Commit Graph

4916 Commits

Author SHA1 Message Date
Mike Reed
4f509345ab Pass sampling to drawImageSet
Bug: skia:7650
Change-Id: I93d41ca6e5beb85e9924ea2f3e0a82c18ff51369
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/349617
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-01-05 19:40:31 +00:00
Ravi Mistry
ebcc35fcd5 [recreateskps-bot] New locations for hosted pages
Old locations will be cleaned up.

Change-Id: Iacdc2e61db2fb1b8630e1741832ceaf16c98c41b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350016
Reviewed-by: Ravi Mistry <rmistry@google.com>
2021-01-05 18:52:25 +00:00
Florin Malita
6356cb1904 Fix skottie2movie after asyncRescaleAndReadPixels changes
TBR=reed
Change-Id: I0cf49886b5cfee78a19ef4f521572db63fc477ba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350021
Reviewed-by: Florin Malita <fmalita@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2021-01-05 18:42:51 +00:00
Joe Gregorio
7d63f91e4a Add optional --yes argument to tools/install_dependencies.sh.
This helps build automation.

Bug: skia:11124
Change-Id: I529f525845fb151861afc19651cdedcc0baa075d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348196
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2021-01-05 16:30:22 +00:00
Chris Dalton
eae5c16190 Reland "Enable GrTessellationPathRenderer by default"
This is a reland of 6ea387e7c7

Original change's description:
> Enable GrTessellationPathRenderer by default
>
> Moves GrTessellationPathRenderer to the end of the chain and enables
> it by default.
>
> Also updates nvpr to not draw volatile paths. The tessellator is much
> faster at these.
>
> Bug: skia:10419
> Change-Id: I97ca7d4d1dff65fc9d4040c267f9808c8c33b548
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344377
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

Bug: skia:10419
Change-Id: I53b50d6aa01ae1bea697e05c3f60d57d132d6aad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345759
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2021-01-04 19:43:41 +00:00
Mike Reed
ee380a0c7d Remove references to drawBitmapNine
Change-Id: Ifb2ca09b5d146eca796ce0e199720e8833848e13
Docs-Preview: https://skia.org/?cl=349401
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/349401
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2021-01-01 15:23:23 +00:00
Mike Reed
4f23dec742 Reland "Add new virts, hide old ones"
This reverts commit 8f924ac0ce.

Reason for revert: suppressions landed for fuchsia images to rebaseline

Original change's description:
> Revert "Add new virts, hide old ones"
>
> This reverts commit c56e2e5aa6.
>
> Reason for revert: suspected of breaking chrome roll
>
> Original change's description:
> > Add new virts, hide old ones
> >
> > Add virtuals for the draw methods that now take sampling/filtermode.
> >
> > drawImage
> > drawImageRect
> > drawImageLattice
> > drawAtlas
> >
> > Add a flag that can remove the older virtuals, once each client has
> > stopped overriding them. In that situation, the older public methods
> > will simplify extract the sampling from the paint, and call the new
> > public methods.
> >
> > Bug: skia:11105, skia:7650
> > Change-Id: I8b0029727295caa983e8148fc743a55cfbecd043
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347022
> > Commit-Queue: Mike Reed <reed@google.com>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,fmalita@chromium.org,reed@google.com
>
> Change-Id: I0a90952c11a180d918126ea06a630f4a0bf9b49b
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:11105
> Bug: skia:7650
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348194
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Derek Sollenberger <djsollen@google.com>

TBR=djsollen@google.com,bsalomon@google.com,fmalita@chromium.org,reed@google.com

# Not skipping CQ checks because this is a reland.

Bug: skia:11105
Bug: skia:7650
Change-Id: Ia2b4537a2d330460b7554278d2c05075cf27162a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348876
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-30 15:21:01 +00:00
Greg Daniel
7ae444449c Fix gl vertex array object functions.
This logic looks to have been dropped when we moved to the auto
generated interfaces

Bug: skia:11083
Change-Id: I5069d81c872ed2c084b8ddf773f63e5202b123eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348190
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-12-30 14:29:10 +00:00
Derek Sollenberger
8f924ac0ce Revert "Add new virts, hide old ones"
This reverts commit c56e2e5aa6.

Reason for revert: suspected of breaking chrome roll

Original change's description:
> Add new virts, hide old ones
>
> Add virtuals for the draw methods that now take sampling/filtermode.
>
> drawImage
> drawImageRect
> drawImageLattice
> drawAtlas
>
> Add a flag that can remove the older virtuals, once each client has
> stopped overriding them. In that situation, the older public methods
> will simplify extract the sampling from the paint, and call the new
> public methods.
>
> Bug: skia:11105, skia:7650
> Change-Id: I8b0029727295caa983e8148fc743a55cfbecd043
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347022
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,fmalita@chromium.org,reed@google.com

Change-Id: I0a90952c11a180d918126ea06a630f4a0bf9b49b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11105
Bug: skia:7650
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348194
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2020-12-30 13:41:52 +00:00
Mike Reed
c56e2e5aa6 Add new virts, hide old ones
Add virtuals for the draw methods that now take sampling/filtermode.

drawImage
drawImageRect
drawImageLattice
drawAtlas

Add a flag that can remove the older virtuals, once each client has
stopped overriding them. In that situation, the older public methods
will simplify extract the sampling from the paint, and call the new
public methods.

Bug: skia:11105, skia:7650
Change-Id: I8b0029727295caa983e8148fc743a55cfbecd043
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347022
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-12-29 21:36:08 +00:00
Brian Salomon
dd4087d1e8 GrSurfaceContext::read/writePixels takes GrPixmap
Change readPixels contract to allow unknown->unknown AT reads, but
fail if one side is unknown and the other isn't (and update GPU read
pixels test accordingly).

Also, ProxyUtils::MakeTextureProxyViewFromData takes GrPixmap.

Bug: skia:8862
Change-Id: I771c154833408e666f860413c1a711714696326d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347196
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-12-29 16:31:56 +00:00
Ben Wagner
f73a029506 Make onCreateScalerContext return unique_ptr.
Change SkTypeface::onCreateScalerContext to return std::unique_ptr
instead of a bare pointer. The public SkTypeface::createScalerContext
implementation already returns std::unique_ptr, so this is an internal
change only.

Move SkTypeface::createScalerContext implementation from
SkScalerContext.cpp to SkTypeface.cpp for consistency.

Also change the return type of SkScalerContext::MakeEmptyContext to
std::unique_ptr and rename to SkScalerContext::MakeEmpty.

Change-Id: I965308e8f9c78b887811e428f0de873dc6196479
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346658
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
2020-12-28 17:31:09 +00:00
Mike Reed
dc607e35e1 Use bitmap.asImage()
Change-Id: Ie16194937530d7cd75f84d9af66c31b77875ef83
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347043
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-23 17:41:47 +00:00
Mike Reed
839eef3e9a Work on hiding filter-quality
SkPaintPriv methods are just an internal stopgap

Change-Id: Ibe6e37c5871068d8cd67dc0948961444dfd2b62a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347041
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-23 17:05:17 +00:00
Brian Osman
e11c43804b Remove use of uint from particle random system
uint (and bitwise operations) aren't supported by our minimum spec, and
they're going to be removed from public SkSL. For now, convert the
random generator to a good-enough chaotic sequence of high-frequency
sine waves.

If/when the interpreter (and particles) are converted to the newer skvm
backend, it will be straightforward to support custom intrinsics that
emit skvm instructions directly into the builder, and re-introduce a
better integer-based PRNG, without requiring SkSL language support.

Bug: skia:11093
Change-Id: I885b15a51a9e5c12b4274b5938d8deb77219d41b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347036
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-12-23 16:21:17 +00:00
Brian Salomon
8f7d95382e Remove public getter for GrSurfaceDrawContext on SkSCanvas.
Made it private and accessible internally via SkCanvasPriv.

Update SkGpuDevice methods/variables after rename of GrDrawSurfaceContext.

Cq-Include-Trybots: luci.skia.skia.primary:Canary-G3,Canary-Flutter,Canary-Android
Change-Id: I3da64cee1de03c201243ee6c7ccd4b4c44cad8c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346498
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-12-23 16:13:07 +00:00
Mike Reed
ac9f0c9e27 Bitmap.asImage()
... and lots and lots of IWYU

Change-Id: Ie5157dcdd2e6d29b95c71b39153278ab48ef4eb3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346778
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-23 15:54:57 +00:00
Brian Salomon
6bba3d8a5a Remove pixel write/read tests.
I found myself updating these for another change and realized they
are very limited tests that are redundant with more thorough tests.

Change-Id: I935da4d1da7ff3825a4042556845a8eb659b6ba8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346856
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
2020-12-23 13:56:17 +00:00
Brian Osman
265064450f Remove 'flags' feature from particles
No longer used by any example content, and it requires unsigned integers
and bitwise ops (which are both going to be hidden from public SkSL).

Bug: skia:11093
Change-Id: I1941f7a1bed6c8512a5117ef256d18e420cbabee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346779
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-12-22 21:05:23 +00:00
Brian Salomon
7bfdb10449 Revert "Enable GrTessellationPathRenderer by default"
This reverts commit 6ea387e7c7.

Reason for revert: valgrind failing

Original change's description:
> Enable GrTessellationPathRenderer by default
>
> Moves GrTessellationPathRenderer to the end of the chain and enables
> it by default.
>
> Also updates nvpr to not draw volatile paths. The tessellator is much
> faster at these.
>
> Bug: skia:10419
> Change-Id: I97ca7d4d1dff65fc9d4040c267f9808c8c33b548
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344377
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com

Change-Id: I3718ae210ebc403959d187160214cf0df895e4f5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10419
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345718
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-12-18 15:46:30 +00:00
Mike Klein
0047afffb0 remove very oldest SkVM testing
None of these earliest testing tools are useful anymore
now that we can do useful work with SkVM and SkVMBlitter.

Change-Id: I8b25ef6ddd101c4ff8617c6742343dedb4764922
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345456
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-12-17 21:17:46 +00:00
Chris Dalton
6ea387e7c7 Enable GrTessellationPathRenderer by default
Moves GrTessellationPathRenderer to the end of the chain and enables
it by default.

Also updates nvpr to not draw volatile paths. The tessellator is much
faster at these.

Bug: skia:10419
Change-Id: I97ca7d4d1dff65fc9d4040c267f9808c8c33b548
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344377
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-12-17 19:33:56 +00:00
Mike Reed
860d01ca8b Idea: implement drawImageNine by calling drawImageLattice
- that removes the need for onDrawImageNine
- ... that removes a whole lot of plumbing

Bug: skia:11099
Change-Id: I35e2f70320be118aec38a5c783a53c7aa90b3131
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345160
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-17 16:35:05 +00:00
Brian Salomon
72068174f2 Fix images used in orientation GMs
Previous approach using magick's -orient tool didn't actually change the
stored JPEG's orientation (they were all tagged Undefined and the data
was top-left).

Regenerate the images using new method where the PNGs are generated with
transformations that the EXIF tag will undo. The script converts to JPEG
using magick and then modifies the TAG using exiftool.

Change-Id: Ic2276711c0f4faa26620c93b24f4f0e58d658ae3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345127
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-12-17 15:48:25 +00:00
Ben Wagner
ba158b9daf Remove SkScalerContext::getGlyphCount.
Also remove the supporting SkScalerContext::generateGlyphCount. It was
once a possibility that different strikes could have a different number
of glyphs available. This generally does not happen, but if it did this
would now be handled at the typeface level.

Change-Id: I8db7f2726c565447c211a79fe3cdfec619a99a81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345129
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-12-16 22:24:53 +00:00
Greg Daniel
aad96ad1ca Fix Viewer crash when starting with vk msaa on windows.
Change-Id: Id154c3d0b51987d5154e9bcf000e3d4d539a7cdb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344916
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-12-16 16:37:56 +00:00
Nathaniel Nifong
6e110c89ed dump value from DrawAnnotation commands
Change-Id: Ic889a8877522d4a51ada2aed7f766bc4569924d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344700
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-12-16 15:02:46 +00:00
Greg Daniel
8c277bdbfe Revert "Fix crash on windows viewer when starting in vulkan."
This reverts commit fcd68167a2.

Reason for revert: going to do this a different way

Original change's description:
> Fix crash on windows viewer when starting in vulkan.
>
> setRequestedDisplayParams is called when setting up viewer before we've
> inited the Window. On windows this tries to attach the Window for a given
> backend. However, we haven't set fBackend yet. Later on we will directly
> call attach.
>
> Change-Id: I4bd6586478f2b040e5913314c4e47e92fc893a60
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344756
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,brianosman@google.com

Change-Id: Ie4d33b557868e4906df9b7a3988072fdc79a19c7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344897
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-12-16 14:52:07 +00:00
Greg Daniel
fcd68167a2 Fix crash on windows viewer when starting in vulkan.
setRequestedDisplayParams is called when setting up viewer before we've
inited the Window. On windows this tries to attach the Window for a given
backend. However, we haven't set fBackend yet. Later on we will directly
call attach.

Change-Id: I4bd6586478f2b040e5913314c4e47e92fc893a60
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344756
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-12-16 14:14:06 +00:00
Chris Dalton
15f51848df Reland "Disable HW tessellation shaders by default"
This is a reland of ad8b9fa2d7

Original change's description:
> Disable HW tessellation shaders by default
>
> The GLSL backdoor for tessellation shaders is only experimental at
> this point. In order to enable the tessellation path renderer, we need
> to turn off HW tessellation and let it use the indirect draw modes.
>
> Bug: skia:10419
> Change-Id: Ic979978a331c7ad016907cf42b2562b35caab8ab
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344336
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com
Bug: skia:10419
Change-Id: I0bdf34da134a3a34a5c78b35cc0eb86d6e989bb4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344796
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-12-16 05:08:25 +00:00
Chris Dalton
1c2584d8cc Revert "Disable HW tessellation shaders by default"
This reverts commit ad8b9fa2d7.

Reason for revert: Benchmark failure

Original change's description:
> Disable HW tessellation shaders by default
>
> The GLSL backdoor for tessellation shaders is only experimental at
> this point. In order to enable the tessellation path renderer, we need
> to turn off HW tessellation and let it use the indirect draw modes.
>
> Bug: skia:10419
> Change-Id: Ic979978a331c7ad016907cf42b2562b35caab8ab
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344336
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,csmartdalton@google.com

Change-Id: Ia74dbcec582168870bd3ccc5e52b8dce0fb2bdfc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10419
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344698
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2020-12-15 20:45:46 +00:00
Chris Dalton
ad8b9fa2d7 Disable HW tessellation shaders by default
The GLSL backdoor for tessellation shaders is only experimental at
this point. In order to enable the tessellation path renderer, we need
to turn off HW tessellation and let it use the indirect draw modes.

Bug: skia:10419
Change-Id: Ic979978a331c7ad016907cf42b2562b35caab8ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344336
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-12-15 18:36:44 +00:00
Robert Phillips
bc68832c2d Separate the playback and recording characterizations in the DDLTileHelper
When replaying DDLs w/ offsets it is no longer true that the
dimensions of the recording characterization must match those of
the playback characterization.

Change-Id: I3dba1a91af3d58aaf3619274303f8d2b10a76e24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344016
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-12-14 17:49:43 +00:00
Brian Osman
6c32c7ba81 SkSLSlide: Guard against asserts in the compiler
Before compiling, write the shader text to 'sksl.bak', then remove it if
we succeed. This avoids loss-of-work if you manage to uncover an assert.

Change-Id: Idec7740210ce56cc9522c31e79f6aae1d4c3da1d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343425
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-12-14 15:28:54 +00:00
Mike Reed
82abeceef9 Bitmap should use sampling options
Change-Id: I611969d4707009411f20b74debad7655ac364eb8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343596
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-12-12 15:36:21 +00:00
Brian Salomon
1aa1f5fcba whole-word replace renderTargetContext with surfaceDrawContext
TBR:egdaniel@google.com

Change-Id: Ia471dfc1278bcbeb2b485e4deeb3e932060c50a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343576
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-12-11 23:24:40 +00:00
Brian Osman
06e9e5dde3 SkSLSlide: Add shadertoy iResolution & iMouse
Verified behavior with: https://www.shadertoy.com/view/Mss3zH

Change-Id: Ic5fe8ab0488a3c6917e5f46ccd376867fc868c78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343516
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-12-11 20:19:20 +00:00
Brian Osman
8c56f3494a SkSLSlide: Add geometry options
Change-Id: I9fe7e637028ca5345f4ef19e4aedd035ba71070c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343430
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-12-11 19:33:20 +00:00
Nathaniel Nifong
82e0d52414 Don't crash debugger on missing images
This problem is being fixed on the record side as well, but meanwhile
it need not stop the rest of the debugger from functioning

b:skia:9765

Change-Id: I3b466ff4ea0b04b39c5b79fbc1cd84acfef3e7e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343442
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-12-11 18:43:40 +00:00
Brian Osman
6ecee7f0f5 SkSLSlide: Fill the entire canvas with the user shader
No reason to limit the user's painting to the upper left corner.

Change-Id: Ia71f57cda7a26ea9be874eca753e0929cfc10873
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343426
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-12-11 17:16:50 +00:00
Brian Osman
0af9e5a15c Add shadertoy style 'iTime' to SkSLSlide
Change-Id: I1eaffcce43921632df483e40aa365c645663093a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343418
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-12-11 15:54:40 +00:00
Mike Reed
f7cce2b243 Remove dead code (from old flags)
"SK_SUPPORT_LEGACY_CANVASMATRIX33",
  "SK_SUPPORT_LEGACY_MATRIX_FACTORIES",
  "SK_SUPPORT_LEGACY_SCALEPIXELS_PARAM",

Change-Id: I6e20ba7c553317ce0c2c0c3a6d6706a3555dd51c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343112
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-11 02:35:49 +00:00
Mike Reed
b86cd3d3f0 Use samplingoptions in imageshader
Change-Id: I7d94fe7aed702afd0626a40db201caaf7c2a7764
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342927
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-12-10 21:59:19 +00:00
Brian Salomon
fb018a8d80 Add SurfaceContextReadPixels to excluded wasm tests
Cq-Include-Trybots: luci.skia.skia.primary:Test-Ubuntu18-EMCC-Golo-GPU-QuadroP400-wasm-Release-All-WasmGMTests_WebGL2

Bug: skia:10869
Change-Id: Ib924218aeb4d6dc2e383b86135123efe6eb5639a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343096
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-12-10 20:20:09 +00:00
Brian Salomon
eebe735dea GrRenderTargetContext->GrSurfaceDrawContext
Just the class/files. variable names and additional comments to follow.

Change-Id: Ic03d07fd5009eaf3d706c2536486a117328963fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342617
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-12-10 18:51:19 +00:00
Ravi Mistry
2c98edf07f Spelling and capitalization fixes from GitHub PRs
Inspired by
* https://github.com/google/skia/pull/18
* https://github.com/google/skia/pull/22

Change-Id: I4c092978f928ff2f589b6440d1fcdd846fa2b56f
Docs-Preview: https://skia.org/?cl=342925
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342925
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2020-12-10 18:40:09 +00:00
Mike Reed
410681932a Use explicit sampling param
Change-Id: Ifcb074365da8113fd5e0186d4afcf41041862e82
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342761
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-10 14:01:58 +00:00
Nathaniel Nifong
5ef2267a88 Reland "Always attempt to flatten images with mskp image ids"
This is a reland of eca04eeeb8

Problem was that any error during image flattening left the json encoder
in an invalid state. this closes the object before all early returns.

Original change's description:
> Always attempt to flatten images with mskp image ids
>
> b:skia:11041
>
> Change-Id: I9eeac07b5cad7809d1e8ec9f9b12149f016227e0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341798
> Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
> Commit-Queue: Nathaniel Nifong <nifong@google.com>

Change-Id: I622dbaa3ce5db85c9f790f822d51be247af528bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342463
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-12-09 21:03:17 +00:00
Nathaniel Nifong
050ea3a580 Revert "Always attempt to flatten images with mskp image ids"
This reverts commit eca04eeeb8.

Reason for revert: breaks playback for regular skp files

Original change's description:
> Always attempt to flatten images with mskp image ids
>
> b:skia:11041
>
> Change-Id: I9eeac07b5cad7809d1e8ec9f9b12149f016227e0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341798
> Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
> Commit-Queue: Nathaniel Nifong <nifong@google.com>

TBR=nifong@google.com,lovisolo@google.com

Change-Id: I034229b5b22aa478cdcc26d3a0bcb4e543606c04
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342462
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-12-09 17:58:36 +00:00
Brian Salomon
8670c98875 Remove SkImage::MakeFromYUVATexturesCopyToExternal
It's no longer used by Chrome.

Inline helper that draws yuva->rgba into the now single use case.

Move yuva proxy making helper from SkImage_GpuBase to SkImage_GpuYUVA
since it is only used there now.

Remove gm that tested the API and associated helper code in YUVUtils.

Bug: skia:10632
Change-Id: If6bd49befa1d1098bb6a268b9d856794f7eb80c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342077
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-12-09 14:50:19 +00:00
Nathaniel Nifong
eca04eeeb8 Always attempt to flatten images with mskp image ids
b:skia:11041

Change-Id: I9eeac07b5cad7809d1e8ec9f9b12149f016227e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341798
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-12-08 22:10:23 +00:00
Mike Reed
99c944647f Add flag to hide non-sampling imageshader factories
Bug: skia:11056
Change-Id: Ic79876106c003f6061cbb50ad2f4a4bf4f446231
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341681
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-08 20:33:23 +00:00
Robert Phillips
b87975c133 Use the ManagedBackendTexture helper in fiddle_main
Change-Id: I84dd14cc3328bf2f9beb0c0ac17a4f98fb62baba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273017
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-12-08 17:39:12 +00:00
Chris Dalton
ff18ff6b29 Update viewer path renderer options for indirect tessellation
Also includes the tessellation path renderer in the list of path
renderers when tessellation via indirect draws is available.

Change-Id: Ieac9e00d204dd8f9c6401b39179c65e1d8f442aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341491
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-12-08 16:46:22 +00:00
Brian Salomon
14f99fc2f3 Make GrSurfaceContext take GrColorInfo rather than its components.
Bug: skia:11019
Change-Id: I0446e3565c892cddaaeb13d9a8379e144c0ea8ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341419
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-12-08 14:56:22 +00:00
Brian Salomon
b5f880a3f6 Take origin when creating/updating backend texture using pixmaps.
Bug: skia:11042

Change-Id: I511c7556f97f19d7f162031c245019d2da33c129
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341005
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-12-07 20:31:10 +00:00
Robert Phillips
6c70661f86 Pass GrMipMapped boolean down to GrResourceProvider::createTexture
This is the portion of:

https://skia-review.googlesource.com/c/skia/+/266916/ (Update two of GrResourceProvider's createTexture entry points)

I still care about.

Converting the boolean to an int and passing that down is dubious at best.

Change-Id: I830cc3bfad36526bfa7884e21c9f376585d27f0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341397
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-12-07 18:08:29 +00:00
Brian Osman
e7f68f3644 Tweak ParticlesSlide's resource provider to show how to use PathBinding
Adds an example effect that spawns particles along an SkPath.

Change-Id: I53f3c02fefec814bd9e16f3ac593eac4cf6a297c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341418
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-12-07 17:26:39 +00:00
Nathaniel Nifong
ae95077db6 fix another m44 bug in debugger
Change-Id: Id80344a71b54c80609ec24947014592d6b30eb63
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341001
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-12-04 21:41:55 +00:00
Mike Reed
db873dd600 add util for checker image
Change-Id: I6fcf6263a6a261016cb5971872c2f2b5a9943d8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341004
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-04 18:02:24 +00:00
Jim Van Verth
95fb5786c5 Deprecate Metal support on iOS 9.
Also fixes a warning when building for OSes older than MacOS 11/iOS 14.

Change-Id: I81fb5849df41c63f6d10696f6c056451719df906
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340756
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-12-03 21:11:28 +00:00
Mike Reed
1a4140e598 deprecate getTotalMatrix
Change-Id: Iec7d67f4ec3fdf4d5280f3de3d6146a69a60c646
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339995
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-03 17:37:35 +00:00
Brian Salomon
70fe17e12f Remove GrRenderTargetContextPriv and GrSurfaceContextPriv
I think this is vestigial from some time in the past where RTC was
public.

Also just expose the methods that add ops rather than have so many
friends + testingOnly versions.

Change-Id: I60d9fdff23b2d67039a7b37815da7ff9e73d8999
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/339158
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-11-30 20:13:25 +00:00
Mike Reed
420a9ba7b5 Switch to m44 for the rest of canvas virtuals
Guard flag has been added to clients

Change-Id: Ib61a48781f5dbd52279c8f4257ba3e22fb2704e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/338596
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-11-25 21:50:37 +00:00
Brian Osman
452369182f IWYU fix for sk_app/Window.h
Bug: skia:10991
Change-Id: Ie33a37109feba31acf675fc3a7739dcfc2c38668
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/338601
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-11-25 19:03:37 +00:00
Jim Van Verth
ecc9108d87 Hide binaryArchive use in Viewer behind a flag.
Still needs more testing before we can enable this all the time.

Bug: skia:10804
Change-Id: I6d8416fa072054d2f44e337641ed5d8379e81559
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/337216
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-11-25 17:27:47 +00:00
dependabot[bot]
6c5e78d099 Bump bl from 4.0.2 to 4.0.3 in /tools/perf-canvaskit-puppeteer
This is a security fix.

This is an imported pull request from
https://github.com/google/skia/pull/65

GitOrigin-RevId: 38f6e1b1fd360a28135ce0579dbc5521edbcf1a3
Change-Id: I5f38b6f76fcd2943decd5dbe7df7546d4ce2084f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/338052
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2020-11-24 17:10:56 +00:00
Nathaniel Nifong
a084ef4291 Add supporting function for finding image use in layers
Change-Id: I39d3a95a3854875d15992b73ee16521d3bf28c8b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/337596
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-11-24 17:04:56 +00:00
Robert Phillips
2c21a11923 Remove uses of SkCanvas::flush
afaict the perf surprises associated with:

https://skia-review.googlesource.com/c/skia/+/334417 (Remove SkBaseDevice::flush)

were bc Ganesh resolves MSAA buffers for SkCanvas::flush but doesn't do so for GrDirectContext::flush.

Where possible this CL switches SkCanvas::flush to SkSurface::flush (which will also resolve MSAA buffers) so that when https://skia-review.googlesource.com/c/skia/+/334417 relands there should not be any performance surprises.

Change-Id: I705ad6219f0f625a88cf3f9e8b2418a3182d298c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335866
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
2020-11-20 21:42:38 +00:00
Adlai Holler
da1c4d2a29 Spruce up iOS viewer and cut CPU drain
Main outcome here is that we only draw once per frame instead
of pinning the CPU. We also cut out a little extra traffic – an
autorelease pool per draw, but trivial. We also fix an overrelease
on NSProcessInfo.arguments, and a missing -init for the UIViewController
etc.

Change-Id: Ibb5ea5832bc65d2ff60351d4e3b76fd3b4ff88ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/337116
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-11-20 20:32:17 +00:00
John Stiles
f7da92372a Enable Mac to build with SK_VULKAN enabled.
We no longer support MoltenVK, so we can't render using Vulkan on Mac,
but this change allows Macs with the SDK installed to compile Vulkan
code and use SPIRV-Tools.

Change-Id: I5baaf80de259e406495002a5fbfec89dbd1357b8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336678
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-11-20 16:32:36 +00:00
Greg Daniel
42dbca51f4 Pass in the color load op to GrProgramInfo.
In follow on CLs we need to know what the load op is when we try to use
discardable msaa attachments. For vulkan the load op affects how we
copy the resolve attachment into the msaa attachment, which changes the
render pass we use (adds extra subpass). We need to be able to make a
compatible render pass to compile programs.

Bug: skia:10979
Change-Id: I40c23a18b251af6a2ad3b78a1f6382bdba0b90c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336598
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-11-20 16:29:56 +00:00
Adlai Holler
e2296f7a70 Pass the writeView as a const-ref instead of a pointer …
The important part is in GrOpFlushState.h were previously
we were taking a mutable pointer to the view, which should
at least be a const pointer and was making us do funky things
in some of the calling code. But I decided to go all the way
and do a const ref instead which is The Way It Should Be (tm).

Change-Id: I399d102e8b5e0a5059168cc450ae66f12ad47e13
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336451
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
2020-11-20 14:59:34 +00:00
Jim Van Verth
9e64047a04 Add MTLBinaryArchive support to iOS Metal build
Change-Id: I7a4f58e4fc1fc18c42de372dd480e0681000e2f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333758
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chinmay Garde <chinmaygarde@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
2020-11-19 20:00:30 +00:00
Robert Phillips
4dbff75f6a Update GrTTopoSort to use pre-existing memory ...
... rather than allocating an extra "result" array.

This CL also changes the sort algorithm to soldier on even after
it has found a loop.

Change-Id: I03fe8da1aade6c9461eb42e1b7d79fae562210f5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335824
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-11-18 22:34:55 +00:00
Jim Van Verth
5a89ed542f Add activation events to sk_app.
Currently only in IOS, makes the iOS app more background-friendly
and sets up for storing Metal context state.

Bug: skia:10804
Change-Id: I267cfad2bf78b1691fe71986716d2986729dd237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334678
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
2020-11-16 16:44:08 +00:00
Nathaniel Nifong
a06b63c56e Deprecate some debugger bindings in favor of ones that better serve the lit html debugger
The deprecated ones can be removed when the polymer debugger is gone.

Change-Id: I351f1c691d7a95fea594c7e001f9b16c15d216a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334160
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-11-12 23:01:56 +00:00
Jim Van Verth
351c9b53d6 Switch to using GrMtlBackendContext for GrDirectContext creation.
Makes the Metal backend more consistent with the other backends,
and allows new init parameters to be added without significantly
changing API.

Added updated sk_cf_obj because I needed some of its functionality.

Bug: skia:10804
Change-Id: I6f1dd1c03ddc4c4b702ea75eff14bc0f98ab5ad2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334426
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-11-12 21:03:51 +00:00
Herb Derby
4168981bb0 don't use MASK_FORMAT_UNKNOWN to represent scaler context state
MASK_FORMAT_UNKNOWN was shared state between glyphs, and
SkScalerContext making hard to reason about.

Change-Id: Ifb70bcc288bc46905de5f2c32891c940a0b2a11f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334157
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-11-12 18:10:50 +00:00
Kevin Lubick
6df5cd28db [canvaskit] Revert raster change.
Drawing to a Premul Raster Surface and then copying out Unpremul pixels
was 15x slower. Drawing to an Unpremul Raster surface was a little
slower than the previous RasterDirect surface.

Out of an abundance of caution, I'm going back to the way things were.
We can revisit drawing to a Raster surface in the future.

This also adds better error handling to the SkottieFrames test which
thankfully caught this regression.

Bug: skia:10717
Change-Id: Ib8b9d490c92e013c3311adb1d08de5fa0fc0351c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334356
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2020-11-12 14:49:47 +00:00
Chris Dalton
e266180173 Don't limit pinch zooming in viewer
I keep getting blocked when I try to zoom in on strokes. I don't think
we need to limit zooming in our test app; the "tap to reset" feature
works very well if we get lost.

Change-Id: Icf2b364b94128512f7117299b607131c5065cc36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333656
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-11-11 17:51:35 +00:00
Brian Osman
ba3e8f9779 Improve Viewer on UNIX
- We were using the wrong keycodes for letters, so we never triggered
  undo/redo/copy/paste in response to Ctrl+Letter combos.

- ImGui comes with system clipboard support on Windows and Mac, but not
  UNIX/Linux. I added a bare bones X11 implementation, enough to support
  copying and pasting text in and out of the ImGui text windows. There
  is a bit of a delay when pasting to another program, probably because
  we're not running a dedicated thread to handle those events. It looks
  like we get a flurry of events before the real SelectionRequest.

- Note that this leaves the virtual clipboard functions on Window only
  implemented for UNIX. We could supply our own copies for Win/Mac and
  other platforms, if anyone really cares.

Change-Id: I2701e077ff2b6dff5ae3c5127c24b0937b893c89
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334049
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-11-11 16:24:25 +00:00
Brian Salomon
bd3792de72 Add SkYUVAInfo-based promise texture image factory
Bug: skia:10632
Change-Id: I6a31f2d712f704850ba5246208dc8a4a6e6916eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333519
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-11-11 14:38:55 +00:00
Florin Malita
7006e15df5 [svg] Allow clients to pass a custom SkFontMgr
Introduce a Builder helper and plumb the client-provided SkFontMgr for
font resolution.

Also clean up some of the legacy SkSVGDom factories.

Bug: skia:10840
Change-Id: I6e1eabe7c257cb75dfdb5bf67054f93f25769027
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333577
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
2020-11-11 01:51:44 +00:00
Robert Phillips
0c0884991d Update DDL testing harness to support drawing DDL w/ integer offsets
This isn't hooked up anywhere but breaks up the omnibus CL.

Change-Id: I15c200e57450e7cc8ee95a3f7969926d0eb8487f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333129
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-11-10 14:34:46 +00:00
Brian Salomon
f143274cda Simplify promise image callbacks.
Remove done and release distinction. Chrome is not using either as
it tracks texture access using other synchronization mechanisms
(semaphores, flush finish procs). Now there is just fulfill and release
where release is called when the texture can be deleted. Also,
release proc can be null.

Simplify texture idle mechanism as the "flushed" state was only used to
implement the old idea of a release proc. The "finished" idle state is
still used to implement the new release proc. Though, it could also be
removed if GrTexture were to be removed for textures returned by fulfill.

Not directly tied to this bug, but a new YUVA factory will be required
and it's good to clean things up first to avoid adding another
instance of the current complexity.

Bug: skia:10632

Change-Id: I4fe3c0af3f5a591506b1b3c736fd3284a38465a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331836
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-11-10 02:47:56 +00:00
Kevin Lubick
823b1537f7 [canvaskit] Add config key and manual mode to unit test harness.
Change-Id: Ic72f31ba7833c23f7baf4872d05671a7c3808e34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333216
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-11-09 21:12:39 +00:00
Kevin Lubick
2f30936d46 [canvaskit] Disable GrTextBlobMoveAround
Failing with RuntimeError: function signature mismatch

Bug: skia:10869
Change-Id: Ifd2f78362e2fd30b1c53be56a811551974e3cac3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/333119
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-11-09 15:05:52 +00:00
Brian Salomon
88d7e625f9 Make ManagedBackendTexture fail on invalid GrBackendTexture
Makes it more sensible.

A bunch of call sites we're already written to expect this. Update
some others.

Change-Id: I77c28045ebf01e6aa9d92d2ebc37287604ec10c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332544
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-11-05 20:21:14 +00:00
Brian Salomon
694ff17357 Revert "Revert changes to unbreak bots."
This reverts commit 49721c8437.

Reason for revert: fixed double usage of plane release context in
 YUVUtils.

Original change's description:
> Revert changes to unbreak bots.
>
> f01a9d9020
> is the culprit
>
>
> Revert "GrRefCntedCallback has Make function."
>
> This reverts commit b2c42140ea.
>
> Revert "Add SkImage::MakeFromYUVATexturesCopyToExternal"
>
> This reverts commit f01a9d9020.
>
> Bug: skia:10632
> Change-Id: Ief076f168b63ff8ca15b607163a13d5f52a733d2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331798
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com

Change-Id: I41cdfe0d5b8587f85fae0c804c059c0d6ff92800


Bug: skia:10632
Change-Id: I41cdfe0d5b8587f85fae0c804c059c0d6ff92800
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331876
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-11-05 14:35:23 +00:00
Brian Osman
91292e9482 Runtime Effects: Support 'uniform shader' (vs. 'in shader')
The previous behavior leaked Skia-internal concepts into public SkSL.
Users coming from GLSL will expect that bindable/sampleable objects are
uniform (just like texture2D). This keeps the old support around (and
tested), but updates all of our examples to use 'uniform'.

Bug: skia:10679
Change-Id: I0c98162f5e21dad7014d9778ceb26143d2f6030e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332376
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2020-11-04 22:29:53 +00:00
Greg Daniel
fbc60b7e9e Fix viewer last image and zoomer.
Change-Id: If4f614510b3d2a5802e87350b8f09797d9c52c96
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332036
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-11-03 23:00:22 +00:00
Brian Salomon
49721c8437 Revert changes to unbreak bots.
f01a9d9020
is the culprit


Revert "GrRefCntedCallback has Make function."

This reverts commit b2c42140ea.

Revert "Add SkImage::MakeFromYUVATexturesCopyToExternal"

This reverts commit f01a9d9020.

Bug: skia:10632
Change-Id: Ief076f168b63ff8ca15b607163a13d5f52a733d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331798
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-11-03 18:52:45 +00:00
Brian Salomon
b2c42140ea GrRefCntedCallback has Make function.
Each caller does not need to check for null function.

Also inherit from SkNVRefCnt.

Change-Id: I9a53c3c8e9dec1361db6cfb21b97d178173b23ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331490
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-11-03 16:49:12 +00:00
Brian Salomon
f01a9d9020 Add SkImage::MakeFromYUVATexturesCopyToExternal
Updated API for creating a RGBA texture-backed image from RGBA texture
planes with user-provided backing store using GrYUVABackendTextures.

Ultimately we would like to remove all such APIs and have the client
make a SkSurface and draw a YUVA texture image to the surface but
a recent attempt to do that in Chrome caused a not yet understood
perf regression.

Add wacky_yuv_formats variation that tests new api.

Bug: skia:10632
Change-Id: I89411216948682f13281a91a7575d5f345badda7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329956
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-11-03 15:03:21 +00:00
Kevin Lubick
dffd20efe9 [canvaskit] Add unit tests to wasm_gm_tests
There are currently many tests skipped, but many more pass.
This changes the built binary to have a lot of debugging logic
in it so we should be able to get backtraces on those crashes
more easily when debugging.

gmtests.html was removed as it was superceded by run-wasm-gm-tests
and make run_local.

Bug: skia:10812, skia:10869
Change-Id: I72ab34d3db83a654dc8829831b3ecb795fe23d43
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329170
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2020-11-02 16:51:23 +00:00
Herb Derby
c76d4096af add API for Op creation
Introduce three calls on GrOp: Make, MakeWithExtraMemory,
and MakeWithProcessorSet. Instead of returning
unique_ptr<GrOp>, they return a type of GrOp::OpOwner.
GrOp::OpOwner safely deletes the op when it goes out
of scope for either new/delete or GrOpMemoryPool
allocations.

In order to make the code easier to refactor, I
eliminated MakeArg from the helpers.

Change-Id: Icfd697906f3147a8734575d08bd7195e7517383a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323778
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2020-10-26 18:51:15 +00:00
Jim Van Verth
7c64798b3d Add control to toggle immediate/delayed MTLDrawable acquisition
Change-Id: Ia1b57dc4af65e7625659c147077b5e47b09b6b62
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329178
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-10-23 17:30:15 +00:00
Kevin Lubick
acdc283404 [canvaskit] Use portable fonts for GMs
This adds an Init() which should be called before any resources
are loaded or GMs/Tests are called.

This also adds a little helper in compile.sh for building only
a single GM, which can make local development faster given the
fact that emsdk doesn't do its final compilation/linking in
parallel.

Bug: skia:10812
Change-Id: I1a8932549b9ae951c153c0d49927bdc933c29657
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329358
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-10-23 17:04:48 +00:00
Kevin Lubick
65674e4c2e [canvaskit] Compile in most gms for testing
The few we omit fail to compile or link.

Bug: skia:10812
Change-Id: I660d64b6f9bfe63949a12506d29e9a8d73898e6b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328377
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-10-22 16:44:07 +00:00