These rules can be used to build our GMs on WASM+WebGL and
libskia.a with just the CPU backend (and most other features
turned off).
This can be done with the following commands:
- bazel build //modules/canvaskit:gm-bindings-wasm --gpu_backend=gl_backend --with_gl_standard=webgl_standard
- bazel build :skia-core --config clang
This pivots slightly from http://review.skia.org/463517
by using config_settings [1] instead of platforms for
the optional features that we control. This pivot was
suggested in [2]
We have BUILD.bazel files in many of the subdirectories
that specify filegroups for the appropriate files. In
an effort to make //BUILD.bazel more readable, it is
the responsibility of these subfolders to deal with
conditionally including certain .h or .cpp files.
This is done using select statements and config_settings
or platform constraints as necessary.
For example, src/gpu/BUILD.bazel will different private
filegroups for each of the supported gpu backends [3]
and a more-visible filegroup called "srcs" that has
the right selection of the private files to be used
for compilation.
An effort has been made to avoid using glob() in our
BUILD.bazel files. These file lists were made by using
`ls -1` and some regex to add in quotes. We might want
to make a helper script to assist with that, if necessary.
To specify which options we have, the settings in
//bazel/common_config_settings/BUILD.bazel have been
redesigned. They make use of a macro `string_flag_with_values`
that removes the boilerplate. Patchset 36 shows what the
file looks like w/o the macro.
The top level BUILD.bazel file will still need to use
some logic to handle defines, because local_defines is
a list of strings, not a list of labels [4].
Suggested Review Order:
- WORKSPACE.bazel to see the new dependencies on the
emsdk toolchain and bazel_skylib
- bazel/common_config_settings/* to see the few settings
defined (we have more to define, see BUILD.gn and
//gn/skia.gni for ideas)
- BUILD.bazel to see the "skia-core" cc_library rule.
See also "gms" and "tests"
- modules/canvaskit/BUILD.bazel to see the use of
the emscripten "wasm_cc_binary" rule, which depends
on the "skia-core", "gms", and "tests" rule. Note that
it only builds some of the gms as a proof of concept.
- The other BUILD.bazel files. Some of these are not
platform or feature dependent (e.g. pathops). Others
are (e.g. gpu).
- All other files.
[1] https://docs.bazel.build/versions/4.2.1/skylark/config.html#user-defined-build-settings
[2] https://github.com/emscripten-core/emsdk/pull/920
[3] In this CL, that's just the webgl one.
[4] https://docs.bazel.build/versions/main/be/c-cpp.html#cc_library.local_defines
Change-Id: Ieecf9c106d5e3a6ae97d13d66be06b4b3c207089
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/458637
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Owners-Override: Kevin Lubick <kjlubick@google.com>
This adds a way to test/demonstrate how an external client
using Typescript can make use of CanvasKit in a browser
(currently a JS library with Typescript bindings supplied).
See: modules/canvaskit/external_test/typescript_browser/
This also adds a way that we hope CanvasKit might be used
in a future release, that is, via ES6 modules.
See: modules/canvaskit/external_test/typescript_browser_es6/
These TS files can be built into the JS files needed by the
respective index.html files using the appropriate target
in modules/canvaskit/external_test/Makefile. Then, `make serve`
will bring up a HTTP Server that will make the folders
accessible on localhost:8000
Change-Id: Ie4ddc2588b4bdccd4a727f11b540289cf4f85795
Bug: skia:11077, skia:12539
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/468214
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
The locale is malloc'ed using `cacheOrCopyString`, which should never
be explicitly freed.
Change-Id: I6a911c52f1f485b34fad86303a1f4be199195858
Cq-Include-Trybots: luci.skia.skia.primary:Test-Debian10-EMCC-GCE-CPU-AVX2-wasm-Release-All-CanvasKit,Test-Debian10-EMCC-GCE-GPU-AVX2-wasm-Release-All-CanvasKit
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459835
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Change-Id: Iffb757bdc8b28d14aae176b1d2448e72ccde7c3f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/459116
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is in prep for compiling with -std=c++14 and -Wno-c++17-extensions
when building with clang. Chrome has encountered problems with
third_party headers that are included both in Skia and other Chrome
sources that produce different code based on whether preprocessor macros
indicate a C++14 or C++17 compilation.
In C++17 they are already inline implicitly. When compiling with C++14
we can get linker errors unless they're explicitly inlined or defined
outside the class. With -Wno-c++17-extensions we can explicitly inline
them in the C++14 build because the warning that would be generated
about using a C++17 language extension is suppressed.
We cannot do this in public headers because we support compiling with
C++14 without suppressing the C++17 language extension warnings.
Bug: chromium:1257145
Change-Id: Iaf5f4c62a398f98dd4ca9b7dfb86f2d5cab21d66
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/457498
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Loading an old SKP stops working after a while, so this changes
it to draw something and then deserialize it immediately.
I also noticed that the CPU backend supports atan, so we can
use a more complete example there.
Change-Id: I70bec69d05184c5ea041b143132ddbbd7f63f004
Bug: skia:12439
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/454456
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:12478
Change-Id: I4e2bc1eb441c19d7b4cf2bcea65b852f7f0aa59b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/453136
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
fontMgr doesn't export the function named `makeTypefaceFromData`.
it has `**M**akeTypefaceFromData`.
This is an imported pull request from
https://github.com/google/skia/pull/87
GitOrigin-RevId: 7a80a1a7776d0b20810510665f6a3727100bef97
Change-Id: I02eb6a5f406d4448f61266016f9c0882eb59c871
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/445804
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Also update RELEASE_NOTES to describe new syntax.
Change-Id: I2666551b98f80b61ae3a48c92a9e306cdc7242b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/444735
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
These scripts are useful when testing WebAssembly locally
because the mimetype impacts how the binaries are loaded.
The porting was achieved by doing the following:
python -m lib2to3 -w -n serve.py
Change-Id: I09673fa881339a9b157c5fc993e190766efcd85e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/443884
Reviewed-by: Erik Rose <erikrose@google.com>
We'll switch to the correct context when necessary (e.g. before
calls that talk to the GPU). This is achieved by adding in
calls at the JS layer to switch the context before making a call
that is known to talk to the GPU (e.g. draw calls on SkCanvas).
Another implementation that was considered was to add a C++
shim in GrGLInterface that would switch the context before
every call in the GPU - however, that seemed too difficult
and would add extra overhead if a single draw* call talks
to the GPU multiple times.
Bug: skia:12255
Change-Id: I96e4c6b41a5bfcc9913aeaca7ccb125358048ad3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/432136
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:12302
Change-Id: I8cf958acf9214d0de903a4097647afd74f2a659e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/441541
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The object type is treated like "any", which is not good.
We can be more descriptive of those types.
Change-Id: I39f3dba635c196ea06163deb358a56c9e4f82f6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/437316
Reviewed-by: Florin Malita <fmalita@chromium.org>
Introduce a build config option where ICU symbols are resolved at
runtime, against existing system libs.
Change-Id: I2325537438de0063fcc4a7c0f8411764cf550f09
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431037
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This removes some files that were deleted in early July 2021
Change-Id: I3a79a0d58eea16b4e14a548261f1279497860275
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/431259
Reviewed-by: Brian Osman <brianosman@google.com>
(it had already been abandoned by Skia)
MakeMatrixTransform now takes FilterOptions | CubicResampler
(just like drawAtlas) so that it can have a single entry-point
that picks either variant of SamplingOptions.
Proposal : migrate this pattern (one name, 2 parameter types)
to methods like drawImage, drawImageRect, etc.
Change-Id: I309fbd8be94e642a57ab3016dad7252537ded7d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429496
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Not a critical test, but its data file is out of date.
Change-Id: I41a1a94b2235e5b853e1516af7129f1cc0c0c785
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430217
Reviewed-by: Mike Reed <reed@google.com>
This is a reland of 6789b82401
Original change's description:
> Fix directional shadows.
>
> The xy offset calculation for drawShadow was not quite correct. Rather
> than normalizing the light vector and using the xy values of that as the
> base offset value, we should scale the light vector by 1/z.
>
> See https://github.com/flutter/engine/pull/27124#issuecomment-880182653
> for more detail.
>
> Bug: skia:10781
> Change-Id: Ib69a313cb96a532f8d89644e3d69f666a184e897
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428880
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:10781
Change-Id: Ib58d374aa03d0144512e5ded6ccd572c74783607
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428978
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I8ad525bd8cc44e194811b2c1760ea4ce430bf2a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427486
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Unused by flutter
Would need variants for sampling options
Easy for clients to achieve this with other APIs
Change-Id: Ia8b29f5183f5b729b62ef35e87897d5312b38da5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/427197
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Callers should use asBlendMode or getBlendMode_or
Bug: skia:12173
Change-Id: I8b62527a2ae11c9bf0c1473c4fffa53b38aa7017
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/425756
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Yegor Jbanov <yjbanov@google.com>
This will replace needing to call FontMgr.RefDefault()
just to call MakeTypefaceFromData().
Change-Id: I72a8c3be62267f6c54c48a5309ef9351acb16768
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/421916
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This is a reland of 7bf6bc0d06
Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
Change-Id: If0be86902e7cc4755eba91a89be1ec1a6a4b54b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419720
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 7bf6bc0d06.
Reason for revert: Android build references kCoverageCounting
Original change's description:
> Purge ccpr
>
> Now that the clip atlas has been successfully migrated to
> tessellation, we don't need this code anymore!
>
> Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=robertphillips@google.com,brianosman@google.com,csmartdalton@google.com,michaelludwig@google.com
Change-Id: I01d99287978f848eb8bf900c07cba90ceb3b6edc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419898
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Now that the clip atlas has been successfully migrated to
tessellation, we don't need this code anymore!
Change-Id: Ic97f50cff7c4ee59f4476f8410f0b30a32df4e90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419857
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
It's entirely unused, and trivial for clients to create with SkSL.
Change-Id: I197986232d3706f5af3a197f0fb8e744e1009e5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419796
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: Ie6b641d1df7040f5a13fb654b83c90c5e07e0171
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419116
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This includes a helper Surface.makeFromTextureSource that will
make the gl calls with some sensible defaults.
Change-Id: I31bb2f3118b4749e77fb1fc2cb013d35ccb7cfce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/413336
Reviewed-by: Brian Osman <brianosman@google.com>