reed@android.com
4b7577b042
add unittest for matrix::flatten
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define constant for max value flatten/unflatten can return (so clients can put
the buffer on the stack)
git-svn-id: http://skia.googlecode.com/svn/trunk@243 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-06-29 16:14:41 +00:00
reed@android.com
0ad336f8c6
add shape flatten so they work properly in pictures
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add flatten/unflatten to matrix
git-svn-id: http://skia.googlecode.com/svn/trunk@242 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-06-29 16:02:20 +00:00
reed@android.com
048522dd2a
remove remaining references to porterduff
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git-svn-id: http://skia.googlecode.com/svn/trunk@236 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-06-23 12:19:41 +00:00
reed@android.com
845fdaca17
remove deprecated use of porterduff enum
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git-svn-id: http://skia.googlecode.com/svn/trunk@235 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-06-23 03:01:32 +00:00
reed@android.com
a0f5d1546d
move xfermode modes from porterduff into xfermode itself
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git-svn-id: http://skia.googlecode.com/svn/trunk@232 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-06-22 17:38:10 +00:00
reed@android.com
5119bdb952
add shader flag kConstInY_Flag
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this signals blitters that the shader will return the same results for a given
x value, independent of y. Useful inside blitRect(), where it can cache the
first call to shadeSpan() and reuse it on all subsequent scans. Works with
(non-rotated) linear-gradients, and Nx1 bitmaps.
git-svn-id: http://skia.googlecode.com/svn/trunk@214 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-06-12 21:27:03 +00:00
reed@android.com
b2c5f2d260
make the same prerounding fix for the shadeSpan16 case
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git-svn-id: http://skia.googlecode.com/svn/trunk@213 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-06-12 20:09:24 +00:00
reed@android.com
c552a43c7f
preround our fx fractional coordiante, so we get rounded integers (0..255) when
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stepping through the gradient.
git-svn-id: http://skia.googlecode.com/svn/trunk@212 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-06-12 20:02:50 +00:00
reed@android.com
ec3d6e5a2f
update for cache updates
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git-svn-id: http://skia.googlecode.com/svn/trunk@202 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-06-05 14:43:55 +00:00
reed@android.com
9b46e77ec2
fix dumpcanvas to recurse on pictures and shapes
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add cached bitmap for gradients to avoid thrashing textures in gl
git-svn-id: http://skia.googlecode.com/svn/trunk@201 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-06-05 12:24:41 +00:00
reed@android.com
4a7fd2bd27
initialize fFlags in gradients
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fix trailing WS in SkGLDevice
git-svn-id: http://skia.googlecode.com/svn/trunk@198 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-06-02 19:46:20 +00:00
reed@android.com
aa5a7db64a
move shapes subclasses into effects
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git-svn-id: http://skia.googlecode.com/svn/trunk@188 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-05-27 01:20:10 +00:00
reed@android.com
f76bacff7f
add SkSize for dimensions
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add SkShape baseclass, in the hopes of having SkPicture inherit from that, and
also using shapes as the extension mechanism for things like animated-gif
git-svn-id: http://skia.googlecode.com/svn/trunk@174 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-05-13 14:00:33 +00:00
reed@android.com
543ed9352c
add ADD xfermode
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safely handle (don't draw) if the size of SkMask exceeds 31bits
git-svn-id: http://skia.googlecode.com/svn/trunk@159 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-04-24 12:43:40 +00:00
reed@android.com
9c970453fd
import portability fixes from Chrome around floats
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move porting functions for SkDebugf into /ports directory
git-svn-id: http://skia.googlecode.com/svn/trunk@147 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-04-03 14:26:10 +00:00
reed@android.com
41bccf55b5
extend gradients to handle (by clamping) the first and last color position if
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it is not at 0 or 1.
git-svn-id: http://skia.googlecode.com/svn/trunk@146 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-04-03 13:33:51 +00:00
reed@android.com
d252db03d9
API change: SkPath computeBounds -> getBounds
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git-svn-id: http://skia.googlecode.com/svn/trunk@140 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-04-01 18:31:44 +00:00
reed@android.com
6c924ad46c
add -pict option to bench, which draws everything through a picture, and then
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compares the result to the original draws
git-svn-id: http://skia.googlecode.com/svn/trunk@139 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-03-31 03:48:49 +00:00
reed@android.com
49f0ff25a0
promote SkMask's rowBytes to 32bits, since its bounds is a 32bit rect
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be sure a rect is sorted before using it as the path's bounds cache
git-svn-id: http://skia.googlecode.com/svn/trunk@128 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-03-19 21:52:42 +00:00
reed@android.com
3555591c15
add sanity checks to handles extremely large coordinates or filter margins.
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Should not hurt features (we hope), but is an easy way to survive malicious
values on a small-memory machine like a handset.
git-svn-id: http://skia.googlecode.com/svn/trunk@123 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-03-16 18:46:55 +00:00
reed@android.com
4cb8bd18d9
add crude Makefile (someone please help!)
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make SkFloatBits.cpp compile w/o floats
git-svn-id: http://skia.googlecode.com/svn/trunk@69 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-01-16 16:15:37 +00:00
reed@android.com
fc25abdabf
fix warnings
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git-svn-id: http://skia.googlecode.com/svn/trunk@68 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-01-15 14:38:33 +00:00
reed@android.com
0becfc5b76
add optimization for width==1 bitmaps in shader procs
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odd warning fixes and cleanup
git-svn-id: http://skia.googlecode.com/svn/trunk@63 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-01-13 13:26:44 +00:00
reed@android.com
8a1c16ff38
grab from latest android
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git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
2008-12-17 15:59:43 +00:00