Commit Graph

11 Commits

Author SHA1 Message Date
Mike Klein
c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
Greg Daniel
bb792aae8c Add option to disable vsync on viewer unix.
This also fixes an issue where vulkan would crash any time we change a
display param on unix.

Bug: skia:
Change-Id: Ic6c3843e04bc77c2e9c5301ee38fcc58a409495d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203380
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2019-03-25 18:24:29 +00:00
Ben Wagner
37c5403890 Add pixel geometry and dft selection to viewer app.
Change-Id: I2fea84793383c44b102fa97b23f59235ef302ff9
Reviewed-on: https://skia-review.googlesource.com/121581
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2018-04-16 22:46:50 +00:00
Brian Salomon
bdecacfbe4 Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec.

Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version

Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 01:59:59 +00:00
Brian Salomon
3a2cc2c2ec Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
> 
> This reverts commit 18c52a7b52.
> 
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
> 
> 
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-03 00:25:20 +00:00
Brian Salomon
5bb82cbecd Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
This reverts commit 18c52a7b52.

Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"


Bug: skia:
Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
Reviewed-on: https://skia-review.googlesource.com/102940
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 23:37:59 +00:00
Brian Salomon
18c52a7b52 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
This reverts commit d0d7270fcc.

Revert "More sample count cleanup:"

This reverts commit d653cac70e.

Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types"

This reverts commit 85ae7159c9.


Need to understand NVPR perf changes before relanding

Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b
Reviewed-on: https://skia-review.googlesource.com/102780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-02 12:19:52 +00:00
Brian Salomon
d0d7270fcc Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
Fixes gpu config default samples to be 1 and updates config parsing test accordingly.

This reverts commit c1ce2f7966.

Bug: skia:
Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f
Reviewed-on: https://skia-review.googlesource.com/102147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 21:15:39 +00:00
Brian Salomon
c1ce2f7966 Revert "Redefine the meaning of sample counts in GPU backend."
This reverts commit 48825b11ad.

Reason for revert: nanobench

Original change's description:
> Redefine the meaning of sample counts in GPU backend.
> 
> Old: 0  -> nonMSAA
>      1+ -> MSAA
> 
> New:
>      0  -> error/unsupported
>      1  -> nonMSAA
>      2+ -> MSAA
> 
> We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
> 
> 1) SkSurface factories
> 2) GrBackendRenderTarget constructors
> 3) GrCaps::getSampleCnt()'s requestedCount parameter
> 
> However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
> 
> This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
> 
> 
> Bug: skia:
> Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
> Reviewed-on: https://skia-review.googlesource.com/101560
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/102662
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 18:34:40 +00:00
Brian Salomon
48825b11ad Redefine the meaning of sample counts in GPU backend.
Old: 0  -> nonMSAA
     1+ -> MSAA

New:
     0  -> error/unsupported
     1  -> nonMSAA
     2+ -> MSAA

We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:

1) SkSurface factories
2) GrBackendRenderTarget constructors
3) GrCaps::getSampleCnt()'s requestedCount parameter

However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.

This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.


Bug: skia:
Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
Reviewed-on: https://skia-review.googlesource.com/101560
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-02-01 18:16:58 +00:00
Brian Osman
eff04b5ec2 Remove SampleApp and convert HelloWorld to sk_app
There is still a large amount of views code that could be trimmed down,
but which is used to implement samples (in viewer). Seemed simpler to
remove some of this code in pieces.

Bug: skia:
Change-Id: Ia3415060d03c8de604a154e3dc38379b754daab6
Reviewed-on: https://skia-review.googlesource.com/72801
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-11-21 18:37:19 +00:00