Commit Graph

49149 Commits

Author SHA1 Message Date
Mike Reed
b11e627644 Move impl into SkColorFilterBase
No expected changes to results (or public call-sites)

Change-Id: Ia0c5cfe2dc3beda82d91454527eda2e68287afb6
Bug: skia:10426
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298559
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-06-25 00:26:11 +00:00
Brian Salomon
0e94f949d1 Remove unnecessary AsyncReadPixels command buffer disable.
Test now passes.


Change-Id: Iddc4cf3c34655fcc5b25ff3e168f9d637ea3079e
Bug: skia:9123
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298747
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-06-24 23:41:11 +00:00
Ethan Nicholas
1de1481594 Fixed an SkSL optimizer issue with collapsing static ifs / switches.
Change-Id: Ifbe0d569d4ee25f1ff971413b9494fcc7d7971c2
Bug: skia:10394
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297858
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-06-24 23:41:09 +00:00
Robert Phillips
f075414d63 Be more consistent about calling release procs in SkImage factories
I will follow this up with a Chrome-side CL to fix the call sites of the following factories:
   MakeFromCompressedTexture
   MakeFromTexture
   MakeFromYUVATexturesCopyWithExternalBackend
   MakeFromYUVTexturesCopyWithExternalBackend
   MakeFromNV12TexturesCopyWithExternalBackend

Here is the Chrome-side CL: https://chromium-review.googlesource.com/c/chromium/src/+/2264598/ (Skia's SkImage::Make* factories now guarantee cleanup)

Bug: 1097484
Change-Id: I65e6ce30c3dd906e2bfede6c8202d7fab5832da3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298751
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-06-24 23:36:07 +00:00
Chris Dalton
54c9093bb5 Pass the primProc and uniformHandler to tessellation shader back doors
Change-Id: I96e9fbaa2369b8b7c59bfcd6db7e09d23055d20e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298771
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-06-24 23:36:06 +00:00
Michael Ludwig
34878824fc Revert "Implement Skottie vs Lottie perf tool"
This reverts commit 8ee607cbc1.

Reason for revert: proto extension number collision blocking roll into google

Original change's description:
> Implement Skottie vs Lottie perf tool
> 
> Add PerfActivity to Skottie demo app, which can render
> with both Lottie and Skottie players. Create bash script, which
> runs 15 lottie files with both renderers, runs perfetto and
> outputs performance metrics in json files.
> 
> Test: ran run_perf.sh and it outpus perf metrics
> Change-Id: Ibc29d3a9dc7bfe79002bf91472e93883d746c03d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296276
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>

TBR=djsollen@google.com,hcm@google.com,stani@google.com

Change-Id: I2de7feadf8ac2a5690c26e4e07b231af62502655
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298680
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-06-24 23:15:20 +00:00
Brian Salomon
9a5acc5a2d Add another make_get_error_with_random_oom valgrind suppression
First one worked for me locally, second one should work for bots.

Change-Id: Ib22e3507b910089a2516fab8dd41dfbc22d5862f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298822
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
2020-06-24 22:15:33 +00:00
Greg Daniel
632db1c742 Revert "Make glPatchParameteri required when tessellation is supported"
This reverts commit 7d7cd2b178.

Reason for revert: breaking chrome roll

Original change's description:
> Make glPatchParameteri required when tessellation is supported
> 
> Chrome started wrangling this entrypoint in the following CL:
> 
> https://chromium-review.googlesource.com/c/chromium/src/+/2253344
> 
> Change-Id: Ief4dfb1ddca8d86e0c09dfdc443e01830cb4de20
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298405
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=kjlubick@google.com,csmartdalton@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I569f2a16de156c5b2e819cb2a45ea942ca2cdec7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298819
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-06-24 20:48:42 +00:00
Michael Ludwig
d8f4f42b03 Revert "Simplify GrClip API"
This reverts commit 9716414e93.

Reason for revert: clipRRect elision seems to trigger precision issues on Nexus5x, see https://chrome-gpu-gold.skia.org/search?fdiffmax=-1&fref=false&frgbamax=255&frgbamin=0&head=true&include=false&issue=2264837&limit=50&master=false&match=name&metric=combined&neg=false&offset=0&pos=false&query=source_type%3Dchrome-gpu&sort=desc&unt=true

Original change's description:
> Simplify GrClip API
> 
> Removes quickContains(SkRect), quickContains(SkRRect), and isRRect().
> Replaces these three functions with preApply() that conservatively
> determines the clip effect up to a single rrect intersection. The major
> motivation for this is the new GrClipStack implementation. preApply()
> and apply() will be able to reuse much more code compared to separating
> the preApply functionality across the older three functions that were
> removed. Additionally, preApply is able to convey more information for
> less work, since it can usually determine being skipped or unclipped while
> determining if the clip is a single rrect.
> 
> As part of using this API, the attemptQuadOptimiziation and the equivalent
> rrect optimization are overhauled. Hopefully legibility is improved, and
> the rrect case is now applied outside of the android framework (but with
> tighter AA requirements).
> 
> Bug: skia:10205
> Change-Id: I33249dd75a28a611495f87b211cb7ec74ebb7ba4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298506
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com

Change-Id: I850cbf92eea9cf5f2db5528a93251f02dbd6fee2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10205
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298753
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-06-24 18:58:25 +00:00
Jorge Betancourt
287c28c047 update gradle version for android projects
When building application from command line, ensure that your
out file has the args:

ndk="[absolute path to ndk]"
ndk_api="[specific ndk api number]"

Then run:
platform_tools/android/bin/android_build_app -C  out/[out dir] [application name]

Change-Id: Ib380e99bf2dc2e6c136388a0653e380c21e180ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298679
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
2020-06-24 18:36:53 +00:00
Stephen White
8857497d72 Fix RTHeight for SkRuntimeEffectSimple case.
Don't append the RTHeight uniform if we're writing a sksl_synthetic_uniforms block.

Bug: skia:10418
Change-Id: I21600225be837bb60b878e53353be4d40454f475
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298557
Commit-Queue: Stephen White <senorblanco@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-06-24 18:17:53 +00:00
Greg Daniel
a026e91e69 Fix d3d PromiseImageTest
Change-Id: I713ebf481dda5264feb3c813f63c6cbe27fd18a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298749
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-06-24 18:12:53 +00:00
skia-autoroll
345e999a59 Roll dawn from 92379bff49c2 to 8ab3719fc486 (2 revisions)
Also includes GN file fixes for glslang.

https://dawn.googlesource.com/dawn.git/+log/92379bff49c2..8ab3719fc486

2020-06-23 enga@chromium.org Fix validation of multisampled BGL bindings
2020-06-22 rharrison@chromium.org Rolling 4 dependencies

Also rolling transitive DEPS:
  https://chromium.googlesource.com/external/github.com/KhronosGroup/glslang from 00965b9fa9a8 to 839704450200
  https://chromium.googlesource.com/external/github.com/google/shaderc from c2ac70797a38 to caa519ca532a

Change-Id: I46f2d1ed1e137cfc2576fe7da34495f035fdac16
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Debug-Dawn
Bug: None
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298437
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-06-24 17:35:33 +00:00
Brian Osman
fac4c0dc7e Reland "Remove SkSpecialImage::makeTextureImage"
SkSpecialImage::MakeFromImage now always produces a GPU-backed
result, if a recording context is passed in. This ensures that
all nodes (including SkImageSource) remain on the GPU, or go
directly there if we've got a GPU-backed skif::Context.

Bug: skia:9825
Bug: skia:10202
Change-Id: If65109d4e97855081998a30ca08947a21a3611c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298678
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-06-24 17:00:14 +00:00
John Stiles
38b7d2f223 Add support for magenta highlights on shader mouseover in Metal.
Change-Id: Ia449e2cfd8b1153e7ab1cd7ad1916550aecf55ef
Bug: skia:10428
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298744
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-06-24 16:55:53 +00:00
Stan Iliev
8ee607cbc1 Implement Skottie vs Lottie perf tool
Add PerfActivity to Skottie demo app, which can render
with both Lottie and Skottie players. Create bash script, which
runs 15 lottie files with both renderers, runs perfetto and
outputs performance metrics in json files.

Test: ran run_perf.sh and it outpus perf metrics
Change-Id: Ibc29d3a9dc7bfe79002bf91472e93883d746c03d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296276
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
2020-06-24 16:42:53 +00:00
Michael Ludwig
3824f58843 Revert "simplify freeAll"
This reverts commit 3b6b747842.

Reason for revert: maybe blocking chrome roll, linux-rel failing on ContextLost_WebGL2Blocked

Original change's description:
> simplify freeAll
> 
> Change-Id: Ie0c396ee0f92bc16933a137270fc1601faf177f5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298403
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Herb Derby <herb@google.com>

TBR=herb@google.com,robertphillips@google.com

Change-Id: I635ac0b834c0a818285974bcad229ac98f3ebf57
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298745
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-06-24 16:39:04 +00:00
Ravi Mistry
1507d717ea Update path to fix Android ASAN bots
Bug: skia:10370
Change-Id: Iae6515b7e78c7660b4fb9fe32fd969ba563c4517
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298741
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2020-06-24 16:06:33 +00:00
Brian Salomon
24069ebd23 Add GrContext::oomed() and implement for GL and VK.
Surfaces to client whether GrContext has seen a GL_OUT_MEMORY,
VK_ERROR_OUT_OF_HOST_MEMORY, or VK_ERROR_OUT_OF_DEVICE_MEMORY error.

Bug: chromium:1093997
Change-Id: I8e9799a0f7d8a74df056629d7d1d07c0d0a0fe30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298216
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-06-24 16:04:06 +00:00
John Stiles
03b92cd667 Fix crash in Viewer when attempting to view shaders in Metal.
Change-Id: Ia19063f13e74d7dc2f1ead1fad20ad6828a3648d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298742
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-06-24 15:34:53 +00:00
John Stiles
72e576492c Rename MakeResult so that it can be used more broadly.
MakeResult will be needed when migrating `asFragmentProcessor` calls.
However, the typename previously could not be forward-declared because
it was a type buried inside a class. Also, the name `MakeResult` seems
too tightly-coupled to the `Make` functions.

The type has been renamed to `GrFPResult` and moved out of
GrFragmentProcessor to allow `asFragmentProcessor` to use it without
actually #including GrFragmentProcessor.

Change-Id: Ic2c701b943aa64e0f922827b60084e58c67bfb8d
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298740
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2020-06-24 15:23:23 +00:00
Robert Phillips
900630c7cd Add GM::gpuSetup call in fm
I have a more complete fix in the works but this should unblock fm users.

Change-Id: I0af40f801f7d6d8c02b077b2e6b8ff2b875a4ad8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298707
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-24 15:16:56 +00:00
Michael Ludwig
9716414e93 Simplify GrClip API
Removes quickContains(SkRect), quickContains(SkRRect), and isRRect().
Replaces these three functions with preApply() that conservatively
determines the clip effect up to a single rrect intersection. The major
motivation for this is the new GrClipStack implementation. preApply()
and apply() will be able to reuse much more code compared to separating
the preApply functionality across the older three functions that were
removed. Additionally, preApply is able to convey more information for
less work, since it can usually determine being skipped or unclipped while
determining if the clip is a single rrect.

As part of using this API, the attemptQuadOptimiziation and the equivalent
rrect optimization are overhauled. Hopefully legibility is improved, and
the rrect case is now applied outside of the android framework (but with
tighter AA requirements).

Bug: skia:10205
Change-Id: I33249dd75a28a611495f87b211cb7ec74ebb7ba4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298506
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-06-24 15:12:12 +00:00
Robert Phillips
9977ab958f Misc changes to get *ooprdll configs running
Change-Id: I99d183dca8351b6d80dfacf62cd34bd7def6e23d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296749
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-24 15:10:53 +00:00
Mike Klein
b8219e4387 update ApplyMatrix signature
Change-Id: I92b12cba7dbb14c07174a77befd9dfddaec629af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298636
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-06-24 14:45:52 +00:00
Greg Daniel
513e475c86 Make sure we hold refs to sampled textures in d3d.
Change-Id: Id2542457a361963d7052674bc875a66bd59b48d9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298676
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-06-24 14:33:26 +00:00
Robert Phillips
4621428b04 Revert "Ignore calls to freeGpuResources on abandoned contexts"
This reverts commit ebea6d0133.

Reason for revert: Let's see if this is blocking the Chrome roll

Original change's description:
> Ignore calls to freeGpuResources on abandoned contexts
> 
> GPU resources are freed during abandonment and so public calls to this
> method should be ignored.
> 
> Bug: skia:10421
> Change-Id: I18eb3fbd85cc95c1f2663e109237e5e271a95604
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298346
> Auto-Submit: Adlai Holler <adlai@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=robertphillips@google.com,adlai@google.com

Change-Id: Ia49dae6d45deec8a628396fa43499f902691b1d3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10421
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298702
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-06-24 13:55:34 +00:00
Brian Osman
568d11301d Revert "Remove SkSpecialImage::makeTextureImage"
This reverts commit d34528c357.

Reason for revert: A handful of bad GM results. Going to try a better version.

Original change's description:
> Remove SkSpecialImage::makeTextureImage
> 
> Tweak how SkImageSource works, so that all nodes now remain on the GPU,
> or go directly there if we've got a GPU-backed skif::Context.
> 
> Bug: skia:9825
> Bug: skia:10202
> Change-Id: I35471fd41a00a0a9859eff04c26382e9d2d88a7b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298347
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>

TBR=robertphillips@google.com,brianosman@google.com,michaelludwig@google.com

Change-Id: I05c884fb3dd1c590def8f400f5090f0381ba67da
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9825, skia:10202
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298716
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-06-24 13:52:48 +00:00
Jim Van Verth
f8d25ef97d Disable one more D3D test
Bug: skia:9935
Change-Id: Ibbe25c629988f134b02f337c333a9cfc5c75a7a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298677
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-06-24 13:47:41 +00:00
Robert Phillips
c23b732da6 Update viewer to call the gpuSetup GM entry point
Change-Id: Ic2562d985e144f25dcbb5cf40fafc86a33fb76c2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298505
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Trevor Barton <trevor.barton@sydstu.catholic.edu.au>
Reviewed-by: Kobi Robinson <kobi.robinson@sydstu.catholic.edu.au>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-24 13:43:59 +00:00
Kevin Lubick
d9b9e5ec4b [canvaskit] High performance Path APIs
https://skia-review.googlesource.com/c/skia/+/297896 draws
several paths with over 1000 points (one has ~250k) and
was pretty slow. We already had a way to provide a flat(ish)
array of all the verbs, points and weights mushed together
(although that should be cleaned up to prefer taking a 1d
array).

This adds an additional way to provide multiple verbs,
points, (and optionally weights, if conics are used) to CanvasKit.
This makes things dramatically faster because of batch copying
the values between JS and WASM (or using Malloc).

Additionally, the above CL revealed a need to be able to
use a subsection of a Malloc'd array efficiently. Thus,
I added subarray as a method of the Malloc object, which
can be used effectively as a pointer (i.e. no copying).

Change-Id: I2c1d26b25118fb9949e878b1b519d93efcfa5019
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297841
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-06-24 12:40:49 +00:00
Florin Malita
8268108731 Reland "[skottie] skottie_tool updates"
This reverts commit d424d6a3bd.

Reason for revert: ready to reland

Original change's description:
> Revert "[skottie] skottie_tool updates"
> 
> This reverts commit 6499e7fb4c.
> 
> Reason for revert: G3 roll
> 
> Original change's description:
> > [skottie] skottie_tool updates
> > 
> > 1) plumb a precomp interceptor to support nested animations, following
> >    the same naming pattern as viewer and dm
> > 
> > 2) clear background with white instead of transparent, to match other
> >    tools
> > 
> > TBR=
> > Change-Id: Ic1d1f8c6493a3ca98a9b75f5e2aa2230a46f54d9
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298139
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> > Commit-Queue: Florin Malita <fmalita@google.com>
> 
> TBR=fmalita@chromium.org,fmalita@google.com
> 
> Change-Id: Ibd320e9f7f30004e80ff4d2b2012a18703910842
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298337
> Reviewed-by: Florin Malita <fmalita@google.com>
> Commit-Queue: Florin Malita <fmalita@google.com>

TBR=fmalita@chromium.org,fmalita@google.com

# Not skipping CQ checks because this is a reland.

Change-Id: Id20c88771caf580519e1e92dc293933041522f7a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298561
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-06-24 11:18:44 +00:00
skia-autoroll
322e4be6a1 Roll ANGLE from 9daab8cbffb7 to 1496de215a39 (13 revisions)
9daab8cbff..1496de215a

2020-06-23 bpastene@chromium.org Remove implied CIPD packages from scripts/trigger.py
2020-06-23 syoussefi@chromium.org Vulkan: Remove DispatchHelper
2020-06-23 nguyenmh@google.com Re-enable presubmit commit message format check
2020-06-23 jmadill@chromium.org Update glslang_validator binary for Windows.
2020-06-23 syoussefi@chromium.org Add mip-related corner-case tests
2020-06-23 syoussefi@chromium.org Update glslang_validator binary for Linux.
2020-06-23 amaiorano@google.com Enable validation layer custom extensions
2020-06-23 angle-autoroll@skia-public.iam.gserviceaccount.com Roll glslang from e20ac35adbfd to 839704450200 (3 revisions)
2020-06-23 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Vulkan-ValidationLayers from 71c1a611fdbb to 76ddcca9f3a4 (5 revisions)
2020-06-23 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from ae1007957f09 to 9167e1e22a46 (1 revision)
2020-06-23 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SPIRV-Tools from d4b9f576ebb4 to 36b5bb701da9 (1 revision)
2020-06-23 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Vulkan-Tools from 977b7ccbacc1 to 0f4d5f74f199 (2 revisions)
2020-06-23 syoussefi@chromium.org Add mipmap generation perf test for emulated formats

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC lovisolo@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: chromium:812428
Tbr: lovisolo@google.com
Change-Id: Ica9fa321e0adc4e64f72aaadeebf455163ff9fa7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298602
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-06-24 04:46:00 +00:00
skia-autoroll
8278c73726 Roll SwiftShader from 9167e1e22a46 to eb0a25a189b7 (3 revisions)
https://swiftshader.googlesource.com/SwiftShader.git/+log/9167e1e22a46..eb0a25a189b7

2020-06-23 amaiorano@google.com Kokoro: add builds with REACTOR_EMIT_DEBUG_INFO and REACTOR_EMIT_PRINT_LOCATION
2020-06-23 amaiorano@google.com Fix build when ENABLE_RR_DEBUG_INFO enabled
2020-06-23 amaiorano@google.com Make Windows Kokoro script less verbose

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/swiftshader-skia-autoroll
Please CC lovisolo@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Test-Debian10-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
Bug: None
Tbr: lovisolo@google.com
Change-Id: I1b909962dc8fcd053eadcb30c73f97907a137f9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298603
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-06-24 04:43:30 +00:00
skia-autoroll
92c3b89d23 Roll Chromium from adf736e29a5b to 66992a849fec (532 revisions)
adf736e29a..66992a849f

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/chromium-skia-autoroll
Please CC lovisolo@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md

Cq-Include-Trybots: skia/skia.primary:Perf-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-CommandBuffer;skia/skia.primary:Test-Mac10.13-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-CommandBuffer
Tbr: lovisolo@google.com
Change-Id: I1acab6ef75ad391ae1968798cf8682db0a7721ce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298601
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2020-06-24 04:35:50 +00:00
Florin Malita
a3b0b30a78 [skrive] Parse ellipse data
TBR=
Change-Id: I76b4cd1639bee648630a841164045f8b9693af49
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298560
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-06-24 02:17:30 +00:00
Mike Reed
22f246f5ad add simple pathbuilder
88.26 ?	makepath_arrays_reserve	nonrendering
    235.97  	makepath_detach_reserve	nonrendering
    274.56  	makepath_snapshot_reserve	nonrendering
    537.61  	makepath_path_reserve	nonrendering
    472.98  	makepath_detach_noreserve	nonrendering
    482.56  	makepath_snapshot_noreserve	nonrendering
    750.83 ?	makepath_path_noreserve	nonrendering

Bug: skia:9000
Change-Id: I346537e899b08946c5778042a021f464006b029c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209403
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-06-24 01:50:30 +00:00
Brian Osman
5aaaeea4da Supply device and local coords to SkShader_Base::onProgram
Use that to add support for sk_FragCoord in SkRuntimeEffect.

Change-Id: I587ad97057c13ec8a4052c7c20f655eae88786ba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298504
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-06-23 22:00:20 +00:00
Leon Scroggins III
fe02dd1ee6 Roll NDK to r21d
Bug: skia:10370

In android_ndk_windows/create.py, remove the code to remove a directory.
This directory did not exist when I ran the script, leading to an
Exception.

Change-Id: I91aad3ff3738af99d425d334a11b6c60765e1c11
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298501
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2020-06-23 20:23:51 +00:00
Jim Van Verth
99a7e660ac Adjust which Direct3D tests are disabled
With recent fixes many of these tests can be re-enabled, and one is
failing on both GPUs now.

Bug: skia:9935
Change-Id: I75b2b0802a73e326998846285b343e9d3d6980af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298411
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2020-06-23 20:20:50 +00:00
Jim Van Verth
aed25a93a4 Disable PromiseImageTextureShutdown test for D3D
Change-Id: Ic80aa28cd25696a0978d716688d9351935206d41
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298499
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-06-23 19:32:50 +00:00
Herb Derby
c5f25bc215 make internal shared methods
Make shared routines, which will not need to acquire the mutex,
internal so they can be shared by API routines that acquire the mutex.

Change-Id: Ic50d73affdc1e71871ea1eacb12b2e134daff3ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298410
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-06-23 18:47:10 +00:00
Chris Dalton
7d7cd2b178 Make glPatchParameteri required when tessellation is supported
Chrome started wrangling this entrypoint in the following CL:

https://chromium-review.googlesource.com/c/chromium/src/+/2253344

Change-Id: Ief4dfb1ddca8d86e0c09dfdc443e01830cb4de20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298405
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-06-23 18:45:41 +00:00
Herb Derby
3b6b747842 simplify freeAll
Change-Id: Ie0c396ee0f92bc16933a137270fc1601faf177f5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298403
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-06-23 17:37:19 +00:00
Brian Osman
d34528c357 Remove SkSpecialImage::makeTextureImage
Tweak how SkImageSource works, so that all nodes now remain on the GPU,
or go directly there if we've got a GPU-backed skif::Context.

Bug: skia:9825
Bug: skia:10202
Change-Id: I35471fd41a00a0a9859eff04c26382e9d2d88a7b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298347
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2020-06-23 17:32:39 +00:00
Kevin Lubick
d12c124d87 [demos] Move to subdir
This was supposed to go in the previous CL, but patchsets are hard.

Change-Id: I9c479e547bc3f206bb2225ca54b25c52b9483960
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298407
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-06-23 17:29:37 +00:00
Kevin Lubick
2639a144ff [demos] Add directory from which to serve demos.skia.org
To run the demos locally, cd in to the directory and run
  make local

Then navigate to, for example, http://localhost:8123/demos/hello_world/

Change-Id: I5954989053d4602cd558c646e19106998dc00604
Bug: skia:10170
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298397
Reviewed-by: Weston Tracey <westont@google.com>
2020-06-23 17:24:59 +00:00
Adlai Holler
ebea6d0133 Ignore calls to freeGpuResources on abandoned contexts
GPU resources are freed during abandonment and so public calls to this
method should be ignored.

Bug: skia:10421
Change-Id: I18eb3fbd85cc95c1f2663e109237e5e271a95604
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298346
Auto-Submit: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-06-23 16:47:17 +00:00
Jim Van Verth
43a6e176a6 Reland "Reland "Fill in GrD3DGpu::onUpdateBackendTexture""
This is a reland of f58d19a51b

Original change's description:
> Reland "Fill in GrD3DGpu::onUpdateBackendTexture"
> 
> This is a reland of 5a967f593c
> 
> Original change's description:
> > Fill in GrD3DGpu::onUpdateBackendTexture
> > 
> > Change-Id: I83268cf9daf62c0bab831cf5340b85f31cc941b0
> > Bug: skia:9935
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295834
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> 
> Bug: skia:9935
> Change-Id: I3c1eb65a7a734cc0169cd3d0d77d1d20126107a5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298119
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

Bug: skia:9935
Change-Id: I34d9ba973681b53e03eef8b932dfd3a209281f27
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298356
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-06-23 16:32:36 +00:00
Florin Malita
b8846450a8 Fix public.bzl formatting
TBR=
Change-Id: I294511f4aac3fb66810364c8568f5621de6a8e81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298398
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@google.com>
2020-06-23 16:27:17 +00:00