Commit Graph

6031 Commits

Author SHA1 Message Date
msarett
afb8539f62 Revert of try to speed-up maprect + round2i + contains (patchset #8 id:140001 of https://codereview.chromium.org/2133413002/ )
Reason for revert:
Breaking the roll...
https://build.chromium.org/p/tryserver.chromium.win/builders/win_chromium_rel_ng/builds/253294/steps/compile%20%28with%20patch%29/logs/stdio

Original issue's description:
> try to speed-up maprect + round2i + contains
>
> We call roundOut in a few places. If we can get SkNx::Ceil we could efficiently implement that as well.
>
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2133413002
> CQ_INCLUDE_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot
>
> Committed: https://skia.googlesource.com/skia/+/b42b785d1cbc98bd34aceae338060831b974f9c5

TBR=mtklein@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2136343002
2016-07-11 14:57:26 -07:00
csmartdalton
7969838702 Pre-crop filled rects to avoid scissor
Updates GrDrawContext to crop filled rects to the clip bounds before
creating batches for them. Also adds clipping logic to ignore scissor
when the draw falls completely inside. These two changes combined
reduce API traffic and improve batching.

In the future this can and should be improved by switching to floating
point clip boundaries, thus allowing us to throw out non pixel aligned
rectangle clips as well.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2132073002

Review-Url: https://codereview.chromium.org/2132073002
2016-07-11 14:34:12 -07:00
reed
b42b785d1c try to speed-up maprect + round2i + contains
We call roundOut in a few places. If we can get SkNx::Ceil we could efficiently implement that as well.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2133413002
CQ_INCLUDE_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review-Url: https://codereview.chromium.org/2133413002
2016-07-11 13:17:35 -07:00
reed
6092b6e0e5 Revert of change mapRectScaleTranslate to pass args/ret by value (patchset #1 id:1 of https://codereview.chromium.org/2137853002/ )
Reason for revert:
Triggered a compiler bug on Android?

FAILED: /usr/bin/ccache /b/work/skia/platform_tools/android/bin/../toolchains/arm-r11c-14/bin/arm-linux-androideabi-g++ -MMD -MF obj/src/core/core.SkMatrix.o.d -DSK_INTERNAL -DSK_GAMMA_APPLY_TO_A8 -DQT_NO_KEYWORDS -DSK_ALLOW_STATIC_GLOBAL_INITIALIZERS=0 -DSK_SUPPORT_GPU=1 -DSK_FORCE_DISTANCE_FIELD_TEXT=0 -DSK_HAS_GIF_LIBRARY -DSK_HAS_JPEG_LIBRARY -DSK_HAS_PNG_LIBRARY -DSK_HAS_WEBP_LIBRARY -DSK_TEST_QCMS -DSK_IS_BOT -DSK_CODEC_DECODES_RAW -DSK_ARM_HAS_NEON -DSK_BUILD_FOR_ANDROID -DSK_GAMMA_EXPONENT=1.4 -DSK_GAMMA_CONTRAST=0.0 -DSKIA_DLL -DSKIA_IMPLEMENTATION=1 -DSK_SUPPORT_LEGACY_CLIPTOLAYERFLAG -DNDEBUG -I../../../include/c -I../../../include/config -I../../../include/core -I../../../include/pathops -I../../../include/ports -I../../../include/private -I../../../include/utils -I../../../include/images -I../../../src/core -I../../../src/sfnt -I../../../src/image -I../../../src/opts -I../../../src/utils -I../../../include/gpu -I../../../src/gpu -I../../../platform_tools/android/third_party/cpufeatures -fPIC -g -fno-exceptions -fstrict-aliasing -Wall -Wextra -Winit-self -Wpointer-arith -Wsign-compare -Wvla -Wno-unused-parameter -Werror -march=armv7-a -mthumb -mfpu=neon -mfloat-abi=softfp -fuse-ld=gold -O2 -std=c++11 -fno-rtti -fno-threadsafe-statics -Wnon-virtual-dtor  -c ../../../src/core/SkMatrix.cpp -o obj/src/core/core.SkMatrix.o
../../../src/core/SkMatrix.cpp: In member function 'SkRect SkMatrix::mapRectScaleTranslate(SkRect) const':
../../../src/core/SkMatrix.cpp:1120:1: error: unrecognizable insn:
 }
 ^
(insn 32 31 33 2 (set (reg:V4SF 115 [ D.83077 ])
        (unspec:V4SF [
                (mem/c:V4SF (reg/f:SI 104 virtual-incoming-args) [0 MEM[(const __builtin_neon_sf[4] *)&src]+0 S16 A32])
            ] UNSPEC_VLD1)) /b/work/skia/platform_tools/android/toolchains/arm-r11c-14/lib/gcc/arm-linux-androideabi/4.9/include/arm_neon.h:8693 -1
     (nil))
../../../src/core/SkMatrix.cpp:1120:1: internal compiler error: in extract_insn, at recog.c:2202
Please submit a full bug report,
with preprocessed source if appropriate.
See <http://source.android.com/source/report-bugs.html> for instructions.

Original issue's description:
> change mapRectScaleTranslate to pass args/ret by value
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2137853002
>
> TBR=mtklein
>
> Committed: https://skia.googlesource.com/skia/+/14dce6ed5934d7a6e1fac79f8e76e12f5670aae2

TBR=msarett@google.com,mtklein@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2139523002
2016-07-10 11:45:35 -07:00
reed
14dce6ed59 change mapRectScaleTranslate to pass args/ret by value
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2137853002

TBR=mtklein

Review-Url: https://codereview.chromium.org/2137853002
2016-07-10 11:35:03 -07:00
robertphillips
443023975e Add choke point for modifying non-AA rect draws (e.g., applying clipping)
NOTREECHECKS=true
NOPRESUBMIT=true

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2125333002

Committed: https://skia.googlesource.com/skia/+/e5e3a7a5203f256083d015c923cc9c662877aba9
Review-Url: https://codereview.chromium.org/2125333002
2016-07-08 14:43:04 -07:00
robertphillips
9a4cfa81de Revert of Add choke point for modifying non-AA rect draws (e.g., applying clipping) (patchset #6 id:100001 of https://codereview.chromium.org/2125333002/ )
Reason for revert:
problems

Original issue's description:
> Add choke point for modifying non-AA rect draws (e.g., applying clipping)
>
> NOTREECHECKS=true
> NOPRESUBMIT=true
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2125333002
>
> Committed: https://skia.googlesource.com/skia/+/e5e3a7a5203f256083d015c923cc9c662877aba9

TBR=bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review-Url: https://codereview.chromium.org/2136643002
2016-07-08 13:30:04 -07:00
bungeman
7ad42cfe87 Corrected test for gcc/libc++ workaround.
NOTREECHECKS=true
NOTRY=true
The presubmit bot is all hung up.

Review-Url: https://codereview.chromium.org/2136613002
2016-07-08 12:25:37 -07:00
robertphillips
e5e3a7a520 Add choke point for modifying non-AA rect draws (e.g., applying clipping)
NOTREECHECKS=true
NOPRESUBMIT=true

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2125333002

Review-Url: https://codereview.chromium.org/2125333002
2016-07-08 12:00:07 -07:00
bsalomon
6cc9006a90 Use clipped bounds for reordering decisions
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2137543002

NOTREECHECKS=true
NOPRESUBMIT=true

Review-Url: https://codereview.chromium.org/2137543002
2016-07-08 11:31:23 -07:00
bsalomon
bd2bbe4a17 Don't scissor draws overlapping the render target's edges
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2135673002

Review-Url: https://codereview.chromium.org/2135673002
2016-07-08 07:36:42 -07:00
bsalomon
f48c62fa6a Promote the GCC/libc++/<memory> 'typedef float float32_t' workaround to SkTypes.h
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2135453002

Review-Url: https://codereview.chromium.org/2135453002
2016-07-08 03:28:42 -07:00
reed
ea5a6513c0 make some canvas utils virtual (for proxy based subclasses)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2130973002

Review-Url: https://codereview.chromium.org/2130973002
2016-07-07 16:44:27 -07:00
reed
63f30d9049 fix typos and capitalization on drawTextRSXform CL
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2123923006

Review-Url: https://codereview.chromium.org/2123923006
2016-07-07 16:32:51 -07:00
reed
45561a0b15 drawTextRSXform
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2130643004

Review-Url: https://codereview.chromium.org/2130643004
2016-07-07 12:47:17 -07:00
csmartdalton
a7f29640f6 Begin instanced rendering for simple shapes
Adds a module that performs instanced rendering and starts using it
for a select subset of draws on Mac GL platforms. The instance
processor can currently handle rects, ovals, round rects, and double
round rects. It can generalize shapes as round rects in order to
improve batching. The instance processor also employs new drawing
algorithms, irrespective of instanced rendering, that improve GPU-side
performance (e.g. sample mask, different triangle layouts, etc.).

This change only scratches the surface of instanced rendering. The
majority of draws still only have one instance. Future work may
include:

 * Passing coord transforms through the texel buffer.
 * Sending FP uniforms through instanced vertex attribs.
 * Using instanced rendering for more draws (stencil writes,
   drawAtlas, etc.).
 * Adding more shapes to the instance processor’s repertoire.
 * Batching draws that have mismatched scissors (analyzing draw
   bounds, inserting clip planes, etc.).
 * Bindless textures.
 * Uber shaders.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066993003

Committed: https://skia.googlesource.com/skia/+/42eafa4bc00354b132ad114d22ed6b95d8849891
Review-Url: https://codereview.chromium.org/2066993003
2016-07-07 08:49:11 -07:00
mtklein
e5fb9c8079 centralize VECTORCALL as SK_VECTORCALL
Gonna start using this, might as well define it once centrally.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2126253002

No public API changes.
TBR=reed@google.com

Review-Url: https://codereview.chromium.org/2126253002
2016-07-07 08:12:09 -07:00
bsalomon
a7d85ba138 Add gm that tests shaded stroked rectangles.
Fix GPU handling of previously untested cases.

Move rect->path fallback from SkGpuDevice to GrDrawContext.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2125663003

Review-Url: https://codereview.chromium.org/2125663003
2016-07-06 11:54:59 -07:00
csmartdalton
0d28e574ac Fix caching of sample locations
The original caching logic for sample locations wishfully assumed that
the GPU would always use the same sample pattern for render targets
that had the same number of samples. It turns out we can't rely on
that. This change improves the caching logic to handle mismatched
simple patterns with the same count, and adds a unit test that
emulates different sample patterns observed on real hardware.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111423002

Committed: https://skia.googlesource.com/skia/+/09d49a3bfe2d1e652a648ce1ea0962b38d10d166
Review-Url: https://codereview.chromium.org/2111423002
2016-07-06 09:59:43 -07:00
robertphillips
01a19504c4 Move GrNonAAFillRectPerspectiveBatch to its own file
Get this out of the way of the upcoming changes (and add a test for it)

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2108403005

Review-Url: https://codereview.chromium.org/2108403005
2016-07-06 09:58:57 -07:00
reed
41c27e15ec Experiment: add flag for finish-recording to return null
BUG=skia:5495
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2106843004

Review-Url: https://codereview.chromium.org/2106843004
2016-07-06 09:29:17 -07:00
liyuqian
97a0918715 Try fix the mac build bot after removing Android SampleApp
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2117793002

Review-Url: https://codereview.chromium.org/2117793002
2016-07-06 07:52:08 -07:00
fmalita
03912f141f Document SkSurface::MakeRaster's memory initialization
So clients don't go clearing w/ SK_ColorTRANSPARENT unnecessarily.

R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066903003

Review-Url: https://codereview.chromium.org/2066903003
2016-07-06 06:22:06 -07:00
reed
2dcb615c6f make setScaleTranslate public
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2122093002

TBR=

Review-Url: https://codereview.chromium.org/2122093002
2016-07-05 20:10:42 -07:00
ksakamoto
ec7f2ac728 Revert of Begin instanced rendering for simple shapes (patchset #20 id:380001 of https://codereview.chromium.org/2066993003/ )
Reason for revert:
This caused static initializer regressions in Chromium (crbug.com/625728).

Relevant build logs here:
Linux:
https://build.chromium.org/p/chromium/builders/Linux%20x64/builds/21849

Mac:
https://build.chromium.org/p/chromium/builders/Mac/builds/17350

Relevant lines from the error log:
Linux:
# InstanceProcessor.cpp GrUniqueKey::GenerateDomain()
# InstanceProcessor.cpp gr_instanced::kShapeBufferDomain
FAILED linux-release-64/sizes/nacl_helper-si/initializers: actual 8, expected 7, better lower
FAILED linux-release-64/sizes/chrome-si/initializers: actual 8, expected 7, better lower

Mac:
FAILED mac-release/sizes/chrome-si/initializers: actual 2, expected 0, better lower

Original issue's description:
> Begin instanced rendering for simple shapes
>
> Adds a module that performs instanced rendering and starts using it
> for a select subset of draws on Mac GL platforms. The instance
> processor can currently handle rects, ovals, round rects, and double
> round rects. It can generalize shapes as round rects in order to
> improve batching. The instance processor also employs new drawing
> algorithms, irrespective of instanced rendering, that improve GPU-side
> performance (e.g. sample mask, different triangle layouts, etc.).
>
> This change only scratches the surface of instanced rendering. The
> majority of draws still only have one instance. Future work may
> include:
>
>  * Passing coord transforms through the texel buffer.
>  * Sending FP uniforms through instanced vertex attribs.
>  * Using instanced rendering for more draws (stencil writes,
>    drawAtlas, etc.).
>  * Adding more shapes to the instance processor’s repertoire.
>  * Batching draws that have mismatched scissors (analyzing draw
>    bounds, inserting clip planes, etc.).
>  * Bindless textures.
>  * Uber shaders.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066993003
>
> Committed: https://skia.googlesource.com/skia/+/42eafa4bc00354b132ad114d22ed6b95d8849891

NOTREECHECKS=true
TBR=bsalomon@google.com,egdaniel@google.com,robertphillips@google.com,csmartdalton@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:

Review-Url: https://codereview.chromium.org/2123693002
2016-07-05 03:54:53 -07:00
rmistry
42e6798696 Revert of Fix caching of sample locations (patchset #3 id:40001 of https://codereview.chromium.org/2111423002/ )
Reason for revert:
Seems to be causing Chromium roll failures:
* https://codereview.chromium.org/2120373003
* https://codereview.chromium.org/2117193002
* https://codereview.chromium.org/2124653002

Original issue's description:
> Fix caching of sample locations
>
> The original caching logic for sample locations wishfully assumed that
> the GPU would always use the same sample pattern for render targets
> that had the same number of samples. It turns out we can't rely on
> that. This change improves the caching logic to handle mismatched
> simple patterns with the same count, and adds a unit test that
> emulates different sample patterns observed on real hardware.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111423002
>
> Committed: https://skia.googlesource.com/skia/+/09d49a3bfe2d1e652a648ce1ea0962b38d10d166

TBR=bsalomon@google.com,csmartdalton@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2120403002
2016-07-04 17:45:06 -07:00
csmartdalton
09d49a3bfe Fix caching of sample locations
The original caching logic for sample locations wishfully assumed that
the GPU would always use the same sample pattern for render targets
that had the same number of samples. It turns out we can't rely on
that. This change improves the caching logic to handle mismatched
simple patterns with the same count, and adds a unit test that
emulates different sample patterns observed on real hardware.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111423002

Review-Url: https://codereview.chromium.org/2111423002
2016-07-04 15:55:17 -07:00
reed
2b2810b4eb all dumpcanvas to be built in release
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2123633002

TBR=

Review-Url: https://codereview.chromium.org/2123633002
2016-07-04 14:28:32 -07:00
csmartdalton
42eafa4bc0 Begin instanced rendering for simple shapes
Adds a module that performs instanced rendering and starts using it
for a select subset of draws on Mac GL platforms. The instance
processor can currently handle rects, ovals, round rects, and double
round rects. It can generalize shapes as round rects in order to
improve batching. The instance processor also employs new drawing
algorithms, irrespective of instanced rendering, that improve GPU-side
performance (e.g. sample mask, different triangle layouts, etc.).

This change only scratches the surface of instanced rendering. The
majority of draws still only have one instance. Future work may
include:

 * Passing coord transforms through the texel buffer.
 * Sending FP uniforms through instanced vertex attribs.
 * Using instanced rendering for more draws (stencil writes,
   drawAtlas, etc.).
 * Adding more shapes to the instance processor’s repertoire.
 * Batching draws that have mismatched scissors (analyzing draw
   bounds, inserting clip planes, etc.).
 * Bindless textures.
 * Uber shaders.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2066993003

Review-Url: https://codereview.chromium.org/2066993003
2016-06-30 12:15:49 -07:00
halcanary
9f4b332f59 SkPDF: allow overriding Producer metadata
I recommend not using this functionality.

Also, some documentation.

BUG=skia:5436

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2074583003

Review-Url: https://codereview.chromium.org/2074583003
2016-06-30 08:22:04 -07:00
reed
d922c33a8e inline very common intersect+rect_rgn
Extracted from previous compound CL (with other changes).

This is the very common case for clips, and inlining this eliminates a series of function calls.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2116513002

TBR=mtklein

Review-Url: https://codereview.chromium.org/2116513002
2016-06-30 07:47:34 -07:00
hcm
40e25b2e34 Update skia milestone to next
No API changes, just moving version fwd.

TBR=reed@google.com

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2115573002

Review-Url: https://codereview.chromium.org/2115573002
2016-06-30 07:31:09 -07:00
reed
47df89ebfd speed up maprect for scale+trans case
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111703002

Review-Url: https://codereview.chromium.org/2111703002
2016-06-30 06:38:54 -07:00
egdaniel
ab527a5bbf Enable many more tests for Vulkan
BUG=skia:5461
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2103133002

Review-Url: https://codereview.chromium.org/2103133002
2016-06-28 08:07:26 -07:00
reed
0a8f40cbe6 remove SK_SUPPORT_LEGACY_COLORPROFILETYPE dead-code
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2101983003

TBR=

Review-Url: https://codereview.chromium.org/2101983003
2016-06-28 05:43:28 -07:00
dvonbeck
12c4fc2579 SkLightingShader normal vector CPU computation refactor.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/

What this CL includes:

- A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002

Committed: https://skia.googlesource.com/skia/+/790a70118327a129cb6b48fabe80f4e184c1e67c
Review-Url: https://codereview.chromium.org/2050773002
2016-06-27 11:40:45 -07:00
robertphillips
8bad3acce5 Fix up flags to SkGpuBlurUtils::GaussianBlur
This fixes a bug introduced in: https://codereview.chromium.org/1961953002/ (Reland of Simplify SkGpuBlurUtils::GaussianBlur method)

Although the 'canOverwriteSrc' flag is/was being used I still believe we're better off re-adding it after the mask-blur refactoring finishes.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2100873002

Review-Url: https://codereview.chromium.org/2100873002
2016-06-27 11:11:05 -07:00
dvonbeck
2c80711f90 Revert of Refactoring of CPU NormalMap handling out into its own class (patchset #13 id:240001 of https://codereview.chromium.org/2050773002/ )
Reason for revert:
GMs are crashing on Windows Test trybots

Original issue's description:
> SkLightingShader normal vector CPU computation refactor.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/
>
> What this CL includes:
>
> - A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002
>
> Committed: https://skia.googlesource.com/skia/+/790a70118327a129cb6b48fabe80f4e184c1e67c

TBR=egdaniel@google.com,reed@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2101653002
2016-06-27 09:30:19 -07:00
csmartdalton
c411f2d963 Add a GL cap for instanced rendering to floating point
We have observed on OS X that instanced draws don't always behave
correctly when the framebuffer is floating point.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2095183002

Review-Url: https://codereview.chromium.org/2095183002
2016-06-27 09:29:07 -07:00
dvonbeck
790a701183 SkLightingShader normal vector CPU computation refactor.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

This CL's base was the CL for GPU handling: https://codereview.chromium.org/2043393002/

What this CL includes:

- A refactor of the SkLightingShader context's code that deals with reading normals off of a normal map. This is now abstracted out into a NormalSource::Provider class that the context uses.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2050773002

Review-Url: https://codereview.chromium.org/2050773002
2016-06-27 08:43:58 -07:00
reed
81700f69b0 remove DownSample imagefilter
was just created early on as a test filter

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2094083002

TBR=

Review-Url: https://codereview.chromium.org/2094083002
2016-06-25 14:30:44 -07:00
brianosman
a4535a34d1 GrColor4f is yet another 4f color type, unfortunately.
- Sk4f would be my choice, but it's not allowed in include/
- SkColor4f and SkPM4f are specified to be unpremultiplied/premultiplied, whereas GrColor (and GrColor4f) are either, depending on context.

This adds 12 bytes to GrPaint. Not sure if we want to pay that price. The precision loss for a single value (vs. in a gradient, etc...) may not justify changing the storage type here. Easy enough to back that part out, while still keeping the 4f intermediate type for the helper math that it adds, and for storage and parameter passing in other locations.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2088303002

Review-Url: https://codereview.chromium.org/2088303002
2016-06-24 12:50:19 -07:00
brianosman
e074d1fa6a Change SkColor4f to RGBA channel order
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2093763003

Review-Url: https://codereview.chromium.org/2093763003
2016-06-24 06:31:47 -07:00
rmistry
7bde5659d3 Revert of Remove Android SampleApp (patchset #5 id:80001 of https://codereview.chromium.org/2096683002/ )
Reason for revert:
Testing to see if this CL caused the failures in Build-Mac-Clang-Arm7-Debug-Android

Original issue's description:
> Remove Android SampleApp
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2096683002
>
> Committed: https://skia.googlesource.com/skia/+/41bb5b40e71411ee39538399ea125986ec760a90

TBR=djsollen@google.com,liyuqian@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2099693002
2016-06-24 05:24:16 -07:00
csmartdalton
d0e402f999 Make container classes in SkTemplates.h more consistent
Ensures that ".get()" always returns null when a container is empty.
Also ensures consistent assert behavior for array counts.

There are still differences in that the malloc variants take a size_t
and the arrays take an int, and that SkAutoSTMalloc defaults to the
stack-allocated buffer wheras the other containers default to null.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2084213003

Review-Url: https://codereview.chromium.org/2084213003
2016-06-23 12:55:14 -07:00
msarett
c1a3e24918 SkMatrix44 clarifications and clean-ups
Fixed row/col major bug and added comments to the
header.

Made SkMatrix::I() thread safe using constexpr.

Added a test set3x3RowMajorf().

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2098583002

Review-Url: https://codereview.chromium.org/2098583002
2016-06-23 12:42:29 -07:00
liyuqian
41bb5b40e7 Remove Android SampleApp
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2096683002

Review-Url: https://codereview.chromium.org/2096683002
2016-06-23 12:08:06 -07:00
msarett
111a42d9ce Enable flattening and unflattening of SkColorSpace
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2085653003

Review-Url: https://codereview.chromium.org/2085653003
2016-06-22 08:18:54 -07:00
brianosman
6efeda4838 Revert of Store mipmap levels in deferred texture image (patchset #15 id:280001 of https://codereview.chromium.org/2034933003/ )
Reason for revert:
Crashes on a few different bots (including ASAN). Examples:

https://build.chromium.org/p/client.skia.android/builders/Test-Android-GCC-Nexus7-GPU-Tegra3-Arm7-Release/builds/6324
https://build.chromium.org/p/client.skia/builders/Test-iOS-Clang-iPad4-GPU-SGX554-Arm7-Debug/builds/5400
https://build.chromium.org/p/client.skia/builders/Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/3539

Original issue's description:
> Store mipmap levels in deferred texture image
>
> When creating the deferred texture image, detect if using medium / high
> quality. If so, generate and store mipmaps in the deferred texture
> image.
>
> When creating a texture from that be sure to read it back out.
>
> BUG=578304
> R=bsalomon@google.com
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2034933003
>
> Committed: https://skia.googlesource.com/skia/+/b3105190a6e02d37f1d7f07a3a8bdd368ec7f157

TBR=bsalomon@google.com,ericrk@chromium.org,cblume@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=578304

Review-Url: https://codereview.chromium.org/2083393002
2016-06-22 07:10:06 -07:00
cblume
b3105190a6 Store mipmap levels in deferred texture image
When creating the deferred texture image, detect if using medium / high
quality. If so, generate and store mipmaps in the deferred texture
image.

When creating a texture from that be sure to read it back out.

BUG=578304
R=bsalomon@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2034933003

Review-Url: https://codereview.chromium.org/2034933003
2016-06-21 13:43:13 -07:00