Bug: skia:10078
Change-Id: I3ce0d97f8ada55403cc3f88bb16659085449ea29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281207
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
It's clearer to see the flow of data this way and to read each pass'
implementation without all the pointer indirection, and move semantics
should let this be just as efficient.
Change-Id: I1ac211fbe54bec37de6d126eec0c211573c2a568
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281218
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This finishes up the main refactoring.
Still some follow-ups I want to try.
I got tired of typing usage.users(id) so I converted that to operator[],
which I think is clear for now. If we add more methods that don't refer
to the users, we can undo?
Change-Id: I0ac563cfb1899f7a3f8b2cb6d50ca1646dd05071
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281216
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
The color type used to influence the GrPixelConfig and the swizzles
used with the proxy and its GrTextures. So we had to create a new proxy
if the same API texture was used to fulfill a promise image of a
different color type. That has all been removed or lifted out of proxies
and into views. So now it is fine to reuse the same proxy/GrTexture with
a different color type.
Also remove unit test that checked required a new GrTexture be made if
a different color type was used.
Bug: skia:10078
Change-Id: Ib74c419b5d54d382ea95720af7026640e35013f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281056
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Seems nicer to keep encapsulated in a program->program pass
so nothing upstream of it has to think about liveness.
I will be circling back around to profiling the cost of these
tempoaries, copies, etc. I just want to start writing them as
if cost were no object first.
Change-Id: I1d1187b521fbe963e720e0d8de90316a549f7797
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281182
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
We already checked the SkSafeRange earlier (after its last use). Here we
need to be checking the SkSafeMath object. Oops.
The counts are directly copied from the constructor to the vertices'
fields - the user already knows what they are (and the tests are
verifying a tautology).
Bug: skia:9984
Change-Id: I33c62e02825718e497834b0dfa40d0d56e46a197
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280963
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Adds structure to the per-vertex (now custom) data.
Attributes currently just have a type, but the next
step is to augment that with semantic flags to handle
transformation logic in the vertex shader.
Added unit tests and GMs that exercise attributes of
varying float counts, as well as normalized bytes.
Bug: skia:9984
Change-Id: I02402d40b66a6e15b39f71125004efb98bc06295
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280338
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is purely to make debugging easier, as the shaders now make more sense
to read.
Change-Id: Ie8e9b9d36112fda3ff997d088955de5a0e2c787a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281017
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Instead of copying fIndex and marching it forward,
we can tick down our existing uses counts backward,
saving one temporary std::vector.
Our implementation does guarantee the Instructions
returned by users() are sorted, so let's lean into
that... that means we can find the death time of any
instruction simply by looking at users().back()
(if there are any, of course).
Everything else is names and formatting, the biggest
being renaming Uses -> Usage. There's enough mention
of "users" and "uses" contrasting with each other that
I think it makes sense for the type to have the nice
middle-ground neutral name Usage, reflecting the arrow
and not which way we're thinking about it pointing.
Change-Id: I32ea9af6eb6430a162bee6da4810a599e8ed0dfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281003
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
It is also used for writes to surfaces other than fragment shader
output. e.g. clears.
Change-Id: Id1eb79be6d1a8aed936456bffa59dee32661cec8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280344
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Ic6c0de262e13c3c3ea9e7777ccdd04f22ff6ae0a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280345
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Liveness tracks all the live instructions in the instruction stream.
Uses maps this value to instructions that use it.
Uses is overkill for the current schedule, but will be needed for
spilling.
Change-Id: Id20b7b7a90901e156d323bb612c5908f91405967
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277744
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Rather than two separate (partially overlapping) ways of accessing the
private portions of SkVertices, use a single privileged helper class
(similar to GrContextPriv).
Change-Id: I76b14b63088658ed8726719cce126577e5a52078
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280601
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit 8176508cc6.
Replaces incorrect check for Read pixels support with Write check.
Change-Id: Idc80aaaa41ba35014339df450bb8b583fb6dab51
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280399
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Allow push_back to take an rvalue to move into the allocator, which has
the nice side effect of making the test for it a bit better.
Change-Id: I7e313cf75c1ad65fbf765b10c4717672063b5570
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280412
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I60a3569b47b599b710c0f3a9522241748f15360d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280409
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
It was too easy to get into circular include chains. Added static
asserts to ensure we keep our quad AA flags in sync. Also, IWYU.
Change-Id: I01aefa264aa56420ab5a46a8ecd9e63c021c79ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280405
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Instead separately check texturability and uploadability using existing
queries.
Also remove unused renderable param from onGetDefaultBackendFormat()
Change-Id: I8751e6d62263ddabd713c850beb788620a78bf10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279996
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
GCC 9 warns about this pessimizing-move. It isn't clear why clang isn't
as well.
GCC 9 has a working redundant-move diagnostic. Clang has an old (C++11
style) redundant-move diagnostic which only warns when moving a
parameter. The GCC warning conflicts with Clang's
return-std-move-in-c++11, which we want to keep until we can drop
support for older compilers. So just disable redundant-move warnings
until we can remove return-std-move-in-c++11.
This change allows us to compile without warnings on gcc 9.3.0.
Change-Id: If21fcfb2944ce49e27fc84d40805752895ae68cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279958
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Precusor step for making this public and adding a method to
GrBackendFormat to query its channels.
Bug: skia:10078
Change-Id: I2d8fa6586721c35961bc328a15eef8e2ebd4406e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279422
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This effectively reverts https://codereview.chromium.org/972153010/
Note that we have no such hard limit on SkShaders, and it's never
been a problem. Complex SkPaint objects can generate too many FPs
for us to handle, but those are rare, and better managed by just
reporting the shader compile error (which we do).
Change-Id: Iee5dc3d65ec130f2ce0a29e55fbe3c25b00dc828
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279836
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also renames GrD3DSurfaceResource to GrD3DTextureResource. This makes
things consistent with our naming convention in Vulkan, and with the
terminology used in Direct3D.
Bug: skia:9935
Change-Id: I6e6d2066ac70eb8a0d63c1b5731f31851a3017d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279338
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Ambiguity has come up re: what "tessellation" means in Ganesh. I
believe that, in the context of a graphics library, "tessellation"
should refer to the hardware pipeline feature of submitting patches
and tessellating them on the GPU. This CL therefore renames classes
that triangulate things on the CPU to call it "triangulation".
Change-Id: Ic8515ea6a33000f1b638a852d5122bc9bd6b38f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279236
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Previously, the GrAllocator header defined three types: GrAllocator,
GrTAllocator, and GrSTAllocator. GrAllocator was generic, and would
manage the blocks of memory (fixed size to hold N * sizeof(item)). It
stored an SkTArray of pointers to each block. GrTAllocator wrapped
the GrAllocator to add template support for a specific T. GrSTAllocator
extended GrTAllocator to include a template arg for inline storage.
In this CL, GrAllocator is no longer defined, and its memory functionality
is replaced with the use of GrBlockAllocator. For the most part, the
implementation of GrTAllocator on top of GrBlockAllocator remains the
same, although there is explicit array to the block pointers so indexing
is slightly different. GrSTAllocator is also removed entirely, so that
GrTAllocator's template includes initial storage size.
The iteration over the allocated items
is updated to wrap GrBlockAllocator's block iterator, and then iterate
by index within each block. Documentation on GrAllocator already recommended
using the iterator instead of random access, and these changes further
reinforce it. It turns out that many of the use cases of GrAllocator
were written to use random access, so many of the files outside of
GrAllocator.h have just been updated to use the new for-range iteration
instead of a random access for loop.
Change-Id: I28b0bc277c323fd7035d4a8442ae67f058b2b64c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272058
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Properly tagging links in PDFs just required a small change: at the time
an annotation is drawn, we need to keep track of the bounding rect, the
url and/or named destination, and now additionally the node ID. Instead
of keeping track of separate maps of rects/urls and rects/dests, this
patch combines them into a vector of SkPDFLinks.
Then, at the time the annotation is written to the file, an object
reference to that annotation can be saved and passed to the document
structure tree, where it can be included as an additional child of
the node with that node ID.
That allows for properly tagging the link and optionally giving it alt
text (like for an image link).
Bug: chromium:1039816
Change-Id: I97e47d3c70949020c3e0a69b8c9fc743748f3a7b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277426
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
... in support of programs for colorspacexforms
Change-Id: I72ace09f10511ef8994038a4af3feab8bc1a299e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278466
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit bc0fe058f8.
Reason for revert: red
Original change's description:
> Make TessellationTestOp and GrPipelineDynamicStateTestOp surface their programInfos at record time
>
> These aren't high priority but it would be nice to have all the ops go through the same system.
>
> Bug: skia:9455
> Change-Id: Idbd8b0829faf12703c82f5a016f5b0e7c3efb762
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277757
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: I579ad16f144d17afaec9ee1b9000eaaa5c04228c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278508
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
These aren't high priority but it would be nice to have all the ops go through the same system.
Bug: skia:9455
Change-Id: Idbd8b0829faf12703c82f5a016f5b0e7c3efb762
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277757
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Updated to use sentinel GL context even when GL backend is not built.
This reverts commit 1171d314ef.
Change-Id: Ia94bbe4865ddd4e898446c13886877c539f0eb0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This makes onPrePrepare match onPrepare & onExecute. Most of the new method bodies will-have-to/should be filled in anyway.
Change-Id: Ifc897feaeb2d8fe6eec3ac3a8e91f99393ad6758
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277542
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Also strengthens/adds some guarantees about this function:
* Always returns the same image if the original is texture-backed and
compatible with GrMipMapped (WRT HW MIP support)
* If a new texture backed image is returned it is always an uncached
texture that is not shared with another image or owned by an image
generator.
Adds a GrImageTexGenPolicy that allows control through image/bitmap
GrTextureProducers of whether a new texture must be made and whether
that texture should be budgeted or not.
Increases unit test coverage of this API.
Bug: skia:8669
Change-Id: Ifc0681856114a08fc8cfc57ca83d22efb1c1f166
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274938
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Every op that updates dynamic state between draws has now been
migrated to explicit binding.
Change-Id: Ibd13c9c0ffb16a205c073dfb4fd21d93f496dc52
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277493
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
We are removing dynamic state from the ProgramInfo, so the Ops will
need to invoke visits on their own primProc proxies.
Change-Id: I7ab227ab71208b7c7bcb7a9deb56b9abd556d6aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277236
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Everyone is responsible to set up their own scissor and textures now.
Change-Id: Ic3547f00c0e7908409631951de4b7237b9bce23b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277177
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This moves the byte block linked list structure outside of GrMemoryPool
into a new type, GrBlockAllocator. This new type is solely responsible
for managing the byte blocks, tracking where the next allocation
occurs, and creating/destroying the byte blocks. It also tries to
encapsulate all of/most alignment related math, while making it
convenient for clients to add per-allocation padding/metadata.
It has added functionality compared to the original block linked list
that was embedded in GrMemoryPool:
- Supports resetting the entire allocator
- Supports resizing the last allocation
- Is able to rewind an entire stack of allocations, instead of just the
last allocation.
- Supports multiple block growth policies instead of just a fixed size.
- Supports templated alignment, and variable alignment within a single
GrBlockAllocator
- Query the amount of available memory
- Performs as much math as possible in 32-bit ints with static asserts
that ensure overflow won't happen.
Some of this flexibility was added so that the GrBlockAllocator can be
used to implement an arena allocator similar to SkArenaAlloc, or to
replace the use of SkTArray in GrQuadBuffer. It is also likely possible
that GrAllocator can be written on top of GrBlockAllocator. I will try
to perform these consolidations in later CLs.
Change-Id: Ia6c8709642369b66b88eb1bc46264fb2aa9b62ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262216
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Whether we should shrink at the end of mutate() turns out to be moot.
:)
Change-Id: Ic29df5734e3057f165f695b2d03f8e7eb0eeb4dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277299
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
In the old code, the cache was checked and perged on every reattach
of a strike. That was left out of the multi-threaded code. Add the
check and purge back in to maintain cache size.
* Removed minimum cache size from setCacheSizeLimit.
Bug: skia:10046
Change-Id: I2438c83f04b6da8133c161a29604c3c3d7f58cd8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277066
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The only vaguely tricky thing to adapt from templating on T to T*.
Don't think there's a need for the unit tests now right?
Bug: skia:9703
Change-Id: Ib8fcebd9e0e35bea5ef23e6fd5962654a28d587b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277214
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Fuses the relevant functionality into the set() calls.
Change-Id: I3a764219425c35967942366c60a6b9ee6ec48e11
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276836
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
The biggest mismatch between these and SkTHash{Map,Set,Table}
is the old ones provide Iter and ConstIter, the new ones foreach().
This CL,
- adds foreach() methods to the old types,
- replaces all uses of ConstIter with foreach(),
- replaces most uses of Iter with foreach(),
I'm leaving one spot using Iter to walk the table and remove its
elements for its own CL... it'll be a little more complicated to get
that right.
From there it should be straightforward to turn SkTDynamicHash
into a thin wrapper over an SkTHashTable.
Bugs: skia:9703
Change-Id: Ia6ba87c35b89585c42b5b9f118f4cbf3abd04f0d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277098
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Since we grow when size >= 3/4 cap, shrink when size <= 1/4 cap?
Keeping a minimum table size of 4 preserves the invariant that tables
with non-zero capacity always have at least one empty slot, allowing
find() to determine a particular key is not in the table by stumbling
upon that empty slot on the key's hash chain. That's effectively what
we're asserting at SkTHash.h:84.
Bug: skia:10041
Change-Id: I4247e4ff155fd11561086547525354365bc69f55
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277096
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
(follow-up to https://skia-review.googlesource.com/c/skia/+/276576)
Force drawing of text as path in the presence of path effects.
Additionally, ensure that all glyph runs are rendered as a single path
(instead of one path per run).
Change-Id: Ibc69b0f93ff09af349f3376f79ed3fce18151a14
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276956
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
While I think trunc(mad(x, scale, 0.5)) is fine for doing our float
to fixed point conversions, round(mul(x, scale)) was kind of better
all around:
- better rounding than +0.5 and trunc
- faster when mad() is not an fma
- often now no need to use the constant 0.5f or have it in a register
- allows the mul() in to_unorm to use mul_f32_imm
Those last two points are key... this actually frees up 2 registers in
the x86 JIT when using to_unorm().
So I think maybe we can resurrect round and still guarantee our desired
intra-machine stability by committing to using instructions that follow
the current rounding mode, which is what [v]cvtps2dq inextricably uses.
Left some notes on the ARM impl... we're rounding to nearest even there,
which is probably the current mode anyway, but to be more correct we
need a slightly longer impl that rounds float->float then "truncates".
Unsure whether it matters in practice. Same deal in the unit test that
I added back, now testing negative and 0.5 cases too. The expectations
assume the current mode is nearest even.
I had the idea to resurrect this when I was looking at adding _imm Ops
for fma_f32. I noticed that the y and z arguments to an fma_f32 were by
far most likely to be constants, and when they are, they're by far likely
to both be constants, e.g. 255.0f & 0.5f from to_unorm(8,...).
llvm disassembly for SkVM_round unit test looks good:
~ $ llc -mcpu=haswell /tmp/skvm-jit-1231521224.bc -o -
.section __TEXT,__text,regular,pure_instructions
.macosx_version_min 10, 15
.globl "_skvm-jit-1231521224" ## -- Begin function skvm-jit-1231521224
.p2align 4, 0x90
"_skvm-jit-1231521224": ## @skvm-jit-1231521224
.cfi_startproc
cmpl $8, %edi
jl LBB0_3
.p2align 4, 0x90
LBB0_2: ## %loopK
## =>This Inner Loop Header: Depth=1
vcvtps2dq (%rsi), %ymm0
vmovupd %ymm0, (%rdx)
addl $-8, %edi
addq $32, %rsi
addq $32, %rdx
cmpl $8, %edi
jge LBB0_2
LBB0_3: ## %hoist1
xorl %eax, %eax
testl %edi, %edi
jle LBB0_6
.p2align 4, 0x90
LBB0_5: ## %loop1
## =>This Inner Loop Header: Depth=1
vcvtss2si (%rsi,%rax), %ecx
movl %ecx, (%rdx,%rax)
decl %edi
addq $4, %rax
testl %edi, %edi
jg LBB0_5
LBB0_6: ## %leave
vzeroupper
retq
.cfi_endproc
## -- End function
Change-Id: Ib59eb3fd8a6805397850d93226c6c6d37cc3ab84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276738
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Also adds a drawIndexPattern() helper method to GrOpsRenderPass, and
starts testing a base index with drawIndexedInstanced.
Change-Id: I3fbb1b5a2a1012a4fcbe126c54ddbc8c17ce80b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276739
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This CL moves the boiler-plate implementation of onPrePrepareDraws up to GrMeshDrawOp. This, unfortunately, required the addition of a 'programInfo' virtual but that may go away in the future.
The only GrMeshDrawOp-derived classes left are:
AAHairlineOp - which has 3 programInfos
AAFlatteningConvexPathOp - which has >=1 mesh (but just 1 programInfo)
GrAtlasTextOp - which has inline uploads
SmallPathOp - which, maybe, has inline uploads
TextureOp - which has chaining
Bug: skia:9455
Change-Id: Id10f70e764054134751545ad38b99f0a0778de76
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276642
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Id3313169be2fecfb8a11045f08a55490fbec9b9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276486
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This CL:
Renames the existing createProgramInfo method to onCreateProgramInfo and makes it a virtual on GrMeshDrawOp
Moves the non-virtual createProgramInfo (helper) calls to GrMeshDrawOp
Changes onCreateProgramInfo to not return a ProgramInfo*. This is setting up to handle ops that create >1 programInfo (e.g., AAHairlineOp)
This CL leaves the following 8 ops in need of an onCreateProgramInfo implementation:
AAHairlineOp
AAFlatteningConvexPathOp
GrAtlasTextOp
GrShadowRRectOp
SmallPathOp
GrTextureOp
PrimitiveProcessorTest::Op
VertexColorSpaceBench::Op
Bug: skia:9455
Change-Id: Id7e2b8a40cac86ede6bf3c0e544da5500ff47d8a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276403
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
No one was using this, and it added significant complexity to
GrDrawVerticesOp.
Bug: skia:9984
Change-Id: I23f38b3f5d853a8e531f13b6931cd57b5985a2c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276407
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Previously, the CPU backend would catch this later (ByteCodeGenerator),
and the GPU backend would assert in expandFormatArgs (out-of-range
function index).
Change-Id: Ib84bf7c477ddcc9fd3091c5b106ebdd654e9a30b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276000
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 1b0124fec6.
Reason for revert: Check generated files bot is unhappy.
Original change's description:
> Move interpreter disassemble to out-of-line member of ByteCode
>
> Now it returns a string (rather than just calling printf).
>
> Adds GUI view of particle effect byte code (for fun), and fixes the
> unit tests that called ByteCodeFunction::disassemble, which wasn't
> doing anything.
>
> Change-Id: Ide3fd933cf14832feae7ff9e0fdc1ae8f24a28d4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273878
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,ethannicholas@google.com
Change-Id: I478a93769a3e1a72a339853d6d41865dba8bbe66
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275800
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Now it returns a string (rather than just calling printf).
Adds GUI view of particle effect byte code (for fun), and fixes the
unit tests that called ByteCodeFunction::disassemble, which wasn't
doing anything.
Change-Id: Ide3fd933cf14832feae7ff9e0fdc1ae8f24a28d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273878
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Previously we only added marked-content IDs to text commands.
Extend this to support marking bitmaps drawn to a PDF document
too, so that images can be tagged with alt text.
Moves the code that outputs the marked content ID and closing
tag into a scoped helper class that outputs the closing sequence
on destruction.
Note: we'll probably want to do this to nearly all drawing
commands, since nearly everything could in theory be tagged.
This change is safe because it's still behind a flag in
Chromium and if the document doesn't have any structure
tree, it won't output anything.
Bug: chromium:607777
Change-Id: I4d7d655857fa7e76c6a6914a2a83097be917d835
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275517
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
- used for debug lock tracking in SkFont*
- used for debug logging in SkPathOps
- genuine use in GLTestContext_cmd_buf?
switched that to thread_local
- keep empty SkTLS_{pthread,win}.cpp until
references to them can be cleaned up
Bug: skia:10006
Change-Id: I195a94c95d3f1a1918ee8c9bc4a15fa5b4344fbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275282
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
- hook up fmls.4s as fnma_f32
- add fneg.4s
- use fneg.4s + fmls.4s to impl fms_f32
- more tests to exercise these
Change-Id: I60173a5e4618ab968a9361e15334a1d63c001372
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275412
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Bug: skia:9984
Change-Id: Iaff520c6085303830f14bac4fe56830ba7360f64
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275218
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This CL adds createProgramInfo and onPrePrepareDraws methods to:
NonAAStrokeRectOp
AAStrokeRectOp
NonAARectOp
Bug: skia:9455
Change-Id: Id7c0151d26c5daa390cd51b9c73c95f4f1fc0104
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275039
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit e5a06ce678.
Reason for revert: Need to make change in google3 first
Original change's description:
> Move GrGpuResource GrSurface and GrTexture into src.
>
> Must land https://chromium-review.googlesource.com/c/chromium/src/+/2087980
> before this can land.
>
> Bug: skia:7966
> Change-Id: I60bbb1765bfbb2c96b2bc0c9826b6b9d57eb2a03
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275077
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Id39e0a351e49a87209de88a6ad9fadb0219db72c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7966
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275216
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
They'll never see fma_f32 ops.
Change-Id: I39371606c673fb76bdcbbe08c1b25308675f8f2c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275151
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
We really only need to_unorm(),
and that's fine with trunc(mad(x, scale, 0.5)).
Change-Id: I1561c678501963a9ae53c22994fc906159fc7199
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275075
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
CFStringCreateWithBytes will return nullptr if the raw string passed is
not valid in the encoding specified. It turns out that in UTF32 the
values between 0xD800 and 0xDFFF and above 0x10FFFF are invalid.
Bug: chromium:1057692
Change-Id: Ic3984d113106cbf8ef393048a97ccc906fb89966
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274679
Auto-Submit: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This CL also incidentally adds:
1) a GrMeshDrawOp::Target 'outputView' virtual and switches GrOpFlushState over to overriding it.
2) a createProgramInfo helper to GrSimpleMeshDrawOpHelper
Bug: skia:9455
Change-Id: I88ce51c585b1458ee79a9aaa7024190e9f19198c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274506
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Use SkIDChangeListener and update GrBitmapTextureMaker to add listener
to key to deregister if texture is purged before genID changes.
Add a common listener list implementation and replace existing lists.
Change-Id: Ib0c78241eaf59b59b892d8b004b2bb095140bc6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274549
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit d3606518fa.
Reason for revert: DDL3 bots are red
Original change's description:
> Add onPrePrepareDraws & createProgramInfo methods to GrDrawVerticesOp
>
> This CL also incidentally adds:
>
> 1) a GrMeshDrawOp::Target 'outputView' virtual and switches GrOpFlushState over to overriding it.
>
> 2) a createProgramInfo helper to GrSimpleMeshDrawOpHelper
>
> Bug: skia:9455
> Change-Id: Iecd712d3ac76038651bd2e0512134e310930d527
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274551
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: I6e44ba3bc47df27479af9344af946e27f0a2e937
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274505
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL also incidentally adds:
1) a GrMeshDrawOp::Target 'outputView' virtual and switches GrOpFlushState over to overriding it.
2) a createProgramInfo helper to GrSimpleMeshDrawOpHelper
Bug: skia:9455
Change-Id: Iecd712d3ac76038651bd2e0512134e310930d527
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274551
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Generalizes the system used on SkPathRef where a GrTexture's key
destructor signals that a listener on the image can be removed via
the unique key custom data.
Removes texturesAreCacheable() from SkImageGenerator. This was used to
prevent unbounded growth in a narrow situation related to
GrBackendTextureImageGenerator.
Change-Id: I3c605da099acfac94751e793331e356a0979d359
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274038
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The only thing that affects the view returned is whether it ought to
be MIP mapped or not. So don't take a whole GrSamplerState.
The view() function won't ever change the colortype so just query
GrTextureProducer rather than having view() return a tuple.
The rest is transitively reaching through callers and callees of
GrTextureProducer::view() to only pass filter or GrMipMapped instead of
GrSamplerState. Also, some params that indicate whether MIPs are
requested are changed from bool to GrMipMapped. And some minor style
stuff (mainly de-yoda-ifying GrMipMapped checks, using
GrSurfaceProxyView operator bool()).
Change-Id: Ia184aa793cf51d42642ea3bb0521ce06da2efb10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274205
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I225e8f7395e58a4ca3c1c151d8711796e6a56939
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274185
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
- test sqrt
- impl. sqrt for llvm
Change-Id: I38a06ee57bf4d50e7d068321ab765ede3d1d73bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274183
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
- test index
- impl. index in llvm
- convert to loop counter from uint64_t -> int32_t
to match how we use it in other backends
Change-Id: Iee371d67eddaace068906b861292eb5ed3d74c95
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274135
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Change-Id: I4226393275a11be3babe21b7f8461767c5b55f23
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274127
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
SE(val) -> S(dst_type, val) to make this work.
Change-Id: Icf42f706b2e7761db8ce83f1e1ef95c288bfecf4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274120
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This is enough for another swath of tests.
Change-Id: Ida43fa2ee2ebd8e6086923fb9fafef8f646d0a93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274074
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
This CL also adds helper functions (i.e., createPipeline and createPipelineWithStencil) to better encapsulate pipeline creation.
This is a first step towards making GrSimpleMeshDrawOpHelper surface its GrProgramInfos.
Bug: skia:9455
Change-Id: Ic6cc7a01383e42436305358a9b193958d862786c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273556
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
For Flutter, mark each bounds rect as a draw or not.
saveLayer() is the trickiest part: it doesn't draw, but its paired
restore() does, while a restore() paired with save() doesn't.
Change-Id: I5f0dc61ad5543265c5ea2bf41b236f57915847b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273501
Reviewed-by: Emmanuel Garcia <egarciad@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This means we can write a memset32 (load32 -> store32),
tested explicitly with the new unit test.
Slightly changes to the type protocol,
- load and splat now generate scalars or vectors
depending on how `scalar` is set
- store should no longer have to pay attention to `scalar`;
it's input values will already be the right size
Clean up some of the type declarations where we don't
actually need the subclass types, holding llvm::Type* instead.
This makes using ?: easier.
Change-Id: I2f98701ebdeead0513d355b2666b024794b90193
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273781
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 838007f1ff.
Reason for revert: Significant RAM regression detected by Chrome.
Original change's description:
> Add most important intrinsics to the interpreter
>
> Started with component-wise comparison and mix builtins.
>
> Implemented min, max, clamp, and saturate using those.
> Moved dot to SkSL as well. Because we now have builtins
> implemented using other (intrinsic) builtins, I had to
> split the include file in two - this lets the intrinsics
> be marked so we can call them from the second phase of
> builtins that are written in SkSL.
>
> Given that the comparisons and kSelect are now used by
> these, I added vector versions of those instructions.
> I also switched the kSelect args to match GLSL mix(),
> mostly so the logic of mapping intrinsic arguments to
> instruction register args remains simple.
>
> Inspired by the (never-landed):
> https://skia-review.googlesource.com/c/skia/+/230739
>
> Change-Id: Iecb0a7e8dc633625ff2cada7fb962bf2137fa881
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272516
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com,reed@google.com
Change-Id: I931a0ccc254b55339c9b077543a0daaf28146b19
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273800
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Started with component-wise comparison and mix builtins.
Implemented min, max, clamp, and saturate using those.
Moved dot to SkSL as well. Because we now have builtins
implemented using other (intrinsic) builtins, I had to
split the include file in two - this lets the intrinsics
be marked so we can call them from the second phase of
builtins that are written in SkSL.
Given that the comparisons and kSelect are now used by
these, I added vector versions of those instructions.
I also switched the kSelect args to match GLSL mix(),
mostly so the logic of mapping intrinsic arguments to
instruction register args remains simple.
Inspired by the (never-landed):
https://skia-review.googlesource.com/c/skia/+/230739
Change-Id: Iecb0a7e8dc633625ff2cada7fb962bf2137fa881
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272516
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I0296ff5a68b934f6bc7152a66f57ef045fc94daf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272721
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
At the time Chromium is painting, we're passing node IDs
along with painting commands to enable tagging. However,
this assumes that all nodes will end up in the structure
tree, which we might not want.
Instead, allow the client to prune the structure tree
later before telling Skia to generate the PDF, but
keep all of the node IDs to be matched up with.
As an example, suppose the doc looks like this:
root id=1
paragraph id=2
div id=3
text1 id=4
link id=5
text2 id=6
The pruned tree passed to Skia would look like this:
root id=1
paragraph id=2 extra_ids=3,4
link id=5 extra_ids=6
We need to pass the extra node IDs into Skia so
that when content is tagged with id=4, we know to
map that to the paragraph node with id=2 instead.
Note that the resulting PDF document will *not*
have any of these extra IDs, they're all remapped
and consolidated.
While it's not strictly necessary that this is done
in Skia, it's easiest to implement it here. Doing the
same upstream would require replaying an SkPicture
and rewriting all of the node IDs.
Bug: chromium:607777
Change-Id: I0ecb62651e60b84cc5b9d053d7f7d3b9efda1470
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272462
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
This also allows us to remove all the one off Fence code that we
implemented in all the backend TestContexts
Change-Id: I9ff7ba4690cf3f19a180f51fc510991a112bb62c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272456
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Clients will need official access to this class for the compilation iterator.
This CL also hides some of the cruft we don't want exposed.
Bug: skia:9455
Change-Id: I696c058f1c409fb459229552fbbdd935ec112358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272643
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is a reland of a6cd7c0b1f
Original change's description:
> Multi-threaded strike cache
>
> Allow multiple threads to share the same strike. The old
> system of removing the cache from the linked list is no longer.
> The strikes stay in the list and can be found by other threads.
>
> * Removed strike size verification. There was no way to get the
> locks to work out. The whole point of the change was to have multiple
> threads muting the structure at the same time.
>
> * Strikes are now refed instead of being checked out. Therefore,
> ExclusiveStrikePtr is now just wraps an sk_sp, and should be renamed
> in a future CL.
>
> Change-Id: I832642332a3106e30745f9cdd3156ae72d41fd0b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272057
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
Change-Id: Id02381de93ff82bca58f09e07a457883d57d5565
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272436
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This reverts commit ad3b2c9886.
Reason for revert: clang
Original change's description:
> Move SkDeferredDisplayList.h into include\core
>
> Clients will need official access to this class for the compilation iterator.
>
> This CL also hides some of the cruft we don't want exposed.
>
> Bug: skia:9455
> Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ica80434e7423fb202355eb77a614ece1c4d54726
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272641
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Clients will need official access to this class for the compilation iterator.
This CL also hides some of the cruft we don't want exposed.
Bug: skia:9455
Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Need to migrate clients from private/ to core/ include
Unexperimentalize concat44() methods on SkCanvas
Change-Id: I64b8816722a9d93316cb8b8691d2d9a3e36f167f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272464
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 7fba244ea9.
Reason for revert: See if this is blocking the Chrome roll
Original change's description:
> Remove copies for wrap modes in GrTextureProducer.
>
> GrTextureEffect now supports implementing wrap modes in shaders
> for subsets and texture types with HW sampling restrictions.
>
> Change-Id: I5c93ade044465e13c5f56f7437fbbe288db0a8a8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271056
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: I14397bec8ff4ba165c28faa8f44497f47d865862
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272522
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
GrTextureEffect now supports implementing wrap modes in shaders
for subsets and texture types with HW sampling restrictions.
Change-Id: I5c93ade044465e13c5f56f7437fbbe288db0a8a8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271056
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Use a std::vector of std::unique_ptr for the children, rather than an
error-prone raw pointer.
Use a string for the element type, rather than an enum.
In both cases, both the old and new format are supported and tested
within Skia until Chromium has migrated.
Also add support for Alt and Lang, which are like attributes
but go right on the structure node. There are only a small
handful of attributes that go on the structure node so this
seems like the simplest solution.
Bug: chromium:607777
Change-Id: I4f315685df35dd9dcd8e1bca6d275cbeb8f2c67a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271816
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
Change-Id: I1479136de8fcab32e2be661fd5fae020b319aab8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272458
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit a6cd7c0b1f.
Reason for revert: Introduced nullptr de-ref in last patch
Original change's description:
> Multi-threaded strike cache
>
> Allow multiple threads to share the same strike. The old
> system of removing the cache from the linked list is no longer.
> The strikes stay in the list and can be found by other threads.
>
> * Removed strike size verification. There was no way to get the
> locks to work out. The whole point of the change was to have multiple
> threads muting the structure at the same time.
>
> * Strikes are now refed instead of being checked out. Therefore,
> ExclusiveStrikePtr is now just wraps an sk_sp, and should be renamed
> in a future CL.
>
> Change-Id: I832642332a3106e30745f9cdd3156ae72d41fd0b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272057
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
TBR=bungeman@google.com,herb@google.com
Change-Id: Ie1acd9b42e614c17cb63bda1b3fd4dd9827a8fa6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272378
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Allow multiple threads to share the same strike. The old
system of removing the cache from the linked list is no longer.
The strikes stay in the list and can be found by other threads.
* Removed strike size verification. There was no way to get the
locks to work out. The whole point of the change was to have multiple
threads muting the structure at the same time.
* Strikes are now refed instead of being checked out. Therefore,
ExclusiveStrikePtr is now just wraps an sk_sp, and should be renamed
in a future CL.
Change-Id: I832642332a3106e30745f9cdd3156ae72d41fd0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272057
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Clients now must call bindPipeline() before drawing.
Also renames GrOpsRenderPass::draw() to drawMeshes(), in order to
ensure every call site gets updated. drawMeshes() will soon be
replaced by individual calls for each draw type (indexed, instanced,
indexed-patterned, indirect, etc.).
Change-Id: I93ef579ded7d0048c5aa1bf1d7c0eb7bc1cd27b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270424
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Currently this is only implemented for GL.
Bug: skia:9455
Change-Id: I851471d6334d6a38e6fde3a46f09b7dc0209fb78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272346
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Originally landed: https://skia-review.googlesource.com/c/skia/+/268878
Reverted: https://skia-review.googlesource.com/c/skia/+/271858
The issue was with compilation when PDF support is disabled. See
the diff between patchsets 1 and 2.
This is an important part of writing a tagged PDF. Many of the nodes
in the document structure tree need additional attributes, just like
in HTML.
This change aims to add support for a few useful attributes, not to
be comprehensive.
Bug: chromium:1039816
Change-Id: I15f8b6c41d4fdaa4b6e21775ab6d26ec57eb0f5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271916
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
It's important to suppress warning messages during tests that
intentionally trigger them, in order to not confuse users. This CL
attempts to make the suppression mechanism more general, and then
suppresses another warning that has started coming out in dm.
Bug=skia:9927
Change-Id: I67b5bcd1865f4001964bbdc967b0327682b4258b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271177
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 80474156d1.
Reason for revert: breaking chrome roll
https://ci.chromium.org/p/chromium/builders/try/cast_shell_linux/533554
Original change's description:
> Support adding attributes to PDF document structure nodes.
>
> This is an important part of writing a tagged PDF. Many of the nodes
> in the document structure tree need additional attributes, just like
> in HTML.
>
> This change aims to add support for a few useful attributes, not to
> be comprehensive.
>
> Bug: chromium:1039816
>
> Change-Id: I64a6b36b0b4ec42fd27ae4ad702afce95c95af5d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268878
> Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Dominic Mazzoni <dmazzoni@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
TBR=djsollen@google.com,reed@google.com,dmazzoni@chromium.org,dmazzoni@google.com
Change-Id: Iedd397303e870144e8d282db0cb81c535a783e8b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1039816
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271858
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This CL has a complicated back story, but it's concrete change is
simple, just turning the warning on and converting a bunch of
return foo;
to
return std::move(foo);
These changes are exclusively in places where RVO and NRVO do not apply,
so it should not conflict with warnings like -Wpessimizing-move.
Since C++11, when you return a named local and its type doesn't match
the declared return type exactly, there's an implicit std::move()
wrapped around the value (what I'm making explicit here) so the move
constructor gets an opportunity to take precedence over the copy
constructor. You can read about this implicit move here under the
section "automatic move from local variables and parameters":
https://en.cppreference.com/w/cpp/language/return#Notes.
This situation comes up for us with smart pointers: a function declares
its return type as std::unique_ptr<Base> or sk_sp<Base>, and we return a
std::unique_ptr<Impl> or sk_sp<Impl>. Those types don't match exactly,
so RVO and NRVO don't come into play. They've always been going through
move constructors, and that's not changed here, just made explicit.
There was apparently once a bug in the C++11 standard and compilers
implementing that which made these copy instead of move, and then this
sort of code would do a little unnecessary ref/unref dance for sk_sp,
and would entirely fail to compile for uncopyable std::unique_ptr.
These explicit moves ostensibly will make our code more compatible with
those older compilers.
That compatibility alone is, I think, a terrible reason to land this CL.
Like, actively bad. But... to balance that out, I think the explicit
std::move()s here actually help remind us that RVO/NRVO are not in play,
and remind us we're going to call the move constructor. So that C++11
standard bug becomes kind of useful for us, in that Clang added this
warning to catch it, and its fix improves readability.
So really read this all as, "warn about implicit std::move() on return".
In the end I think it's just about readability. I don't really hold any
hope out that we'll become compatible with those older compilers.
Bug: skia:9909
Change-Id: Id596e9261188b6f10e759906af6c95fe303f6ffe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: Id24ed653adb80fe9b2ad597a34e459eb91ca53ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271057
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is an important part of writing a tagged PDF. Many of the nodes
in the document structure tree need additional attributes, just like
in HTML.
This change aims to add support for a few useful attributes, not to
be comprehensive.
Bug: chromium:1039816
Change-Id: I64a6b36b0b4ec42fd27ae4ad702afce95c95af5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268878
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Dominic Mazzoni <dmazzoni@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Perhaps just make this SkTStack...
Change-Id: Iefdbb1e33acec96aec5f885e3e16ac2d97fd5f73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271320
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
SkStrike becomes SkScalerCache. It will eventually externalize
the memory accounting to SkStrikeCache::Node because the amount of
memory used by the scaler cache, and the overall strike cache memory
usage must be kept in sync.
Change-Id: Ia889f057d8138ec7f22f996e7ebb9d2441dea4ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271018
Reviewed-by: Ben Wagner <bungeman@google.com>
Floating-point errors in the calculations in arcTo can cause the final
point to differ significantly enough from the supplied target point that
a subsequent 'close' operation inserts a lineTo to close the curve. This
can result in bad miters on curves with thick outlines.
The fix is to ensure that the final point used is *exactly* the point
that was supplied.
The fix is now staged behind a flag so that we can fix Chromium test
failures before turning it on.
Bug: chromium:1001768
Change-Id: I82d872f2ae39b5486f7d810a61ba00eeda1b3a62
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270503
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
The SkRemoteGlyphCache_ReWriteGlyph checked that glyphs of
desparation were not overwritten by glyphs coming from the
Renderer. Since the search of desparation is no longer, this
test is not needed.
In addition:
* Remove unused call prepareForDrawingPathsCPU.
* Cleanup some comments
Change-Id: I1fbc3f84363c9093f5301985e8052f49bbb9356e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270996
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: Ia1752196fd50ade2c3160dc401a36618433420d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270822
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
These make it easier for clients to create new surface characterizations that differ only a little from an existing surface characterization.
Change-Id: Iebd0b32ae941d3f91427927108d092cb5864b09f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270444
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
I don't necessarily like this long term, but in the short term Flutter
would like to record pictures using their own type separate from
SkRTree. This makes SkBBoxHierarchy public, and converts it to use
other public types (SkTDArray -> vector).
Change-Id: I29c5ef9da7d641d8f4ba18522b168ddf7cefe84f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270387
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This is a long-standing TODO. No reason to ask
the BBH subclasses to calculate the root bounds
when we can simply union them up ourselves.
Change-Id: I9dbd883c43247400e4e9d56c74d4203d34f698e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270276
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 31143100ee.
Reason for revert: need to guard this, to stage changes to test images
Original change's description:
> Ensure arcTo (SVG) ends at the targeted point
>
> Floating-point errors in the calculations in arcTo can cause the final
> point to differ significantly enough from the supplied target point that
> a subsequent 'close' operation inserts a lineTo to close the curve. This
> can result in bad miters on curves with thick outlines.
>
> The fix is to ensure that the final point used is *exactly* the point
> that was supplied.
>
> Bug: chromium:1001768
> Change-Id: I75c740ab25fb05153bc852a204be957977674cd2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270000
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=reed@google.com,iapres@microsoft.com
Change-Id: If331924a4db83294769b28501bba875238a521bd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1001768
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270356
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Floating-point errors in the calculations in arcTo can cause the final
point to differ significantly enough from the supplied target point that
a subsequent 'close' operation inserts a lineTo to close the curve. This
can result in bad miters on curves with thick outlines.
The fix is to ensure that the final point used is *exactly* the point
that was supplied.
Bug: chromium:1001768
Change-Id: I75c740ab25fb05153bc852a204be957977674cd2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270000
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Updated every switch that yelled at me, and added support to dm and fm,
and then founds some more switches that shouldn't have defaults...
The tricky spots outside those were mips and dither,
since they aren't simply exhaustive switches.
_Now_ no diffs between RGB/BGR 1010102 and 101010x.
No GPU support.
Bug: skia:9893
Change-Id: I73ab3fd22bdef0519296dfe4cb84031e23ca0be3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270114
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The GDI Typeface is the only one that can fail to make a
scaler context. Move all the logic to the GDI specific code.
Change-Id: I50a0a58529bb44625068244e6ae27e54bccd9f67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269913
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
There are probably ways to make this more efficient by only optimizing
what's necessary (e.g. try JIT first, then interpreter only if it fails)
and some other performance improvements to make, but for now I want to
focus mostly on keeping things simple and correct.
The line between Builder::done() and Program::Program() is particularly
fuzzy and becoming fuzzier here, and I think that'll be something
that'll change eventually.
This makes SkVMTest debug dumps more portable, though perhaps less
useful. Might kill that feature soon now that SkVM is tested more
thoroughly in unit tests and GMs and bots and such.
Change-Id: Id9ce8daaf8570e5bea8b10f1a80b97f5b33d45dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269941
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:9556
Change-Id: I4042f1339844186b73b807e93b1a3701c32bf112
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269366
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: Id84c3fb35cb61fa839691471d03a44152964bedb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268941
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
By using hex color instead of RGB in SkSVGDevice, SVG byte size can be
reduced. For example, Quora landing page SVG size: 1588515 bytes (RGB)
vs. 1587899 bytes (Hex). Size reduces by 616 bytes.
Bug: NONE
Test: dm -v --match SVGDevice
Change-Id: I1d557c9d8a925c2dde96899e23833dfb89264903
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269260
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: Id046199edd63535ef07e1dfa65fbc7c0f8cefd00
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269371
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Replace with SkISize.
Also change some const SkISize& params to just SkISize.
Change-Id: I3c72d961662eefeda545fba17d63e877cd5ca813
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269374
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: b/135133301
Follow-on to 196f319b.
- Add SkCodec::getICCProfile to match the SkAndroidCodec version.
- Update comments on getPixels() regarding how the SkColorSpace on the
SkImageInfo is treated.
- Add two new images that have ICC profiles that do not map to an
SkColorSpace. Add a test to verify that they have the un-transformed
color we expect.
- Stop uploading ColorCodecSrc images decoded to a null SkColorSpace to
Gold. Though they may be correct, they do not match other images they're
compared against. The new test above verifies that we do not do color
conversion with a null SkColorSpace.
Change-Id: I08635e4262f16500fab32ef97511d305c2c06483
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269236
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Use std::min and std::max everywhere.
SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.
Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is part of a series to make it easier to manipulate the device and
local coordinates as the ops are being created. By instantiating a
single DrawQuad and allowing the functions to avoid having to copy the
GrQuads before making modifications (e.g. cropping, normalization,
or perspective clipping).
Bug: skia:9779
Change-Id: I0c6eefaee10638bc7483049d1993addeddc97005
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269141
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Kind of brewing a big refactor here, to give me some room between
skvm::Builder and skvm::Program to do optimizations, bakend
specializations and analysis.
As a warmup, I'm trying to split up today's Builder::Instruction into
two forms, first just what the user requested in Builder (this stays
Builder::Instruction) then a new type representing any transformation or
analysis we've done to it (OptimizedInstruction).
Roughly six important optimizations happen in SkVM today, in this order:
1) constant folding
2) backend-specific instruction specialization
3) common sub-expression elimination
4) reordering + dead code elimination
5) loop invariant and lifetime analysis
6) register assignment
At head 1-5 all happen in Builder, and 2 is particularly
awkward to have there (e.g. mul_f32 -> mul_f32_imm).
6 happens in Program per-backend, and that seems healthy.
As of this CL, 1-3 happen in Builder, 4-5 now on this middle
OptimizedInstruction format, and 6 still in Program.
I'd like to get to the point where 1 stays in Builder, 2-5 all happen on
this middle IR, and 6 stays in Program. That ought to let me do things
like turn mul_f32 -> mul_f32_imm when it's good to and still benefit
from things like common sub-expression elimination and code reordering
happening after that trnasformation.
And then, I hope that's also a good spot to do more complicated
transformations, like lowering gather8 into gather32 plus some fix up
when targeting an x86 JIT but not anywhere else. Today's Builder is too
early to know whether we should do this or not, and in Program it's
actually kind of awkward to do this sort of thing while also doing
having to do register assignment. Some middle might be right.
Change-Id: I9c00268a084f07fbab88d05eb441f1957a0d7c67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269181
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I9709dfdfd6069d46c331d08e181e36cc9a21e71a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269149
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Use std::max and std::min instead
Change-Id: I7fd2626ea9ea8ea09c709ff962523ca3de2f8a16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269136
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Use std::max and std::min instead
Change-Id: Icf3796609e5cb511687fb50bd31229ae4b6b9b39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268841
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:9556
Change-Id: Ibcdf187021c22290013d99d8684f891576046052
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268937
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This also changes the SkImage_Base header to return a const& view and
then removes the equivalent version in SkImage_GpuBase.
Bug: skia:9556
Change-Id: Ica096693a22c0fc590786058c055fb28387c80a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268624
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
1. Removed unnecessary iterators (use SkShaper iterators instead)
2. More careful hash function and comparison (ParagraphStyle)
3. computeEmptyMetrics should go after resolveStrut
4. longestLine for line with spaces only should not be 0
5. LTR/RTL * left/right align * latin/arabic * leading/trailing spaces positioning
6. Height for MaxHeight rect (to follow Gary's change)
Change-Id: I3507ff9fb93148e5ef882a2f514078fcea9cfef3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268301
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
This reverts commit d4e3b9e8bc.
Reason for revert: will reland with fixes
Original change's description:
> impl gather8/gather16 with gather32
>
> This is our quick path to JIT small gathers.
>
> The idea is roughly,
>
> const uint32_t* ptr32 = ptr8;
> uint32_t abcd = ptr32[ix/4];
> switch (ix & 3) {
> case 3: return (abcd >> 24) ;
> case 2: return (abcd >> 16) & 0xff;
> case 1: return (abcd >> 8) & 0xff;
> case 0: return (abcd ) & 0xff;
> }
>
> With the idea that if we may load a given byte,
> we should also be allowed to load the four byte
> aligned word that byte falls within.
>
> Change-Id: I7fb1085306050c918ccf505f1d2e1e87db3b8c9a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268381
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,herb@google.com,reed@google.com
Change-Id: I48d800edc6517f37e04752c91616b666a5e0f384
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268490
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is our quick path to JIT small gathers.
The idea is roughly,
const uint32_t* ptr32 = ptr8;
uint32_t abcd = ptr32[ix/4];
switch (ix & 3) {
case 3: return (abcd >> 24) ;
case 2: return (abcd >> 16) & 0xff;
case 1: return (abcd >> 8) & 0xff;
case 0: return (abcd ) & 0xff;
}
With the idea that if we may load a given byte,
we should also be allowed to load the four byte
aligned word that byte falls within.
Change-Id: I7fb1085306050c918ccf505f1d2e1e87db3b8c9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268381
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Constant propagation means we can always notionally
unpremul and premul at the right points, and if alpha
was already opaque, they'll just drop away.
This has been true, but it's nice to put a test on it.
Change-Id: Iacd2002d9e1a10b73e800a452f377001d5ba3777
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268336
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: b/135133301
Especially for the Android NDK, which may not be able to report the
default profile, we should be able to decode the image without doing
any color correction. That way if the client wants to figure out
the color profile on their own (e.g. by parsing the data manually),
they can retrieve the un-corrected pixels and treat them appropriately.
Note that internally, we still require a destination profile for F16,
but we will use the source profile if there is one, or SRGB for source
and destination otherwise. Regardless, this will result in no color
correction.
Change-Id: Id1157bb99d3119a114b25f64b38620480a027f34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268157
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Additionally this changes updates GrRenderTargetContext drawTexture to take
a view. This was done since there were a bunch of places where the result
of the copy goes straight to the drawTexture call.
Bug: skia:9556
Change-Id: If7094eb51ed343620011d03b86d603e3c6289c17
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267856
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
We replace all uses of the function with asSurfaceProxyViewRef.
Bug: skia:9556
Change-Id: I23d425531d78e30fc401b04169d5dc96072cdd80
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267181
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
To make this change cleaner, GrMakeCachedBitmapProxy now returns a view
and all its callers updated.
Additionally some effects were updated to fully use views in cases
where they had to be updated anyways to support SpecialImages and there
wasn't much additional work to pass them around everywhere.
Bug: skia:9556
Change-Id: Ie5a631cdec481391437e2f74275f958d15676780
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267176
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Instead in proxyProvider we just have a create a bitmap call which
does no special fallback or logic. All the callers now go through
GrBitmapTextureMaker which handles and special fallbacks or caching
support that we need.
Change-Id: I71bb896cc78f64f9d6d54b54af2490d48e0f5af5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266842
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
- Add sqrt(), vsqrtps for x86.
- Hook into SkRadialGradient.
Change-Id: I66a4598e30fe16610c59a512f7d962323ee5134a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267196
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Currently when the GPU resources are freed, the generation counters
are reset back to 1. This could allow stale data to be retained in the
SubRun texture coordinates. In addition, it confuses managing the
GrStrikes.
Use monotonic counters so that no number is ever repeated. This allows
for a simple check of equality without any additional checks or constrinats.
Bug: chromium:1045016
Change-Id: Ib58abf9a99107a37927fa73aef88a95900f70a5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266618
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.
TBR=reed@google.com
Change-Id: I8c672ccc7db5cd098f629c3469ae7cbdc7436392
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266939
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
I also tried to update variables and constants to match.
Change-Id: I2bbcc212f89bdecafb8a6b832c0de021ff03f2b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266569
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This reverts commit 3234ce1347.
Reason for revert: missing etc1.h
Original change's description:
> Add SkImage::MakeRasterFromCompressed and make MakeFromCompressed fall back to decompression for unsupported compression types
>
> This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.
>
> Change-Id: Ieed008f083d6e3594eaa9a02bc5348e00ee60d2a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265601
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reed@google.com
Change-Id: Ia497e6767c43ab6f8bfeb28e70244107a1442cf2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266937
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.
Change-Id: Ieed008f083d6e3594eaa9a02bc5348e00ee60d2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265601
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Fix: update the generator code itself for the vec --> ptr change
This reverts commit 44aa1ab584.
Change-Id: Idfec2b42239429e58501ca2ba108ec852891e237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266575
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Also removes several unused chunks of code that were declaring unused
variables, etc.
Change-Id: I47458736b189d59c0448c6f58b60a9b4ab046db2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266565
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Declares that Skia is right-handed
Change-Id: Ie98773f0f0d748eadc0d1abcd860f6e8dbb56bcf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266564
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Change-Id: I1788cd621704f580ff0c7d930138d463b724f314
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266556
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 99c54f0290.
Change-Id: I010ac4fdb6c5b6bfbdf63f4dcac5dbf962b0ad9c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266205
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This allows me to find uses of the eviction registratoin
easier in my IDE.
Change-Id: I127911f769d90716f6c8bb69d71b2255786aec21
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265981
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: I44d6f67dcd3d042127ad20ebdaa332e94f1b0829
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266216
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This is a reland of 77e1f84a84
Original change's description:
> Specialize SkRectanzier to SkRectanizerSkyline
>
> It looks like the pow2 rectanizer has never been used. Remove
> the unneeded abstraction for rectanizer everywhere.
>
> Change-Id: Iba33f1c6faf37201d03928ce8409751c212480a0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265983
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I09729ba2b0e4b8b1a229fef4b95e65195b33fdc7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266180
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I5b306b15070899d0091b974b09869ff50dcd9c7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265980
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit 77e1f84a84.
Reason for revert: breaking google3 roll?
Original change's description:
> Specialize SkRectanzier to SkRectanizerSkyline
>
> It looks like the pow2 rectanizer has never been used. Remove
> the unneeded abstraction for rectanizer everywhere.
>
> Change-Id: Iba33f1c6faf37201d03928ce8409751c212480a0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265983
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,herb@google.com
Change-Id: I2573534f3ea95c98d089f9c19b027564e77015db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266116
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
It looks like the pow2 rectanizer has never been used. Remove
the unneeded abstraction for rectanizer everywhere.
Change-Id: Iba33f1c6faf37201d03928ce8409751c212480a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265983
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is similar to the earlier change to createProxy but needs to be done
for all the lazy ones as well.
Bug: skia:6718
Change-Id: I3f5721541929e2e3fbfa746b5a2c4221b1af5b49
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265960
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This also requires us to compute a scratch key from backend format instead of config.
Bug: skia:6718
Change-Id: I6bf4c5ba8188e354ddc5307ebf2ca10080df27cd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265768
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This makes creation of a compressed textures better parallel creation of uncompressed textures
This CL is pulled out of the parameter reordering CL - which has become too large.
Change-Id: Iabdaced780af206c2398e55986d3e7698a083342
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265582
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit f79aacba2b.
Fix: had transposed when converting from colormatrix to m44
Change-Id: I6bc81d0c50bb1bf8d771e4dfa0c25c39de265b1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265765
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 295cdf8775.
Reason for revert: wacky gm colors, must have busted colormatrixfilter
Original change's description:
> use SkM44 internally
>
> Today we use SkM44 in canvas, and SkMatrix44 in sksl (and colormatrix).
> This CL tries to move core to use a single type.
>
> SkMatrix44 has callers in android and chrome, is loaded with double/float
> variants in its API. I am suggesting moving to a private, clean-start,
> API for internal use. SkM44 is much faster, and has a leaner API.
>
> If eventually we can migrate clients to a shared impl/api, great. For now,
> I want to have one we are free to optimize/use as we see fit without
> worrying about changing client results.
>
> Change-Id: Id782ac1cc8b8d7f6621970e44e1f9729964d2a94
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265299
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I35fcd636f1b57001bb65684e78523b6a94cfebee
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265764
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Today we use SkM44 in canvas, and SkMatrix44 in sksl (and colormatrix).
This CL tries to move core to use a single type.
SkMatrix44 has callers in android and chrome, is loaded with double/float
variants in its API. I am suggesting moving to a private, clean-start,
API for internal use. SkM44 is much faster, and has a leaner API.
If eventually we can migrate clients to a shared impl/api, great. For now,
I want to have one we are free to optimize/use as we see fit without
worrying about changing client results.
Change-Id: Id782ac1cc8b8d7f6621970e44e1f9729964d2a94
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265299
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
SkSurface will already reject a rowBytes that does not align on a pixel
boundary. Push that check into SkImageInfo. This will make SkBitmap,
SkPixmap, SkMallocPixelRef, and SkImage_Raster, which already call
validRowBytes, make the same check. If an SkSurface cannot use a
non-pixel-aligned rowBytes, then an SkCanvas wrapping an SkBitmap should
not either.
Update MallocPixelRefTest to use a rowBytes that is still valid.
Change-Id: I848d94dbeab8b58b92877104dd67ea23a9d19ca8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265599
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Added this as an option to GrSaturateProcessor (also renamed it to
be more generic and end with FragmentProcessor).
Added a tweak to the unit test to check the new behavior.
(Raster was already doing the clamp).
Change-Id: Ic49fa5cd72b6c63430fb773baf8121546bf2b80d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265580
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I6ae2d5d1cbe2fc5d9d782aa96900acd5703080e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265757
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This just does the boring work, keeping the
old type as an empty, now public, base type,
with all the existing methods on _Base.
Bug: skia:9796
Change-Id: I96d93d25955430c0586deca4bb562913d1d7815a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265447
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Change-Id: I659552466940b76a339caaf124700303806fd082
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265456
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This whole change is basically work that will all get reverted shortly
when GrSurfaceProxy no longer stores swizzle. But for now this helps
get rid of a use of pixel config.
Bug: skia:6718
Change-Id: If911360a8a9d2c52a58b5795386484634885b3f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265579
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
I'm not sure I see a compelling reason for BBH factory objects
to exist, as opposed to say, factory functions. I don't see any
major harm in letting people hold onto BBH objects themselves.
This allows the caller to create and hang onto the BBH themselves,
allowing use cases like the slight extension I've made to the unit
test PictureNegativeSpace as a demo. Not super useful yet, as
SkBBoxHierarchy is not a public type...
And add test that mini pictures fill the bbh, which had never been
an interesting question until now we let the user hold onto the BBH.
Bug: skia:9796
Change-Id: I14737f25b31a457a8716669183af0c3bbf01859b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265445
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
More sk_sp, unique_ptr, less ownership convention.
A little bit of warmup for the work in the bug.
Bug: skia:9796
Change-Id: If6ce37883e4175617d377e74c8cc44353ea47e16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265443
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 2cde3a1320.
Reason for revert: breaking the Chrome roll
Original change's description:
> Complete rewrite of the SkSL interpreter
>
> Change-Id: Idf4037b04c22f8ace5c1ef16c7a28d8c3df92e91
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250817
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=brianosman@google.com,ethannicholas@google.com
Change-Id: If0fbc78118173e0cacbe1e01cabe3331e35aa49e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265516
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
transpose(inverse(localToWorld)) does not seem to be working, so skipping
it for now.
Change-Id: I7dd5a01020f590dec02b36f54752092643acf3d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265401
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: Idf4037b04c22f8ace5c1ef16c7a28d8c3df92e91
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250817
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This allows us to remove looking at the config to infer a color type when
setting up a Surface/RenderTargetContext for the copy.
Bug: skia:6718
Change-Id: I75b63480a84558c96b5eeb248cc6165f96b2a243
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264563
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is mainly so we can test the compression code on macOS.
Bug: skia:9680
Change-Id: Ie0a2eacfe9100ee4ce4cc94c878d3032d6985832
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264480
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This keeps an alias so code keeps building.
Bug: skia:9792
Change-Id: If8575468d929d2ca28bc2f9e82de27291fb19aa1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264691
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This loads 32 bits instead of gathering 256 in the tail part of loops.
To make it work, add a vmovd with SIB addressing.
I also remembered that the mysterious 0b100 is actually a signal that
the instruction uses SIB addressing, and is usually denoted by `rsp`.
(SIB addressing may be something we'd want to generalize over like we
did recently with YmmOrLabel, but I'll leave that for Future Me.)
Slight rewording where "scratch" is mentioned to keep it focused on
scratch GP registers, not "tmp" ymm registers. Not a hugely important
distinction but helps when I'm grepping through code.
Change-Id: I39a6ab1a76ea0c103ae7d3ebc97a1b7d4b530e73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264376
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Some TODOs left over to make the scalar
tail case better... as is it issues a
256-bit gather for each 32-bit load!
I added a trimmed down variant of the existing
SkVM_gathers unit test to test just gather32,
covering this new JIT code.
Change-Id: Iabd2e6a61f0213b6d02d222b9f7aec2be000b70b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264217
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This does the equivalent of dst = *(src + off),
which we use to find our gather base pointer in gather32.
Change-Id: I09ca7bfd404d7dce6de454ef1ed4eee78ab29932
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264216
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
A complicated instruction to say the least!
A "fun" wrinkle is that all the ymm registers must be unique!
(And the mask register is cleared by the instruction...)
Still kind of TODO is what that 0b100 r/m in the mod_rm() means. Every
variant of the instruction I've assembled seems to have it set to 0b100
(e.g. 0x0c or 0x04) but I'd feel better if I knew what it meant.
Change-Id: Ia4ff5f8175bff545e2d10bb2d1b14f49073445a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264116
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Chrome layout test suppression has landed.
This reverts commit 67d0f3fd72.
Change-Id: I5b9963b306f29a41cf36e1802e7eebda010f186d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264016
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 4a46758db8.
Add guard to Flutter
Change-Id: Ief0e5cb36af13c8f00a36a617d0384622012d644
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263937
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This is necessary to support the async readback API on Windows Chrome.
Transfer from buffer to texture is still disabled as the unit test
still fails.
Bug: chromium:1040643
Change-Id: I0e16437c066fadfdd8dbbbcaf376c6901a538063
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263528
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
We were never calling specialize() to bake in the values of ins,
so do that. Add uniformSize() to get the size of just the uniform
values. (The interpreter asserts that the size of the uniforms
being passed in matches the expected size from the ByteCode,
so these need to match up).
Added a unit test that uses both 'in' and 'uniform'.
Change-Id: I595822171211d35a17d5977fa790de0d1bbd6c78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263519
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
1. Feature: Clients need to override didConcat44() (new data)
2. Perf: Clients need to override didTranslate (and now didScale) so our
default impls can be empty.
Need SK_SUPPORT_LEGACY_CANVAS_MATRIX_VIRTUALS flag to stage this in
clients (anyone who subclasses SkCanvas)
Before (with flag)
120.87 canvas_matrix_4x4 8888
108.10 ? canvas_matrix_3x3 8888
108.13 ? canvas_matrix_2x3 8888
141.54 canvas_matrix_scale 8888
128.04 canvas_matrix_trans 8888
After (without the flag)
...
90.79 canvas_matrix_scale 8888
94.51 canvas_matrix_trans 8888
bug: skia:9768
Change-Id: I6f500138dd6b2b24754dc065c650d0bd3c341540
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263349
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This reverts commit a92320d4e6.
Reason for revert: Blocking Chrome roll.
Original change's description:
> Remove GrPaint::addColorTextureProcessor
>
> Just make the effect and then add it.
>
> Makes it easier to make changes to GrTextureEffect::Make going forward.
>
> Also add default param for matrix (identity).
>
> Change-Id: I52073f11a0a78b971bb512627198ee1724bfdac7
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263518
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,michaelludwig@google.com
Change-Id: I2618844f5a8f5f1873dd79142caafd8939384e9e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263560
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Just make the effect and then add it.
Makes it easier to make changes to GrTextureEffect::Make going forward.
Also add default param for matrix (identity).
Change-Id: I52073f11a0a78b971bb512627198ee1724bfdac7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263518
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
constexprify GrSamplerState
pass/return GrSamplerState by value (it's 3 bytes).
Remove unused function from GrTexturePriv
Change-Id: Iffecd941500acf5653f01cc88b42ff1d45678b54
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263346
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
- Add YmmOrLabel struct to represent the concept that many
x86 instructions can take a final argument as either a
register or memory address, and that they all handle them
the same way.
- Convert existing overloads like vmulps() to use YmmOrLabel.
- upgrade some other instructions to take YmmOrLabel
- use them to implement today's new _imm ops
This feels like a good spot for implicit constructors, no?
Change-Id: I435028acc3fbfcc16f634cfccc98fe38bbce9d19
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263207
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This mostly handles cases where we are wrapping a GrBackend* or an already
made proxy.
Change-Id: Ieb33eb51f7db84611ade0f8243b6d9023ce8e390
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262234
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
- Remove extract... it's not going to have any special impl.
I've left it on skvm::Builder as an inline compound method.
- Add no-op shift short circuits.
- Add immediate ops for bit_{and,or,xor,clear}.
This comes from me noticing that the masks for extract today are always
immediates, and then when I started converting it to be (I32, int shift,
int mask), I realized it might be even better to break it up into its
component pieces. There's no backend that can do extract any better
than shift-then-mask, so might as well leave it that way so we can
dedup, reorder, and specialize those micro ops.
Will follow up soon to get this all JITing again,
and these can-we-JIT test changes will be reverted.
Change-Id: I0835bcd825e417104ccc7efc79e9a0f2f4897841
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263217
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Add framework for unit tests that draw (CPU and GPU) with a runtime
shader, as well as couple example tests.
Change-Id: I43b3b39e86634ec55521a2689a4c55c21939dce5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262809
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The reason for the assert was breaking an assert, that if the CTM was scale/translate, that after
a preTranslate, it should still be that.
This is true... unless the new translate values are non-finite. In that case, we might turn a zero
into a NaN, (0 * non_finite --> nan), so we either have to require finite args (which we don't
at the moment) or we can't make this assert. This re-land removes that assert.
This reverts commit 268ed57d71.
Change-Id: I3c48a0aa17649351a246c1fbab5449f2d59aaf84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263023
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 98bfcc7ff3.
Reason for revert: Flutter hitting assert:
../../third_party/skia/src/core/SkCanvas.cpp:1432: fatal error: "assert(fIsScaleTranslate == fMCRec->fMatrix.isScaleTranslate())"
Original change's description:
> Extend SkCanvas matrix stack to be 4x4, but with (basically) the same public API.
>
> Devices receive the 4x4, but by default they simply downsample it to SkMatrix.
>
> New SkM44 matrix for the impl. It differs from SkMatrix44 in a few ways
> - no tracking of "type"
> - faster for concat, as it does not use doubles for intermediates
> - much simpler API
>
> There are some low-bit differences in some gms, so adding a flag for clients to
> stage this change. (due to faster but lower-precision in SkM44::concat)
>
> Performance: running canvas_matrix bench
>
> 3x3 version:
>
> 167.93 canvas_matrix_3x3 8888
> 209.97 canvas_matrix_2x3 8888
> 174.87 canvas_matrix_scale 8888
> 135.30 canvas_matrix_trans 8888
>
> 4x4 version:
>
> 116.59 canvas_matrix_3x3 8888
> 105.40 canvas_matrix_2x3 8888
> 159.83 ? canvas_matrix_scale 8888
> 113.47 canvas_matrix_trans 8888
>
> Why faster?
> - not tracking matrix_type helps a lot it seems
> - faster full concat (no doubles)
>
> Before adding the specialized preConcats...
>
> 318.11 ? canvas_matrix_3x3 8888
> 339.38 canvas_matrix_2x3 8888
> 383.28 canvas_matrix_scale 8888
> 251.67 canvas_matrix_trans 8888
>
> Change-Id: I68eac942919fa5418081e789f31710a1e2a752da
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262056
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=mtklein@google.com,bsalomon@google.com,herb@google.com,fmalita@chromium.org,fmalita@google.com,reed@google.com,michaelludwig@google.com
Change-Id: I28c3d69c19ba44ab65ca7c059221b64c7dffef22
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263021
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 1c16b43033.
Reason for revert: Red on tree
Original change's description:
> Move makeDeferredRenderTargetContext calls to factory on RTC.
>
> Change-Id: Iaa8f5829d9f8650ff27a60f75fb2216f016ab85e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262058
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: I9e3c9d13c66b5437c87ad7136d283fa4ac81df1f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263019
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit d7436a37ff.
Restores old file order in gpu.gni until Mac/Metal issue can be
debugged.
Change-Id: I6e2ee3bdc3b39270aeaaf28b9613e4ac49d38e1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262801
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Devices receive the 4x4, but by default they simply downsample it to SkMatrix.
New SkM44 matrix for the impl. It differs from SkMatrix44 in a few ways
- no tracking of "type"
- faster for concat, as it does not use doubles for intermediates
- much simpler API
There are some low-bit differences in some gms, so adding a flag for clients to
stage this change. (due to faster but lower-precision in SkM44::concat)
Performance: running canvas_matrix bench
3x3 version:
167.93 canvas_matrix_3x3 8888
209.97 canvas_matrix_2x3 8888
174.87 canvas_matrix_scale 8888
135.30 canvas_matrix_trans 8888
4x4 version:
116.59 canvas_matrix_3x3 8888
105.40 canvas_matrix_2x3 8888
159.83 ? canvas_matrix_scale 8888
113.47 canvas_matrix_trans 8888
Why faster?
- not tracking matrix_type helps a lot it seems
- faster full concat (no doubles)
Before adding the specialized preConcats...
318.11 ? canvas_matrix_3x3 8888
339.38 canvas_matrix_2x3 8888
383.28 canvas_matrix_scale 8888
251.67 canvas_matrix_trans 8888
Change-Id: I68eac942919fa5418081e789f31710a1e2a752da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262056
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 90673ec665.
Reason for revert: Causes metal bot failures
Original change's description:
> Rename GrSimpleTextureEffect->GrTextureEffect
>
> It will become less simple.
>
> Change-Id: I409d0faba386597ae05738273d5ff773501eb358
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262383
> Auto-Submit: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: Id25c9cde3c2048149409745f163e42c588de70c1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262514
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
It will become less simple.
Change-Id: I409d0faba386597ae05738273d5ff773501eb358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262383
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Validating that only certain types are allowed as in or uniform.
Change-Id: I941da448bffec06158e67fbf653833846d9fe3db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262222
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Basic support for clamp/clamp/nearest/RGBA-8888/premul images.
A couple little changes to make this work:
- add pixel-center offset to shader (x,y)
- change the signature of gather??() calls to work
more naturally with how we let effects build uniforms.
Instead of gathering directly from one of the program
arguments, load the gather base pointer off another
uniforms pointer, just like any other uniform.
- remove the default argument to uniform??() so that
they parallel the new gather??() calls more closely.
There was only one place that was using the default
and I think it's clearer as an explicit 0 offset.
- centralize some more helpers onto skvm::Builder so
we can use the in both SkVMBlitter and SkImageShader.
Some diffs:
- very, very small color diffs probably due to slightly
different math converting between byte and float or blending;
- small sampling coordinate diffs where skvm + SkRP agree,
and the legacy shaders disagree. That's fine by me.
Change-Id: I72634e7fed4f13e6cb41b8067104760f392ea3bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262368
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Remove some unused functions/macros.
Move two functions only used by GrBufferAllocPool there.
We only ever used GrSizeAlignUp with pow 2 alignments. Require that,
rename, move to GrTypesPriv.h (along with GrSizeDivRoundUp).
Change-Id: I1a7248952d1905f16f02de2028d65768b186acee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262061
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
As they are a significant chunk of code, this reduces the size of the
release executable.
Change-Id: Ib764b3ec6244629e50941b0101a540e49d56c320
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261955
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Change-Id: I0b11d4210c6e663cfb4854fc33e1396fd79fe9a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Use the original alpha in the unpremul color.
Bug: chromium:1024935
Change-Id: I6a721431781f0ef42a3f162d39f8bbac924a2c30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261680
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
- 'in' variables can't be arrays (applies to all SkSL)
- 'in' and 'uniform' variables are restricted to a fixed
list of types.
Change-Id: I957ce1ad33aaf6b5970ca7204c568bb533bc86d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261436
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I1e49ab46975bb8e5eff08bc5afe7ffed1c078309
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261550
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Ic43bebee6a0036eff5b718cc505d85bf839cb8a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260898
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Causes shader compilation to fail in Programs test on Tecno Spark 3 Pro.
Hopefully this doesn't affect performance as this GPU has framebuffer
fetch support.
Also reduce the effect depth limit in ProgramsTest.
Change-Id: I1fa5b8a670b3a074808cdba09c2ac97492067d33
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261192
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is working in the GL and Vulkan back ends. MacOS only supports the RGBA8 variants.
For mobile devices, probably only nVidia GPUs will support this.
Bug: skia:9680
Change-Id: I9d886b72232a031603e93e46059a97a8aa288b3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261093
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I47ac0b069334cb9702473b1bb923f585712f38ce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261087
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Replaces several of the arguments with a single GrMesh object. The
call signatures were a bit unruly, and would have become more so with
extra required arguments for tessellation.
Change-Id: I4834b03d9c107dd233a91019c0a3189030e52bef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260977
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Will follow-up with a change that doesn't use SkRegions!
Note:
The previous code flow gathered a region for all devices (in the canvas method).
However, it only tried to draw into the top device. The new code just focuses on
the top device, which ought to give the same results.
Change-Id: Ic5ed47e7908d646700c09b10faa538415522c645
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261283
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
In the previous form there was some duplication between the backend format and the SkImage::CompressionType being passed around.
Bug: skia:9680
Change-Id: I04455b7a4289bec83d87be17b75b4e9d4d6ef2e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261184
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL updates all callers that ending up in GrDrawingManager::makeSurfaceContext
to use the new factory or directly call ctors.
A follow on change will get the rest of the calls which go to
GrDrawingManager::makeRenderTargetContext
Change-Id: I662da654a1ec8b8972c50fe9ce45a9185d4c3dc1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260901
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I9ea41625fd80433f7f6480fe539321d8df7b7930
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258877
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
There is no change to the code (yet).
Change-Id: I1997d7ac070691a3384441028503f6dc8565bbf8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261182
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
- Change SkRuntimeEffect::Make so *it* can fail, and returns
[Effect, ErrorText].
- Initial tests just test for expected failure conditions.
Next steps are to add tests for effects that should work,
and to validate results on CPU and GPU.
Change-Id: Ibac8c3046104577434034263e9e4a4b177e89129
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261095
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
texture data.
It'd probably be good to provide an opaque texture that has an alpha
channel and widen the range of color types that are present in the
future.
Change-Id: I5587a479f7e2f3991f8ae27a4cd44afc533324e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260696
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This makes:
onCreateBackendTexture better match onCreateCompressedBackendTexture to better reflect our mipMapping assumptions.
GrCompressedDataSize better match GrComputeTightCombinedBufferSize to allow the used of generated mipmap data.
createVkImageForBackendSurface and createMtlTextureForBackendSurface take a GrRenderable instead of a raw bool
Change-Id: Ifb7d60bc0e626dfbf1cea0d362bcb04093a71ba7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260780
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
more UI for halfplanes in SampleClip
bug: skia:9698
Change-Id: I9463fe9860fa482ef05fc2113114e61524c38fc0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260500
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 5b9c7ba313.
Reason for revert: Looks to still be breaking chrome
Original change's description:
> Revert "Revert "Remove most of GrConfig.h""
>
> This reverts commit b0047b57b7.
>
> Change-Id: I0c6df9e9d5c3984987398d2b7f675005828ab3de
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260697
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com
Change-Id: Ia9860b39c562368f8a2f84283c52f55593333075
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260642
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 3794db84e1.
Reason for revert: Still breaking Pixel3 processor optimization test
Original change's description:
> Blend functions as SkSL built ins.
>
> GPU-only for right now.
>
> Use in GrGLSLBlend::AppendMode.
>
> Remove unused GrGLSLBlend::AppendRegionOp.
>
> Change-Id: I23affe255a1adafa55f3a07ca6291dc84e18e213
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254678
> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com
Change-Id: I0675c0fe00d6540202ca0676fd9b07f3007d0404
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260639
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
GPU-only for right now.
Use in GrGLSLBlend::AppendMode.
Remove unused GrGLSLBlend::AppendRegionOp.
Change-Id: I23affe255a1adafa55f3a07ca6291dc84e18e213
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254678
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This change mostly just removes GrTextureContext and switches users to
directly creating GrSurfaceContexts. Outside of updating types, the factory
functions for creating Gr*Contexts have not been updated in this but will
be done in a followup.
Change-Id: I55257568d4c096c5fb48c5e38bfa2c01b824e7b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260289
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This fixes a bug in the computation of a solid colored ETC1 block and adds support for mipmapped ETC1 data.
Bug: skia:9680
Change-Id: I50be60d652bd974e0f11966d72228bea5441696c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259977
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
The SkDescriptor fuzzer did not call init. This caused
mysterious failures.
Make SkDescriptor's constructor initialize its fields.
Remove init().
Change-Id: Icab79c53b2d2878fceecfec06c886b71613cea6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260287
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Herb Derby <herb@google.com>
When wrapping a backend texture we currently need to derive a GrPixelConfig from the backend format. The normal caps method (i.e., getConfigFromBackendFormat) is inappropriate for the compressed backend texture use case.
Bug: skia:9680
Change-Id: Ic4de7550c9a11f6e6207374c27d0ea23b8ab1575
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260044
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Most call sites really only want the Boolean so I also added an isFormatCompressed helper.
Change-Id: I77f16033b69bc99329344201d2c85599d60cb757
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259168
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
With the recent transition to creating fonts from data as CTFonts and
dropping variation support from macOS 10.11 and earlier, it is now
possible to reliably make variation clones and get the axis information.
Change-Id: Ia9a0922ac94a29e1508d2e74d4ce973751044866
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259421
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Dominik Röttsches <drott@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I3acf5d5fdb29bfbd3407a8065b7567dff43503a0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259427
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Filter takes a bool function where fales means remove the entry.
Change-Id: I768baed6a4e26308f571b0b595ae19aea9d8dca7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259821
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I7c672ff6b8eb95ec8c1123a5bfdb202e1644f494
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Saves one heap allocation per DDL recorded.
Change-Id: I9393aedc3b48031cd2ea5f0160b107915077099a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259419
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
- this adds new (default) parameter to control clipping when transforming
rects and paths
Bug: skia:9698
Change-Id: I4cfb36b60bd6bbfcdac0226e374dbc27d5284952
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259431
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This reverts commit ed58654e39.
Reason for revert: Fix field order in SkDeferredDisplayList to deconstruct
dependent types in the proper order.
Original change's description:
> Revert "Detach op memory pool from recording context"
>
> This reverts commit 6b95516728.
>
> Reason for revert: breaking some Win10 bots
>
> Original change's description:
> > Detach op memory pool from recording context
> >
> > This changes GrOpMemoryPool to no longer extend SkRefCnt, and all usages
> > either are std::unique_ptr for owners, or GrOpMemoryPool* when ownership
> > is held somewhere else. The culmination of this is that DDLs explicitly
> > detach the memory pool from the recording context instead of the GrOpsTask
> > maintaining a strong ref that preserved the memory somewhat sneakily.
> >
> > Change-Id: I33e2caebea70cebe8fd7681207c631feeaf2c703
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259424
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I942ae1e07fdc63d9311f6ee482bd71beca090502
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259696
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Derek Sollenberger <djsollen@google.com>
Change-Id: Ia82fa6e42fc8d75b8aa57e5172894e8dfc7e83d1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259816
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 6b95516728.
Reason for revert: breaking some Win10 bots
Original change's description:
> Detach op memory pool from recording context
>
> This changes GrOpMemoryPool to no longer extend SkRefCnt, and all usages
> either are std::unique_ptr for owners, or GrOpMemoryPool* when ownership
> is held somewhere else. The culmination of this is that DDLs explicitly
> detach the memory pool from the recording context instead of the GrOpsTask
> maintaining a strong ref that preserved the memory somewhat sneakily.
>
> Change-Id: I33e2caebea70cebe8fd7681207c631feeaf2c703
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259424
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I942ae1e07fdc63d9311f6ee482bd71beca090502
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259696
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Bring the Mock backend up to speed since we're expanding compression support.
Bug: skia:9680
Change-Id: I7fd7bed9351d3534d238feca0add54eced31cb4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259099
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This changes GrOpMemoryPool to no longer extend SkRefCnt, and all usages
either are std::unique_ptr for owners, or GrOpMemoryPool* when ownership
is held somewhere else. The culmination of this is that DDLs explicitly
detach the memory pool from the recording context instead of the GrOpsTask
maintaining a strong ref that preserved the memory somewhat sneakily.
Change-Id: I33e2caebea70cebe8fd7681207c631feeaf2c703
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259424
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit c5c024791b.
Reason for revert: Doh
Original change's description:
> Revert "Update FragmentProcessor TextureSampler to hold an GrSurfaceProxyView."
>
> This reverts commit acf5929ae0.
>
> Reason for revert: May be blocking Chrome roll
> Original change's description:
> > Update FragmentProcessor TextureSampler to hold an GrSurfaceProxyView.
> >
> > In future CLs I will update the Ops that create the TextureSamplers to pass
> > the GrSurfaceProxyView in.
> >
> > Bug: skia:9556
> > Change-Id: I550dab64974d32e4c3047188063efa2d0832328e
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259164
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
>
> TBR=egdaniel@google.com,michaelludwig@google.com
>
> Change-Id: Ic804a52c5c6d16a13a9cc2d85bb959f305134177
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:9556
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259433
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: If2af5b5b323858e59c0c8db3b75477d74d78abfd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9556
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259434
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit acf5929ae0.
Reason for revert: May be blocking Chrome roll
Original change's description:
> Update FragmentProcessor TextureSampler to hold an GrSurfaceProxyView.
>
> In future CLs I will update the Ops that create the TextureSamplers to pass
> the GrSurfaceProxyView in.
>
> Bug: skia:9556
> Change-Id: I550dab64974d32e4c3047188063efa2d0832328e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259164
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
TBR=egdaniel@google.com,michaelludwig@google.com
Change-Id: Ic804a52c5c6d16a13a9cc2d85bb959f305134177
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9556
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259433
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
In future CLs I will update the Ops that create the TextureSamplers to pass
the GrSurfaceProxyView in.
Bug: skia:9556
Change-Id: I550dab64974d32e4c3047188063efa2d0832328e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259164
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit 557fbb added animation support to SkWebpCodec, with the intent to
match Chromium. This was during the ~1.5 year period between
crbug.com/592735 and crbug.com/649264 when Chromium attempted to align
WebP with GIF, and play the animation once more than the stored number
(see crbug.com/592735). This was later reverted, because it means that a
WebP is unable to play an animation a single time (see
crbug.com/649264). This commit catches SkWebpCodec up with Chromium.
Add a legacy build flag (SK_LEGACY_WEBP_LOOP_COUNT) so we can stage the
change on Android.
Change-Id: If07e00d5e070847ceeb9ce27cd78a846974cdb4d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259161
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: skia:9556
Change-Id: I9eb825ab241fd0d0d4e63408af270a89e872d1c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258802
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Following CLs use CompressionType much more widely so let's switch it first.
Bug: skia:9680
Change-Id: Ie8847f24936e90dd85e0ad79cbe5542d68c87b12
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258882
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Previously, a batch draw that reused the same proxy consecutively
would create a ViewCountPair for each set entry, with its count == 1.
This turned into 1 draw per entry, so although there'd still be a single
pipeline, it didn't take advantage of merging those consecutive entries
into a larger draw to reduce draw count as well.
Initially, the thinking for the batch API was that it was for tilers
that used unique images for each tile or render pass. However, Chrome's
compositor is also responsible for rendering 9 patches as part of the UI.
These appear as 9 consecutive entries in the image set that all refer to
the same texture. With this CL the texture op will automatically merge
such occurrences into one ViewCountPair with a count of 9.
The bulkrect_1000_[grid|random]_sharedimage_batch leverages this case.
Before this CL its op would hold 1000 view count pairs that each drew
one quad. Now its op will hold 1 view count pair with a count of 1000.
On my linux workstation, the bulkrect_1000_grid_sharedimage_batch time
went from 377us to 206us. For reference, the _ref variant (which already
was a 1 view count pair with ct == 1000 due to merging of each op) has
a time of 497us. The difference between 497us and 206us represents the
overhead of calling through SkCanvas, op creation, quad optimization
analysis 1000x.
Interestingly the bulkrect_1000_random_sharedimage_batch benchmark did not
change on my workstation. My conjecture is that it is bottlenecked by
overdraw of the many overlapping rectangles.
Change-Id: Icc4195de0bcb2219f424fdaa79728281c0418558
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258418
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is a first step towards pulling the creation of the GrProgramInfos explicitly into the Ops' onExecute methods. We need this behavior so programInfo creation can be moved forward to onPrePrepare.
For now, pipeline creation is a static member on GrSimpleMeshDrawOpHelper so GrPipeline creation can be bottle-neckedOps for Ops that don't use the helper. In some future world CreatePipeline could become non-static to reduce some of the duplicate code.
Bug: skia:9455
Change-Id: I2d35dd223db824e84616f5df0f1dca34c1b6e412
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258003
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This also now requires that when using a vulkan GrContext, the backing VkDevice,
Queue, and Instance must be alive when the GrContext is first destroyed or
abandoned. Additionally any GrBackendTextures created from the GrContext must
be deleted before destroying or abandoning the GrContext.
Bug: skia:9603
Change-Id: Ibf194d2ffdcddd61e34214d7d59a2d9a33c880e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257921
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This feels kind of bad, but at least it's just a unit test?
Change-Id: I18740f846680218a00add40eb2398876c4fd19be
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258023
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
On 32-bit Release builds, GCC warns about this line in this test,
../../tests/SkRasterPipelineTest.cpp:225:40:
error: ‘int __builtin_memcmp_eq(const void*, const void*, unsigned int)’
reading 8 bytes from a region of size 0 [-Werror=stringop-overflow=]
!memcmp(&data[j][0], &buffer[j][0], sizeof(buffer[j])));
~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I don't really see anything wrong, and I'm not really sure why it takes
offense here testing load_f16 and not in the very similar next chunk of
code testing load_af16. Anyway, it's simple enough to write a loop.
Change-Id: Ie4f598328dd7109660b9ae97a5a27b386e833fd5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257869
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Why are we testing how memset() and snprintf() work in
tests/StringTest.cpp. Nevermind, I don't want to know...
Change-Id: Ic8608fea95635ee2fbb7da34a195de73d7a1444a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257415
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
When iterating over the coord transforms or texture samplers of a
FP also have access to the owning FP.
Pass a coord transform range to GPs rather than a pointer to an
iterator.
Change-Id: If7c829a67dce6600d7f49e12d6f49f685dcace3a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256216
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
The new c++17 only has a single level of destructuring;
append the index instead of nesting it.
Change-Id: I26bb1ca387d1de57233dbf7096dcf4bb7aaedecf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254637
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
In order to be able to create GrProgramDescs pre-flush we would like as little reliance on the GrRenderTarget as possible (also GrPixelConfig is going away).
Bug: skia:9455
Change-Id: Ie35c87758bb1ed97c99c6e9e130eaeb3355f4139
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256457
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 3e7af41224.
Change-Id: Id4f66b3956f4bdbe690db20fc478b7365ee89717
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256676
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
To facilitate this, the GrQuadBuffer::Iter's local GrQuads that are
modified on each next() are now allowed to be operated on for the AA
inset/outsetting. Previously this required additional GrQuads on the
stack to hold the results, and additional guards for accessing localQuad()
when the entry didn't have actual coords.
With this change, a 2D op should have its device and src GrQuads' Ws
set to 1 once, and then they are completely ignored for all iteration
and tessellation, without any more redundant initialization. In all
likelihood we won't see the needle move on powerful platforms, but may
help lower end devices.
Change-Id: I457205786766403a760918e779d36ba056d69cde
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256097
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This is a reland of 997b37fdb9
Layout tests have been suppressed.
Original change's description:
> Revert "Revert "Make FP optimizations helpers use SkAlphaType not GrColorType""
>
> This reverts commit 078e8faa26.
>
> Change-Id: I67b2970584db5a1afbf9928b77c5444947ef71a3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255897
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I6db4cff8b71ef1f29ac47f7729b9514d009f730a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256225
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Ib29f41f6e71b176fec1ead26259ad1945a41e634
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254677
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
(also renames CreateTextureSetOps to AddTextureSetOps, to match naming of
GrFillRectOp::AddFillRectOps).
Now that GrTextureOp can add more than one op to the GrRTC, it can take
over ownership of its fallback code for the texture set. It already had
taken over the code for non src-over blends when drawing a single texture.
Besides consolidating where the logic of converting TextureSetEntries into
op data lives, this makes the fallback case more consistent in terms of
performance. Previously, it would go through GrRTC::drawTexturedQuad,
which attempts to merge the clip with the draw for correctness reasons.
A batch never attempted these optimizations, so now even when one op per
quad is required, there won't be the overhead of comparing clips.
Change-Id: I30883e3bd45ed4386f81584e3d68229c46b17e47
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255781
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 1792b19485.
Reason for revert: need to update legacy_convexity, still used by google3
Original change's description:
> Revert "Revert "Use flat version of path-direction enum""
>
> This reverts commit 0dacc6b7d3.
>
> Change-Id: Ie103e9f36b07e4ee256a3688a4decf3a6dd74314
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255832
> Auto-Submit: Mike Reed <reed@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: I0ecea0eb8a237298c6b908cc4bfd1cacdfc5b900
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255976
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 0dacc6b7d3.
Change-Id: Ie103e9f36b07e4ee256a3688a4decf3a6dd74314
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255832
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit e0fbe94351.
Reason for revert: need to add guard flag to flutter
Original change's description:
> Use flat version of path-direction enum
>
> Bug: skia:9663
> Change-Id: I00077d9f2b14b3e983e6a46ef6f560cabdb1678d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242557
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
TBR=fmalita@chromium.org,reed@google.com
Change-Id: If47173d9b203b2d3a175af290a15d986accb4703
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9663
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255831
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This CL is 100% plumbing. We ultimately want all GrPrimitiveProcessor-derived objects to not be refCounted. This will make several helper objects POD and, by putting them into an arena, will make managing their lifetime easier (e.g., for DDL prePreparing).
Note: the CCPR GrGeometryProcessor-derived classes only ever appear on the stack so aren't forced into arenas.
Bug: skia:9455
Change-Id: Ib9be503d2fbf8c2578642df93fc301156629829d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255304
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
We've just been getting lucky that the char[] was 4-byte aligned.
Change-Id: I550be24b0e6f074a38ef002b6b10fbdc5cdfcf2b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255557
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
These are really designed around x86, so forcing them
on ARM where our existing non-immediate ops work better
is kind of silly.
Change-Id: I6b66ed0b0a71b335becdcb1d67dec471620542b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254440
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I2619784eca0f7a4dd66f2db0104cb746d9266b4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244369
Commit-Queue: John Rosasco <rosasco@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Hopefully this makes it clearer that the GrProgramInfo isn't copying these
objects.
Bug: skia:9455
Change-Id: Id43b7978d63b6d53d531601f3446745f33afcf2d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254970
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
It is, arguably, not a good metric but the max number of AA Quads that are merged or chained together across all Skia's GMs and SKPs is 276.
This should also reduce the memory consumed from 245,760 bytes to 30,720 bytes.
Bug: b/143572065 skia:9601
Change-Id: I86f3ae2830d8a64ebcc6f5b7da8c0a4dac8761d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254916
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is required before we can lower the max AA quad count (again).
Bug: b/143572065 skia:9601
Change-Id: Ibd029a59f6589e1ae6c66d072e5039f0e9de06dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254581
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This is required before we can lower the max AA quad count (again).
Bug: b/143572065 skia:9601
Change-Id: Iea5884ffff9bd62f62527fcb597dac97d33ecd76
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254438
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This fixes an issue where fragment processors which were not written
in pure SkSL did not interact properly with coordinate overrides.
Change-Id: I960173986fd8d6be7322f55ab0d81a533b6b89e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252916
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This all comes together as
uminv tmp, condition
fmov gp, tmp
cbnz gp, all_true
brk 0
all_true:
...
The key idea is uminv(vec) will return 0 if any of the inputs are 0,
and non-zero if all of the inputs are non-zero, namely 0xffffffff.
fmov moves that minimum from a vector register to a general purpose
register where we can test it with cbnz, compare and branch if non-zero.
This jumps over the `brk 0` debug trap when all inputs are true.
Change-Id: If5deb77a77f52221d0649e537179743c45eb9cc5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254479
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit dd947ceb55.
Reason for revert: CL isn't getting any respect from Android
Original change's description:
> Respect the max indexBuffer limits in the bulk texture draw API
>
> This is required before we can lower the max AA quad count (again).
>
> Bug: b/143572065 skia:9601
> Change-Id: Id34123476ad49a57dc9ce7fe13f941c06f721b74
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252603
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
TBR=robertphillips@google.com,michaelludwig@google.com
Change-Id: Ibe396fe5a0351190c214ed54611ce72b7928cadd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/143572065 skia:9601
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254437
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is required before we can lower the max AA quad count (again).
Bug: b/143572065 skia:9601
Change-Id: Id34123476ad49a57dc9ce7fe13f941c06f721b74
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252603
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Enance SkBulkGlyphMetrics, SkBulkGlyphMetricsAndPaths, and SkBulkGlyphMetricsAndImages
with single glyph calls. In addtion, add calls needed to have the rest of the system
work with these interfaces.
As a resulte move the glyph, prepareImage, and preparePath calls to private.
Change-Id: I8d383b649390e45f621dcb9d62fb8367a55cee02
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254056
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: I90f40467be145537cc08461fd3805606432f0cfd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254240
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: John Rosasco <rosasco@google.com>
Auto-Submit: John Rosasco <rosasco@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Lots of x86 instructions can take their right hand side argument from
memory directly rather than a register. We can use this to avoid the
need to allocate a register for many constants.
The strategy in this CL is one of several I've been stewing over, the
simplest of those strategies I think. There are some trade offs
particularly on ARM; this naive ARM implementation means we'll load&op
every time, even though the load part of the operation can logically be
hoisted. From here on I'm going to just briefly enumerate a few other
approaches that allow the optimization on x86 and still allow the
immediate splats to hoist on ARM.
1) don't do it on ARM
A very simple approach is to simply not perform this optimization on
ARM. ARM has more vector registers than x86, and so register pressure
is lower there. We're going to end up with splatted constants in
registers anyway, so maybe just let that happen the normal way instead
of some roundabout complicated hack like I'll talk about in 2). The
only downside in my mind is that this approach would make high-level
program descriptions platform dependent, which isn't so bad, but it's
been nice to be able to compare and diff debug dumps.
2) split Op::splat up
The next less-simple approach to this problem could fix this by
splitting splats into two Ops internally, one inner Op::immediate that
guantees at least the constant is in memory and is compatible with
immediate-aware Ops like mul_f32_imm, and an outer Op::constant that
depends on that Op::immediate and further guarantees that constant has
been broadcast into a register to be compatible with non-immediate-aware
ops like div_f32. When building a program, immediate-aware ops would
peek for Op::constants as they do today for Op::splats, but instead of
embedding the immediate themselves, they'd replace their dependency with
the inner Op::immediate.
On x86 these new Ops would work just as advertised, with Op::immediate a
runtime no-op, Op::constant the usual vbroadcastss. On ARM
Op::immediate needs to go all the way and splat out a register to make
the constant compatible with immediate-aware ops, and the Op::constant
becomes a noop now instead. All this comes together to let the
Op::immediate splat hoist up out of the loop while still feeding
Op::mul_f32_imm and co. It's a rather complicated approach to solving
this issue, but I might want to explore it just to see how bad it is.
3) do it inside the x86 JIT
The conceptually best approach is to find a way to do this peepholing
only inside the JIT only on x86, avoiding the need for new
Op::mul_f32_imm and co. ARM and the interpreter don't benefit from this
peephole, so the x86 JIT is the logical owner of this optimization.
Finding a clean way to do this without too much disruption is the least
baked idea I've got here, though I think the most desirable long-term.
Cq-Include-Trybots: skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Debug-All-SK_USE_SKVM_BLITTER,Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Release-All-SK_USE_SKVM_BLITTER
Change-Id: Ie9c6336ed08b6fbeb89acf920a48a319f74f3643
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254217
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
The logic implemented here is roughly
assert_true(v):
if any ~v {
int3()
}
in assembly as
```
vptest v, constant 0xffffffff mask
jc ok
int3
ok:
```
jc branches if (~v & mask) are all zero, with mask set fully, that's
branch if ~v are all zero, which is to say, v are all ~0, true. So we
jump over the int3 breakpoint if v are all true.
Cq-Include-Trybots: skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Debug-All-SK_USE_SKVM_BLITTER
Change-Id: Ie0fc1da15b1a0dba00c66af610ccde18f5985f8a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253897
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Replaces numSamples with numRasterSamples, and adds isMixedSampled.
The sample count that vulkan and metal actually want to know is how
many samples the rasterizer will compute, which may not match the
number of samples in the render target when we have mixed samples.
They will also need to know whether a program is mixed sampled in
order to set up coverage modulation.
Change-Id: I133c11f74b7dc6a7580818ef73d6deec1d201b64
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253550
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Metal swapchain textures (equivalent to GL's FBO 0) can't be used with
MTLBlitCommandEncoder. For copySurface we need to detect this and fail.
Future changes will handle GrSurfaceProxy.
Change-Id: I9235d91cf31e96260c8d1da5938f5441d2e49d27
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252045
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Will use these to implement assert_true on x86.
Change-Id: I9d2595a35518b6971dd8e418b583febd3960c7f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253896
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This is an assert that is active in debug mode. For the moment it only
works in the interpreter, but I plan to follow up with JIT code too.
assert_true() is a data sink like a store() as far as lifetime goes,
though we take care to allow it to be hoisted if its inputs are. An
assert_true's existence will keep all its inputs alive, and in release
builds where we skip the instruction, those inputs will all drop away
automatically.
Tested locally by forcing the interpreter. It shouldn't be long before
I have at least x86 JIT asserts working too.
Change-Id: I7aba40d040436a57a6b930790f7b8962bafb1a8c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253756
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This plumbs through round but doesn't use it. I want that change to be
its own CL. It's nice to have assembler support and the name changes
even if I revert using round.
Change-Id: I6d67ec5c63546069eb7cc1c91599b599bafcda66
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253724
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
No diffs.
Change-Id: Ia0b35c2787e27d74763f21b81072affa6caf1e5a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253720
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This is a reland of 12cea8d6c4
Now implementing float comparisons on ARM also.
Only vaguely tricky thing is that x!=y is ~(x==y).
Original change's description:
> hook up float comparisons to x86 JIT
>
> This gets the draws in gm/skvm.cpp all JITing again,
> and in one of the unit tests.
>
> (Everything draws the same of course.)
>
> Change-Id: Iada28690d9df78f9d444ee3765e21beb29239672
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253166
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
Cq-Include-Trybots: skia.primary:Test-Android-Clang-NVIDIA_Shield-CPU-TegraX1-arm64-Debug-All-Android
Change-Id: I771b8a327a958db8a0d509d55863ade935a00035
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253401
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
JIT code isn't MSAN-instrumented, so we won't see when it uses
uninitialized memory, and we'll not see the writes it makes as properly
initializing memory. Instead force the interpreter, which should let
MSAN see everything our programs do properly.
This refactors so that SkVM.cpp is the only code to look at whether
SKVM_JIT is defined, and undefines it when built with MSAN. Added
a simple regression test too.
Cq-Include-Trybots: skia.primary:Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Debug-All-MSAN
Change-Id: Ic7cca2621f84dfba7174127738744d6c68f85f2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253410
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 12cea8d6c4.
Reason for revert: unit tests failing on ARM... will try again once I have float comparisons implemented for ARM too.
Original change's description:
> hook up float comparisons to x86 JIT
>
> This gets the draws in gm/skvm.cpp all JITing again,
> and in one of the unit tests.
>
> (Everything draws the same of course.)
>
> Change-Id: Iada28690d9df78f9d444ee3765e21beb29239672
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253166
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,reed@google.com
Change-Id: Ie07e580b4998199338217a27d4fad34c679ffc23
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253399
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This gets the draws in gm/skvm.cpp all JITing again,
and in one of the unit tests.
(Everything draws the same of course.)
Change-Id: Iada28690d9df78f9d444ee3765e21beb29239672
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253166
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This further consolidates the information required to compute the program key (esp. for Vulkan). This CL mainly comprises the plumbing portion - a follow up CL will actually use it.
Bug: skia:9455
Change-Id: Iaac716c289916981a1757a333bfa57b3051fd35b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252161
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
I tracked down all the places where things were assuming 2-bits
of sub-pixel positions. I generalized them all to take a variable
number of bits.
Change-Id: I304061635c838fedc3881aaa256bab943ff6a817
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253236
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
The previous version only translated the sub-position reliably
if the position < 2^10. This code extends the range to 2^21.
Change-Id: I7fcdfe2c3f7336ac0788e282c2bd0fc73067d8fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253101
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This was accidentally loosened up
Change-Id: I7a95ed5b56aff06114ceaa9c2a3719bd85d4add4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252934
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 078cf3e3b2.
Reason for revert: Appears to be blocking the Chrome roll due to Fuchsia build failures
Original change's description:
> Fully delineate GL usage w/ skia_use_gl
>
> Change-Id: I17424d2235c7a54c4cda036f01a0b99dadc4b632
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252085
> Commit-Queue: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=mtklein@google.com,bsalomon@google.com,halcanary@google.com,rosasco@google.com
Change-Id: I17ba79bfe6e7f81c126eddbd50ca5384cfa4179c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253098
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I17424d2235c7a54c4cda036f01a0b99dadc4b632
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252085
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 1803f4ef6f.
And also fixes the primitive shaper.
Change-Id: Ieaeda5522c98d8a9e6f628b8a6cc30cf41278350
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252929
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 0f3a26dd18.
Reason for revert: Windows bots are broken
Original change's description:
> Fix empty run handling in trivial shaper iterators
>
> When the text run is of zero length the iterator starts at the end. The
> trivial itereators did not handle this case.
>
> Change-Id: Id41304500e33d821874f56ab20085cbc4b2d9b0b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252857
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=bungeman@google.com,herb@google.com
Change-Id: Ia38e46ac4c04def5d374fbbce450538096d90d64
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252923
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
When the text run is of zero length the iterator starts at the end. The
trivial itereators did not handle this case.
Change-Id: Id41304500e33d821874f56ab20085cbc4b2d9b0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252857
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This CL itself doesn't really change how anything is running today. However,
it is the first step into gracefully supporting a vulkan device lost return
error and being able to correctly clean everything up.
Bug: skia:9603
Change-Id: I9693c514a32ca437df61a7aee63651e2e40ee1c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252819
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>