Commit Graph

22 Commits

Author SHA1 Message Date
Leon Scroggins III
33deb7ed4d Make SkCodec more flexible about its required frame
SkCodec sets fRequiredFrame to be the earliest possible frame that a
given frame can depend on. e.g.

- Frame A fills the screen, Keep
- Frame B does not cover A, Keep
- Frame C covers B but not A, and is opaque

Frame C can depend on either A or B. SkCodec already reports that C
depends on A. This CL allows a client of SkCodec to use either A or
B to create C.

Also expose the DisposalMethod. Since any frame between A and C can
be used to create C except for DisposePrevious frames, the client
needs to be able to know the disposal method so they do not try to
use such a frame to create C.

Further, the disposal method can be used to give the client a better
idea whether they will continue to need a frame. (e.g. if frame i is
DisposePrevious and depends on i-1, the client may not want to steal
i-1 to create i, since i+1 may also depend on i-1.)

TODO: Share code for decoding prior frames between GIF and WEBP

Change-Id: I91a5ae22ba3d8dfbe0bde833fa67ae3da0d81ed6
Reviewed-on: https://skia-review.googlesource.com/13722
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-06-07 20:15:17 +00:00
Kevin Lubick
700a79cfc9 Mark SkGifImageReader destructors with override
Very new versions of Clang (5.0 TOT) call out this problem.

Bug: skia:
Change-Id: If90f658f258ca52ebb21e2352fbf3180c41008bd
Reviewed-on: https://skia-review.googlesource.com/17795
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-24 12:56:00 +00:00
Leon Scroggins III
557fbbe05b Add animation support to SkWebpCodec
TBR=reed@google.com
(No change to the public API, but changed a header file)

SkWebpCodec:
- Implement onGetFrameCount, onGetFrameInfo, and onGetRepetitionCount
- Respect the alpha reported by libwebp. Although the spec states that
  it is only a hint, the libwebp encoder uses it properly. Respecting
  allows us to draw opaque images faster and decode them to 565. This
  also matches other SkCodecs (and Chromium).
- onGetPixels:
  - Decode the frame requested, recursively decoding required frame if
    necessary
  - When blending with a prior frame, use SkRasterPipeline

SkCodec:
- Move check for negative index to getFrameInfo
- Reset the colorXform if one is not needed

SkCodecAnimation:
- Add new blend enum, for WebP's (and APNG's) non-blending option

SkFrameHolder:
- New base classes for frames and the owner of the frames, allowing
  code sharing between SkWebpCodec and SkGifCodec (particularly for
  determining whether a frame has alpha and what frame it depends on)
- When moving items from SkGIFFrameContext, use Skia conventions (i.e.
  int instead of unsigned)
- Rename "delay time" to "duration", to match e.g. SkFrameInfo::
  fDuration

SkGifImageReader:
- Move pieces to SkFrameHolder, and adapt to changes made in the
  process
- Make setAlphaAndRequiredFrame (now on the base class SkFrameHolder)
  more general to support webp, and add support for frames that do not
  blend
- Change SkGIFFrameContext from a struct to a class, to match how we
  use the distinction elsewhere (i.e. struct is a small object with
  public fields)
- Rework hasTransparentPixel (now hasTransparency, since it returns true
  in some cases where there is not a transparent pixel) to better fit
  with the modified setAlphaAndRequiredFrame. Also be more consistent
  when there is no transparent pixel but no color map.
- Simplify an if condition that was previously simplified in 2d61e717
  but accidentally got reverted in a4db9be6

CodecAnimTest:
- Test new animated webp files
- Rearrange the test to more cleanly print alpha type mismatches for
  the first frame

resources:
- webp-animated.webp
  - animated webp from Chromium
- blendBG.webp
  - new webp file using bits of webp-animated-semitransparent4.webp
    from Chromium
  - tests required frame and alpha when using the non-blending mode
  - frames have the following properties:
    - Frame 0: no alpha, fills screen
    - Frame 1: alpha, fills screen
    - Frame 2: no alpha, fills screen
    - Frame 3: alpha, fills screen, blendBG
    - Frame 4: no alpha, fills screen, blendBG
    - Frame 5: alpha, blendBG
    - Frame 6: covers 4, has alpha, blendBG
  - also used to test decoding to 565 if the new frame data has alpha
    but blends onto an opaque frame

DM.cpp:
- Test animated images to non-native 8888 and unpremul

DMSrcSink.cpp:
- Do not test non-native 8888 decodes to f16 dst
- Test unpremul decodes to f16
- Copy a frame of an animated image prior to drawing, since in unpremul
  mode, the DM code will premultiply first.

Bug: skia: 3315
Change-Id: I4e55ae2ee5bc095b37a743bdcfac644be603b980
Reviewed-on: https://skia-review.googlesource.com/16707
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2017-05-23 15:28:37 +00:00
Leon Scroggins III
249b8e3a2b Switch SkCodec to int for counts and indices
This matches other Skia APIs. size_t was adopted from blink/
GIFImageReader.

Change-Id: Ic83e59f0942f597c4fb834e623acd9886ad483fe
Reviewed-on: https://skia-review.googlesource.com/13274
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Chris Blume <cblume@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-04-17 17:38:35 +00:00
Leon Scroggins III
a4db9be6a2 Correct GIF frame dependencies and track alpha
Add SkCodec::FrameInfo::fAlphaType. The SkImageInfo for the SkCodec
specifies the SkAlphaType for the first frame, but the opacity can vary
from frame to frame.

When determining the required frame, also compute whether a frame has
alpha. Update how we determine the required frame, which had bugs.
(Update a test that had an incorrect required frame as a result.)

Add new test images covering cases that have been fixed:
- randPixelsAnim2.gif
It has the following frames:
A (keep)
B (keep) (subset)
C (disposePrevious) (covers B)
D (any) (does *not* cover B)

B and C depend on A, but D depends on B, since after disposing C, B
should be visible again.

- alphabetAnim.gif
Includes frames which fill the image size, with different disposal
methods and transparencies.

Change-Id: Ie086167711c4cac4931ed8c4ddaeb9c9b0b91fdb
Reviewed-on: https://skia-review.googlesource.com/9810
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2017-04-11 15:05:05 +00:00
Leon Scroggins III
2d61e71700 Simplify subset computation in SkGifImageReader
If xOffset or yOffset was not zero, these computations would not
be evaluated anyway, so no need to add zero for these comparisons.

(Split off from CL 9810)

Change-Id: I8481eb257d96766696945cef4eafaff4281fb7d9
Reviewed-on: https://skia-review.googlesource.com/11782
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-04-07 15:04:33 +00:00
Leon Scroggins III
e4ba1059dd GIF: Only report a frame after knowing dependency
Previously, getFrameInfo might report a frame that was truncated prior
to setting its requiredFrame. As a result, fRequiredFrame may be
different depending on how much data has already been received.

If there is a local color table, do not report the frame until the
color table has been received, since that is used to determine
fRequiredFrame. If there is no local color table, set fRequiredFrame
and report the frame after reading the header.

Add a test.

Replace make_from_resource with GetResourceAsData

Change-Id: I1b697f766c1d0e1e12ab2ae1d27167af5193395d
Reviewed-on: https://skia-review.googlesource.com/7756
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-01-30 21:22:29 +00:00
Leon Scroggins III
b0b625b796 GIF: Better check for frame dependency
If a frame does not have a valid transparent index and it covers the
prior frame, it does not really depend on that frame. Instead, it
depends on the frame that the prior frame depends on.

Determine this once we have parsed the local color map (if any), so a
transparent index out of range of the color map is not considered
valid.

Share code that determines whether a frame has a transparent pixel.

Add a test that we compute the dependencies correctly. randPixelsAnim.gif
has 13 frames. After the first, the frames cover all combinations of

- Whether the prior frame was keep, restoreBG or restoreToPrevious
- Whether the new frame covers the prior frame
- Whether the new frame has a transparent pixel

(It only does so when using a global color table. It may make sense to
expand the test to also cover using local color tables.)

The test caught a bug where we incorrectly reused an existing
SkColorTable for a different frame. Fix that bug by keeping track of
the transparent index associated with the current SkColorTable.

Change-Id: I3cf6be7f612990fa7a00d9e74d116d31bd227526
Reviewed-on: https://skia-review.googlesource.com/6402
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-01-03 19:07:41 +00:00
Chris Blume
d5c5ed556c Make SkGIFLZWBlock modifiable so it is assignable
std::vector needs to be able to assign objects contained inside it. With
const member variables, this isn't possible. Remove the consts so
SkGIFLZWBlock can be assigned.

BUG=skia:6072

Change-Id: I990dc80fb1c49fbd584712c6d0c1154c2da36e85
Reviewed-on: https://skia-review.googlesource.com/6362
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2016-12-21 16:41:43 +00:00
Leon Scroggins III
932efed7c8 GIF: Avoid copying/storing data when possible
If the input SkStream has a length and position, do not copy and store
LZW blocks or ColorMaps. Instead, mark the position and size, and read
from the stream when necessary.

This will save memory in Chromium's use case, which has already
buffered all of its data.

In the case where we *do* need to copy, store it on the SkStreamBuffer.
This allows SkGifImageReader to have simpler code.

Add tests.

Change-Id: Ic65fa766328ae2e5974b2084bc2099e19aced731
Reviewed-on: https://skia-review.googlesource.com/6157
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2016-12-19 15:25:13 +00:00
Leon Scroggins III
4993b95f53 Do not create SkGifCodec if true size is not known
If there is enough data in the stream to read the reported canvas size,
but not enough to read the first image's header, we do not know the
true canvas size, since we may expand it to fit the first frame. In
that case, return nullptr from NewFromStream.

Add a test.

SkGifCodec.cpp:
Correct a comment - parse returns false if there is a fatal error.
parse() returning true does not guarantee that the size was found.
Instead of checking the width and height, check to see whether the
first frame exists and has its header defined. If not, we do not yet
know the true canvas size. Assert that the canvas size is non-zero,
which is a fatal error from parse.

SkGifImageReader.cpp:
Move the code to set the header defined before the SkGIFSizeQuery exit
condition. This allows SkGifCodec to check the first frame's header to
determine whether the size is known.

GifTest.cpp:
Add a test which truncates the file just before the image header (and
after the global header). Prior to the other changes, this would create
an SkCodec. For an image that needs its canvas size expanded, the
SkCodec would have an incorrect size.

CodecPartialTest.cpp:
randPixels.gif now needs more than half of its data to create an
SkCodec, so set a minimum for test_partial.

Change-Id: I40482f524128b2f1fe59b8f27dd64c7cbe793079
Reviewed-on: https://skia-review.googlesource.com/5701
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2016-12-09 15:04:06 +00:00
Leon Scroggins III
45565b676c GIF: Internal cleanup - remove color map parameter
SkGIFFrameContext::decode() and SkGIFLZWContext::prepareToDecode() do
not need (or use) the global color map, so stop passing it as a
parameter. The parameter was used prior to
https://skia-review.googlesource.com/c/4379/ (different issue!), but we
overlooked removing it then.

Change-Id: I0f477e9db11f7650938d6b868baef69e3b37d86b
Reviewed-on: https://skia-review.googlesource.com/5609
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
2016-12-05 20:28:34 +00:00
Matt Sarett
4ef986db65 Write transparent pixels more often in SkGifImageReader
This stems from a behavior difference between Skia and Chrome.
In Skia, we want to write transparent pixels as often as possible.
(It's faster than checking if we should skip each pixel.)
In Chrome, they avoid writing transparent pixels unless
absolutely necessary.

We were cautious about changing behavior when this first landed,
but this is easier to think about in a smaller change (right now).
(1) We can always write transparent pixels when we are writing
    an independent frame.
(2) There is no need for the progressiveDisplay() check.  We
    only ever use progressive display methods on the first
    frame - and the first frame is always independent.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4379

Change-Id: I82048a08e2003aac216f483c7db8df997b687149
Reviewed-on: https://skia-review.googlesource.com/4379
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2016-11-03 19:25:39 +00:00
scroggo
e71b1a1496 Report repetition count in SkCodec
Add a new accessor to retrieve the repetition count.

Remove constants (and corresponding copyright) in SkCodecAnimation.
These may make sense for the calling code, but are not needed here.

kRepetitionCountInfinite corresponds to Blink's kAnimationLoopInfinite.
Move cLoopCountNotSeen to private. It is used to determine whether we
still need to parse. Add a new enum to the parse query - only parse
enough to determine the repetition count.

Unlike Chromium, SkGifCodec does not account for deleting the reader
(which SkGifCodec does not do) or failed decodes.

Add a test.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2447863002

Review-Url: https://codereview.chromium.org/2447863002
2016-11-01 08:28:28 -07:00
scroggo
2f7068aec9 Treat a GIF with no color table as transparent
When checking to see whether a GIF has transparency to determine its
alpha type, treat an empty color table as having alpha, since we
will draw it as a transparent image.

(This is a separate bug from skbug.com/5883, but the image I used to
verify that bug was drawn to 565 as black. The fix is to not support
565 in that case, by changing its recommended alpha type.)

BUG=skia:5883
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2461813002

Review-Url: https://codereview.chromium.org/2461813002
2016-10-31 04:45:11 -07:00
scroggo
53f63b69e8 Fix decoding GIF to 565
565 cannot take the !writeTransparentPixels path, so disable it for
cases where we might have to take that path.

This only affects frames beyond the first. If the first frame has
a transparent pixel, it will be marked as non-opaque, so we cannot
decode to 565 anyway.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2441833002

Review-Url: https://codereview.chromium.org/2441833002
2016-10-27 08:29:13 -07:00
scroggo
1285f41395 Write transparent pixels more often (SkGifCodec)
Writing transparent pixels is faster than the alternative, and we can
skip clearing the frame to transparent. We'll still clear if the image
is incomplete.

I ran

  ./out/Release/nanobench --images <images> --samples 100 --sourceType image --simpleCodec -v

over the GIFs we have on our bots, and found an average ~13% speedup.
Raw data is on sheet 2 of
https://docs.google.com/spreadsheets/d/19V-t9BfbFw5eiwBTKA1qOBkZbchjlTC5EIz6HFy-6RI/
(the sheet is named WriteTransparentPixels).
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2436183002

Review-Url: https://codereview.chromium.org/2436183002
2016-10-26 13:48:03 -07:00
Jim Van Verth
3cfdf6c8b1 Fix some Windows warnings
BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3980

Change-Id: Icfc5dfb985b966c625d9bc81f61719ac5549085e
Reviewed-on: https://skia-review.googlesource.com/3980
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2016-10-26 14:16:28 +00:00
scroggo
f9acbe2895 Fix more namespace conflicts in SkGifImageReader
To fix Google3
TBR=benjaminwagner@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2450753003

NOTREECHECKS=true

Review-Url: https://codereview.chromium.org/2450753003
2016-10-25 12:43:21 -07:00
scroggo
b1094bc692 Move third_party/gif's license into its own file
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448573002

Review-Url: https://codereview.chromium.org/2448573002
2016-10-24 13:58:28 -07:00
scroggo
3d3a65c488 Rename GIFImageReader to SkGifImageReader
The former could violate One Definition Rule in Google3, since other
projects that are based on Chrome/webkit also have GIFImageReader.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2445653004

Review-Url: https://codereview.chromium.org/2445653004
2016-10-24 12:28:30 -07:00
scroggo
19b91531e9 Add support for multiple frames in SkCodec
Add an interface to decode frames beyond the first in SkCodec, and
add an implementation for SkGifCodec.

Add getFrameData to SkCodec. This method reads ahead in the stream
to return a vector containing meta data about each frame in the image.
This is not required in order to decode frames beyond the first, but
it allows a client to learn extra information:
- how long the frame should be displayed
- whether a frame should be blended with a prior frame, allowing the
  client to provide the prior frame to speed up decoding

Add a new fields to SkCodec::Options:
- fFrameIndex
- fHasPriorFrame

The API is designed so that SkCodec never caches frames. If a
client wants a frame beyond the first, they specify the frame in
Options.fFrameIndex. If the client does not have the
frame's required frame (the frame that this frame must be blended on
top of) cached, they pass false for
Options.fHasPriorFrame. Unless the frame is
independent, the codec will then recursively decode all frames
necessary to decode fFrameIndex. If the client has the required frame
cached, they can put it in the dst they pass to the codec, and the
codec will only draw fFrameIndex onto it.

Replace SkGifCodec's scanline decoding support with progressive
decoding, and update the tests accordingly.

Implement new APIs in SkGifCodec. Instead of using gif_lib, use
GIFImageReader, imported from Chromium (along with its copyright
headers) with the following changes:
- SkGifCodec is now the client
- Replace blink types
- Combine GIFColorMap::buildTable and ::getTable into a method that
  creates and returns an SkColorTable
- Input comes from an SkStream, instead of a SegmentReader. Add
  SkStreamBuffer, which buffers the (potentially partial) stream in
  order to decode progressively.
  (FIXME: This requires copying data that previously was read directly
  from the SegmentReader. Does this hurt performance? If so, can we
  fix it?)
- Remove UMA code
- Instead of reporting screen width and height to the client, allow the
  client to query for it
- Fail earlier if the first frame AND screen have size of zero
- Compute required previous frame when adding a new one
- Move GIFParseQuery from GIFImageDecoder to GIFImageReader
- Allow parsing up to a specific frame (to skip parsing the rest of the
  stream if a client only wants the first frame)
- Compute whether the first frame has alpha and supports index 8, to
  create the SkImageInfo. This happens before reporting that the size
  has been decoded.

Add GIFImageDecoder::haveDecodedRow to SkGifCodec, imported from
Chromium (along with its copyright header), with the following changes:
- Add support for sampling
- Use the swizzler
- Keep track of the rows decoded
- Do *not* keep track of whether we've seen alpha

Remove SkCodec::kOutOfOrder_SkScanlineOrder, which was only used by GIF
scanline decoding.

Call onRewind even if there is no stream (SkGifCodec needs to clear its
decoded state so it will decode from the beginning).

Add a method to SkSwizzler to access the offset into the dst, taking
subsetting into account.

Add a GM that animates a GIF.
Add tests for the new APIs.

*** Behavior changes:
* Previously, we reported that an image with a subset frame and no transparent
index was opaque and used the background index (if present) to fill the
background. This is necessary in order to support index 8, but it does not
match viewers/browsers I have seen. Examples:
- Chromium and Gimp render the background transparent
- Firefox, Safari, Linux Image Viewer, Safari Preview clip to the frame (for
  a single frame image)
This CL matches Chromium's behavior and renders the background transparent.
This allows us to have consistent behavior across products and simplifies
the code (relative to what we would have to do to continue the old behavior
on Android). It also means that we will no longer support index 8 for some
GIFs.
* Stop checking for GIFSTAMP - all GIFs should be either 89a or 87a.
This matches Chromium. I suspect that bugs would have been reported if valid
GIFs started with "GIFVER" instead of "GIF89a" or "GIF87a" (but did not decode
in Chromium).

*** Future work not included in this CL:
* Move some checks out of haveDecodedRow, since they are the same for the
  entire frame e.g.
- intersecting the frameRect with the full image size
- whether there is a color table
* Change when we write transparent pixels
- In some cases, Chromium deemed this unnecessary, but I suspect it is slower
  than the fallback case. There will continue to be cases where we should
  *not* write them, but for e.g. the first pass where we have already
  cleared to transparent (which we may also be able to skip) writing the
  transparent pixels will not make anything incorrect.
* Report color type and alpha type per frame
- Depending on alpha values, disposal methods, frame rects, etc, subsequent
  frames may have different properties than the first.
* Skip copies of the encoded data
- We copy the encoded data in case the stream is one that cannot be rewound,
  so we can parse and then decode (possibly not immediately). For some input
  streams, this is unnecessary.
  - I was concerned this cause a performance regression, but on average the
    new code is faster than the old for the images I tested [1].
  - It may cause a performance regression for Chromium, though, where we can
    always move back in the stream, so this should be addressed.

Design doc:
https://docs.google.com/a/google.com/document/d/12Qhf9T92MWfdWujQwCIjhCO3sw6pTJB5pJBwDM1T7Kc/

[1] https://docs.google.com/a/google.com/spreadsheets/d/19V-t9BfbFw5eiwBTKA1qOBkZbchjlTC5EIz6HFy-6RI/

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=2045293002

Review-Url: https://codereview.chromium.org/2045293002
2016-10-24 09:03:26 -07:00