emit qualifiers in the GLSL ES-required order.
This should fix a failure in the ES2 conformance suite's "const_in_int".

Change-Id: I8b5487749291ef57712b8fe6c3949dc7c3e76883
Bug: skia:12499
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455157
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-10-01 19:09:43 +00:00
John Stiles
66aa1ded16 Allow precision qualifiers in function params.
Previously, `Type::applyPrecisionQualifiers` would return a new type
(e.g. `mediump + float` returned `half`) but left the precision
qualifier flags as-is. This was implemented that way because the
modifiers were already baked into a pool, so mutating them was
difficult.

The rewritten DSLParser does not share this limitation--every place
where applyPrecisionQualifiers is used, the Modifiers are easily
mutable. As a result, `applyPrecisionQualifiers` can now clear the
precision-qualifier bits on the Modifier, meaning that `half` and a
`mediump float` will generate the exact same Type/Modifier combination.

This change fixes a bug where precision qualifiers were not allowed on
function parameters. (See `check_parameters` in FunctionDeclaration.cpp
to pinpoint the cause of the error. A less-invasive fix could have just
marked those modifier bits as allowed in `check_parameters`, but this
fix addresses the root of the issue and is honestly how I wanted
`applyPrecisionQualifiers` to work all along.)

Change-Id: I331813efa54138f469a0d5bff2d274cd3ce64b70
Bug: skia:12489
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455156
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-10-01 18:59:27 +00:00
John Stiles
e8566129ba Remove obsolete test outputs.
These files are no longer generated as of http://review.skia.org/452897.

Change-Id: I92730c8734b7b3a4739874b9331cec616ba5c118
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455161
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-10-01 18:39:29 +00:00
John Stiles
7e947ab4b6 Reland "Mark GLSL reserved names as reserved in SkSL grammar."
This reverts commit 5f15c695f9.

Reason for revert: landed http://ag/15959743 to fix Android roll

Original change's description:
> Revert "Mark GLSL reserved names as reserved in SkSL grammar."
>
> This reverts commit 57f3fc4cde.
>
> Reason for revert: breaking Android roll
>
> Original change's description:
> > Mark GLSL reserved names as reserved in SkSL grammar.
> >
> > We now reject every reserved name in the ES2 docs as an unexpected
> > token, except for the rule that all names beginning with `gl_` are
> > reserved. (Unfortunately, sksl_frag bends the rules by directly
> > declaring a builtin variable named `gl_SecondaryFragColorEXT`.)
> >
> > Change-Id: I5dcb40b754720ca97fe3d80e2f9072beaa39fcdb
> > Bug: skia:11115
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454737
> > Auto-Submit: John Stiles <johnstiles@google.com>
> > Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> > Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
>
> Bug: skia:11115
> Change-Id: Ica56f48dc76ef1e52780acaf59b8ad9143637637
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454860
> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

Bug: skia:11115
Change-Id: I012b8d4e03be7f9c888c26d912552412529b4fb6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/455159
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-10-01 18:31:50 +00:00
Ethan Nicholas
5f15c695f9 Revert "Mark GLSL reserved names as reserved in SkSL grammar."
This reverts commit 57f3fc4cde.

Reason for revert: breaking Android roll

Original change's description:
> Mark GLSL reserved names as reserved in SkSL grammar.
>
> We now reject every reserved name in the ES2 docs as an unexpected
> token, except for the rule that all names beginning with `gl_` are
> reserved. (Unfortunately, sksl_frag bends the rules by directly
> declaring a builtin variable named `gl_SecondaryFragColorEXT`.)
>
> Change-Id: I5dcb40b754720ca97fe3d80e2f9072beaa39fcdb
> Bug: skia:11115
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454737
> Auto-Submit: John Stiles <johnstiles@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>

Bug: skia:11115
Change-Id: Ica56f48dc76ef1e52780acaf59b8ad9143637637
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454860
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2021-10-01 14:53:12 +00:00
John Stiles
6868f78d40 Emit prototypes in Pipeline for every defined function.
In complex programs with multiple functions, the Inliner can cause code
to be reordered in ways that cause a function call to be raised above
its declaration.

The Pipeline stage code generator will now emit a prototype for every
function defined in the program, before emitting any function bodies at
all.

With this change, ES2 conformance test `copy_global_inout_on_call` now
passes.

Change-Id: I85485710a34b778adef3cbc4a7ebe110a21a2a03
Bug: skia:12488
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454742
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-09-30 21:37:26 +00:00
John Stiles
31e4c38236 Add support for function prototypes in Pipeline stage.
Previously we did not have a Pipeline callback function for prototyping
a function, so prototypes would be discarded during translation. This
failure mode can be seen in http://review.skia.org/454741, where
FunctionPrototype.sksl is made more complex (thwarting the inliner).
This causes us to emit invalid GLSL, and dm asserts/fails in the SkSL
tests: http://screen/4PkEEWn4m4tF5e7

This CL makes the same changes to FunctionPrototype, but does not crash.

Change-Id: Ia342c7811a454f62f52677440d247e628a1bdc4f
Bug: skia:12488
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454740
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-09-30 20:02:19 +00:00
John Stiles
57f3fc4cde Mark GLSL reserved names as reserved in SkSL grammar.
We now reject every reserved name in the ES2 docs as an unexpected
token, except for the rule that all names beginning with `gl_` are
reserved. (Unfortunately, sksl_frag bends the rules by directly
declaring a builtin variable named `gl_SecondaryFragColorEXT`.)

Change-Id: I5dcb40b754720ca97fe3d80e2f9072beaa39fcdb
Bug: skia:11115
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454737
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-09-30 19:55:47 +00:00
John Stiles
469fb3c619 Rename variables named input in test files.
`input` is a reserved word in GLSL. http://screen/85m4iRwvJRadKbV

Change-Id: Iffc0a47d916a2419a27767902c839e09bfa7fe26
Bug: skia:11115
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454736
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-09-30 16:39:21 +00:00
Ethan Nicholas
5fad2b8849 Reland "Use SkSL "offset" to actually mean "line""
This reverts commit a909dd6b8d.

Turns out those reportPendingErrors() calls I removed were in fact
necessary, just not on any of the CQ bots.

Change-Id: I8be0898ac0b41dbb703a35f705cac06ca716c0b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453077
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2021-09-27 19:48:39 +00:00
John Stiles
26c93442b5 Re-re-reland "Rewrite switch statements in GLSL strict-ES2 mode."
This reverts commit 6f06bab632.

Reason for revert: glslGeneration is more trustworthy than GR_GL_VER

Original change's description:
> Revert "Re-reland "Rewrite switch statements in GLSL strict-ES2 mode."""
>
> This reverts commit 64560c7cd5.
>
> Reason for revert: Nexus5, also
>
> Original change's description:
> > Re-reland "Rewrite switch statements in GLSL strict-ES2 mode.""
> >
> > This reverts commit c4c355940c.
> >
> > Reason for revert: disabled offending tests
> >
> > Original change's description:
> > > Revert "Reland "Rewrite switch statements in GLSL strict-ES2 mode.""
> > >
> > > This reverts commit c81edd0e8c.
> > >
> > > Reason for revert: ANGLE still unhappy
> > > Original change's description:
> > > > Reland "Rewrite switch statements in GLSL strict-ES2 mode."
> > > >
> > > > This reverts commit d26d0e6a47.
> > > >
> > > > Reason for revert: uses dedicated caps bit
> > > >
> > > > Original change's description:
> > > > > Revert "Rewrite switch statements in GLSL strict-ES2 mode."
> > > > >
> > > > > This reverts commit 45e3838006.
> > > > >
> > > > > Reason for revert: Also need to rewrite them in actual ES2 mode.
> > > > >
> > > > > Original change's description:
> > > > > > Rewrite switch statements in GLSL strict-ES2 mode.
> > > > > >
> > > > > > Once this lands, switch statements will work everywhere--Metal, SPIR-V,
> > > > > > GLSL, and SkVM.
> > > > > >
> > > > > > Change-Id: I2797d0a872de8be77bb9f7aa6acb93421d571d70
> > > > > > Bug: skia:12450
> > > > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452356
> > > > > > Commit-Queue: John Stiles <johnstiles@google.com>
> > > > > > Auto-Submit: John Stiles <johnstiles@google.com>
> > > > > > Reviewed-by: Brian Osman <brianosman@google.com>
> > > > >
> > > > > Bug: skia:12450
> > > > > Change-Id: I92656ed40289872405c0873f2c56a52b04e35b1d
> > > > > No-Presubmit: true
> > > > > No-Tree-Checks: true
> > > > > No-Try: true
> > > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452556
> > > > > Auto-Submit: Brian Osman <brianosman@google.com>
> > > > > Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> > > > > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> > > >
> > > > Bug: skia:12450
> > > > Change-Id: I0d3b0969d2040dbb4ee808132146687767c97442
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452560
> > > > Commit-Queue: John Stiles <johnstiles@google.com>
> > > > Commit-Queue: Brian Osman <brianosman@google.com>
> > > > Auto-Submit: John Stiles <johnstiles@google.com>
> > > > Reviewed-by: Brian Osman <brianosman@google.com>
> > >
> > > Bug: skia:12450
> > > Change-Id: I869cf3e2c47fe94981aa2ffa6c1f0b3e4d6e6862
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452717
> > > Auto-Submit: Brian Osman <brianosman@google.com>
> > > Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> > > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> >
> > Bug: skia:12450
> > Change-Id: Ia0e23e20794ea707e54be50123b5323369354a03
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452721
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> Bug: skia:12450
> Change-Id: Id0c0cdfbf146000ec532e57e380c18ff391ca1da
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452896
> Auto-Submit: Brian Osman <brianosman@google.com>
> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>

Bug: skia:12450
Change-Id: I4bac3a468ae20967fe6ec372561dd44f67c6b730
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452897
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-09-27 14:35:19 +00:00
Brian Osman
6f06bab632 Revert "Re-reland "Rewrite switch statements in GLSL strict-ES2 mode."""
This reverts commit 64560c7cd5.

Reason for revert: Nexus5, also

Original change's description:
> Re-reland "Rewrite switch statements in GLSL strict-ES2 mode.""
>
> This reverts commit c4c355940c.
>
> Reason for revert: disabled offending tests
>
> Original change's description:
> > Revert "Reland "Rewrite switch statements in GLSL strict-ES2 mode.""
> >
> > This reverts commit c81edd0e8c.
> >
> > Reason for revert: ANGLE still unhappy
> > Original change's description:
> > > Reland "Rewrite switch statements in GLSL strict-ES2 mode."
> > >
> > > This reverts commit d26d0e6a47.
> > >
> > > Reason for revert: uses dedicated caps bit
> > >
> > > Original change's description:
> > > > Revert "Rewrite switch statements in GLSL strict-ES2 mode."
> > > >
> > > > This reverts commit 45e3838006.
> > > >
> > > > Reason for revert: Also need to rewrite them in actual ES2 mode.
> > > >
> > > > Original change's description:
> > > > > Rewrite switch statements in GLSL strict-ES2 mode.
> > > > >
> > > > > Once this lands, switch statements will work everywhere--Metal, SPIR-V,
> > > > > GLSL, and SkVM.
> > > > >
> > > > > Change-Id: I2797d0a872de8be77bb9f7aa6acb93421d571d70
> > > > > Bug: skia:12450
> > > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452356
> > > > > Commit-Queue: John Stiles <johnstiles@google.com>
> > > > > Auto-Submit: John Stiles <johnstiles@google.com>
> > > > > Reviewed-by: Brian Osman <brianosman@google.com>
> > > >
> > > > Bug: skia:12450
> > > > Change-Id: I92656ed40289872405c0873f2c56a52b04e35b1d
> > > > No-Presubmit: true
> > > > No-Tree-Checks: true
> > > > No-Try: true
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452556
> > > > Auto-Submit: Brian Osman <brianosman@google.com>
> > > > Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> > > > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> > >
> > > Bug: skia:12450
> > > Change-Id: I0d3b0969d2040dbb4ee808132146687767c97442
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452560
> > > Commit-Queue: John Stiles <johnstiles@google.com>
> > > Commit-Queue: Brian Osman <brianosman@google.com>
> > > Auto-Submit: John Stiles <johnstiles@google.com>
> > > Reviewed-by: Brian Osman <brianosman@google.com>
> >
> > Bug: skia:12450
> > Change-Id: I869cf3e2c47fe94981aa2ffa6c1f0b3e4d6e6862
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452717
> > Auto-Submit: Brian Osman <brianosman@google.com>
> > Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
>
> Bug: skia:12450
> Change-Id: Ia0e23e20794ea707e54be50123b5323369354a03
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452721
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Bug: skia:12450
Change-Id: Id0c0cdfbf146000ec532e57e380c18ff391ca1da
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452896
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2021-09-25 13:29:08 +00:00
John Stiles
64560c7cd5 Re-reland "Rewrite switch statements in GLSL strict-ES2 mode.""
This reverts commit c4c355940c.

Reason for revert: disabled offending tests

Original change's description:
> Revert "Reland "Rewrite switch statements in GLSL strict-ES2 mode.""
>
> This reverts commit c81edd0e8c.
>
> Reason for revert: ANGLE still unhappy
> Original change's description:
> > Reland "Rewrite switch statements in GLSL strict-ES2 mode."
> >
> > This reverts commit d26d0e6a47.
> >
> > Reason for revert: uses dedicated caps bit
> >
> > Original change's description:
> > > Revert "Rewrite switch statements in GLSL strict-ES2 mode."
> > >
> > > This reverts commit 45e3838006.
> > >
> > > Reason for revert: Also need to rewrite them in actual ES2 mode.
> > >
> > > Original change's description:
> > > > Rewrite switch statements in GLSL strict-ES2 mode.
> > > >
> > > > Once this lands, switch statements will work everywhere--Metal, SPIR-V,
> > > > GLSL, and SkVM.
> > > >
> > > > Change-Id: I2797d0a872de8be77bb9f7aa6acb93421d571d70
> > > > Bug: skia:12450
> > > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452356
> > > > Commit-Queue: John Stiles <johnstiles@google.com>
> > > > Auto-Submit: John Stiles <johnstiles@google.com>
> > > > Reviewed-by: Brian Osman <brianosman@google.com>
> > >
> > > Bug: skia:12450
> > > Change-Id: I92656ed40289872405c0873f2c56a52b04e35b1d
> > > No-Presubmit: true
> > > No-Tree-Checks: true
> > > No-Try: true
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452556
> > > Auto-Submit: Brian Osman <brianosman@google.com>
> > > Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> > > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> >
> > Bug: skia:12450
> > Change-Id: I0d3b0969d2040dbb4ee808132146687767c97442
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452560
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> Bug: skia:12450
> Change-Id: I869cf3e2c47fe94981aa2ffa6c1f0b3e4d6e6862
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452717
> Auto-Submit: Brian Osman <brianosman@google.com>
> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>

Bug: skia:12450
Change-Id: Ia0e23e20794ea707e54be50123b5323369354a03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452721
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-09-24 20:50:20 +00:00
John Stiles
b05bbd03f9 Fix for fuzzer-discovered error with invalid var-initializers.
If a VarDeclaration line contained multiple variables, and the first
variable had an illegal initializer-expression, the Declare() would
return a Nop. AddVarDeclaration did not expect to see a Nop and would
assert once we tried to process the second var-declaration. Now, we
allow adding var declarations to a Nop.

Bulked up some tests to cover local and global variables (since those
are parsed in separate functions) and to check both the first
initializer as well as follow-on initializers (since those are parsed in
separate parts of the var-decl handler).

Change-Id: I66341191698175b490a659715cb8edaafe2f75ae
Bug: oss-fuzz:39032
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452696
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-09-24 20:15:31 +00:00
Brian Osman
a909dd6b8d Revert "Use SkSL "offset" to actually mean "line""
This reverts commit 47f76853c6.

Reason for revert: Test failures

Original change's description:
> Use SkSL "offset" to actually mean "line"
>
> SkSL internally tracks token offsets, but only ever reports errors using
> line numbers. With the introduction of the DSL, which (being embedded in
> C++ source) only has access to line numbers in the first place, tracking
> offsets went from merely providing little benefit to actively making
> life more difficult.
>
> We are changing SkSL's position tracking from handling offsets to
> handling line numbers, but to simplify the review process the change is
> split up into two main steps. The first step (this CL) starts using
> line numbers everywhere, but avoids the thousand-line churn of actually
> renaming "offset", so most "offset" fields, variables, and parameters
> will be briefly misnamed and will actually contain a line number.
>
> The followup CL will complete the process by renaming all of the
> now-misnamed fields, variables, and parameters, but will not make any
> behavioral changes.
>
> Bug: skia:12459
> Change-Id: I30dc87cf4b816c5ddd7b8ae1be32586388962085
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/451419
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>

Bug: skia:12459
Change-Id: I562d9980cd43a2fc5108e562155fe731a1761dca
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452720
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2021-09-24 19:03:24 +00:00
Brian Osman
c4c355940c Revert "Reland "Rewrite switch statements in GLSL strict-ES2 mode.""
This reverts commit c81edd0e8c.

Reason for revert: ANGLE still unhappy
Original change's description:
> Reland "Rewrite switch statements in GLSL strict-ES2 mode."
>
> This reverts commit d26d0e6a47.
>
> Reason for revert: uses dedicated caps bit
>
> Original change's description:
> > Revert "Rewrite switch statements in GLSL strict-ES2 mode."
> >
> > This reverts commit 45e3838006.
> >
> > Reason for revert: Also need to rewrite them in actual ES2 mode.
> >
> > Original change's description:
> > > Rewrite switch statements in GLSL strict-ES2 mode.
> > >
> > > Once this lands, switch statements will work everywhere--Metal, SPIR-V,
> > > GLSL, and SkVM.
> > >
> > > Change-Id: I2797d0a872de8be77bb9f7aa6acb93421d571d70
> > > Bug: skia:12450
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452356
> > > Commit-Queue: John Stiles <johnstiles@google.com>
> > > Auto-Submit: John Stiles <johnstiles@google.com>
> > > Reviewed-by: Brian Osman <brianosman@google.com>
> >
> > Bug: skia:12450
> > Change-Id: I92656ed40289872405c0873f2c56a52b04e35b1d
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452556
> > Auto-Submit: Brian Osman <brianosman@google.com>
> > Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
>
> Bug: skia:12450
> Change-Id: I0d3b0969d2040dbb4ee808132146687767c97442
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452560
> Commit-Queue: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Bug: skia:12450
Change-Id: I869cf3e2c47fe94981aa2ffa6c1f0b3e4d6e6862
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452717
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2021-09-24 18:58:15 +00:00
John Stiles
c81edd0e8c Reland "Rewrite switch statements in GLSL strict-ES2 mode."
This reverts commit d26d0e6a47.

Reason for revert: uses dedicated caps bit

Original change's description:
> Revert "Rewrite switch statements in GLSL strict-ES2 mode."
>
> This reverts commit 45e3838006.
>
> Reason for revert: Also need to rewrite them in actual ES2 mode.
>
> Original change's description:
> > Rewrite switch statements in GLSL strict-ES2 mode.
> >
> > Once this lands, switch statements will work everywhere--Metal, SPIR-V,
> > GLSL, and SkVM.
> >
> > Change-Id: I2797d0a872de8be77bb9f7aa6acb93421d571d70
> > Bug: skia:12450
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452356
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> Bug: skia:12450
> Change-Id: I92656ed40289872405c0873f2c56a52b04e35b1d
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452556
> Auto-Submit: Brian Osman <brianosman@google.com>
> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>

Bug: skia:12450
Change-Id: I0d3b0969d2040dbb4ee808132146687767c97442
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452560
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-09-24 16:43:42 +00:00
Ethan Nicholas
47f76853c6 Use SkSL "offset" to actually mean "line"
SkSL internally tracks token offsets, but only ever reports errors using
line numbers. With the introduction of the DSL, which (being embedded in
C++ source) only has access to line numbers in the first place, tracking
offsets went from merely providing little benefit to actively making
life more difficult.

We are changing SkSL's position tracking from handling offsets to
handling line numbers, but to simplify the review process the change is
split up into two main steps. The first step (this CL) starts using
line numbers everywhere, but avoids the thousand-line churn of actually
renaming "offset", so most "offset" fields, variables, and parameters
will be briefly misnamed and will actually contain a line number.

The followup CL will complete the process by renaming all of the
now-misnamed fields, variables, and parameters, but will not make any
behavioral changes.

Bug: skia:12459
Change-Id: I30dc87cf4b816c5ddd7b8ae1be32586388962085
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/451419
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-09-24 13:16:11 +00:00
Brian Osman
d26d0e6a47 Revert "Rewrite switch statements in GLSL strict-ES2 mode."
This reverts commit 45e3838006.

Reason for revert: Also need to rewrite them in actual ES2 mode.

Original change's description:
> Rewrite switch statements in GLSL strict-ES2 mode.
>
> Once this lands, switch statements will work everywhere--Metal, SPIR-V,
> GLSL, and SkVM.
>
> Change-Id: I2797d0a872de8be77bb9f7aa6acb93421d571d70
> Bug: skia:12450
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452356
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

Bug: skia:12450
Change-Id: I92656ed40289872405c0873f2c56a52b04e35b1d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452556
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2021-09-24 13:11:05 +00:00
John Stiles
b8310aefc4 Run conditional-assignment loop forwards.
This makes for a slightly more easier-to-read disassembly; register
numbering no longer goes in reverse for vector assignment. Of course, it
makes no difference in the actual execution.

Change-Id: I86c5024bae1f73b1cd98252e4831207e47dc11eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452323
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-09-24 13:04:42 +00:00
John Stiles
45e3838006 Rewrite switch statements in GLSL strict-ES2 mode.
Once this lands, switch statements will work everywhere--Metal, SPIR-V,
GLSL, and SkVM.

Change-Id: I2797d0a872de8be77bb9f7aa6acb93421d571d70
Bug: skia:12450
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452356
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-09-23 21:22:09 +00:00
John Stiles
cb40008b43 Implement switch in SkVM.
SkVM implements switches as a pseudo-loop; breaks are handled with the
condition mask just like a for loop. Fallthrough is handled via a
scratch Value in a temporary slot. `writeStore` neeeded to be refactored
to support writing into slot(s) without an associated Variable.

At IR generation time, SwitchStatements are now emitted without error
even in strict-ES2 mode. The GLSL code generator currently reports these
as an error in strict-ES2 mode, but this will be fixed in a followup
coming shortly (the switch will be rewritten as ifs inside a one-shot
loop, similar to our IR-rewrite strategy).

Change-Id: I5507257246c42a35d2f46b4b9a89492a5ffeff9b
Bug: skia:12450
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/451421
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-09-23 19:58:55 +00:00
Brian Osman
448b2d5795 Add GetConstantValue, fix const-variable ES2 loop bounds
Prior to this fix, the new test cases would report that the various loop
terms needed to be constant expressions.

Bug: skia:12472
Change-Id: Ic377ed0c4598136ae38fb2b65c93b6d8609d54cb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/452276
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2021-09-23 16:30:12 +00:00
John Stiles
d668d4da68 Fix SwitchWithFallthrough test on iOS.
It looks like returning from inside a switch on iOS gives wrong results
in GLSL.

Change-Id: I9d6d8971a7a54600268e27443815444fca6f3c61
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450994
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2021-09-21 20:15:32 +00:00
John Stiles
1c5eb4b371 Disallow continue inside a switch.
This fails on several platforms in practice, and is of very limited
real-world utility.

Change-Id: Ib476396fc33cb51af6bbcf7fe822d30703ed995d
Bug: skia:12467
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450993
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-09-21 19:26:40 +00:00
John Stiles
35bd92638f Add tests for switch + loop constructs.
Change-Id: I17b5e21a28140b8e9313d87af9b1145674214fdb
Bug: skia:12450
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/450989
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2021-09-21 17:23:47 +00:00