Commit Graph

2052 Commits

Author SHA1 Message Date
Mike Klein
512a24450f only build stats bar chart when it'll be printed
I keep seeing it show up on the profile(usually under memmove) of tight
benchmarks and it's kind of distracting.  We don't even print it when
we pass --quiet, so that seems like a nice way to stifle it.

Change-Id: I3a67a7ca1758fd35e3b63cfeeddeac4ff1ffe38d
Reviewed-on: https://skia-review.googlesource.com/157520
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-09-27 16:22:54 +00:00
Brian Osman
5ea41fc89b Remove more SkColorSpaceXform (and friends)
- gammaencodedpremul GM was just demonstrating something that we
  understand well (and have much better testing for).
- readpixels GM was filled with workarounds for things that are no
  longer true (unpremul images, clamped F16).
- Other uses can be switched to SkConvertPixels trivially.
- Remove SkColorSpaceXformPriv and SkColorLookUpTable, all unused.
- Remove SkColorSpaceXform_skcms.cpp, no longer referenced by clients.

Bug: skia:
Change-Id: I7298bb53aa61b49ad1398ebc504d35c119fd5cf4
Reviewed-on: https://skia-review.googlesource.com/157153
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-26 22:30:05 +00:00
Mike Reed
c25f440d53 Reland "add getAlphaf() to pixmap/bitmap"
This is a reland of f3ebd312f2

PS 2: use faster half->float routine
PS 3: relax tolerance to 2^-10 for half, keeping others 2^-12

Original change's description:
> add getAlphaf() to pixmap/bitmap
>
> Convenient for just extracting alpha (and more efficient than getColor()) and
> works for super-normal formats w/o loss of precision.
>
> Somewhat inspired by examining multiple chrome call-sites for getColor(), where
> chrome only really cared about the alpha. This new method runs about twice
> as fast as getColor() for the simple cases (i.e. no colorspace xforms), and
> even faster in the complex cases (since retrieving alpha doesn't care about
> colorspaces).
>
> Bug: skia:
> Change-Id: I7cd5a2c7f78de781aaa69dd1aa0dba3c532fcb73
> Reviewed-on: https://skia-review.googlesource.com/155606
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

Cq-Include-Trybots: skia.primary:Test-Android-Clang-Nexus7-CPU-Tegra3-arm-Debug-All-Android,Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Release-All-SK_CPU_LIMIT_SSE2,Test-Debian9-GCC-GCE-CPU-AVX2-x86_64-Release-All,Test-Win2016-MSVC-GCE-CPU-AVX2-x86_64-Release-All,Test-Win8-Clang-Golo-CPU-AVX-x86_64-Debug-All
Bug: skia:
Change-Id: Ie94e5c89e185fde12cbd6c56ed4026c4dc5a1623
Reviewed-on: https://skia-review.googlesource.com/156242
Commit-Queue: Ravi Mistry <rmistry@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-21 17:41:03 +00:00
Mike Klein
60900b55f9 move skpipe to experimental
Nothing's using it except test tools.
I'd like to make that a bit clearer by getting it out of src.

Disabled the fuzzer.

Removed the bench so Android's building nanobench doesn't block this.

Bug: chromium:886713

Change-Id: I761f52c40171c27ff4b699409b32647e84684ec3
Reviewed-on: https://skia-review.googlesource.com/156240
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-09-21 17:20:25 +00:00
Mike Klein
6e78ae5525 Reland "have SkConvertPixels use SkColorSpaceXformSteps"
This is a reland of 6d0e566e94

On second thought, it's probably better to correct the
types of the swizzle functions to express their required alignment.
This is a more involved CL, but I think leaves things better off.

Original change's description:
> have SkConvertPixels use SkColorSpaceXformSteps
>
> This ought to allow the fast paths in more cases, e.g. memcpy() when
> both src and dst are the same format.  Today if we tag a dst color space
> at all, we'll think we need to fall back to the general case pipeline.
>
> Some refactoring too, but no big functional change beyond using steps.
>
> Change-Id: I8fa01025229e3b9418e7f43241a2f03628a97288
> Reviewed-on: https://skia-review.googlesource.com/155640
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

Change-Id: Ia17d93acfe88a36c4c36d29e3a0b243f91178b61
Reviewed-on: https://skia-review.googlesource.com/156241
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-09-21 16:18:06 +00:00
Robert Phillips
be852e44ef Revert "add getAlphaf() to pixmap/bitmap"
This reverts commit f3ebd312f2.

Reason for revert: unhappy bots

Original change's description:
> add getAlphaf() to pixmap/bitmap
> 
> Convenient for just extracting alpha (and more efficient than getColor()) and
> works for super-normal formats w/o loss of precision.
> 
> Somewhat inspired by examining multiple chrome call-sites for getColor(), where
> chrome only really cared about the alpha. This new method runs about twice
> as fast as getColor() for the simple cases (i.e. no colorspace xforms), and
> even faster in the complex cases (since retrieving alpha doesn't care about
> colorspaces).
> 
> Bug: skia:
> Change-Id: I7cd5a2c7f78de781aaa69dd1aa0dba3c532fcb73
> Reviewed-on: https://skia-review.googlesource.com/155606
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,reed@google.com

Change-Id: I82ce00c09d16bf3e9b04f1c1bccd8cc6aa706ab2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/156000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-09-20 19:48:08 +00:00
Mike Reed
f3ebd312f2 add getAlphaf() to pixmap/bitmap
Convenient for just extracting alpha (and more efficient than getColor()) and
works for super-normal formats w/o loss of precision.

Somewhat inspired by examining multiple chrome call-sites for getColor(), where
chrome only really cared about the alpha. This new method runs about twice
as fast as getColor() for the simple cases (i.e. no colorspace xforms), and
even faster in the complex cases (since retrieving alpha doesn't care about
colorspaces).

Bug: skia:
Change-Id: I7cd5a2c7f78de781aaa69dd1aa0dba3c532fcb73
Reviewed-on: https://skia-review.googlesource.com/155606
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-20 19:25:22 +00:00
Jim Van Verth
0f1bb92097 Add new PolyUtils benches
Bug: skia:
Change-Id: I62f02a122b431e6c9a866e80c441f3e18b1e69fb
Reviewed-on: https://skia-review.googlesource.com/155842
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-09-20 18:34:20 +00:00
Hal Canary
23564b9249 SkDocument: Factories now located in SkPDFDocument.h and SkXPSDocument.h
Change-Id: I48e73b27e52511292c2c0bd51ef0168766f53a80
Reviewed-on: https://skia-review.googlesource.com/152780
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-09-20 18:21:07 +00:00
Brian Osman
a5c578ff3d Add Short4 vertex attributes, and benchmark them as 4.12 colors
This reverts commit 90d2d9381e.

Updated to use float in the shader (many ES2 implementations
don't support integral types as attributes).

Bug: skia:
Change-Id: I0898f1730da60ff03f8165b2f1a3ee18a7b2fec8
Reviewed-on: https://skia-review.googlesource.com/155162
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-19 18:56:49 +00:00
Brian Osman
133823d9a7 Load SVGs into memory before parsing
On my Z840, Windows-Clang-Debug, this cuts the total time to construct
(parse) the 72 SVG sources from 66 seconds to 40 seconds. That's still
awful, but all the time is now spent in expat, so further improvements
will require higher level changes.

Bug: skia:
Change-Id: I0dca67ee18652f6fb8647fe8706716d9a01f7cdf
Reviewed-on: https://skia-review.googlesource.com/155603
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-19 18:35:59 +00:00
Hal Canary
8a00144035 test,tools: whitespace changes for clang-format
Change-Id: I67529f6c0ac26da603f60af22c620f8f603d8a19
Reviewed-on: https://skia-review.googlesource.com/155564
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
2018-09-19 17:50:51 +00:00
Brian Osman
90d2d9381e Revert "Add Short4 vertex attributes, and benchmark them as 4.12 colors"
This reverts commit d2ca0473f6.

Reason for revert: Various bots failing.

Original change's description:
> Add Short4 vertex attributes, and benchmark them as 4.12 colors
> 
> This is likely our best widely portable option for encoding wide gamut
> colors that doesnt sacrifice too much performance. The benchmark uses
> them as we're likely to do: 4.12 fixed point, in the destination color
> space. We're using SINT vertex attributes for simplicity, so the encode
> and decode are simple multiply/divide by 4096.
> 
> Bug: skia:
> Change-Id: I9b544f3e187b775d81f83dc9dd44611570ad33c2
> Reviewed-on: https://skia-review.googlesource.com/155001
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com

Change-Id: I921e29cf9a121c5752ec7d99a03470b5193afd4a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/154883
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-17 20:41:30 +00:00
Brian Osman
d2ca0473f6 Add Short4 vertex attributes, and benchmark them as 4.12 colors
This is likely our best widely portable option for encoding wide gamut
colors that doesnt sacrifice too much performance. The benchmark uses
them as we're likely to do: 4.12 fixed point, in the destination color
space. We're using SINT vertex attributes for simplicity, so the encode
and decode are simple multiply/divide by 4096.

Bug: skia:
Change-Id: I9b544f3e187b775d81f83dc9dd44611570ad33c2
Reviewed-on: https://skia-review.googlesource.com/155001
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-17 20:19:07 +00:00
Brian Osman
499bf1a599 Add half-float vertex attribute caps bit and benchmark
Updates the existing vertex color bench with a half-float mode.
Vanilla GL2/ES2 don't have half-float attributes. The extension
(OES_vertex_half_float) uses a different enum value for the type
parameter. For now, just support GL3/ES3. Otherwise, we could
add a check in GrGLGpu::setupGeometry to re-map GL_HALF_FLOAT
to GL_HALF_FLOAT_OES, based on caps?

Bug: skia:
Change-Id: I1325087db4e615023cceffe1c5b051232769d0ac
Reviewed-on: https://skia-review.googlesource.com/154822
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-17 17:05:35 +00:00
Brian Osman
d4c29709ca Specify CPU (buffer) and GPU (shader) types explicitly in Attribute
The CPU type is still specified using GrVertexAttribType.
The GPU type is specified directly using GrSLType.

kHalfX_GrVertexAttribType now really means half-float buffer
data, rather than float. (Caveat: The GL enum is only correct
with ES3/GL3 - ES2+extension needs a different value. Sigh.)

Bug: skia:
Change-Id: Ife101db68a5d4ea1ddc2f6c60fbec0c66d725c16
Reviewed-on: https://skia-review.googlesource.com/154628
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-09-14 21:54:03 +00:00
Hal Canary
e650b85981 SkPDF: SkPDFMakeArray; clean up pdfutils, pdfresourcedict
New templated function SkPDFMakeArray that for example replaced this
code:

    auto array = sk_make_sp<SkPDFArray>();
    array->reserve(4);
    array->appendInt(0);
    array->appendInt(0);
    array->appendInt(width);
    array->appendInt(height);

with this code:

    auto array = SkPDFMakeArray(0, 0, width, height);

Move some functions from SkPDFUtils to the only place they
are used and make them static: SkPDFUtils::AppendTransform,
SkPDFUtils::DrawFormXObject, SkPDFUtils::WriteString, and
SkPDFUtils::AppendCubic.

Also replaced SkPDFResourceDict::getResourceName with
SkPDFResourceDict::WriteResourceName and eliminated
SkPDFResourceDict::GetResourceTypePrefix.

Change-Id: I891339fa2d1e5819f22fb8d10d8d8ef75c9507e3
Reviewed-on: https://skia-review.googlesource.com/153884
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2018-09-12 21:41:35 +00:00
Cary Clark
60ebf14ccc Revert "SkStream: remove some WStream functions from public api"
This reverts commit 8b68110507.

Reason for revert: breaks bots

Original change's description:
> SkStream: remove some WStream functions from public api
> 
> move functions to SkStringPriv.h
> 
> also add SkStrAppendU32Hex() function, and re-write
> SkString::insertHex() to use SkStrAppendU32Hex.
> 
> add unit tests.
> 
> Change-Id: Ieda98fb4106db71565b607e593713a91a5ddd892
> Reviewed-on: https://skia-review.googlesource.com/151986
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>

TBR=halcanary@google.com,bungeman@google.com,caryclark@google.com,reed@google.com

Change-Id: Idbac615092f46c18b38e08385dafba20930f0ff0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/152121
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
2018-09-06 12:22:41 +00:00
Hal Canary
8b68110507 SkStream: remove some WStream functions from public api
move functions to SkStringPriv.h

also add SkStrAppendU32Hex() function, and re-write
SkString::insertHex() to use SkStrAppendU32Hex.

add unit tests.

Change-Id: Ieda98fb4106db71565b607e593713a91a5ddd892
Reviewed-on: https://skia-review.googlesource.com/151986
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-09-06 11:44:11 +00:00
Brian Salomon
343553a1fe Don't use MEM_MOVE=true with SkTArrays of sk_sp
The code generated from std::move()ing them should be fine.

Bug: skia:8355
Change-Id: I63ef650b5fbcf9fb6356006190eae5e0977ae642
Reviewed-on: https://skia-review.googlesource.com/151982
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-09-05 20:11:07 +00:00
Hal Canary
9e41c216de SkPDF: use more vector<>, more sk_sp<>, cleanup.
All PDFs are identical.

Change-Id: If2af8519a6440a5b61f91bf78fc7ae241f728183
Reviewed-on: https://skia-review.googlesource.com/151220
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
2018-09-05 15:12:16 +00:00
Brian Osman
6b622963a0 Reland "Stop conflating F16 with linear gamma"
This reverts commit 5f7b5e3624.

Reason for revert: Codec CL has re-landed.

Original change's description:
> Revert "Stop conflating F16 with linear gamma"
> 
> This reverts commit d1589c7213.
> 
> Reason for revert: Depends on skcms CL that's been reverted.
> 
> Original change's description:
> > Stop conflating F16 with linear gamma
> > 
> > Note to self: I debugged this, realized that the codecs
> > need to handle A2B -> XYZ, then realized that I just need
> > to wait for https://skia-review.googlesource.com/c/skia/+/136062
> > 
> > Bug: skia:
> > Change-Id: I594c22076feb3700b8a40c471a541fef5ff4e13e
> > Reviewed-on: https://skia-review.googlesource.com/137587
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Reviewed-by: Mike Klein <mtklein@google.com>
> 
> TBR=mtklein@google.com,brianosman@google.com
> 
> Change-Id: I6dca583697c8efd2563d30cb7ab9ef505b6903ae
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/148860
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,brianosman@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: Iee66531049843758e7ed4130b99d8df6a553d805
Reviewed-on: https://skia-review.googlesource.com/149700
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-08-28 14:23:27 +00:00
Brian Osman
5f7b5e3624 Revert "Stop conflating F16 with linear gamma"
This reverts commit d1589c7213.

Reason for revert: Depends on skcms CL that's been reverted.

Original change's description:
> Stop conflating F16 with linear gamma
> 
> Note to self: I debugged this, realized that the codecs
> need to handle A2B -> XYZ, then realized that I just need
> to wait for https://skia-review.googlesource.com/c/skia/+/136062
> 
> Bug: skia:
> Change-Id: I594c22076feb3700b8a40c471a541fef5ff4e13e
> Reviewed-on: https://skia-review.googlesource.com/137587
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,brianosman@google.com

Change-Id: I6dca583697c8efd2563d30cb7ab9ef505b6903ae
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/148860
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-08-23 01:57:13 +00:00
Brian Osman
d1589c7213 Stop conflating F16 with linear gamma
Note to self: I debugged this, realized that the codecs
need to handle A2B -> XYZ, then realized that I just need
to wait for https://skia-review.googlesource.com/c/skia/+/136062

Bug: skia:
Change-Id: I594c22076feb3700b8a40c471a541fef5ff4e13e
Reviewed-on: https://skia-review.googlesource.com/137587
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-08-22 19:54:57 +00:00
Mike Klein
e03a176510 streamline interface to GrColorSpaceXform::Make()
We can now pass all cs/at params, so no need for UnpremulToUnpremul().

Also found a spot to use sk_srgb_singleton().

Does this make sense to apply to GrColorSpaceXformEffect too?

Change-Id: I1ee1f5919aa2ae841a98eeb5662cb80c244b1049
Reviewed-on: https://skia-review.googlesource.com/148665
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-22 17:09:02 +00:00
Chris Dalton
e1639695bf ccpr: Rename GrCCPathParser to GrCCFiller
Various renames and other refactorings that will allow us to add new
stroking classes alongside the existing code for fills.

Bug: skia:
Change-Id: Ib477f9e1d87f9d4c1604719f9af0695a53614081
Reviewed-on: https://skia-review.googlesource.com/147503
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-08-20 20:25:24 +00:00
Robert Phillips
15e60a4d4f Remove occluded rrect blur benchmark
Change-Id: I7e04cfcd0d4557f0dd1e6b3848fc746cc62eb0d2
Reviewed-on: https://skia-review.googlesource.com/148100
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-08-20 19:01:00 +00:00
Mike Reed
cf7258abac add bench for cubicmap
Bug: skia:
Change-Id: Ie88de751e6f889eed02fba1d13e712345256ac72
Reviewed-on: https://skia-review.googlesource.com/147210
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-08-15 20:51:57 +00:00
Mike Klein
8f3d36c97d add dstAT param to xform steps
All the existing calls are ported over, and new tests cover
unpremul output. (Opaque output is an impossible request.)

Change-Id: I744d640763cf74c368d3b3aba4a262c8fd9f7a01
Reviewed-on: https://skia-review.googlesource.com/147100
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
2018-08-14 16:26:53 +00:00
Brian Osman
1e4a4daebe Remove dead code from Benchmark
Spotted the VisualBench hooks the other day, then found some more dead
code when I went to remove them.

Change-Id: Ia07f0556faf33cc69e3ec590f7a8f47f2c1f298a
Reviewed-on: https://skia-review.googlesource.com/146360
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-08-09 13:07:28 +00:00
Mike Klein
c857956fad transform colors with steps + raster pipeline in SkColorSpaceXformer
I hate SkColorSpaceXform,
and we think this is going to be faster, especially for single colors.

Add this mode of operation to our bench from yesterday.
No surprise, it's exactly as fast as pipeA.

This may DO the TODO?

Change-Id: I1b42b42d7647d85b62cd8397bb8d6f39c4829bcf
Reviewed-on: https://skia-review.googlesource.com/145823
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-08-08 00:27:53 +00:00
Herb Derby
430424bd74 Update text blob benchmark to reflect reality
w/ mtklein suggestions

Change-Id: Ifd7310ad71020c23514c663a0671400112b04e75
Reviewed-on: https://skia-review.googlesource.com/145824
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Auto-Submit: Herb Derby <herb@google.com>
2018-08-07 18:27:50 +00:00
Mike Klein
4ed73e09d3 Add a bench for various single color xforms
PipeA is where we want to be, and probably by filling in something
like the TODO I left in SkColorSpaceXformSteps.h?

    curr/maxrss	loops	min	median	mean	max	stddev	samples   	config	bench
      13/13  MB	49	82.8ns	83.2ns	83.2ns	84.1ns	0%	█▂▅▄▂▁▃▄▃▃	nonrendering	ColorSpaceXformBench_pipeB
      13/13  MB	1259	29.6ns	29.7ns	30.4ns	37.2ns	8%	▁▁▁▁▁▁▁▁▁█	nonrendering	ColorSpaceXformBench_pipeA
      13/13  MB	661	110ns	119ns	119ns	128ns	4%	▅▅▅▅▅▅▅▅█▁	nonrendering	ColorSpaceXformBench_steps
      13/13  MB	26	239ns	247ns	283ns	609ns	40%	▁▁█▁▁▁▁▁▁▁	nonrendering	ColorSpaceXformBench_xform

Change-Id: I98af634ab0a7a1522a5bcfde9ce3fc934d82ecf8
Reviewed-on: https://skia-review.googlesource.com/145643
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-07 14:30:28 +00:00
Brian Salomon
7eae3e04e3 Reland "Move GrGeometryProcessor's textures out of classes and into"
This reverts commit fdf05f4ff4.

Reason for revert: Android fixed after removing multitexture support from TextureOp.

Original change's description:
> Revert "Move GrGeometryProcessor's textures out of classes and into"
> 
> This reverts commit af87483873.
> 
> Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."
> 
> This reverts commit 607be37e3d.
> 
> Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."
> 
> This reverts commit b948572c78.
> 
> Revert "Remove multitexturing support from GrTextureOp."
> 
> This reverts commit 986f64c601.
> 
> Revert "Make result of GrOp::combineIfPossible be an enum."
> 
> This reverts commit 641ac7daa8.
> 
> Bug: b/112244393
> Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
> Reviewed-on: https://skia-review.googlesource.com/145646
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com

Change-Id: I1d41c2ecf7862e31fb025a7a00bb07bae9d83a47
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/112244393
Reviewed-on: https://skia-review.googlesource.com/145780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-07 14:02:49 +00:00
Brian Salomon
fdf05f4ff4 Revert "Move GrGeometryProcessor's textures out of classes and into"
This reverts commit af87483873.

Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."

This reverts commit 607be37e3d.

Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."

This reverts commit b948572c78.

Revert "Remove multitexturing support from GrTextureOp."

This reverts commit 986f64c601.

Revert "Make result of GrOp::combineIfPossible be an enum."

This reverts commit 641ac7daa8.

Bug: b/112244393
Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
Reviewed-on: https://skia-review.googlesource.com/145646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-06 22:27:48 +00:00
Brian Salomon
641ac7daa8 Make result of GrOp::combineIfPossible be an enum.
This is to prepare for a third value that requests that ops be linked
together so that the first op may do the work for multiple linked ops
without actually merging the GrOp objects.

Change-Id: Ib6e012a89be5edd054aee69d8475bea612331852
Reviewed-on: https://skia-review.googlesource.com/145522
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
2018-08-06 20:29:47 +00:00
Brian Salomon
986f64c601 Remove multitexturing support from GrTextureOp.
This turned out to be an optimization mostly for draws with small device
space areas. Moreover, to be an optimization rather than deoptimization
requires complicated per-GPU tuning where even different devices within
the same architecture require different tuning and tuning is different
between GL and VK.

We've decided to go another direction where we *don't* coalesce draws
but rather make it possible to switch textures quickly from within an
op. This should be a GPU-independent optimization that is also
independent of device space area covered.

Replaces the multitexturing benchmarks with a pair of benchmarks.

composting_images* simulates a layered tile-based compositor.

image_cycle draws tiny images N times each such that they can be
batched. This is to catch a particular possible regression in a
planned change to GrTextureOp where it will use "dynamic state" to
batch across textures. We want to catch a slowdown that might result
from putting draws that use the same texture into the same op but no
longer batching the actual GL level draws and instead using the dynamic
state to "switch" textures between draws.

Change-Id: Ib1cc437525b0b0d56969c30dcb66bb1effb42dc5
Reviewed-on: https://skia-review.googlesource.com/145423
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-06 19:59:01 +00:00
Brian Salomon
b948572c78 Store GrMeshDrawOps' meshes in GrOpFlushState's arena.
Remove late draw consolidation in GrOpFlushState. Rarely did anything
and doesn't work with new allocation strategy. Ops can use GrMesh arrays
to acheive the same thing. (Each Op that cared to would have to implement
but it isn't applicable to most Ops).

Modify GrMeshDrawOp::Target::draw() to take array of meshes, with single
mesh as a special case.

Change-Id: I552677de47b9ffd2fcaf55af85f70f290e5aa9c7
Reviewed-on: https://skia-review.googlesource.com/145426
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-06 14:38:22 +00:00
Brian Salomon
607be37e3d GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement.
It probably doesn't need to be ref counted at all and should be stored
in GrOpFlushState's arena but that's a larger change for another day.

Change-Id: I5f593fb426b8e7794f2ca81194f5a8d9e0f0a072
Reviewed-on: https://skia-review.googlesource.com/145332
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-08-03 20:51:48 +00:00
Hal Canary
972eba3c5c sk_tool::Registry: make an iterator.
Change-Id: Icf4e31b50bbd91b7ea330a1300f736d6dfd0a41c
Reviewed-on: https://skia-review.googlesource.com/144500
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
2018-08-01 16:59:19 +00:00
Mike Klein
e28a6b55df add explicit accessor for sRGB singleton colorspaces
SkColorSpace::MakeSRGB().get() is scary, and causes more ref/unref
pairs than strictly necessary for these singletons.

This time the implementation is still in SkColorSpace.cpp,
so these should really work as singletons.

Change-Id: I40f2942c8dcde3040663a04c4f5330aca90868ae
Reviewed-on: https://skia-review.googlesource.com/143305
Auto-Submit: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-07-25 23:51:15 +00:00
Jim Van Verth
0067369061 Reland "Reland "Add some optimizations to PolyUtils""
This is a reland of 946c37057f

Original change's description:
> Reland "Add some optimizations to PolyUtils"
> 
> This is a reland of 8bb0db3d07
> 
> Original change's description:
> > Add some optimizations to PolyUtils
> > 
> > * Switch inset/offset code to use a linked list rather than an array
> > * Use std::set to store active edge list for IsSimplePolygon rather than array
> > * Pre-alloc the priority queue for IsSimplePolygon
> > * When adding radial curves, expand the array all at once rather than pushing
> > one at a time.
> > 
> > Bug: skia:
> > Change-Id: I692f8c29c500c41ec1d1be39d924d8a752676bf4
> > Reviewed-on: https://skia-review.googlesource.com/140787
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
> 
> Bug: skia:
> Change-Id: I3f5d42cfb941deab2b28bed020b37ce199e91d3d
> Reviewed-on: https://skia-review.googlesource.com/142200
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

Bug: skia:
Change-Id: I598d4be9108d009d0f885cfa72bf9197fc286b3a
Reviewed-on: https://skia-review.googlesource.com/142920
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-07-23 15:50:56 +00:00
Brian Osman
387eaff6c1 Vertex color xform bench
Measures two different strategies for dealing with color space transform
of per-op colors. Assuming we already use vertex colors, is it better to
transform them on the CPU, and use float4 color attributes, or transform
them on the GPU, and use ubyte4 color attributes?

So far, looks like ubyte4 w/GPU transform wins.

Change-Id: If49d75303f669fe7f78af8771af906fa0e872577
Reviewed-on: https://skia-review.googlesource.com/142801
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-07-20 21:07:16 +00:00
Ben Wagner
e9dd316a00 Revert "Reland "Add some optimizations to PolyUtils""
This reverts commit 946c37057f.

Reason for revert: strict weak ordering: ((__x LT __y) && (__y LT __x)) != false

Original change's description:
> Reland "Add some optimizations to PolyUtils"
> 
> This is a reland of 8bb0db3d07
> 
> Original change's description:
> > Add some optimizations to PolyUtils
> > 
> > * Switch inset/offset code to use a linked list rather than an array
> > * Use std::set to store active edge list for IsSimplePolygon rather than array
> > * Pre-alloc the priority queue for IsSimplePolygon
> > * When adding radial curves, expand the array all at once rather than pushing
> > one at a time.
> > 
> > Bug: skia:
> > Change-Id: I692f8c29c500c41ec1d1be39d924d8a752676bf4
> > Reviewed-on: https://skia-review.googlesource.com/140787
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
> 
> Bug: skia:
> Change-Id: I3f5d42cfb941deab2b28bed020b37ce199e91d3d
> Reviewed-on: https://skia-review.googlesource.com/142200
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Ie8cdf2375613c51dedaf0d11125d6d22d88821df
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/142281
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-07-18 21:28:02 +00:00
Jim Van Verth
946c37057f Reland "Add some optimizations to PolyUtils"
This is a reland of 8bb0db3d07

Original change's description:
> Add some optimizations to PolyUtils
> 
> * Switch inset/offset code to use a linked list rather than an array
> * Use std::set to store active edge list for IsSimplePolygon rather than array
> * Pre-alloc the priority queue for IsSimplePolygon
> * When adding radial curves, expand the array all at once rather than pushing
> one at a time.
> 
> Bug: skia:
> Change-Id: I692f8c29c500c41ec1d1be39d924d8a752676bf4
> Reviewed-on: https://skia-review.googlesource.com/140787
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

Bug: skia:
Change-Id: I3f5d42cfb941deab2b28bed020b37ce199e91d3d
Reviewed-on: https://skia-review.googlesource.com/142200
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-07-18 18:37:03 +00:00
Jim Van Verth
3229e65886 Revert "Add some optimizations to PolyUtils"
This reverts commit 8bb0db3d07.

Reason for revert: Breaking Google3.

Original change's description:
> Add some optimizations to PolyUtils
> 
> * Switch inset/offset code to use a linked list rather than an array
> * Use std::set to store active edge list for IsSimplePolygon rather than array
> * Pre-alloc the priority queue for IsSimplePolygon
> * When adding radial curves, expand the array all at once rather than pushing
> one at a time.
> 
> Bug: skia:
> Change-Id: I692f8c29c500c41ec1d1be39d924d8a752676bf4
> Reviewed-on: https://skia-review.googlesource.com/140787
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Ie8afecd899fa9bd79d22fdf46ec82a0c9e94e893
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/141980
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-07-17 20:22:51 +00:00
Jim Van Verth
8bb0db3d07 Add some optimizations to PolyUtils
* Switch inset/offset code to use a linked list rather than an array
* Use std::set to store active edge list for IsSimplePolygon rather than array
* Pre-alloc the priority queue for IsSimplePolygon
* When adding radial curves, expand the array all at once rather than pushing
one at a time.

Bug: skia:
Change-Id: I692f8c29c500c41ec1d1be39d924d8a752676bf4
Reviewed-on: https://skia-review.googlesource.com/140787
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2018-07-17 18:47:11 +00:00
Ben Wagner
9ec70c6bd3 Remove SkSafeSetNull.
Update all users to sk_sp.

Change-Id: I6453b9456b9a8f9e2b756381797f1382ef9e6561
Reviewed-on: https://skia-review.googlesource.com/141052
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-07-12 20:59:20 +00:00
Brian Osman
b62f50cf76 Replace nearly all kRespect with kIgnore
- Encoders and decoders always assume kIgnore.
- They are less opinionated about F16 and color space,
  we just trust the color space that's passed in, and
  put that directly in the image (no sRGB encoding).
- SkBitmap and SkPixmap read/write pixels functions were
  defaulting to kResepct, those are now always kIgnore.
- Many other bits of plumbing are simplified, and I
  added a default of kIgnore to SkImage::makeColorSpace,
  so we can phase out that argument entirely.
- Still need to add defaults to other public APIs that
  take SkTransferFunctionBehavior.

- This makes gold think that we've dramatically changed
  the contents of all F16 images, but that's because
  it doesn't understand the (now linear) color space
  that's embedded. Once we triage them all once, they
  will work fine (and they'll look perfect in the browser).

Bug: skia:
Change-Id: I62fa090f96cae1b67d181ce14bd91f34ff2ed747
Reviewed-on: https://skia-review.googlesource.com/140570
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-07-12 20:54:14 +00:00
Mike Klein
4eebd9eed0 collapse parametric_{r,g,b} into parametric, remove _a and gamma_dst
parametric_a and gamma_dst were unused outside of unit tests.

In all other cases, we always use parametric_{r,g,b} together
and always pass them the same argument.  So we can collapse
them into a single stage like gamma and to/from_srgb.

Change-Id: I08cea896c7744f97b4f4bf9e029f5d643e45e177
Reviewed-on: https://skia-review.googlesource.com/140576
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-07-11 20:14:38 +00:00