Much like http://review.skia.org/467759, this CL defensively guards
against programs which consume more space than is reasonable. Globals
exist outside of functions, so they wouldn't be caught by the stack size
checks.
Change-Id: I035f27d57bc329508820a729a1e367ecaadfe156
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467760
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Functions that declare variables totaling more than 100,000 slots will
now generate an error.
This is only a partial mitigation to the problem, as a sophisticated
attack could still chain/nest multiple functions together to consume
extremely large amounts of stack. However, this mitigation is still more
sophisticated than our peers; both WebGL and glslang are susceptible to
similar problems, and in the general case (ES3+ with full flow control)
it's intractable.
Change-Id: I153c75267c017a23f59fe9e59f6e391197ee6101
Bug: oss-fuzz:40304, oss-fuzz:40694
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467759
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The fuzzer triggered this error in a strange way that involves parsing a
TK_INVALID token. The fuzzer's original input used \xFF bytes in the
shader text to do this. I replaced these with the ` character since it
behaved the same, but allows our test inputs to remain basic ASCII.
The root problem is that `cast_expression`, part of no-op arithmetic
simplification, can now fail because expressions like `int(4000000000)`
no longer get past Constructor::Convert. Previously we had assumed
`cast_expression` could never return null; now we check its result for
null before using it.
Change-Id: I7335395bab0daf1f788b0c7c154904b2372ae13f
Bug: oss-fuzz:40660
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467316
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
It's possible to write code containing errors that are only apparent
once the inliner runs. For instance, a function which takes a short and
returns its negative it is valid for most inputs, but undefined for
-32768 (because +32768 does not fit in a short). A function which takes
floats and casts them to ints is valid for many inputs, but not valid if
you pass in 5 billion.
This CL restructures our out-of-range integer error detection to report
errors cleanly in these cases instead of asserting. It also refactors
the range checking code to be usable in situations where we don't yet
have a Literal expression.
Change-Id: I98f0be63bf9afbbf1ab90233fa86d380cfae42b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466439
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Additionally, the default clip state was quick rejecting all the draws.
Bug: skia:12466
Change-Id: I8eaa95418bf24af2a5718c8cf21e97cdd7f80a34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/465476
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This is a reland of 75e1f4c028
Original change's description:
> Lift recursive curve culling out of tessellators
>
> We need recursive chopping/culling logic in order to draw
> astronomically large paths. But rather than do that at the same time
> the tessellators chop curves, this CL moves that logic into an
> SkPath -> SkPath transformation that runs ahead of time (and only if
> the path is extremely large to begin with). This will enable us to
> remove recursion from the tessellators and quickly determine ahead of
> time the size of buffers they need.
>
> Bug: skia:12524
> Change-Id: Ib2800fb23054f1548501811203173e58273fbc83
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463936
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:12524
Change-Id: Idf54f0c2bddaaddc9fc17bee99c910f3961682a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/465361
Reviewed-by: Greg Daniel <egdaniel@google.com>
Auto-Submit: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Change-Id: Ic30c48dce0cb0072f07defcdb0b9e60b94f50818
Bug: oss-fuzz:40479
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/465392
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
A recent CL (http://review.skia.org/464121) made it an error to coerce a
literal value to a type that cannot hold the value. The fuzzer found a
case where we assumed type-coercion of a literal would always succeed,
and failed to null-check the result. We now null-check the result.
Change-Id: Id97c6016e56c20ef724028f71bbf4688dde3c064
Bug: oss-fuzz:40428
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464919
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Yesterday's negation-related changes (http://review.skia.org/464123)
exposed a flaw that the fuzzer was able to exploit. We were previously
able to assume that `simplify_negation` would always return a non-null
expression; in some cases, that is no longer true.
Change-Id: Ia585232b0e35fafe0c642384a59ef94ce743ffd5
Bug: oss-fuzz:40427
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464916
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This class will manage and suballocate all buffers used for draws. This
includes vertex, index, and uniform buffers.
Bug: skia:12466
Change-Id: I30f498fe3465e4cc693b974019dcef27efaa8073
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462097
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This is a reland of 8a2a020ef4
Original change's description:
> Create a common Tessellation.h header
>
> This header and corresponding implementation will contain common
> definitions and subroutines for tessellation code.
>
> Bug: skia:12524
> Change-Id: Ib29b444177f284acb88a3d5644936674c48c0b89
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463437
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:12524
Change-Id: I874fed63cdab50df841e8a5d25d8c822690b5af8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464294
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:12466
Change-Id: If633ce39c8f45b1ee3c042b5b72d7e0f95ca5c19
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459597
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 8a2a020ef4.
Reason for revert: breaking chrome roll. Needs change in chrome to land first
Original change's description:
> Create a common Tessellation.h header
>
> This header and corresponding implementation will contain common
> definitions and subroutines for tessellation code.
>
> Bug: skia:12524
> Change-Id: Ib29b444177f284acb88a3d5644936674c48c0b89
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463437
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:12524
Change-Id: Ifd7e81eed8c337506d67ecd0fd2501eedf2e4408
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464297
Auto-Submit: Greg Daniel <egdaniel@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
This reverts commit 75e1f4c028.
Reason for revert: need to revert parent CL
Original change's description:
> Lift recursive curve culling out of tessellators
>
> We need recursive chopping/culling logic in order to draw
> astronomically large paths. But rather than do that at the same time
> the tessellators chop curves, this CL moves that logic into an
> SkPath -> SkPath transformation that runs ahead of time (and only if
> the path is extremely large to begin with). This will enable us to
> remove recursion from the tessellators and quickly determine ahead of
> time the size of buffers they need.
>
> Bug: skia:12524
> Change-Id: Ib2800fb23054f1548501811203173e58273fbc83
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463936
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:12524
Change-Id: Ib075e8398767fd7b9f49e50ecee98ce47a2ad6b1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/464296
Auto-Submit: Greg Daniel <egdaniel@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
We need recursive chopping/culling logic in order to draw
astronomically large paths. But rather than do that at the same time
the tessellators chop curves, this CL moves that logic into an
SkPath -> SkPath transformation that runs ahead of time (and only if
the path is extremely large to begin with). This will enable us to
remove recursion from the tessellators and quickly determine ahead of
time the size of buffers they need.
Bug: skia:12524
Change-Id: Ib2800fb23054f1548501811203173e58273fbc83
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463936
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This header and corresponding implementation will contain common
definitions and subroutines for tessellation code.
Bug: skia:12524
Change-Id: Ib29b444177f284acb88a3d5644936674c48c0b89
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463437
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This also adds a base class BufferWriter which Vertex, Index, and
Uniform Writers inherit from
Bug: skia:12466
Change-Id: Icbac1210fbbd07321f9d88728ddde1e761fe4bb0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463496
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Gerrit didn't do so well on this CL. What's changed in the UniformManager is:
a lot of unused stuff was pared out of the UniformDataManager
the Write methods now return the number of bytes written in the call (incl. padding)
all the "#ifdef SK_DEBUG" stuff is new to validate against the prior way of writing uniforms
Bug: skia:12466
Change-Id: I172a74273c774257f751750aef37f4bd4c4e7e7b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463458
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:12466
Change-Id: I734c3a9595948dfb74f8ec72684183fe743bfefb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462883
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
With this you should be able to set skia_enable_gpu=false in your gn
args and still be able to compile and run graphite.
Bug: skia:12466
Change-Id: Ibffc8774a8c46afad3f717dabc54fa831338a807
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463317
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:12466
Change-Id: I8a31cd8480199a941dfc1d9d1092f8a1dafdb0da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462882
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:12466
Change-Id: Ifd70300896504f8567e6395c3d3683f0d37c905b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463056
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This class can now be shared with Graphite.
Bug: skia:12524
Change-Id: I7841410b3e8e111a12298efe0a1898a33295873a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462556
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
At this point, it seems like this was a mis-diagnosis of the underlying
issue around dual-source blending (and its interaction with other blend
state).
Change-Id: I11af0c9b70c32e14c353848db3d6adbfe5f08225
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/462176
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Design doc: http://go/skia-android-hwasan.
This CL defines the following tasks:
- Build-Debian10-Clang-arm64-Debug-Android_HWASAN
- Test-Android-Clang-Pixel4a-CPU-Snapdragon730G-arm64-Debug-All-Android_HWASAN
- Test-Android-Clang-Pixel4a-GPU-Adreno618-arm64-Debug-All-Android_HWASAN
The HWAddress Sanitizer is only available on 64-bit Arm devices, and requires Android 10+ built with HWAddress Sanitizer support. There are prebuilt HWASan images for supported Pixel devices at https://ci.android.com (instructions at https://developer.android.com/ndk/guides/hwasan).
To support these tasks, we added two Pixel 4a devices to the tree, flashed with the corresponding prebuilt HWASan image. The specific Pixel devices were chosen based on stock availability.
See patchset 11 for an example error I introduced in //gm/3d.cpp, which was caught by the HWAddress Sanitizer.
Bug: skia:12099
Change-Id: Ic3847abc61c8a1bf686d29b97ef9d89b9bb5eb86
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/436572
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Leandro Lovisolo <lovisolo@google.com>
This class is only meant to be used with Wang's formulas, so it
belongs in their name namespace.
Bug: skia:12524
Change-Id: Ib1667781b947a7f052af103b7bf9084d09a690de
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/461567
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:12466
Change-Id: I44bd3899dea817318f83444f023c1c8adcfc2d1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459881
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Implements a BSP tree with NEON/SSE optimizations that tracks
non-overlapping regions. This object can be used batch sets of paths
into non-overlapping draws. Performance on AppleM1 with our existing
benchmarks looks very promising:
desk_motionmarkarcs.skp 1227 paths -> 69 draws 450us
desk_motionmarksuits.skp 1417 paths -> 26 draws 201us
desk_chalkboard.skp 1940 paths -> 11 draws 84us
desk_ynevsvg.skp 859 paths -> 10 draws 31us
desk_micrographygirl.skp 318 paths -> 29 draws 11us
Bug: skia:12466
Change-Id: I847a93ed726dea10cb403cb76e578bd81eb920d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/460298
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Bug: skia:12466
Change-Id: Ibb99647cf151fb45901aee340d60914611c2ba75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/461096
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:12466
Change-Id: Ibbb4894c6a46dd8853909214da85314f9abc3959
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459880
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This completes the long process of moving all of IRGenerator's code and
data into better homes and finally kills the class altogether. There is
a lot of #include churn here due to poor header hygiene in the past;
IRGenerator.h included a ton of stuff and almost everything included
IRGenerator, allowing us to inadvertently be sloppy with our includes.
Change-Id: I70d854e57dec7bd9a311b72f9f72d978d354da98
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459936
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This attempts to salvage the reuseable portion of:
https://skia-review.googlesource.com/c/skia/+/440841 (New approach to GrProcessor uniforms)
It also removes the old code's Gr- dependencies.
Bug: skia:12466
Change-Id: I7f7f3a9f9b4f3e282af1caeb02d2b305e6756025
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/460556
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:12466
Change-Id: I69222b60d421d8deebcb977124ee0f5cb06f34dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/460638
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Adds test of command buffer submission with GPU recording (if enabled).
Also adds programmatic GPU recording support.
Bug: skia:12466
Change-Id: I85aba9f7e5e09f62f2ddc7040d1ff84bb9b4ae09
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/460337
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
At present, we only detect four errors here. We should detect six.
Change-Id: I226854ab930a273695c42cf2f7bdb1d5cd97e50b
Bug: oss-fuzz:39998
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459882
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Transform.h is named Transform_graphite.h to avoid collision with
Transform.h in skottie/src
Bug: skia:12466
Change-Id: I017eee2bffe1a0aad605221e67540f732c2ee6b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459719
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
We are making src/gpu/tessellate independent of v1, and more represent
math and types that just know how to tessellate, so this seems like the
right place again for this file.
Bug: skia:12524
Change-Id: I773de3c0f93a57ce7ee16b44480667013f32ebd5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459136
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
We now detect attribute, varying, precision and invariant as reserved.
Change-Id: I8c90655a70b1bad31bf6143c3fdcb2ce582320b1
Bug: skia:12484
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459479
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
`samplerCube` is a type which we don't support at all. It has been added
to the reserved-word list.
`textureCube` was in our list of built-in types, but was not actually
used in any way; it wasn't actually added to the root or private symbol
tables, and was totally unreferenced by the code. It's been deleted.
Change-Id: I4f79ce5d40ac6ebdb2a7067fa60cc79e316b01b6
Bug: skia:12484
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459123
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This CL adds a few more exceptions to our ES2 test import, and adds the
dm code which actually runs the tests.
Change-Id: If6691dd35931f4f10262d3a1eff020c2c347ca59
Bug: skia:12484
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459124
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
The ToolUtils file is getting a bit bloated, IMO. I noticed this when
working on Bazel includes.
Including non-header files is a small nuisance in Bazel, so it
is probably better to just make it its own compilation unit.
Change-Id: I06ca3808a37ebef6478f5afa3f14086429899590
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459197
Reviewed-by: Ben Wagner <bungeman@google.com>
This reverts commit eb68973c2f.
Reason for revert: ES2 conformance test checks this
Original change's description:
> Disallow matrix ctors which overflow a column.
>
> The GLSL spec allows matrix constructors containing vectors that would
> split between multiple columns of the matrix. However, in practice, this
> does not actually work well on a lot of GPUs!
>
> - "cast not allowed", "internal error":
> Tegra 3
> Quadro P400
> GTX 660
> GTX 960
> - Compiles, but generates wrong result:
> RadeonR9M470X
> RadeonHD7770
>
> Since this isn't a pattern we expect to see in user code, we now report
> it as an error at compile time. mat2(vec4) is treated as an exceptional
> case and still allowed.
>
> Change-Id: Id6925984a2d1ec948aec4defcc790a197a96cf86
> Bug: skia:12443
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449518
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:12443
Change-Id: I5a32744c88b9b830ad657488824c8c7dd0b0a652
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458056
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Previously, in public code, private types didn't exist anywhere in the
symbol table chain, and those names were free for the taking. Now, we
register them as invalid types in the public symbol table. This prevents
them from being used as variable names, and gives a more explicit error
if you try to use them as a type.
Change-Id: I9a943bf923639b72cbf36b1acf4b4fbe70982786
Bug: skia:12538
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459119
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The flags here are specific to v1 behavior. Move them into v1 only.
Bug: skia:12524
Change-Id: I27f06d0c153f95e1510bb11c8486d59e5242056a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458997
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:12466
Change-Id: I3252f36c3f78642c55f127379ceba99b4845822e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458717
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is just a bunch of renaming, and for now the tessellate/shaders
directory remains untouched. The next steps will be to clean up and
remove all Ganesh v1 dependencies from tessellation.
Bug: skia:12524
Change-Id: I8cc166c0c78f9fb160de807131fa53fcc0765818
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458876
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
With this CL we can run as:
dm --src gm skp tests --config grmtl -v --nocpu --nogpu
and not get all the non-Graphite unit tests.
Bug: skia:12466
Change-Id: Ib3f04f315fe4b5731a54e4c72979a0c1e00baf24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/457898
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>