Mike Reed
fae8fceb4a
Use SkTileMode instead of nested enum
...
Add guard to transition clients
Change-Id: Ia7a3e8f95722f91e84af262168dadf89a78707da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205720
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-04-03 15:24:18 +00:00
Mike Reed
e25b4472cd
Move SkTileModes to top level
...
- move shader factories to their host (e.g. picture->makeShader)
More to do to formally deprecated SkShader::TileMode
Bug: skia:8937
Change-Id: I101e42fb9fba4ab91d028a34888f1fde16fdece4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205589
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-04-03 00:18:35 +00:00
Florin Malita
15a64e71f6
Convert A8 D32 mask blitters to Sk4px
...
Improves the newly added bench by ~25% (hsw):
-- before --
micros bench
2298.34 shadermaskfilter_picture_80 8888
2339.60 shadermaskfilter_picture_ff 8888
2287.11 shadermaskfilter_bitmap_80 8888
2223.14 shadermaskfilter_bitmap_ff 8888
-- after --
1693.36 shadermaskfilter_picture_80 8888
1637.45 shadermaskfilter_picture_ff 8888
1691.65 shadermaskfilter_bitmap_80 8888
1637.70 shadermaskfilter_bitmap_ff 8888
But: skia:7810
Change-Id: I7274b10f517551ee2c0646842f72e0372d55e509
Reviewed-on: https://skia-review.googlesource.com/121642
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-04-18 19:52:53 +00:00