b90779ebf0..ddd772455c
$ git log b90779ebf..ddd772455 --date=short --no-merges --format='%ad %ae %s'
2018-04-30 courtneygo Add GLESv1_CM to angle library apk
2018-04-27 jmadill Use time tolerance in run_code_generation check.
Created with:
roll-dep third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=brianosman@google.com
Change-Id: I6606337d16d6512af4a5c3d9518ecc8e05cd7816
Reviewed-on: https://skia-review.googlesource.com/124780
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Bug: skia:
Change-Id: I9e75a703c7063e8a74b7469507f87b44a52c07b3
Reviewed-on: https://skia-review.googlesource.com/124641
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
This ensures that table-based sRGB profiles convert to Skia's sRGB color
space. Previously, they would turn into complex XYZ SkColorSpaces.
Change-Id: Idda71970c6545b50d8ac8ff52872ed44e20aee39
Reviewed-on: https://skia-review.googlesource.com/124502
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I86529296dc1229a1c9864dd12886d52d7db3aae2
Reviewed-on: https://skia-review.googlesource.com/124580
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
bb3255b5a5..b90779ebf0
$ git log bb3255b5a..b90779ebf --date=short --no-merges --format='%ad %ae %s'
2018-04-27 jmadill Vulkan: Pass fewer Context pointers around.
Created with:
roll-dep third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=brianosman@google.com
Change-Id: I529a4cd2072799d9413e4281dd95b5ce5d6240b3
Reviewed-on: https://skia-review.googlesource.com/124422
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Bug: skia:7883
Change-Id: Id363d59d2466c3f4fae8a79e6ad9e6c270e445ae
Reviewed-on: https://skia-review.googlesource.com/124403
Commit-Queue: Eric Boren <borenet@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Auto-Submit: Eric Boren <borenet@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Change-Id: Ib69926218895f9c3df8d02906188f5e54d134fad
Reviewed-on: https://skia-review.googlesource.com/124265
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bug: skia:7883
Change-Id: Ia71550b94867588c124e93eac347c67e35aa48e8
Reviewed-on: https://skia-review.googlesource.com/124380
Auto-Submit: Yuqian Li <liyuqian@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
de279590a0..bb3255b5a5
$ git log de279590a..bb3255b5a --date=short --no-merges --format='%ad %ae %s'
2018-04-27 jiawei.shao Remove redundant computations on combined interface block counts
2018-04-24 jiawei.shao ES31: Add REFERENCED_BY_GEOMETRY_SHADER as program interface property
2018-04-27 geofflang D3D11: Reorder VAO synchronization.
2018-04-24 geofflang D3D: Don't test for device loss as frequenty in tight loops.
2018-04-27 geofflang Supress failures in BlitFramebufferTest.MultisampleDepth on Mac OpenGL
Created with:
roll-dep third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=stani@google.com
Change-Id: I4204098ade4f43a4ef7753ea394f62058e455d7c
Reviewed-on: https://skia-review.googlesource.com/124370
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Allow the filters to try to apply themselves to the color mask. Most
mask filters will just return false, but allow them the opprotunity.
This removes the behavior of trying to create a mask from the color
mask.
This updates the blur mask filter to handle kARGB32_Format directly by
using just the alpha (which mirrors current behavior).
Change-Id: I15eb736060ecf9b24aca874758c167b74d9ebc22
Reviewed-on: https://skia-review.googlesource.com/124185
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Now that conics are supported we can make a ccpr clip FP out of any
path. No need to ask. And the 'fDrawCachablePaths' check was redundant
since clip paths are always volatile anyway (for now).
Bug: skia:
Change-Id: I670474a3b91f1c252ed323eb627bbb109788e6b8
Reviewed-on: https://skia-review.googlesource.com/124362
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
These allow markers over long (non-nested, non-scoped) blocks of time.
Change-Id: I2ebd724e644232f1b911121d25a37dcee193a15d
Reviewed-on: https://skia-review.googlesource.com/124320
Reviewed-by: Xiao Yu <xster@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 01d3eb64e7.
Bug: skia:
Change-Id: Ic05b89009eb59a231488bef382dd232a50d2b00f
Reviewed-on: https://skia-review.googlesource.com/124260
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
467c15f970..de279590a0
$ git log 467c15f97..de279590a --date=short --no-merges --format='%ad %ae %s'
2018-04-26 oetuaho Add test coverage for BlitGL
Created with:
roll-dep third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=stani@google.com
Change-Id: I3271c1acad68cb213747ded6d059258b0454ab03
Reviewed-on: https://skia-review.googlesource.com/124286
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
The SPIR-V spec permits constructing a vector from mixed vectors and
scalars, e.g. vec3(vec2, float). Intel's Vulkan driver does not handle
this correctly. We already have a workaround in place for vector
construction (writing the code as vec3(vec2.x, vec2.y, float) instead),
but missed that matrix construction can produce the same problem, as
each column requires a vector to be constructed for it. This CL extends
the workaround to handle matrix construction as well.
Bug: skia:7851
Change-Id: I0fe5d300ec7ad5db87bcc6662cf8371bcd6deed8
Reviewed-on: https://skia-review.googlesource.com/124321
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
When the mask stack contains exactly one opaque mask path, we can apply as
a clip.
TBR=
Change-Id: Iadff7534bfa4925557bfbddd59529113f4958d0d
Reviewed-on: https://skia-review.googlesource.com/124000
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This reverts commit e033e969ca.
Reason for revert: Should be fast now
Original change's description:
> Remove Android compile bot from the CQ
>
> NoTry: True
> Bug: skia:7834
> Change-Id: Ia38a800da098101effb6804118ccf4b0a0a93c72
> Reviewed-on: https://skia-review.googlesource.com/122945
> Commit-Queue: Ravi Mistry <rmistry@google.com>
> Auto-Submit: Ravi Mistry <rmistry@google.com>
> Reviewed-by: Eric Boren <borenet@google.com>
TBR=borenet@google.com,rmistry@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
NoTry: true
Bug: skia:7815
Change-Id: I55bba2de4bbff904b92b99802f13c9de55bc9191
Reviewed-on: https://skia-review.googlesource.com/124300
Auto-Submit: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
This is in preparation of assigning bots either "small" or "large" GCE
machines.
Bug: skia:7415, skia:7416
Change-Id: I82b6fe454ba3622ef8a9d515dc3e72362dd30ee5
Reviewed-on: https://skia-review.googlesource.com/124183
Commit-Queue: Eric Boren <borenet@google.com>
Auto-Submit: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
1633663b35..467c15f970
$ git log 1633663b3..467c15f97 --date=short --no-merges --format='%ad %ae %s'
2018-04-24 jiawei.shao Use ShaderMap in ProgramD3D - Part II
2018-04-17 jmadill Optimize ValidateDrawAttribs: Part 3.
Created with:
roll-dep third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=stani@google.com
Change-Id: I18d6325649025c0feec3b87a336076743b5e4b9e
Reviewed-on: https://skia-review.googlesource.com/124220
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
This reverts commit e8615f969e.
Reason for revert: Causing CommandBuffer builds to time out
Original change's description:
> [recipes] Use named caches for git and workdirs
>
> Bug: skia:
> Change-Id: Iaf3d190252c9483c8b9e58a3ab0305db4173cc1c
> Reviewed-on: https://skia-review.googlesource.com/123929
> Commit-Queue: Eric Boren <borenet@google.com>
> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
----------------
Revert "[infra] Fix missing cache for Bookmaker"
This reverts commit d19f039a16.
Reason for revert: Need to revert https://skia-review.googlesource.com/123929
Original change's description:
> [infra] Fix missing cache for Bookmaker
>
> Bug: skia:
> Change-Id: I12d42fa1bb364ea6c75865f72143daf92b8c12c3
> Reviewed-on: https://skia-review.googlesource.com/124052
> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
> Commit-Queue: Eric Boren <borenet@google.com>
----------------
Revert "Fix missing/duplicate named caches"
This reverts commit 0820a6fb69.
Reason for revert: Need to revert https://skia-review.googlesource.com/123929
Original change's description:
> Fix missing/duplicate named caches
>
> Fixes issue with https://skia-review.googlesource.com/c/skia/+/123929
>
> No-Try: true
> Change-Id: I582b2bba67b8b257f35c5b85ccfe6e6304ff7a7c
> Reviewed-on: https://skia-review.googlesource.com/124180
> Commit-Queue: Ben Wagner <benjaminwagner@google.com>
> Auto-Submit: Ben Wagner <benjaminwagner@google.com>
> Reviewed-by: Ravi Mistry <rmistry@google.com>
----------------
TBR=borenet@google.com,benjaminwagner@google.com,rmistry@google.com
Change-Id: Id8443ad9dc50f018251a6b6892b06fe256e6c578
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/124203
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
https://swiftshader.googlesource.com/SwiftShader/+log/840f47ea853b..ce8eb945ca82
$ git log 840f47ea8..ce8eb945c --date=short --no-merges --format='%ad %ae %s'
2018-04-26 capn Accept GL_HALF_FLOAT and GL_HALF_FLOAT_OES interchangeably.
Created with:
roll-dep third_party/externals/swiftshader
The AutoRoll server is located here: https://swiftshader-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Debug-All-SwiftShader
TBR=stani@google.com
Change-Id: I477bcccf0b4a88fa206b004d95ee4d30370cbcd4
Reviewed-on: https://skia-review.googlesource.com/124146
Reviewed-by: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
0086de1794..1633663b35
$ git log 0086de179..1633663b3 --date=short --no-merges --format='%ad %ae %s'
2018-04-24 geofflang Don't test for device loss in SwapBuffers and MakeCurrent.
2018-04-26 courtneygo Cleanup for "Add angle library apk"
2018-04-26 jmadill Vulkan: Fix TexSubImage2D state change test.
Created with:
roll-dep third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=stani@google.com
Change-Id: I5d6347e1b6d495df64ff518e99d8a29b4e844acb
Reviewed-on: https://skia-review.googlesource.com/124140
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
This causes rotation to happen in the perspective plane, which is
more (?) interesting/useful.
Change-Id: If57a81de6662591be67cb68f0278f71038ac8d40
Reviewed-on: https://skia-review.googlesource.com/124160
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>