Commit Graph

24 Commits

Author SHA1 Message Date
kkinnunen
3405800d7a Make SkGLContext lifetime more well-defined
Remove refcounting from SkGLContext.

SkGLContext is expected to behave like GrContextFactory would own
it, as implied by the GrContextFactory function.

If it is refcounted, this does not hold.

Also other use sites, such as in SkOSWindow_win (command buffer gl
object), confirm the behavior. The object is explicitly owned and
destroyed, not shared.

Also fixes potential crashes from using GL context of an abandoned
context.

Also fixes potential crashes in DM/nanobench, if the GrContext lives
longer than GLContext through internal refing of GrContext.

Moves the non-trivial implementations from GrContextFactory.h to
.cpp, just for consistency sake.

Changes pathops_unittest.gyp. The pathops_unittest uses
GrContextFactory, but did not link to its implementation. The reason
they worked was that the implementation used (constructors, destructors)
happened to be in the .h file.

This works towards being able to use command buffer and NVPR from
the SampleApp.

BUG=skia:2992
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1511773005

Committed: https://skia.googlesource.com/skia/+/830e012187f951d49d7e46e196ac8d1e653a25da

Review URL: https://codereview.chromium.org/1511773005
2016-01-06 23:49:31 -08:00
jcgregorio
54e2ca5a23 Revert of Make SkGLContext lifetime more well-defined (patchset #7 id:120001 of https://codereview.chromium.org/1511773005/ )
Reason for revert:
Broke tests on Android, iOS, Mac and Windows.

Original issue's description:
> Make SkGLContext lifetime more well-defined
>
> Remove refcounting from SkGLContext.
>
> SkGLContext is expected to behave like GrContextFactory would own
> it, as implied by the GrContextFactory function.
>
> If it is refcounted, this does not hold.
>
> Also other use sites, such as in SkOSWindow_win (command buffer gl
> object), confirm the behavior. The object is explicitly owned and
> destroyed, not shared.
>
> Also fixes potential crashes from using GL context of an abandoned
> context.
>
> Also fixes potential crashes in DM/nanobench, if the GrContext lives
> longer than GLContext through internal refing of GrContext.
>
> Moves the non-trivial implementations from GrContextFactory.h to
> .cpp, just for consistency sake.
>
> Changes pathops_unittest.gyp. The pathops_unittest uses
> GrContextFactory, but did not link to its implementation. The reason
> they worked was that the implementation used (constructors, destructors)
> happened to be in the .h file.
>
> This works towards being able to use command buffer and NVPR from
> the SampleApp.
>
> BUG=skia:2992
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1511773005
>
> Committed: https://skia.googlesource.com/skia/+/830e012187f951d49d7e46e196ac8d1e653a25da

TBR=bsalomon@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1555053003
2016-01-05 04:15:23 -08:00
kkinnunen
830e012187 Make SkGLContext lifetime more well-defined
Remove refcounting from SkGLContext.

SkGLContext is expected to behave like GrContextFactory would own
it, as implied by the GrContextFactory function.

If it is refcounted, this does not hold.

Also other use sites, such as in SkOSWindow_win (command buffer gl
object), confirm the behavior. The object is explicitly owned and
destroyed, not shared.

Also fixes potential crashes from using GL context of an abandoned
context.

Also fixes potential crashes in DM/nanobench, if the GrContext lives
longer than GLContext through internal refing of GrContext.

Moves the non-trivial implementations from GrContextFactory.h to
.cpp, just for consistency sake.

Changes pathops_unittest.gyp. The pathops_unittest uses
GrContextFactory, but did not link to its implementation. The reason
they worked was that the implementation used (constructors, destructors)
happened to be in the .h file.

This works towards being able to use command buffer and NVPR from
the SampleApp.

BUG=skia:2992
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1511773005

Review URL: https://codereview.chromium.org/1511773005
2016-01-05 00:30:33 -08:00
kkinnunen
3e980c3d88 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd

Review URL: https://codereview.chromium.org/1490113005
2015-12-23 01:33:01 -08:00
rmistry
0f515bd428 Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #21 id:400001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
The Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug builder fails after this CL.

Links to specific builds:
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1689
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1690
http://build.chromium.org/p/client.skia/builders/Test-Win8-MSVC-ShuttleB-GPU-HD4600-x86_64-Debug/builds/1691

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b
>
> Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd

TBR=mtklein@google.com,bsalomon@google.com,joshualitt@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1548683002
2015-12-22 10:22:26 -08:00
kkinnunen
9ebc3f0ee6 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

Review URL: https://codereview.chromium.org/1490113005
2015-12-21 23:48:13 -08:00
joshualitt
4dabf83cbe Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #18 id:340001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
This CL changed 1200 images on gold, when I wouldn't expect any diffs from the description.

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

TBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1536963002
2015-12-18 06:02:18 -08:00
kkinnunen
c8b4336444 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Review URL: https://codereview.chromium.org/1490113005
2015-12-18 03:27:32 -08:00
reed
4ff653cab2 Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #12 id:220001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
speculative revert to see if it unblocks the DEPS roll

https://codereview.chromium.org/1529443002

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23

TBR=bsalomon@google.com,scroggo@google.com,joshualitt@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1528473002
2015-12-14 05:58:25 -08:00
kkinnunen
e13ca329fc Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Review URL: https://codereview.chromium.org/1490113005
2015-12-14 04:49:17 -08:00
kkinnunen
5219fd9ff7 Make NVPR a GL context option instead of a GL context
Make NVPR a GL context option instead of a GL context.
This may enable NVPR to be run with command buffer
interface.

No functionality change in DM or nanobench. NVPR can
only be run with normal GL APIs.

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1

Committed: https://skia.googlesource.com/skia/+/64492c43c3faee7ab0f69b1c84e0267616f85e52

Review URL: https://codereview.chromium.org/1448883002
2015-12-10 06:28:13 -08:00
borenet
9d66696f6b Revert of Make NVPR a GL context option instead of a GL context (patchset #9 id:160001 of https://codereview.chromium.org/1448883002/ )
Reason for revert:
"Could not create surface" on Linux GTX660 bots

Original issue's description:
> Make NVPR a GL context option instead of a GL context
>
> Make NVPR a GL context option instead of a GL context.
> This may enable NVPR to be run with command buffer
> interface.
>
> No functionality change in DM or nanobench. NVPR can
> only be run with normal GL APIs.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1
>
> Committed: https://skia.googlesource.com/skia/+/64492c43c3faee7ab0f69b1c84e0267616f85e52

TBR=mtklein@google.com,bsalomon@google.com,jvanverth@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1513703002
2015-12-09 07:03:51 -08:00
kkinnunen
64492c43c3 Make NVPR a GL context option instead of a GL context
Make NVPR a GL context option instead of a GL context.
This may enable NVPR to be run with command buffer
interface.

No functionality change in DM or nanobench. NVPR can
only be run with normal GL APIs.

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1

Review URL: https://codereview.chromium.org/1448883002
2015-12-08 01:24:40 -08:00
kkinnunen
a18a8bca24 Skip dm GPU configs when context creation fails
Skip dm GPU configs when context creation fails instead of stopping
the whole dm run.

Review URL: https://codereview.chromium.org/1497713002
2015-12-03 23:04:50 -08:00
bsalomon
a0a024e323 Revert of Make NVPR a GL context option instead of a GL context (patchset #2 id:20001 of https://codereview.chromium.org/1448883002/ )
Reason for revert:
BUG=skia:4609

skbug.com/4609

Seems like GrContextFactory needs to fail when the NVPR option is requested but the driver version isn't sufficiently high.

Original issue's description:
> Make NVPR a GL context option instead of a GL context
>
> Make NVPR a GL context option instead of a GL context.
> This may enable NVPR to be run with command buffer
> interface.
>
> No functionality change in DM or nanobench. NVPR can
> only be run with normal GL APIs.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1

TBR=mtklein@google.com,jvanverth@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1486153002
2015-12-01 07:58:44 -08:00
kkinnunen
eeebdb538d Make NVPR a GL context option instead of a GL context
Make NVPR a GL context option instead of a GL context.
This may enable NVPR to be run with command buffer
interface.

No functionality change in DM or nanobench. NVPR can
only be run with normal GL APIs.

BUG=skia:2992

Review URL: https://codereview.chromium.org/1448883002
2015-12-01 05:10:48 -08:00
kkinnunen
5931922997 Remove GrContextFactory::getGLContext
Remove GrContextFactory::getGLContext, it is problematic:

It has the bug of not checking for the context type.

It also is error-prone, since the GL context is not made
current, but it is callers may assume it is current.

It is also not used very much.

Clients can use GrContextFactory::getContextInfo.

BUG=skia:

Review URL: https://codereview.chromium.org/1455093003
2015-11-22 23:23:53 -08:00
halcanary
96fcdcc219 Style Change: NULL->nullptr
DOCS_PREVIEW= https://skia.org/?cl=1316233002

Review URL: https://codereview.chromium.org/1316233002
2015-08-27 07:41:16 -07:00
bsalomon
e904c09a3a Fix alpha textures in NV ES3 contexts on Windows.
Make unit tests iterate over all the rendering GL context types rather than using kNative.

Fix the extension printing when gStartupSpew is set.

R=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/398183002
2014-07-17 10:50:59 -07:00
tfarina
9ea53f93e7 Preprend Test to test function name generated by DEF_TEST() macro.
That way when declaring a test with DEF_TEST() macro, you don't have to
uniquify the test name because it might colide with the class it is
being testing.

For example, if you are testing SkBase64 and do:

DEF_TEST(SkBase64, reporter) {
}

That will generate an error because the macro will declare a function
named SkBase64 which colides with the type SkBase64.

By adding Test to the function name we avoid this problem.

Fixed the entries found with the following command line:

$ git grep "Test, r" | grep DEF

BUG=None
TEST=make tests && out/Debug/tests
R=mtklein@google.com

Author: tfarina@chromium.org

Review URL: https://codereview.chromium.org/345753007
2014-06-24 06:50:39 -07:00
commit-bot@chromium.org
e2eac8b2fd Move macros from TestClassDef.h to Test.h
Motivation: those macros don't make any sense without the definitions
in Test.h.

BUG=
R=mtklein@google.com

Author: halcanary@google.com

Review URL: https://codereview.chromium.org/138563004

git-svn-id: http://skia.googlecode.com/svn/trunk@13074 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-14 21:04:37 +00:00
tfarina@chromium.org
4ee16bfaed Add a DEF_GPUTEST() macro.
This macro is similar to DEF_TEST() and simplifies the process of
setting up a GPU test.

BUG=skia:1952
TEST=tests
R=mtklein@google.com

Review URL: https://codereview.chromium.org/132293005

git-svn-id: http://skia.googlecode.com/svn/trunk@13033 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-10 22:08:27 +00:00
commit-bot@chromium.org
197845ae15 Add --threads to tests binary, to run non-GPU tests on multiple cores.
On my quad-core laptop I can get about a 3x speedup:
  Debug,   --threads 0  40.99s
  Debug,   --threads 8  14.39s
  Release, --threads 0   8.24s
  Release, --threads 8   2.80s

I also removed some unused Test.{h,cpp} APIs and refactored a little to make
things thread-safer.

BUG=
R=borenet@google.com, djsollen@google.com, scroggo@google.com, reed@google.com

Author: mtklein@google.com

Review URL: https://chromiumcodereview.appspot.com/13855007

git-svn-id: http://skia.googlecode.com/svn/trunk@8763 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-19 13:24:28 +00:00
keyar@chromium.org
5bdef29ae0 GrContextFactory can now expose the GLContext it is using.
Review URL: https://codereview.appspot.com/6461081

git-svn-id: http://skia.googlecode.com/svn/trunk@5105 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-08-14 22:02:48 +00:00