Also add GrDawnCaps to friends of GrShaderCaps, as the other backends do.
Change-Id: Iae60cae7168ad9194f7808c2f51f41de10e53071
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230747
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I49a233a28d16622b286ffc4150446b33f899a891
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230557
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Change-Id: Ic0fd9f3bb807a8377a63a07321e26c4ee5cdeaa7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231176
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
The goal here is to help reduce a lot of the refs and unrefs that happen
during each of our draws.
Change-Id: I81b45a2259acf24b73d1a01f8574a48c0adae9fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230741
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Also add a unit test that crashes before this change.
Change-Id: I94e441a57a9c28e7c12bc2b214a65b41446ffab8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230754
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Add weird color types that handle the swizzling.
Change-Id: Ie37a00eb877fe5e519f7498bf749e02a2f1dc204
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230135
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This omission appears to have been causing YUV problems in Chrome.
Change-Id: I7f13b18ba5c367dcdc242eff3532cacb2e06d1da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231100
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is in preparation of exposing new factory functions DropShadow()
and DropShadowOnly(), which do not take the enum at all in their params.
Bug: skia:9280
Change-Id: If6e16f46e94b54ab156d2fd02c59fd6171a30f2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230742
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Ibd541b4f4d8a9ab2b86743c86a6cfbc50a56518f
TBR: benjaminwagner@google.com
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230891
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Fixes problems when adding user-defined helper functions to the SkSL.
Change-Id: I00c3031f67e70039c09ac375774778b698d8a3c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230889
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Just because a program doesn't read from or
write to memory doesn't mean it's pointless.
Oh wait, yes it does. It shouldn't crash though.
Change-Id: I6a9c26c065831f9598afccce6e0a34a178cbd925
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230839
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 1dfb4d25d1.
Reason for revert: This appears to have poorer performance on integrated GPUs.
Original change's description:
> Use shared mode for Metal texture upload buffers.
>
> On Mac, originally the temporary upload buffer was stored in managed
> memory, which will generate two copy actions, one from the CPU side to
> the GPU side of the managed buffer, then another from the GPU side of
> the buffer to the GPU texure. Shared mode buffers are in PCI-accessible
> system memory, so by storing the temporary texture data there, we should
> be copying from the CPU buffer directly to the GPU texture. This gives
> us another 10-15% perf improvement over the old upload code.
>
> Change-Id: Ia675e7130e0ae7d0c5f16c8170eeef60a69bfbbd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230299
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ib89b014586b7bbd899fed5d8e5807e083368a825
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230882
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Fixes issue where we pass an invalid format, GL_SRGB_ALPHA, when
allocating render buffers.
Change-Id: Ie4ea9f4a4edb2d525b1c32d6a4f8a94c4b55cdb5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230751
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I00276862596343456519bdb506e74c355d1834a8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230877
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Fills in a little TODO.
Also add assembler unit tests for similar float->int and int->float.
Tested by SkVM_mad, SkVM_madder.
Change-Id: I5334029927fdecb0ff7f5a3b081cf2ce7b23995c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230838
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:9280
Change-Id: Ice3624467f5e643f9d3d81da72d77911eeac963e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230198
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This makes calling GrCaps::getBackendFormatFromColorType equivalent to calling GrContext::defaultBackendFormat
Change-Id: Ic402245fa0502920c47c2a29aadc4e559abdc09b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230416
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Added virtual transferFrom to GrOpList and implemented in both
subclasses.
Bug: skia:9269
Change-Id: Ic930e46b172879e592897512c81a0cfe79f20d19
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230129
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Removes an unnecessary use of GrPixelConfig.
Bug: skia:6718
Change-Id: Ib020c42eec58fc53aaf5034fb37bf9d6ec459f95
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230748
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also fix some whitespace issues.
Change-Id: Ifa2bb7c421604c37861ae0726c6b2aabfefdec4f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230558
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Change-Id: I58b52d3e1d05d0834be30e00d991636e227cbf0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230836
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I76824eca6e72505004b4dfb03fc35c2849176ecb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230459
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:9280
Change-Id: I638c2b3d34be2037648cf27bde933345f8abbd77
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230126
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
- drop unused ctor
- all layers are kPremul_SkAlphaType -> drop preserveLCDText logic
Change-Id: I24b9d3273ac65d9775714272a75222f36e44a453
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227643
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This is part of trying to remove uses of GrPixelConfig from the proxy provider
Change-Id: I12d085cfbff86d0e44829ce3ee36744b937b804e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230576
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
We can't remove the loopers themselves, as they are still used
by android and chrome (they just don't ever pass them to skia).
Eventually each of those clients will resolve this, but for now
we just keep the classes (and tests) in skia.
Bug: skia:4783
Change-Id: I5f507e6bb82280f2bc7c0b21eebe59c287aa9265
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230579
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This first implementation calls SetSubData() to upload, and simply
uses malloc'ed buffers for onMap()/onUnmap().
Change-Id: I433b4b094a77fbfe1a21447127795b46fdfb9803
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230458
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Add missing comparison and selection ops, bit casts, 16-bit memory
operations, gathers, uniform loads, and fill in math holes where
reasonable. Update some names to be a bit more regular.
I think all instructions are implemented in the interpreter,
and many tested. More testing and JITs to follow.
Change-Id: I8cf377e8b72a86ac950e020892ce82b39e9d7277
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229893
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: Ib37cc549bfd52a5fb3f1f8ef76d0117ed2a1f43d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230419
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:9280
Change-Id: I6d40b83093d8a8e9e84bbe44d917d02dfde85877
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230124
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I2ae0caf08f8434302cae8151ae1ea0fda8d56928
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230397
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
On Mac, originally the temporary upload buffer was stored in managed
memory, which will generate two copy actions, one from the CPU side to
the GPU side of the managed buffer, then another from the GPU side of
the buffer to the GPU texure. Shared mode buffers are in PCI-accessible
system memory, so by storing the temporary texture data there, we should
be copying from the CPU buffer directly to the GPU texture. This gives
us another 10-15% perf improvement over the old upload code.
Change-Id: Ia675e7130e0ae7d0c5f16c8170eeef60a69bfbbd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230299
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Use that to implement many intrinsics in SkSL for the interpreter.
Change-Id: I3762867781cb1a053429fd37b12ae3cf7739cb3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230134
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Ib442d085bc51b10a11ba575bdcee532931c5a32b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230257
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
There's a fair bit of overhead to setting up a GrMtlBuffer (adding it
to the resource cache, etc.) that isn't necessary in this case when
using a temporary buffer. Overall it gives about 10% improvement in
uploadToTexture().
Change-Id: I99449c9001098c90743cba8d614007db307156d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230131
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:6718
Change-Id: Ifd78a1b227dc468ce882cf3caf78b4fae80cc006
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229386
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Dawn doesn't support old-style combined texturesampler uniforms, so
they must be expressed as separate samplers and texture uniforms.
At the SkSL Type level, I've added a Texture2D type, and expressed
the Sampler2D (combined) type in terms of it. This ensures that we
emit only a single OpTypeImage for it in the SPIRV.
Eventually, all of the Texture types (1D, 3D, Rect) could be defined
and SamplerX could simply contain a reference to TextureX. I wanted to
float this idea with a single example for now (and since it's all that
the Dawn backend needs).
This also required adding a new "makeSampler2D" function to combine
them, which maps to OpSampledImage at the SPIR-V level.
Change-Id: Iaf33a6e7d339da415be6ea9a017340cb0ef3c1eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229417
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
It's possible to hit this with the comma operator. Not sure if there are
any others.
Change-Id: I10fb68d7a20ce54fccc1597da8e656fa7d61cd97
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230197
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The recent change to output child processors as functions served as a
stress test for Metal functions and uncovered some issues with
requirements tracking. This should get everything back on track.
Bug: skia:
Change-Id: If683c95e6668f1afd7be24195071a26cdb84d660
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230130
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:9280
Change-Id: I1a1df193ce212300b7a84d2247fa9c63601c9446
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230119
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>