Change-Id: I6ae2d5d1cbe2fc5d9d782aa96900acd5703080e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265757
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 42032cb88f.
Reason for revert: Relanding now that pre CLS that fix initial issue landed
Original change's description:
> Revert "Pass in a SkColorType into SkImage_Gpu ctor."
>
> This reverts commit 1d17543133.
>
> Reason for revert: android bots
>
> Original change's description:
> > Pass in a SkColorType into SkImage_Gpu ctor.
> >
> > This allows us to get rid of using the GrPixelConfig on proxy to create
> > the SkColorType
> >
> > Bug: skia:6718
> > Change-Id: I1758b79152fa1e8a1796e55d19f5e8ca0b0e8b7b
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264396
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=egdaniel@google.com,robertphillips@google.com
>
> Change-Id: I449e6b0750d611346791beb1dd1346106ad01741
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6718
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264469
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=egdaniel@google.com,mtklein@google.com,robertphillips@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:6718
Change-Id: I8088b4e96d1f2c73be03d150fb8f8280a21db5de
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265496
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is split out of the parameter reordering CL (which has gotten too big)
Change-Id: If78a63474af8c5927bcb4efa96514414e0b36e5e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265521
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
- misc fixes to utilities
- hit-testing for 3D scenes (simple version)
Had to manually inform the shader of the local-to-world matrix.
Should try making that automatic in the future.
Note: due to bug in interpreter, point-light sample can't run in raster
(yet).
Change-Id: I7a30b7676ea6cd7eb264373dd2507133c901d85e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264999
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This is mainly so we can test the compression code on macOS.
Bug: skia:9680
Change-Id: Ie0a2eacfe9100ee4ce4cc94c878d3032d6985832
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264480
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
3 new getters:
- localToWorld
- localToCamera
- localToDevice (same as total-matrix)
The current tracking minimizes overhead, by using a computed inverse to
produce the localToWorld/Camera. This can be change as needed in the
future (more precision, but more memory/overhead), but for now is
sufficient to try out the new APIs.
Change-Id: I85440318f36dca935124b782e110fe9c0152ae7a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264648
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This reverts commit 1d17543133.
Reason for revert: android bots
Original change's description:
> Pass in a SkColorType into SkImage_Gpu ctor.
>
> This allows us to get rid of using the GrPixelConfig on proxy to create
> the SkColorType
>
> Bug: skia:6718
> Change-Id: I1758b79152fa1e8a1796e55d19f5e8ca0b0e8b7b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264396
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: I449e6b0750d611346791beb1dd1346106ad01741
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264469
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This allows us to get rid of using the GrPixelConfig on proxy to create
the SkColorType
Bug: skia:6718
Change-Id: I1758b79152fa1e8a1796e55d19f5e8ca0b0e8b7b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264396
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 4a46758db8.
Add guard to Flutter
Change-Id: Ief0e5cb36af13c8f00a36a617d0384622012d644
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263937
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This completes pushing through the new virtual didConcat44() to our
subclasses, and introduces didScale() for future optimizations. We
don't call didScale yet, until external subclasses are also updated.
This was derived from https://skia-review.googlesource.com/c/skia/+/263349
bug: skia: 9768
Change-Id: Ia26b48e76e323037082e8f2ee83673c26b99ebed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263702
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
1. Feature: Clients need to override didConcat44() (new data)
2. Perf: Clients need to override didTranslate (and now didScale) so our
default impls can be empty.
Need SK_SUPPORT_LEGACY_CANVAS_MATRIX_VIRTUALS flag to stage this in
clients (anyone who subclasses SkCanvas)
Before (with flag)
120.87 canvas_matrix_4x4 8888
108.10 ? canvas_matrix_3x3 8888
108.13 ? canvas_matrix_2x3 8888
141.54 canvas_matrix_scale 8888
128.04 canvas_matrix_trans 8888
After (without the flag)
...
90.79 canvas_matrix_scale 8888
94.51 canvas_matrix_trans 8888
bug: skia:9768
Change-Id: I6f500138dd6b2b24754dc065c650d0bd3c341540
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263349
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
- allow clients to pass in raw-array at public level
- rewrite m44 concat to take raw-array for 2nd input
Extended canvas_matrix bench to also time 44 concats:
Before
207.51 canvas_matrix_4x4 8888
100.75 ? canvas_matrix_3x3 8888
100.79 canvas_matrix_2x3 8888
140.93 canvas_matrix_scale 8888
133.35 canvas_matrix_trans 8888
After
120.80 canvas_matrix_4x4 8888
...
bug: skia:9768
Change-Id: Iaa361b9897a183d930fd31aa67327caed25cd51d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263209
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
The reason for the assert was breaking an assert, that if the CTM was scale/translate, that after
a preTranslate, it should still be that.
This is true... unless the new translate values are non-finite. In that case, we might turn a zero
into a NaN, (0 * non_finite --> nan), so we either have to require finite args (which we don't
at the moment) or we can't make this assert. This re-land removes that assert.
This reverts commit 268ed57d71.
Change-Id: I3c48a0aa17649351a246c1fbab5449f2d59aaf84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263023
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 98bfcc7ff3.
Reason for revert: Flutter hitting assert:
../../third_party/skia/src/core/SkCanvas.cpp:1432: fatal error: "assert(fIsScaleTranslate == fMCRec->fMatrix.isScaleTranslate())"
Original change's description:
> Extend SkCanvas matrix stack to be 4x4, but with (basically) the same public API.
>
> Devices receive the 4x4, but by default they simply downsample it to SkMatrix.
>
> New SkM44 matrix for the impl. It differs from SkMatrix44 in a few ways
> - no tracking of "type"
> - faster for concat, as it does not use doubles for intermediates
> - much simpler API
>
> There are some low-bit differences in some gms, so adding a flag for clients to
> stage this change. (due to faster but lower-precision in SkM44::concat)
>
> Performance: running canvas_matrix bench
>
> 3x3 version:
>
> 167.93 canvas_matrix_3x3 8888
> 209.97 canvas_matrix_2x3 8888
> 174.87 canvas_matrix_scale 8888
> 135.30 canvas_matrix_trans 8888
>
> 4x4 version:
>
> 116.59 canvas_matrix_3x3 8888
> 105.40 canvas_matrix_2x3 8888
> 159.83 ? canvas_matrix_scale 8888
> 113.47 canvas_matrix_trans 8888
>
> Why faster?
> - not tracking matrix_type helps a lot it seems
> - faster full concat (no doubles)
>
> Before adding the specialized preConcats...
>
> 318.11 ? canvas_matrix_3x3 8888
> 339.38 canvas_matrix_2x3 8888
> 383.28 canvas_matrix_scale 8888
> 251.67 canvas_matrix_trans 8888
>
> Change-Id: I68eac942919fa5418081e789f31710a1e2a752da
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262056
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=mtklein@google.com,bsalomon@google.com,herb@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,michaelludwig@google.com
Change-Id: I28c3d69c19ba44ab65ca7c059221b64c7dffef22
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263021
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 1c16b43033.
Reason for revert: Red on tree
Original change's description:
> Move makeDeferredRenderTargetContext calls to factory on RTC.
>
> Change-Id: Iaa8f5829d9f8650ff27a60f75fb2216f016ab85e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262058
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: I9e3c9d13c66b5437c87ad7136d283fa4ac81df1f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263019
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Implements a simple first pass for a path renderer that uses the
classic Red Book "stencil then cover" method, and linearizes curves
with GPU tessellation shaders.
The new path renderer is disabled by default, and can only be enabled
in the viewer UI or by passing the "--pr gtess" flag.
Change-Id: Ic9354952e93c8b108577961760b4f0daa82d35aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261715
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Devices receive the 4x4, but by default they simply downsample it to SkMatrix.
New SkM44 matrix for the impl. It differs from SkMatrix44 in a few ways
- no tracking of "type"
- faster for concat, as it does not use doubles for intermediates
- much simpler API
There are some low-bit differences in some gms, so adding a flag for clients to
stage this change. (due to faster but lower-precision in SkM44::concat)
Performance: running canvas_matrix bench
3x3 version:
167.93 canvas_matrix_3x3 8888
209.97 canvas_matrix_2x3 8888
174.87 canvas_matrix_scale 8888
135.30 canvas_matrix_trans 8888
4x4 version:
116.59 canvas_matrix_3x3 8888
105.40 canvas_matrix_2x3 8888
159.83 ? canvas_matrix_scale 8888
113.47 canvas_matrix_trans 8888
Why faster?
- not tracking matrix_type helps a lot it seems
- faster full concat (no doubles)
Before adding the specialized preConcats...
318.11 ? canvas_matrix_3x3 8888
339.38 canvas_matrix_2x3 8888
383.28 canvas_matrix_scale 8888
251.67 canvas_matrix_trans 8888
Change-Id: I68eac942919fa5418081e789f31710a1e2a752da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262056
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Remove some unused functions/macros.
Move two functions only used by GrBufferAllocPool there.
We only ever used GrSizeAlignUp with pow 2 alignments. Require that,
rename, move to GrTypesPriv.h (along with GrSizeDivRoundUp).
Change-Id: I1a7248952d1905f16f02de2028d65768b186acee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262061
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
There was never a need to distinguish between "all" and "default".
We can just use kDefalut everywhere. And as we add new path renderers,
we can exclude them from kDefault until they are ready to ship.
Change-Id: I378aa1e195d40daef6a2c54f9c8e829208780ebe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261714
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Implements tessellation support at the Ganesh level, and adds back
door methods for supplying raw GLSL strings directly to the OpenGL
driver. Adds a new gm to verify tessellation is works in GL.
Change-Id: Idfc285b955cbe5e8e6bf0475be8b518b0cc6ed2c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261196
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This is working in the GL and Vulkan back ends. MacOS only supports the RGBA8 variants.
For mobile devices, probably only nVidia GPUs will support this.
Bug: skia:9680
Change-Id: I9d886b72232a031603e93e46059a97a8aa288b3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261093
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: If05370b0970af5daf976d60e1fc97f2fab3c213e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261082
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
In the previous form there was some duplication between the backend format and the SkImage::CompressionType being passed around.
Bug: skia:9680
Change-Id: I04455b7a4289bec83d87be17b75b4e9d4d6ef2e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261184
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL updates all callers that ending up in GrDrawingManager::makeSurfaceContext
to use the new factory or directly call ctors.
A follow on change will get the rest of the calls which go to
GrDrawingManager::makeRenderTargetContext
Change-Id: I662da654a1ec8b8972c50fe9ce45a9185d4c3dc1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260901
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 5b9c7ba313.
Reason for revert: Looks to still be breaking chrome
Original change's description:
> Revert "Revert "Remove most of GrConfig.h""
>
> This reverts commit b0047b57b7.
>
> Change-Id: I0c6df9e9d5c3984987398d2b7f675005828ab3de
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260697
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com
Change-Id: Ia9860b39c562368f8a2f84283c52f55593333075
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260642
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
These are inline, but still subject to the ODR,
and in Debug builds they might not be inlined.
This fixes one unit test failure on the x86 Debug GCC Test bot.
Bug: skia:9664
Change-Id: Id3837fdfbf69bd7012339d89d16e8dedaf113de2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260520
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is just the API level interface(s) and the backend virtual calls needed to implement them.
Bug: skia:9680
Change-Id: I6c655751e23ce18c6a184c925e8d472902e8a478
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This change mostly just removes GrTextureContext and switches users to
directly creating GrSurfaceContexts. Outside of updating types, the factory
functions for creating Gr*Contexts have not been updated in this but will
be done in a followup.
Change-Id: I55257568d4c096c5fb48c5e38bfa2c01b824e7b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260289
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds SkRuntimeEffect, a ref-counted object to hold SkSL,
a Compiler, and compiled Program, along with uniform info.
Removes the old SkSLFP factory and factory cache types.
Caching is done by simply holding on to the effect (or
the shader/color filter factories, which own an effect).
The effect class is simply ref'd by the factories, the
shader and color filter types, and the FP.
NOTE: Changes to public headers only affect private functions.
Change-Id: I0c1401505cb234e83943ad4ef2db6680f4c69fb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259336
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Filter takes a bool function where fales means remove the entry.
Change-Id: I768baed6a4e26308f571b0b595ae19aea9d8dca7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259821
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit ed58654e39.
Reason for revert: Fix field order in SkDeferredDisplayList to deconstruct
dependent types in the proper order.
Original change's description:
> Revert "Detach op memory pool from recording context"
>
> This reverts commit 6b95516728.
>
> Reason for revert: breaking some Win10 bots
>
> Original change's description:
> > Detach op memory pool from recording context
> >
> > This changes GrOpMemoryPool to no longer extend SkRefCnt, and all usages
> > either are std::unique_ptr for owners, or GrOpMemoryPool* when ownership
> > is held somewhere else. The culmination of this is that DDLs explicitly
> > detach the memory pool from the recording context instead of the GrOpsTask
> > maintaining a strong ref that preserved the memory somewhat sneakily.
> >
> > Change-Id: I33e2caebea70cebe8fd7681207c631feeaf2c703
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259424
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I942ae1e07fdc63d9311f6ee482bd71beca090502
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259696
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Derek Sollenberger <djsollen@google.com>
Change-Id: Ia82fa6e42fc8d75b8aa57e5172894e8dfc7e83d1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259816
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 6b95516728.
Reason for revert: breaking some Win10 bots
Original change's description:
> Detach op memory pool from recording context
>
> This changes GrOpMemoryPool to no longer extend SkRefCnt, and all usages
> either are std::unique_ptr for owners, or GrOpMemoryPool* when ownership
> is held somewhere else. The culmination of this is that DDLs explicitly
> detach the memory pool from the recording context instead of the GrOpsTask
> maintaining a strong ref that preserved the memory somewhat sneakily.
>
> Change-Id: I33e2caebea70cebe8fd7681207c631feeaf2c703
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259424
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I942ae1e07fdc63d9311f6ee482bd71beca090502
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259696
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Bring the Mock backend up to speed since we're expanding compression support.
Bug: skia:9680
Change-Id: I7fd7bed9351d3534d238feca0add54eced31cb4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259099
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This changes GrOpMemoryPool to no longer extend SkRefCnt, and all usages
either are std::unique_ptr for owners, or GrOpMemoryPool* when ownership
is held somewhere else. The culmination of this is that DDLs explicitly
detach the memory pool from the recording context instead of the GrOpsTask
maintaining a strong ref that preserved the memory somewhat sneakily.
Change-Id: I33e2caebea70cebe8fd7681207c631feeaf2c703
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259424
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Following CLs use CompressionType much more widely so let's switch it first.
Bug: skia:9680
Change-Id: Ie8847f24936e90dd85e0ad79cbe5542d68c87b12
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258882
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I4b1a2a9c89db59a6a1674388f9ab220a2ec9a61c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258656
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I67bd77cf072e203f23ffc49d591cb826fed598dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258640
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This starts setting up to expose the GrProgramInfos to SkDDL clients.
Bug: skia:9455
Change-Id: Icd89ad88565d13890476463a919bbadcb9210b02
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256229
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Switches ViewCountPair to store a sk_sp<GrSurfaceProxy> instead of a
GrSurfaceProxyView. It applies the origin from the view at initialization
time and then no longer needs it. All ViewCountPairs have the same swizzle
so that is stored once at the op level instead of per entry.
Additionally, re-arranges the metadata of GrTextureOp to ensure that it
packs into an 8byte aligned field. After first switching to
GrSurfaceProxyView, the op went to 144 bytes, and each entry was 32 bytes.
After Greg's GrSwizzle shrinkage, the op went to 136 bytes and each entry
went to 24 bytes. This CL further reduces the top to 120 bytes and each
entry is 16 bytes.
Change-Id: I912864db8846affc32620f60cc7d1d17cf0654fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257919
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Another memcpy-doesn't-activate-union-fields bug for GCC, I think.
As far as I can tell this union is completely pointless, and this is so
prehistoric git blame doesn't help. (svn blame wouldn't even.) I don't
really want to know.
Change-Id: I5a67469337752986c6a5979d91cb56417955d019
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257445
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 3e7af41224.
Change-Id: Id4f66b3956f4bdbe690db20fc478b7365ee89717
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256676
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This reverts commit b1edfde279.
Reason for revert: senorblanco@ is adding a WriteOnly flag which will
be more appropriate for this functionality.
Original change's description:
> Rename GLRTFBOIDIs0 to WrapsSwapchainSurface and use for Metal.
>
> This provides a way to indicate that a Metal RenderTarget, and in
> particular a RenderTargetProxy, is framebufferOnly, so it can be
> restricted to certain operations.
>
> Bug: skia:9573
> TBR: bsalomon@google.com
> Change-Id: I733fae2fce402c375534889346255afe28a57944
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255783
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:9573
Change-Id: Ide775fbbe81114c10fe81e7faa517c20784e8498
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256496
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This is complete overkill for what these GMs require but it will help centralize things.
Change-Id: If30cbd9a9cfc8fcc1fe96fc9ca1b4cb17cdeb4bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255824
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This provides a way to indicate that a Metal RenderTarget, and in
particular a RenderTargetProxy, is framebufferOnly, so it can be
restricted to certain operations.
Bug: skia:9573
TBR: bsalomon@google.com
Change-Id: I733fae2fce402c375534889346255afe28a57944
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255783
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Hopefully this is a better name. "POD" is no longer accurate since we are storing GrPipeline's in this arena.
Bug: skia:9455
Change-Id: I610267633088b0af4f0cbb36f479bf5eb6c6d0cb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254992
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Lots of x86 instructions can take their right hand side argument from
memory directly rather than a register. We can use this to avoid the
need to allocate a register for many constants.
The strategy in this CL is one of several I've been stewing over, the
simplest of those strategies I think. There are some trade offs
particularly on ARM; this naive ARM implementation means we'll load&op
every time, even though the load part of the operation can logically be
hoisted. From here on I'm going to just briefly enumerate a few other
approaches that allow the optimization on x86 and still allow the
immediate splats to hoist on ARM.
1) don't do it on ARM
A very simple approach is to simply not perform this optimization on
ARM. ARM has more vector registers than x86, and so register pressure
is lower there. We're going to end up with splatted constants in
registers anyway, so maybe just let that happen the normal way instead
of some roundabout complicated hack like I'll talk about in 2). The
only downside in my mind is that this approach would make high-level
program descriptions platform dependent, which isn't so bad, but it's
been nice to be able to compare and diff debug dumps.
2) split Op::splat up
The next less-simple approach to this problem could fix this by
splitting splats into two Ops internally, one inner Op::immediate that
guantees at least the constant is in memory and is compatible with
immediate-aware Ops like mul_f32_imm, and an outer Op::constant that
depends on that Op::immediate and further guarantees that constant has
been broadcast into a register to be compatible with non-immediate-aware
ops like div_f32. When building a program, immediate-aware ops would
peek for Op::constants as they do today for Op::splats, but instead of
embedding the immediate themselves, they'd replace their dependency with
the inner Op::immediate.
On x86 these new Ops would work just as advertised, with Op::immediate a
runtime no-op, Op::constant the usual vbroadcastss. On ARM
Op::immediate needs to go all the way and splat out a register to make
the constant compatible with immediate-aware ops, and the Op::constant
becomes a noop now instead. All this comes together to let the
Op::immediate splat hoist up out of the loop while still feeding
Op::mul_f32_imm and co. It's a rather complicated approach to solving
this issue, but I might want to explore it just to see how bad it is.
3) do it inside the x86 JIT
The conceptually best approach is to find a way to do this peepholing
only inside the JIT only on x86, avoiding the need for new
Op::mul_f32_imm and co. ARM and the interpreter don't benefit from this
peephole, so the x86 JIT is the logical owner of this optimization.
Finding a clean way to do this without too much disruption is the least
baked idea I've got here, though I think the most desirable long-term.
Cq-Include-Trybots: skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Debug-All-SK_USE_SKVM_BLITTER,Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Release-All-SK_USE_SKVM_BLITTER
Change-Id: Ie9c6336ed08b6fbeb89acf920a48a319f74f3643
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254217
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This centralizes the logic for whether a color type is normalized.
The change in SkRasterPipelineBlitter is minor, only now properly
treating kR16G16_float_SkColorType as unnormalized.
The change in SkColorSpaceXformSteps is more extreme given the way
it had been written, with all the newer color types now correct.
I think I'm making the right call on kA16_float_SkColorType?
Are there equivalent sites to update in Ganesh?
Change-Id: I32a40b31b86c5fde0dea2528122a4deda91c5545
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253668
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Rm unused function SkColorTypeIsGray.
Expect kGray_8 readback to work in tests.
Bug: skia:8962
Change-Id: Iad9d2be3e0a2e594e62dc681b79c59e0a833116a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245162
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This initializes more formats correctly with solid colors and relies
less on GrPixelConfig.
It also includes the changes to get gray8 read pixels working
and almost everything to initialize GL_RGB8 textures with data. Minor
stuff to follow to get RGB8 fully working and update test expectations.
Bug: skia:8962
Bug: skia:6718
Bug: skia:9358
Change-Id: Ic044b4c4badc37f14fb46c898cd3b3c21a6fc7fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251199
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
typename 'B0' is defined in sys/termios.h
Bug: none
Change-Id: I6a2e6eb1a91f123459087280b70493dab795bbd3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249917
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
When run on cooperative threads, we need to notify the threading system
when we're going to block (in any way, sleep or spin) so that it doesn't
wake that thread up expecting it to make forward progress.
This should cover SkOnce, SkSpinlock, SkSemaphore, and by extension
SkMutex. Not sure if there are others to hit, but really the only way
to find out is by deadlocked stack traces. This CL (obviously?) does
nothing to mark synchronization primitives used by Skia's dependencies,
and in general I don't think we can do anything about them.
See cr/275261423 for more background and discussion. It's not clear to
me that marking these symbols as weak is necessary, so I figured I'd
just try not doing that and seeing what breaks. I can always follow up
with weak symbols if proven necessary.
Bug: skia:9577
Change-Id: I2c03fe92c58ad506dd8a68bdc90a09b28f965149
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251221
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This CL begins pulling some of the work forward into onPrePrepare.
Change-Id: If049e0662db51b465b8b82aafebeef2323bddfd4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249802
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Uses SkISize instead of separate width/height variables in many places.
No functional change.
Change-Id: If87b2c57e43d810f0820c4e3c9ef8e6b8ebd10ba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249886
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:6718
Change-Id: Ia6363d74f016b076fa5e19a57d223f7c47b723c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248999
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This change also allows for the remove of GrPixelConfigIsOpaque function.
Bug: skia:6718
Change-Id: I7e7b70f02d911eda67640d648fb6348091e0f55d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248698
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:6718
Change-Id: I4d9c31bc0ca42a80e652de29462531587efef031
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248257
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:6718
Change-Id: I0f9c7d89e732c59bdbe76ab45d42934029106efb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247684
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Add first, a ctor that will make an SkZip with more constness,
a safe default ctor, and allow SkSpan to be used as r-values.
Change-Id: Iaa89eee3a8994c3a0bd1def1a41e0f066dc872b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/246822
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
kLinesAdjacency is no longer used while kPath has historically been left out.
Change-Id: I84be64a2e8ec79ff299a2bced73ded0be04df38e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/246307
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I9b27c073122e615cf2db289de5607d6636658803
Bug: skia:6718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/246077
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
SkIota adds an index to some collection you already use:
std::vector<int> v;
for (auto t : SkMakeIota(v)) {
size_t i; int v;
std::tie(i, v) = t;
...
}
Change-Id: I18390fc084eb8509cfaeb50d9720541759a2986d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225546
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Everything except for SkImageInfo.h is mechanical
Change-Id: I2d775c79467fb15f6022e80d21b4a9151272fe2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242896
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
These two formats are now exercised in the wacky_yuv_formats GM
Change-Id: I07a5649401b7928e8c4666e39793915ac1d45646
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL adds:
kAlpha_F16_SkColorType
kRG_F16_SkColorType
kRGBA_16161616_SkColorType,
which should be it for a while.
Bug: skia:9121
Change-Id: I81b9d46a202a76e9b7d7ca86495d72dbdae32576
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241357
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Also trim includes in SkSLCompiler while I'm there
Change-Id: I87b27199b84e5e856e0a914f44368313a6f226e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242085
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This also switches GrColorType::kR_16 to kAlpha_16 to more closely match raster.
Bug: skia:9121
Change-Id: I03c6e6c52c90aa4223478c5ea6c8b2ed8558f677
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239930
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
As part of this (clean up), also removed support for serialized-paths
older than version-4, which was introduced Feb 2018.
Change-Id: I2dc74a52bb8bdd7ea0cb2d8a78b644ca783eb31f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239102
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This is a reland of 804f6a0fe7
Original change's description:
> Initiate MSAA resolves during DAG generation
>
> Adds an "fIsMSAADirty" flag to GrRenderTargetProxy and switches to
> resolving MSAA in GrTextureResolveRenderTask. This completes our push
> to resolve textures outside of render passes.
>
> For the time being, we only store a dirty flag on the proxy and still
> rely on the GrRenderTarget itself to track the actual dirty rect. This
> will be followed by a CL that moves the dirty rect out of
> GrRenderTarget and into the proxy.
>
> Bug: skia:
> Change-Id: I21219a58028bdb4590940210e565133093cd34b3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235672
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I805b3af1404eb7919ae937cff3dfa97921e32c69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237482
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: Icd331e8946d80652750b8b6ea0db65f5f676ac3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238058
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This reduces the number of map lookups that need to happen.
Change-Id: I068819f2576bf644a5c3550d48e69413e19179d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237217
Reviewed-by: Khushal Sagar <khushalsagar@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit 804f6a0fe7.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Initiate MSAA resolves during DAG generation
>
> Adds an "fIsMSAADirty" flag to GrRenderTargetProxy and switches to
> resolving MSAA in GrTextureResolveRenderTask. This completes our push
> to resolve textures outside of render passes.
>
> For the time being, we only store a dirty flag on the proxy and still
> rely on the GrRenderTarget itself to track the actual dirty rect. This
> will be followed by a CL that moves the dirty rect out of
> GrRenderTarget and into the proxy.
>
> Bug: skia:
> Change-Id: I21219a58028bdb4590940210e565133093cd34b3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235672
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,csmartdalton@google.com
Change-Id: Ife557caa840edfb64cbcafc272dc3012cfb43702
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237242
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Adds an "fIsMSAADirty" flag to GrRenderTargetProxy and switches to
resolving MSAA in GrTextureResolveRenderTask. This completes our push
to resolve textures outside of render passes.
For the time being, we only store a dirty flag on the proxy and still
rely on the GrRenderTarget itself to track the actual dirty rect. This
will be followed by a CL that moves the dirty rect out of
GrRenderTarget and into the proxy.
Bug: skia:
Change-Id: I21219a58028bdb4590940210e565133093cd34b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235672
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Also don't specify redundant width/height to SkGpuDevice.
Change-Id: I389df5c4b073c2c05632ba6b7c95b02a22dfaf98
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235824
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Unfortunately, boringssl also declares a function named sk_free making
decltype give an error since the function is overloaded if both Skia and
BoringSSL headers are included in the same TU (as happens in ChromeOS
builds). In theory one can use decltype and specify which overload to
use, but this is far more verbose than just specifying the type.
Change-Id: I7dfefbce0a75c7ff6791b58287f26f2cc47c8eca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235828
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
SkFunctionWrapper was made to be a simple abstraction over existing
resource release functions which generally follow a specific pattern of
returning void and taking a pointer to the underlying type. However,
this has been observed to be an unnecessary limit. This makes it more
generic while also making the call sites a little less brittle.
This change also uncovered an issue in msvc v19.20 to v19.22, see
https://developercommunity.visualstudio.com/content/problem/698192/in-templateusing-decltype-is-void.html
To work around this, several otherwise redundant '&' are used.
There was an attempt to take references to functions instead of pointers
to functions which greatly simplifies the intermediate wrappers.
However, that uncovered another issue in msvc, see
https://developercommunity.visualstudio.com/content/problem/699878/function-to-pointer.html
Change-Id: I54ab945ed9d9cfd0204d4d6650c2fde47cc9e175
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235105
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
We will use this flag to check whether a proxy needs manual msaa
resolve, and if so, install a render task to do just that when it is
dirty and about to be read from.
For the time being, we are leaving GrRenderTarget::getResovleType in
place. This will allow us to assert that requiresManualMSAAResolve
works as expected. Long term, we plan to delete the former in favor of
the latter.
Bug: skia:
Change-Id: I155fa2a6d876edd339232c7c8208015d5da2c8ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234436
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This also makes the isTexturable that takes a color explicitly called
isFormatTexturableAndUploadable. A lot of the uses of isConfigTexturable
were changed to the Uploadable version of the check, even though this is
not where we want to land in the long run. In the long run the uploadability
will be checked via calls to supportedWritePixelsColorType and all the
isTexturable calls should purely be about texturing. However, until those
changes land we keep it safe and keep the same functionality that
isConfigTexturable had by checking uploadability as well.
Bug: skia:6718
Change-Id: I3563f33f49811923da80e676fa3036ae46c4da70
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234323
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is a reland of fe19203eb7
Original change's description:
> Initiate regeneration of mipmaps from proxy DAG land
>
> This allows us to resolve all the textures before executing a command
> buffer, rather than interrupting execution as is currently done in the
> GL backend.
>
> Change-Id: I998546b312d24cf47fc2c837e7c94fbf95571af0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230636
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Ic904d0b1bcb451bcb74cfae2204fb7297eaff108
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234016
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a stop gap. We should probably base the precision decision on the texture format.
Also removes all code used to add sampler precision to program keys. The precision that
was added to the key did not affect the generated GLSL.
Bug: skia:8863
Bug: skia:6718
Change-Id: Ibdb702e1aca5d48d83e2f24cb24010a0b7270871
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234322
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is probably overkill but yields an officially thread-safe means of calling defaultBackendFormat.
Change-Id: Ibf344acf11102d938e335e9ea38bfaee575e00c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234324
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit fe19203eb7.
Reason for revert: Turned a lot of bots red
Original change's description:
> Initiate regeneration of mipmaps from proxy DAG land
>
> This allows us to resolve all the textures before executing a command
> buffer, rather than interrupting execution as is currently done in the
> GL backend.
>
> Change-Id: I998546b312d24cf47fc2c837e7c94fbf95571af0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230636
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,csmartdalton@google.com
Change-Id: Iaa8391b8fbd5a4f851ca41834c1dfeee4be6fedd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233836
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This allows us to resolve all the textures before executing a command
buffer, rather than interrupting execution as is currently done in the
GL backend.
Change-Id: I998546b312d24cf47fc2c837e7c94fbf95571af0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230636
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Remove return statements immediately following SK_ABORTs.
Change-Id: I6446b6ba3a6fb272d84ea27f38cf366095cf801d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233565
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:9281
Change-Id: I189dbf652580805641f8c4b9a6587cf15a9049dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231256
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a more abstract representation of something that can
participate in the DAG by modifying a GrSurfaceProxy's pixels. This
will serve as the direct base class for future DAG participants that
aren't opLists, and help to eventually remove GrTextureOpList.
Bug: skia:
Change-Id: Ia903c0188e0f6a6602781b90ee8da87ba3cc13f8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231277
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Add weird color types that handle the swizzling.
Change-Id: Ie37a00eb877fe5e519f7498bf749e02a2f1dc204
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230135
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Dawn doesn't support old-style combined texturesampler uniforms, so
they must be expressed as separate samplers and texture uniforms.
At the SkSL Type level, I've added a Texture2D type, and expressed
the Sampler2D (combined) type in terms of it. This ensures that we
emit only a single OpTypeImage for it in the SPIRV.
Eventually, all of the Texture types (1D, 3D, Rect) could be defined
and SamplerX could simply contain a reference to TextureX. I wanted to
float this idea with a single example for now (and since it's all that
the Dawn backend needs).
This also required adding a new "makeSampler2D" function to combine
them, which maps to OpSampledImage at the SPIR-V level.
Change-Id: Iaf33a6e7d339da415be6ea9a017340cb0ef3c1eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229417
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This CL is intended to further wean Ganesh off of using the GrBackendTexture's pixel config
TBR=bsalomon@google.com
Bug: skia:6718
Change-Id: Iedaa7811f9c4aac552f219c702627bc476325317
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228338
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This leaves just width, height, and GrPixelConfig. Once we remove the
latter we can replace GrSurfaceDesc with SkISize.
Also remove unused GrRenderTarget::overrideResolveRect
Also remove GrSurfaceProxy::Renderable and use GrRenderable instead.
Change-Id: I652fe6169a22ca33d199b144ec6385286ac07b5a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228570
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
When Chrome has a LUM16F texture they tell Skia it is R16F. Although this has been working for them so far it causes trouble with some upcoming changes.
Change-Id: I2473f70e4f725128f143c2dfb08adb79f3c7c166
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228565
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds the option to use a multisampled (or mixed sampled) atlas, and
uses the sample mask and stencil buffer instead of coverage counts.
Bug: skia:
Change-Id: I9fb76d17895ae25208124f6c27e37977ac31b5eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227428
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 2f6c8af73a.
Reason for revert: Failing on some bots
Original change's description:
> Add Ganesh support for LUM16F
>
> When Chrome has a LUM16F texture they tell Skia it is R16F. Although this has been working for them so far it causes trouble with some upcoming changes.
>
> Change-Id: Ic2143ec69f33a17cb1cb64f6ebc39bffd94a5e68
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228557
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ie52150f4f5255a2db697b9f0e810eff2042eadec
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228560
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
When Chrome has a LUM16F texture they tell Skia it is R16F. Although this has been working for them so far it causes trouble with some upcoming changes.
Change-Id: Ic2143ec69f33a17cb1cb64f6ebc39bffd94a5e68
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228557
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Changes the GrBackendSurface to not take it separately.
Change-Id: I5eb9684da1532907e7833e9d7835a74d1e71f5ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228396
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 9725638fb1.
Reason for revert: Chrome roll
Original change's description:
> Make rest of GrGpu::wrapBackend* methods take a GrColorType
>
> This CL is intended to further wean Ganesh off of using the GrBackendTexture's pixel config
>
> Bug: skia:6718
> Change-Id: I593c0c73922fb76045e379214e20adb1f17ea215
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227780
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Id71acf1dec63c288a858fccd7109c84cf3cc6f0a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228337
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL is intended to further wean Ganesh off of using the GrBackendTexture's pixel config
Bug: skia:6718
Change-Id: I593c0c73922fb76045e379214e20adb1f17ea215
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227780
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I7fd3a8f6c02217d011f353ef602718a537bb87b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228116
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is the last surface desc flag, so remove flags from GrSurfaceDesc.
Bug: skia:6718
Change-Id: Id3ed66b161289927b62f40bfb1f6482cf544deda
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227858
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Removes some usage of GrSurfaceDesc.
Bug: skia:6718
Change-Id: Icc4f93aba0e5c49a801b4c7bbfcba76a6e30c538
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227776
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
1) It only applies when a texture is created, not when recycled from cache
2) It is all textures or none, not a flag GrSurfaceDesc
3) It is implemented by GrGpu clearing the texture after creation if
such a thing is supported in underlying API. Otherwise, GrResourceProvider
must provide pre-zeroed mip levels.
4) Works for MIP mapped textures (all levels without initial data are cleared)
This could cause performance regressions in WebGL until we re-add the
ability to clear using glCear() in GL. Doing that requires making the "can
clear using GrGpu" caps query be per-format. Deferring doing that until
GrPixelConfig work is farther along.
Bug: skia:6718
Change-Id: I234715b9faaf61e8b44d54464497a17cd553585d
start
Change-Id: Ib84a8c3ece010cc3164b18895107e78484cbf76b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226977
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Found with a GCC compiler warning.
Seems like a sane idea to keep Slots fully initialized.
Change-Id: I7a7bd4ccc4a6800d6e262aa7c616d3cab36d74dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227121
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Also rename from GrGLSizedInternalFormat since the compressed formats
aren't really sized internal formats.
Change-Id: I8744f1f4b8156300ab69d89066b44913bce120a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226956
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The switch to GrColorType does mean that we can no longer represent compressed backend formats in the Mock backend surfaces.
This will require a Chrome CL before it can land in Skia.
TBR=bsalomon@google.com
Change-Id: Ie4e2d4826f960664a21d3de79933eb1cb5d06896
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225538
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>