Our internal definition is (and will continue to be) that anything with
a color space is gamma correct. F16 is irrelevant (whether or not we
choose to support untagged F16). This makes these helpers less than
helpful, and lets us remove them from (public) API.
API change is just removal (of unused functions).
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4228
Change-Id: Ia84a423548bfee14a3ba4a43d6d5b8c4686fb5ff
Reviewed-on: https://skia-review.googlesource.com/4228
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This was always intended to be a temporary dependency to use for
testing. It has served its purpose.
Also, this has already been dropped (accidentally, I think) by
the new GN build.
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4220
Change-Id: Ic72ee08bbfaf86ed86a4122fd38be2921eb1327e
Reviewed-on: https://skia-review.googlesource.com/4220
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This also makes the required changed to src, tests, and tools. The few
public APIs modified by this change appear to be unused outside of Skia.
Removing these from the public API makes it easier to ensure users are
no longer using them.
This also updates GrGpu::wrapBackendXXX and the
::onWrapBackendXXX methods to clarify ownership.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448593002
Review-Url: https://codereview.chromium.org/2448593002
565 cannot take the !writeTransparentPixels path, so disable it for
cases where we might have to take that path.
This only affects frames beyond the first. If the first frame has
a transparent pixel, it will be marked as non-opaque, so we cannot
decode to 565 anyway.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2441833002
Review-Url: https://codereview.chromium.org/2441833002
Prior to this CL, a kAnimated_Mode CodecSrc (which draws a strip of
all frames in an image) has the same name as a non-animated one. This
means that Gold compares the two. Someone triaging will see two very
different images (a strip versus a single image) and think one of them
is wrong.
With this change, the two will have different names so they will not
be compared with one another.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2446543003
Review-Url: https://codereview.chromium.org/2446543003
This doesn't print a backtrace, but it's better than nothing.
By preserving the original signal handler and calling into that, we keep the Android system stack trace, visible in logcat, the "dump log" step on bots.
Tested locally on Mac and Android by making an arbitrary GM segfault.
BUG=skia:5876
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3860
Change-Id: Ia7a962ca50e09d370423a6106033e34c47d7643d
Reviewed-on: https://skia-review.googlesource.com/3860
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Add an interface to decode frames beyond the first in SkCodec, and
add an implementation for SkGifCodec.
Add getFrameData to SkCodec. This method reads ahead in the stream
to return a vector containing meta data about each frame in the image.
This is not required in order to decode frames beyond the first, but
it allows a client to learn extra information:
- how long the frame should be displayed
- whether a frame should be blended with a prior frame, allowing the
client to provide the prior frame to speed up decoding
Add a new fields to SkCodec::Options:
- fFrameIndex
- fHasPriorFrame
The API is designed so that SkCodec never caches frames. If a
client wants a frame beyond the first, they specify the frame in
Options.fFrameIndex. If the client does not have the
frame's required frame (the frame that this frame must be blended on
top of) cached, they pass false for
Options.fHasPriorFrame. Unless the frame is
independent, the codec will then recursively decode all frames
necessary to decode fFrameIndex. If the client has the required frame
cached, they can put it in the dst they pass to the codec, and the
codec will only draw fFrameIndex onto it.
Replace SkGifCodec's scanline decoding support with progressive
decoding, and update the tests accordingly.
Implement new APIs in SkGifCodec. Instead of using gif_lib, use
GIFImageReader, imported from Chromium (along with its copyright
headers) with the following changes:
- SkGifCodec is now the client
- Replace blink types
- Combine GIFColorMap::buildTable and ::getTable into a method that
creates and returns an SkColorTable
- Input comes from an SkStream, instead of a SegmentReader. Add
SkStreamBuffer, which buffers the (potentially partial) stream in
order to decode progressively.
(FIXME: This requires copying data that previously was read directly
from the SegmentReader. Does this hurt performance? If so, can we
fix it?)
- Remove UMA code
- Instead of reporting screen width and height to the client, allow the
client to query for it
- Fail earlier if the first frame AND screen have size of zero
- Compute required previous frame when adding a new one
- Move GIFParseQuery from GIFImageDecoder to GIFImageReader
- Allow parsing up to a specific frame (to skip parsing the rest of the
stream if a client only wants the first frame)
- Compute whether the first frame has alpha and supports index 8, to
create the SkImageInfo. This happens before reporting that the size
has been decoded.
Add GIFImageDecoder::haveDecodedRow to SkGifCodec, imported from
Chromium (along with its copyright header), with the following changes:
- Add support for sampling
- Use the swizzler
- Keep track of the rows decoded
- Do *not* keep track of whether we've seen alpha
Remove SkCodec::kOutOfOrder_SkScanlineOrder, which was only used by GIF
scanline decoding.
Call onRewind even if there is no stream (SkGifCodec needs to clear its
decoded state so it will decode from the beginning).
Add a method to SkSwizzler to access the offset into the dst, taking
subsetting into account.
Add a GM that animates a GIF.
Add tests for the new APIs.
*** Behavior changes:
* Previously, we reported that an image with a subset frame and no transparent
index was opaque and used the background index (if present) to fill the
background. This is necessary in order to support index 8, but it does not
match viewers/browsers I have seen. Examples:
- Chromium and Gimp render the background transparent
- Firefox, Safari, Linux Image Viewer, Safari Preview clip to the frame (for
a single frame image)
This CL matches Chromium's behavior and renders the background transparent.
This allows us to have consistent behavior across products and simplifies
the code (relative to what we would have to do to continue the old behavior
on Android). It also means that we will no longer support index 8 for some
GIFs.
* Stop checking for GIFSTAMP - all GIFs should be either 89a or 87a.
This matches Chromium. I suspect that bugs would have been reported if valid
GIFs started with "GIFVER" instead of "GIF89a" or "GIF87a" (but did not decode
in Chromium).
*** Future work not included in this CL:
* Move some checks out of haveDecodedRow, since they are the same for the
entire frame e.g.
- intersecting the frameRect with the full image size
- whether there is a color table
* Change when we write transparent pixels
- In some cases, Chromium deemed this unnecessary, but I suspect it is slower
than the fallback case. There will continue to be cases where we should
*not* write them, but for e.g. the first pass where we have already
cleared to transparent (which we may also be able to skip) writing the
transparent pixels will not make anything incorrect.
* Report color type and alpha type per frame
- Depending on alpha values, disposal methods, frame rects, etc, subsequent
frames may have different properties than the first.
* Skip copies of the encoded data
- We copy the encoded data in case the stream is one that cannot be rewound,
so we can parse and then decode (possibly not immediately). For some input
streams, this is unnecessary.
- I was concerned this cause a performance regression, but on average the
new code is faster than the old for the images I tested [1].
- It may cause a performance regression for Chromium, though, where we can
always move back in the stream, so this should be addressed.
Design doc:
https://docs.google.com/a/google.com/document/d/12Qhf9T92MWfdWujQwCIjhCO3sw6pTJB5pJBwDM1T7Kc/
[1] https://docs.google.com/a/google.com/spreadsheets/d/19V-t9BfbFw5eiwBTKA1qOBkZbchjlTC5EIz6HFy-6RI/
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2045293002
Review-Url: https://codereview.chromium.org/2045293002
Matches our naming convention for all other types - factories that
return sk_sp (or any type that intelligently manages its own
lifetime) are named Make.
Previous factories are still around, assuming
SK_SUPPORT_LEGACY_COLOR_SPACE_FACTORIES is defined. Enable that
define for Android, etc.
See also: https://codereview.chromium.org/2442053002/
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3822
Change-Id: Iaea9376490736b494e8ffc820831f052bbe1478d
Reviewed-on: https://skia-review.googlesource.com/3822
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
(1) The transformation code *should* support any src SkColorSpace
that we successfully parse. This is agreed upon internally and
by clients. The fact that we currently don't is just a bug...
(2) We cannot and will not support all SkColorSpaces as dsts.
So if we fail to make a SkColorSpaceXform, we should assume that
it was caused by a bad dst color space. The correct response in
this case is to return kInvalidConversion. I've rewritten the CL
to do this.
The fact that weird src spaces will sometimes trigger a
kInvalidConversion is just a bug that is being actively worked on.
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3661
Change-Id: Iac2b45120507ec71b1b3d555c61931f7348dad9e
Reviewed-on: https://skia-review.googlesource.com/3661
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Robert Aftias <raftias@google.com>
The refactoring breaks off A2B0 tag support into a separate
subclass of SkColorSpace_Base, while keeping the current
(besides CLUT) functionality in a XYZTRC subclass.
ICC profile loading is now aware of this and creates the A2B0
subclass when SkColorSpace::NewICC() is called on a profile
in need of the A2B0 functionality.
The LabPCSDemo GM loads a .icc profile containing a LAB PCS and
then runs a Lab->XYZ conversion on an image using it so we can
display it and test out the A2B0 SkColorSpace functionality,
sans a/b/m-curves, as well as the Lab->XYZ conversion code.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2389983002
Review-Url: https://codereview.chromium.org/2389983002
It will now reside in SkColorSpace_Base. Future work for SkColorSpace
will cause this function to not be desirable or sensible to call on
all SkColorSpaces. Call sites were changed to make a kSRGBLinear_Named
instead of kSRGB_Named -> makeLinearGamma() (the majority of cases),
and if that was not possible, SkColorSpace_Base::makeLinearGamma()
was called instead.
TBR=reed@google.com
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2412613005
Review-Url: https://codereview.chromium.org/2412613005
- perform version check in CreateProc for XfermodeImageFilter and ArithmeticImageFilter
This reverts commit 3ed485f424.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2992
Change-Id: Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8
Reviewed-on: https://skia-review.googlesource.com/2992
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
I also had to cut it down to just a global atomic bool... as a field in a global singleton accessed through instance(), it's very hard to make threadsafe.
CQ_INCLUDE_TRYBOTS=master.client.skia:Test-Ubuntu-Clang-GCE-CPU-AVX2-x86_64-Release-TSAN-Trybot
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2937
Change-Id: If80be987906dd521fbe644d1d0d577009f06d0e3
Reviewed-on: https://skia-review.googlesource.com/2937
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This is a step towards using SkCodec in Chromium, where progressive
decoding is necessary.
Switch from using png_read_row (which expects all the data to be
available) to png_process_data, which uses callbacks when rows are
available.
Create a new API for SkCodec, which supports progressive decoding and
scanline decoding. Future changes will switch the other clients off of
startScanlineDecode and get/skip-Scanlines to the new API.
Remove SkCodec::kNone_ScanlineOrder, which was only used for interlaced
PNG images. In the new API, interlaced PNG fits kTopDown. Also remove
updateCurrScanline(), which was only used by the old implementation for
interlaced PNG.
DMSrcSink:
- In CodecSrc::kScanline_Mode, use the new method for scanline decoding
for the supported formats (just PNG and PNG-in-ICO for now).
fuzz.cpp:
- Remove reference to kNone_ScanlineOrder
SkCodec:
- Add new APIs:
- startIncrementalDecode
- incrementalDecode
- Remove kNone_SkScanlineOrder and updateCurrScanline()
- Set fDstInfo and fOptions in getPixels(). This may not be necessary
for all implementations, but it simplifies things for SkPngCodec.
SkPngCodec:
- Implement new APIs
- Switch from sk_read_fn/png_read_row etc to png_process_data
- Expand AutoCleanPng's role to decode the header and create the
SkPngCodec
- Make the interlaced PNG decoder report how many lines were
initialized during an incomplete decode
SkIcoCodec:
- Implement the new APIs; supported for PNG in ICO
SkSampledCodec:
- Call the new method for decoding scanlines, and fall back to the old
method if the new version is unimplemented
- Remove references to kNone_SkScanlineOrder
tests/CodecPartial:
- Add a test which decodes part of an image, then finishes the decode,
and compares it to the straightforward method
tests/CodecTest:
- Add a test which decodes all scanlines using the new method
- Repurpose the Codec_stripes test to decode using the new method in
sections rather than all at once
- In the method check(), add a parameter for whether the image supports
the new method of scanline decoding, and be explicit about whether an
image supports incomplete
- Test incomplete PNG decodes. We should have been doing it anyway for
non-interlaced (except for an image that is too small - one row), but
the new method supports interlaced incomplete as well
- Make test_invalid_parameters test the new method
- Add a test to ensure that it's safe to fall back to scanline decoding without
rewinding
BUG=skia:4211
The new version was generally faster than the old version (but not significantly so).
Some raw performance differences can be found at https://docs.google.com/a/google.com/spreadsheets/d/1Gis3aRCEa72qBNDRMgGDg3jD-pMgO-FXldlNF9ejo4o/
Design doc can be found at https://docs.google.com/a/google.com/document/d/11Mn8-ePDKwVEMCjs3nWwSjxcSpJ_Cu8DF57KNtUmgLM/
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1997703003
Review-Url: https://codereview.chromium.org/1997703003
The SkFontData type is not exposed externally, so any method which uses
it can be updated to use smart pointers without affecting external
users. Updating this first will make updating the public API much
easier.
This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
appears that no one outside Skia is currently using SkStream::NewfromFile
so this is a good time to update it as well.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
Committed: https://skia.googlesource.com/skia/+/d8c2476a8b1e1e1a1771b17e8dd4db8645914f8c
Review-Url: https://codereview.chromium.org/2339273002
Reason for revert:
Killing Mac
Original issue's description:
> SkFontData to use smart pointers.
>
> The SkFontData type is not exposed externally, so any method which uses
> it can be updated to use smart pointers without affecting external
> users. Updating this first will make updating the public API much
> easier.
>
> This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
> std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
> appears that no one outside Skia is currently using SkStream::NewfromFile
> so this is a good time to update it as well.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
>
> Committed: https://skia.googlesource.com/skia/+/d8c2476a8b1e1e1a1771b17e8dd4db8645914f8cTBR=mtklein@chromium.org,halcanary@google.com,mtklein@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2343933002
The SkFontData type is not exposed externally, so any method which uses
it can be updated to use smart pointers without affecting external
users. Updating this first will make updating the public API much
easier.
This also updates SkStreamAsset* SkStream::NewFromFile(const char*) to
std::unique_ptr<SkStreamAsset> SkStream::MakeFromFile(const char*). It
appears that no one outside Skia is currently using SkStream::NewfromFile
so this is a good time to update it as well.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2339273002
Review-Url: https://codereview.chromium.org/2339273002
Reason for revert:
Broken perf bots
Original issue's description:
> Checking for valid colorType, alphaType, colorSpace in SkCodec
>
> * Refactor to share code between SkPngCodec and SkWebpCodec
> * Didn't end up sharing with SkJpegCodec but did refactor
> that code a bit
> * Disallow conversions to F16 with non-linear color spaces
> * Fail to decode if we fail to create a SkColorSpaceXform
> (should be an assert soon). We used to fallback on a
> legacy decode if we failed to create the transform.
> * A bunch of name changes
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2319293003
>
> Committed: https://skia.googlesource.com/skia/+/7a9900d6d34e437bb24beb5524a1f6488ae138c9TBR=scroggo@google.com,brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2328663002
* Refactor to share code between SkPngCodec and SkWebpCodec
* Didn't end up sharing with SkJpegCodec but did refactor
that code a bit
* Disallow conversions to F16 with non-linear color spaces
* Fail to decode if we fail to create a SkColorSpaceXform
(should be an assert soon). We used to fallback on a
legacy decode if we failed to create the transform.
* A bunch of name changes
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2319293003
Review-Url: https://codereview.chromium.org/2319293003
Verify the rules that we're converging on for surfaces:
- For 8888, we only support sRGB-like gamma, or no color space at all.
- For F16, we require a color space, with linear gamma.
- For all other formats, we do not support color spaces.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2270823002
Review-Url: https://codereview.chromium.org/2270823002
SkLiteRecorder, a new SkCanvas, fills out SkLiteDL, a new SkDrawable.
This SkDrawable is a display list similar to SkRecord and SkBigPicture / SkRecordedDrawable, but with a few new design points inspired by Android and slimming paint:
1) SkLiteDL is structured as one big contiguous array rather than the two layer structure of SkRecord. This trades away flexibility and large-op-count performance for better data locality for small to medium size pictures.
2) We keep a global freelist of SkLiteDLs, both reusing the SkLiteDL struct itself and its contiguous byte array. This keeps the expected number of mallocs per display list allocation <1 (really, ~0) for cyclical use cases.
These two together mean recording is faster. Measuring against the code we use at head, SkLiteRecorder trends about ~3x faster across various size pictures, matching speed at 0 draws and beating the special-case 1-draw pictures we have today. (I.e. we won't need those special case implementations anymore, because they're slower than this new generic code.) This new strategy records 10 drawRects() in about the same time the old strategy took for 2.
This strategy stays the winner until at least 500 drawRect()s on my laptop, where I stopped checking.
A simpler alternative to freelisting is also possible (but not implemented here), where we allow the client to manually reset() an SkLiteDL for reuse when its refcnt is 1. That's essentially what we're doing with the freelist, except tracking what's available for reuse globally instead of making the client do it.
This code is not fully capable yet, but most of the key design points are there. The internal structure of SkLiteDL is the area I expect to be most volatile (anything involving Op), but its interface and the whole of SkLiteRecorder ought to be just about done.
You can run nanobench --match picture_overhead as a demo. Everything it exercises is fully fleshed out, so what it tests is an apples-to-apples comparison as far as recording costs go. I have not yet compared playback performance.
It should be simple to wrap this into an SkPicture subclass if we want.
I won't start proposing we replace anything old with anything new quite yet until I have more ducks in a row, but this does look pretty promising (similar to the SkRecord over old SkPicture change a couple years ago) and I'd like to land, experiment, iterate, especially with an eye toward Android.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2213333002
Review-Url: https://codereview.chromium.org/2213333002