This looks like a _very_ minor perf and code size win.
Change-Id: Ieb9d07eb056f66fc90b0e3c36835cc05329ff7b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244920
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Just like https://skia-review.googlesource.com/c/skia/+/118681/,
but one more, and...
- GCC now needs libisl19
- more warnings to stifle... disable warnings-as-errors.
Cq-Include-Trybots: skia.primary:Build-Debian9-GCC-mips64el-Debug,Build-Debian9-GCC-mips64el-Release
Change-Id: I35c2f71caebb47bd1bd253923cbddbe3f9b95477
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245352
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Try to keep a consistent style for objective-C++ code.
Also, share code between both apps.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Mac-Clang-arm64-Debug-iOS_Metal,Build-Mac-Clang-arm64-Release-iOS_Metal
Change-Id: I4b749780c81319bd048f4295c21dfa91910e262d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241042
Commit-Queue: Hal Canary <halcanary@google.com>
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* Implements onTransferPixelsFrom, onTransferPixelsTo, onFinishFlush and
checkFinishProcs.
* Adds a bind() method for allocating dynamic buffer memory that can
be used by the GPU prior to mapping on the CPU
Bug: skia:8243
Change-Id: I366ec47bf1155797d9a9b0c9f33870e50c95e914
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244301
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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Change-Id: Idea9530028428c1a9d42e08a655457938b284b84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245261
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
71c1138d67..087f1384f2
git log 71c1138d6739..087f1384f233 --date=short --no-merges --format='%ad %ae %s'
2019-09-30 jmadill@chromium.org Vulkan: Introduce CommandQueue helper class.
2019-09-30 cnorthrop@google.com Vulkan: Refactor render target initialization for texture arrays
2019-09-30 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/spirv-tools/src 10951a7c9a13..85c67b5e08ee (4 commits)
Created with:
gclient setdep -r third_party/externals/angle2@087f1384f233
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Change-Id: Iab9a334b250637a8a8d7aa96ae00fe381182a0f3
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Remove an assert (Metal backend has the same limitation).
Change-Id: Ic3b65781431e1280376aabb704cbf83e4557a7b8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245256
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Better to just remove it (from all callers) and point them at filterColor4f()
than to try to make it more meaningful.
Change-Id: I6389650733e81ca2ff6968d6c0d30cf9947c0110
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245000
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Add version SkImageInfo::Make() that takes SkISize instead of separate
width and height.
Change-Id: I42aa79d23b19e22f5405631728c245b04bce0559
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245172
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: Idf9a84c0e05d233b9bef1e675f75d645a10c710c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244999
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The lack of encapsulation was finally starting to bother me. Had to
change the Interpreter namespace to a struct so that it could be
friended, but otherwise this was a nice and simple cleanup.
Also updated the comments on the two run functions, and renamed
fInputSlots to fUniformSlots, to reflect recent clarification
around in vs. uniform.
Change-Id: I24bbc59778b3ab6448bffcf98133d5c149a060a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244883
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also remove GrDawnRenderTarget::getResolveType() override (was removed
from base class).
Change-Id: Ie71e41d1542b9124464278aa0f266ce476915d51
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245159
Commit-Queue: Stephen White <senorblanco@chromium.org>
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Give it its own header file.
Make it store SkISize rather than separate int w/h.
Change-Id: I732f2774c561decac743a950959a70cbc162b67b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245163
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Motivation: em-size is often results in huge bitmaps for each glyph
(e.g. 2556x2406 rgba pixels).
Define SK_PDF_BITMAP_GLYPH_RASTER_SIZE to 0 to get previous behaviour.
Define SK_PDF_BITMAP_GLYPH_RASTER_SIZE to a positive value to rasterize
at that font size rather than 64pt.
Bug: b/141094460
Bug: chromium:921585
Change-Id: I4523e512ec149cf02c985eb83f2e640a2c680d3a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245160
Commit-Queue: Hal Canary <halcanary@skia.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
Bug: skia:8271
Change-Id: I51494eb84329b54a5429add74e2b7ded7731eb30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244637
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The other side of this branch also reads too many bytes,
8 when only 4 are allowed.
Bug: oss-fuzz:17829
Change-Id: I3fe4a9e39acf77abacbae9ab892f1d0794a411a8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245184
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
The CoreText version relies on undefined behavior and the DirectWrite
version makes an extra copy of the data. This fixes several issues
introduced in https://skia-review.googlesource.com/c/skia/+/229384 .
Change-Id: I29a2170465bafcf6fe7ae5ad107e85a9e882bd33
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244721
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
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recipe_engine:
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7f506bde16..71c1138d67
git log 7f506bde16f1..71c1138d6739 --date=short --no-merges --format='%ad %ae %s'
2019-09-27 tobine@google.com Vulkan: Emulate instanced attrib divisor
2019-09-27 cnorthrop@google.com Vulkan: Support texture base and max levels
2019-09-27 jmadill@chromium.org Rename util/system_utils to util/test_utils.
2019-09-27 jmadill@chromium.org GLES1: Correct 'active' attributes mask.
2019-09-27 jaedon1.lee@samsung.com Vulkan: Implement basic geometry shader feature
2019-09-27 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/spirv-tools/src 510ca9d616f5..10951a7c9a13 (3 commits)
Created with:
gclient setdep -r third_party/externals/angle2@71c1138d6739
If this roll has caused a breakage, revert this CL and stop the roller
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Change-Id: Ibfb61ae7aa269129e3d21261238af5975d58a4c4
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depot_tools:
https://crrev.com/286fb1607d361660ec836f43fdfb1eb27e67b594 gclient: have git operations specify the git dir by default (vapier@chromium.org)
TBR=borenet@google.com
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Change-Id: I365cb9f725ef9937b2d2ce349753d56e47bc2d05
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This is an automated CL created by the recipe roller. This CL rolls recipe
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depot_tools:
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This reverts commit 355111bf7c.
Change-Id: I0aa45bf92f437a0d680aa788ef4dc5c0299c6fe0
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depot_tools:
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Bug: skia:8243
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Limit the optional/top layer size to the dest area.
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This reverts commit 2281be3117.
Reason for revert: need to guard this since it changes some test results
Original change's description:
> add explicit src and dst colorspaces to filterColor4f
>
> bug: skia:9472
>
> Change-Id: Ibf4a3ab7eddc455a3c51b16bb68678ee722fc752
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244876
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
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Change-Id: I6d10a5f2c9b2616bb0548ab2d370d93fd66af17f
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