Iterating through the 903K skps that represent the
imagable 1M top web pages triggers a number of
bugs, some of which are addressed here.
Some web pages trigger intersecting cubic
representations of arc with their conic
counterparts. This exposed a flaw in coincident
detection that caused an infinite loop. The loop
alternatively extended the coincident section and,
determining the that the bounds of the curve pairs
did not overlap, deleted the extension.
Track the number of times the coincident detection
is called, and if it exceeds an empirically found
limit, assume that the curves are coincident and
force it to be so.
The loop count limit can be determined by enabling
DEBUG_T_SECT_LOOP_COUNT and running all tests. The
largest count is reported on completion.
Another class of bugs was caused by concident
detection duplicating nearly identical points that
had been merged earlier. To track these bugs, the
'handle coincidence' code was duplicated as a
const debug variety that reported if one of a
dozen or so irregularities are present; then it is
easier to see when a block of code that fixes one
irregularity regresses another.
Creating the debug const code version exposed some
non-debug code that could be const, and some that
was experimental and could be removed. Set
DEBUG_COINCIDENCE to track coincidence health and
handling.
For running on Chrome, DEBUG_VERIFY checks the
result of pathops against the same operation
using SkRegion to verify that the results are
nearly the same.
When visualizing the pathops work using
tools/pathops_visualizer.htm, set
DEBUG_DUMP_ALIGNMENT to see the curves after
they've been aligned for coincidence.
Other bugs fixed include detecting when a
section of a pair of curves have devolved into
lines and are coincident.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1394503003
crbug.com/526025 includes a minimized SVG test case.
Translating that test case into native code (fuzzTNG)
did not reproduce the bug. That test case should
have not been included with skia issue 1323813003,
and is deleted here.
Running the minimal test case in a modified version
of chrome isolated the bug. The modified version
generated the test fuzz763_3 with the edit
#define DEBUGGING_PATHOPS_FROM_HOST 1
in src/pathops/SkPathopsOp.cpp line 188.
Rename fuzz763_3 to issue_526025 to associate the test
with the bug. Note that the bug contains the body of the
CL in comment $5.
R=reed@google.com
Review URL: https://codereview.chromium.org/1315503005
The list of intersection points on a curve segment may have
entries that can be safely removed when nearby points have
nearly the same t value and point value. When a path includes
very large curves as well as small ones, as is the case with
this fuzzer, additional points may lie between the similar
points that do not meet the nearby criteria.
After merging the nearby point with its doppelganger,
SkOpSegment::moveNearby() unnecessarily set the doppelganger's
next pointer to the one following the nearby point. While
this usually has no effect, since the merge already updated
the linked list, the explicit call removes the additional
outlier points from the segment.
TBR=reed@google.com
BUG=526025
Review URL: https://codereview.chromium.org/1323813003
If a curve has the identical start and control points, the
initial or final tangent can't be trivally determined. The
perpendicular to the tangent is used to measure coincidence.
Add logic for cubics, quadratics, and conics, to use the
secondary control points or the end points if the initial
control point alone can't determine the tangent.
Add debugging (currently untriggered by exhaustive testing)
to detect zero-length tangents which are not at the curve
endpoints.
Increase the number of temporary intersecions gathered from
10 to 12 but reduce the max passed in by cubic intersection from
27 to 12. Also, add checks if the max passed exceeds the
storage allocated.
When cleaning up parallel lines, choose the intersection which
is on the end of both segments over the intersection which
is on the end of a single segment.
TBR=reed@google.com
BUG=425140,516266
Review URL: https://codereview.chromium.org/1288863004
Improve line/curve coincident detection and resolution. This fixed the remaining simple failures.
When an edge is unsortable, use the ray intersection to determine the angles' winding.
Deal with degenerate segments.
TBR=reed@google.com
BUG=skia:3588,skia:3762
Review URL: https://codereview.chromium.org/1140813002
This replacement shoots axis-aligned rays through all intersecting edges to find the outermost one either horizontally or vertically. The resulting code is smaller and twice as fast.
To support this, most of the horizontal / vertical intersection code was rewritten and standardized, and old code supporting the top-directed winding was deleted.
Contours were pointed to by an SkTDArray. Instead, put them in a linked list, and designate the list head with its own class to ensure that methods that take lists of contours start at the top. This change removed a large percentage of memory allocations used by path ops.
TBR=reed@google.com
BUG=skia:3588
Review URL: https://codereview.chromium.org/1111333002
All but 17 extended tests work.
A helper function is privately added to SkPath.h to permit a test to modify a given point in a path.
BUG=skia:3588
Review URL: https://codereview.chromium.org/1107353004
Extended tests (150M+) run to completion in release in about 6 minutes; the standard test suite exceeds 100K and finishes in a few seconds on desktops.
TBR=reed
BUG=skia:3588
Review URL: https://codereview.chromium.org/1037953004
Replace the implicit curve intersection with a geometric curve intersection. The implicit intersection proved mathematically unstable and took a long time to zero in on an answer.
Use pointers instead of indices to refer to parts of curves. Indices required awkward renumbering.
Unify t and point values so that small intervals can be eliminated in one pass.
Break cubics up front to eliminate loops and cusps.
Make the Simplify and Op code more regular and eliminate arbitrary differences.
Add a builder that takes an array of paths and operators.
Delete unused code.
BUG=skia:3588
R=reed@google.com
Review URL: https://codereview.chromium.org/1037573004
The fixes include
- detect when finding the active top loops between two possible answers
- preflight chasing winding to ensure answer is consistent
- binary search more often when quadratic intersection fails
- add more failure paths when an intersect is missed
While this fixes the chrome bug, reenabling path ops in svg should be deferred until additional fixes are landed.
TBR=
BUG=421132
Committed: https://skia.googlesource.com/skia/+/6f726addf3178b01949bb389ef83cf14a1d7b6b2
Review URL: https://codereview.chromium.org/633393002
Reason for revert:
Compile errors on bots
Original issue's description:
> These tests stress pathops by describing the union of circle-like paths that have tiny line segments embedded and double back to create near-coincident conditions.
>
> The fixes include
> - detect when finding the active top loops between two possible answers
> - preflight chasing winding to ensure answer is consistent
> - binary search more often when quadratic intersection fails
> - add more failure paths when an intersect is missed
>
> While this fixes the chrome bug, reenabling path ops in svg should be deferred until additional fixes are landed.
>
> TBR=
> BUG=421132
>
> Committed: https://skia.googlesource.com/skia/+/6f726addf3178b01949bb389ef83cf14a1d7b6b2TBR=caryclark@google.com
NOTREECHECKS=true
NOTRY=true
BUG=421132
Review URL: https://codereview.chromium.org/686843002
The fixes include
- detect when finding the active top loops between two possible answers
- preflight chasing winding to ensure answer is consistent
- binary search more often when quadratic intersection fails
- add more failure paths when an intersect is missed
While this fixes the chrome bug, reenabling path ops in svg should be deferred until additional fixes are landed.
TBR=
BUG=421132
Review URL: https://codereview.chromium.org/633393002
Extreme implicit quartic equations solve to roots that are different
enough that they appear to have failed. In this case, fall back on
binary searching to find an intersection.
Relax the condition when this happens; don't give up just because the
computed implicit root points aren't remotely the same.
TBR=reed
BUG=skia:2808
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/456383003
This fixes the last bug discovered by iterating through the 800K
skp corpus representing the top 1M websites. For every clip on the
stack, the paths are replaced with the pathop intersection. The
resulting draw is compared with the original draw for pixel errors.
At least two prominent bugs remain. In one, the winding value is
confused by a cubic with an inflection. In the other, a quad/cubic
pair, nearly coincident, fails to find an intersection.
These minor changes include ignoring very tiny self-intersections
of cubics, and processing degenerate edges that don't connect to
anything else.
R=reed@android.com
TBR=reed
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/340103002
This fixes all but one of those failures.
Major changes include:
- Replace angle indices with angle pointers. This was motivated by the need to add angles later but not renumber existing angles.
- Aggressive segment chase. When the winding is known on a segment, more aggressively passing that winding to adjacent segments allows fragmented data sets to succeed.
- Line segments with ends nearly the same are treated as coincident first.
- Transfer partial coincidence by observing that if segment A is partially coincident to B and C then B and C may be partially coincident.
TBR=reed
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/272153002
The cubic line intersection math empirically works 99.99% of the time (fails 3100 out of 1B random tests) but when it fails, an intersection may be missed altogether.
The binary search is may not find a solution if the cubic line failed to find any solutions at all, but so far that case hasn't arisen.
BUG=skia:2504
TBR=reed@google.com
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/266063003
git-svn-id: http://skia.googlecode.com/svn/trunk@14614 2bbb7eff-a529-9590-31e7-b0007b416f81
Mike K: please sanity check Test.cpp and skia_test.cpp
Feel free to look at the rest, but I don't expect any in depth review of path ops innards.
Path Ops first iteration used QuickSort to order segments radiating from an intersection to compute the winding rule.
This revision uses a circular sort instead. Breaking out the circular sort into its own long-lived structure (SkOpAngle) allows doing less work and provides a home for caching additional sorting data.
The circle sort is more stable than the former sort, has a robust ordering and fewer exceptions. It finds unsortable ordering less often. It is less reliant on the initial curve tangent, using convex hulls instead whenever it can.
Additional debug validation makes sure that the computed structures are self-consistent. A new visualization tool helps verify that the angle ordering is correct.
The 70+M tests pass with this change on Windows, Mac, Linux 32 and Linux 64 in debug and release.
R=mtklein@google.com, reed@google.com
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/131103009
git-svn-id: http://skia.googlecode.com/svn/trunk@14183 2bbb7eff-a529-9590-31e7-b0007b416f81
Modify line intersections to first
- match exact ends
- compute intersections
- match near ends
where the exact ends are preferred, then near matches, then
computed matches. This pulls matches towards existing end points
when possible, and keeps intersection distances consistent with
different line/line line/quad and line/cubic computations.
BUG=
Review URL: https://codereview.chromium.org/19183003
git-svn-id: http://skia.googlecode.com/svn/trunk@10073 2bbb7eff-a529-9590-31e7-b0007b416f81
This is a major change resulting from a minor
tweak. In the old code, the intersection point
of two curves was shared between them, but the
intersection points and end points of sorted edges was
computed directly from the intersection T value.
In this CL, both intersection points and sorted points
are the same, and intermediate control points are computed
to preserve their slope.
The sort itself has been completely rewritten to be more
robust and remove 'magic' checks, conditions that empirically
worked but couldn't be rationalized.
This CL was triggered by errors generated computing the clips
of SKP files. At this point, all 73M standard tests work and
at least the first troublesome SKPs work.
Review URL: https://codereview.chromium.org/15338003
git-svn-id: http://skia.googlecode.com/svn/trunk@9432 2bbb7eff-a529-9590-31e7-b0007b416f81