This change creates const and non-const versions of SkTDArray::begin(), end(), operator[]() and getAt(). This will keep us from inadvertently changing a const SkTDArray, which the previous signatures allowed.
Review URL: https://chromiumcodereview.appspot.com/12315131
git-svn-id: http://skia.googlecode.com/svn/trunk@7902 2bbb7eff-a529-9590-31e7-b0007b416f81
This changes the old method of setting vertex layout to a new one where we
specify vertex attribute data separately from attribute bindings (i.e. program
functionality). Attribute data is now set up via an array of generic attribute
types and offsets, and this is mapped to the old program functionality by
setting specific attribute indices. This allows us to create more general
inputs to shaders.
git-svn-id: http://skia.googlecode.com/svn/trunk@7899 2bbb7eff-a529-9590-31e7-b0007b416f81
This patch changes the semantics of tileWidth/Height to include the border region, and
uses an offset to take into account the fact that there is no outer border for outer
tiles. This patch also fixes a previous bug where the right column and bottom row were
considered to be included in bounds that are expressed as an SkIRect.
Companion Chromium CL required for roll: https://codereview.chromium.org/12221077/
TEST=TileGrid unit test
Review URL: https://codereview.appspot.com/7350050
git-svn-id: http://skia.googlecode.com/svn/trunk@7885 2bbb7eff-a529-9590-31e7-b0007b416f81
My recent change changed the way SkBitmap::fRowBytes is stored,
and parameter/return values referring to rowBytes were changed
to type size_t. Change the storage back, and eliminate warnings
resulting from returning a size_t.
Review URL: https://codereview.appspot.com/7396059
git-svn-id: http://skia.googlecode.com/svn/trunk@7855 2bbb7eff-a529-9590-31e7-b0007b416f81
Previously, we were using uint32_t sometimes, int sometimes, and
size_t sometimes. Switch to using size_t, since we are actually
talking about a number of bytes.
In copyPixelsTo, use 0 as a flag to use the internal rowBytes,
which is more consistent with setConfig.
Review URL: https://codereview.appspot.com/7370047
git-svn-id: http://skia.googlecode.com/svn/trunk@7843 2bbb7eff-a529-9590-31e7-b0007b416f81
The new pixel ref behaves similarly to SkImageRef, with some key differences:
It does not depend on the images project.
It requires an SkImageCache, which handles allocation and caching of the pixel
memory.
It takes a function signature for decoding which decodes into already allocated
pixel memory rather than into an SkBitmap.
Add two implementations of SkImageCache: SkLruImageCache and SkAshmemImageCache.
Replace SkSerializationHelpers::DecodeBitmap with SkPicture::InstallPixelRefProc,
and update sites that referenced it.
SkBitmapFactory now sets the pixel ref to a new object of the new
class SkLazyPixelRef, provided it has an SkImageCache for caching.
Provide an option to do lazy decodes in render_pictures and bench_pictures.
SkPicture:
Eliminate the default parameters in the constructor.
If a proc for decoding bitmaps is installed, use it to decode any encoded
data in subpictures.
When parsing deserializing subpictures, check for success.
When serializing subpictures, pass the picture's bitmap encoder to the
subpicture's call to serialize.
Update BitmapFactoryTest to test its new behavior.
BUG=https://code.google.com/p/skia/issues/detail?id=1008
BUG=https://code.google.com/p/skia/issues/detail?id=1009
Review URL: https://codereview.appspot.com/7060052
git-svn-id: http://skia.googlecode.com/svn/trunk@7835 2bbb7eff-a529-9590-31e7-b0007b416f81
This new changelist also introduces a new image filter called SkRectShaderImageFilter which is make to simply apply a shader on a region without using any inputs.
TEST=Added ShaderImageFilter test
Review URL: https://codereview.appspot.com/7300046
git-svn-id: http://skia.googlecode.com/svn/trunk@7808 2bbb7eff-a529-9590-31e7-b0007b416f81
1. someone passing kStyleCount as a parameter
2. warnings about not handling all enum values in a switch
We should probably move to remove kCountFoo from all of our enums for these reasons.
git-svn-id: http://skia.googlecode.com/svn/trunk@7532 2bbb7eff-a529-9590-31e7-b0007b416f81
This fixes the bicubic image filter GM on the GPU, which otherwise draws garbage outside the filtered region. It also moves us closer to unifying the signatures of SkImageFilter::onFilterImage() and SkImageFilter::filterImageGPU().
Review URL: https://codereview.appspot.com/7180048
git-svn-id: http://skia.googlecode.com/svn/trunk@7467 2bbb7eff-a529-9590-31e7-b0007b416f81