Updates setColocatedSampleLocations to use glFramebufferParameteri when
the DSA version glNamedFramebufferParameteri is not present.
BUG=skia:
Review URL: https://codereview.chromium.org/1415503008
This allows internal Gr texture creation code to succeed for extraneous textures while running the bleed GM. This means we can turn on the shader variants.
Review URL: https://codereview.chromium.org/1418473004
Logically this CL:
Moves the PathRendererChain from GrContext to GrDrawManager
- this was needed to untangled the Path-Chain/Renderer header mess
- this entailed adding getDrawingMgr so the CMM could access the PathRenderingChain
- this also entailed re-adding freeGpuResources to the GrDrawingMgr
Moves the CanDrawArgs struct up stack
Removes the GrPipelineBuilder from the CanDrawArgs struct
Review URL: https://codereview.chromium.org/1407883004
Reason for revert:
Logic may be incorrect
Original issue's description:
> Fix ClipMaskManager's SW-fallback logic
>
>
> 'useSWOnlyPath' was not correctly toggling between stencil and color draws so there was a mismatch with the behavior in createAlphaClipMask (i.e., we were inadvertently rendering some of the elements in a clip using SW but using stenciling for others - precisely what 'useSWOnlyPath' was intended to prevent).
>
> Committed: https://skia.googlesource.com/skia/+/5c3ea4cd3921e8904d4f201bcdedfd5b8a726542TBR=bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1426443008
'useSWOnlyPath' was not correctly toggling between stencil and color draws so there was a mismatch with the behavior in createAlphaClipMask (i.e., we were inadvertently rendering some of the elements in a clip using SW but using stenciling for others - precisely what 'useSWOnlyPath' was intended to prevent).
Review URL: https://codereview.chromium.org/1421533007
Fix a crash in dm when run with Chromium command buffer driver.
Also removes glCopyTextureCHROMIUM, it does not seem to be used.
This is removed on the grounds that it would need similar change,
if it was used. The variable fCopyTextureCHROMIUM does not seem to
be populated in the Chromium side, either.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1389213004
per-glyph GPU path object, but rather store a key for looking it up in
the resource cache. This allows the cache to purge glyphs when needed.
Also indirectly fixes a memory leak that was introduced with nvpr text
blobs.
BUG=skia:
Review URL: https://codereview.chromium.org/1374853004
This CL moves the allocation and storage of the GrTextContexts into the DrawingManager. The GrDrawContexts now just get their GrTextContext from the DrawingManager.
Review URL: https://codereview.chromium.org/1375153007
This change enables multisampled clipping for mixed sampled
render targets. Previously clipping in mixed samples config
behaved the same as in the gpu config.
In order to retrofit non-MSAA draw methods, programmable sample
locations are used in order to colocate all samples at (0.5, 0.5).
Requires support for NV_sample_locations.
BUG=skia:4399
Review URL: https://codereview.chromium.org/1232103002
One side effect is that the SkShader's (or implicit shader's) fragment processor is responsible for the transition from an unpremul paint color to a premul color.
Review URL: https://codereview.chromium.org/1348583002
This CL removes the uses of SkNEW that have resprouted since commit
385fe4d, and removes the macros entirely now that Android and Chromium
have been cleaned up to no longer depend on them.
A bunch of files implicitly depend on #include <new> from SkPostConfig.h
still though, so keep that for now. To be fixed in a followup CL.
[mtklein mucking around]
Only public API removed.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1360653004
The new FP is used to implement SkXM::Mode color filters and SkXM::Mode image filters. Also, these now support all advanced SkXM::Mode xfermodes.
Review URL: https://codereview.chromium.org/1334293003
Adds an entry point to GrContext to allow enumeration and tracing of GPU resources
via the newly added SkTraceMemoryDump.
Plan is for Chrome to call this on each of its GrContexts.
Dumps both the total size of GPU resources, as well as the total purgeable size.
BUG=526261
Review URL: https://codereview.chromium.org/1313743002
The new flow of calls for attaching a Stencil looks like:
Client
rt->attachStencilAttachment()
gpu->getStencilAttachment()
glgpu->createStencilAttachment()
glrt->completeStencilAttachment() //actually attaches
BUG=skia:
Review URL: https://codereview.chromium.org/1333383002