This reverts commit f39bbe5a31.
Reason for revert: Broke lots of bots
Original change's description:
> Reland "[infra] Run recipes through Kitchen"
>
> Bug: skia:7050
> Change-Id: I331014c408dd5b6f7baafd78ffd12f1235c5bfe7
> Reviewed-on: https://skia-review.googlesource.com/121481
> Commit-Queue: Eric Boren <borenet@google.com>
> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
> Reviewed-by: Ravi Mistry <rmistry@google.com>
TBR=borenet@google.com,benjaminwagner@google.com,rmistry@google.com
Change-Id: I4548c66a9cb0b4f105e2bc3b1c7185d14549172f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7050
Reviewed-on: https://skia-review.googlesource.com/121463
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Bug: skia:7050
Change-Id: I331014c408dd5b6f7baafd78ffd12f1235c5bfe7
Reviewed-on: https://skia-review.googlesource.com/121481
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
a4fa9c2782..08b9e046c1
$ git log a4fa9c278..08b9e046c --date=short --no-merges --format='%ad %ae %s'
2018-04-16 jmadill Vulkan: Disable warning in Mock ICD.
2018-04-16 tobine Roll (2/2) to latest LVL as of 4/16/18
2018-04-16 tobine Roll (1/2) LVL version forward and disable VANGLE
2018-04-16 jmadill Vulkan: Fix texture descriptor set alloc count.
2018-04-15 jmadill Optimize ValidateDrawAttribs: Part 1.
2018-04-13 jmadill Vulkan: Rename StagingStorage to PixelBuffer.
Created with:
roll-dep third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=scroggo@google.com
Change-Id: I7e6f4237a0814b3dc8a0105e263f43da413eae71
Reviewed-on: https://skia-review.googlesource.com/121760
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Otherwise the cubic math is too unstable.
Bug: skia:
Change-Id: I2c8d8d9abcae517d42dd3eddb5bf455c7c7487dd
Reviewed-on: https://skia-review.googlesource.com/121709
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
The original intent of this flag is now handled by SkPixelGeomety on
SkSurfaceProps on SkSurface.
BUG=skia:7515
Change-Id: I54bb1be072b5b5b2164a59196bfeacac254823c7
Reviewed-on: https://skia-review.googlesource.com/121346
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Change-Id: Ib0042cf412fe3c5fa600b7ae644d16740457535e
Reviewed-on: https://skia-review.googlesource.com/121354
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: Ibfca9738770c6599826c6bcc18d7a117abd9a1eb
Reviewed-on: https://skia-review.googlesource.com/121660
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Auto-Submit: Mike Klein <mtklein@chromium.org>
1. We want to avoid as much overhead as possible in the tiler setup, so do a quick check before handling bounds
2. Compare against current clipbounds instead of devicesize, which may eliminate looping sometimes
Follow-on to https://skia-review.googlesource.com/c/skia/+/119570
Bug: 818693
Bug: 820245
Bug: 820470
Change-Id: If34721c7e467d1ab9e879f25e7b86af6732ca384
Reviewed-on: https://skia-review.googlesource.com/121329
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Otherwise, out/Debug/viewer -m complexclip_bw_invert may crash using
the threaded backend because the clip in the initFn may be wider
than the clip in the drawFn.
Bug: skia:
Change-Id: I3b3ddc9a912fcc155bd30a6bc1f87e24739d1ca6
Reviewed-on: https://skia-review.googlesource.com/121327
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Otherwise, GM fancy_gradients would be drawn incorrectly and TSAN
will issue alerts as SkARGB32_Shader_Blitter has its own memory
that may be written during blitting.
As we make one blitter for each thread, we also don't need to
send in a thread-alloc for blitCoverageDeltas
Bug: skia:
Change-Id: Ie4ee0886b88c797ab57c65674b0b7527501b164f
Reviewed-on: https://skia-review.googlesource.com/120641
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
76b2c38529..a4fa9c2782
$ git log 76b2c3852..a4fa9c278 --date=short --no-merges --format='%ad %ae %s'
2018-04-13 lucferron Vulkan: drawElements with GL_LINE_LOOP and an offset
2018-04-15 jmadill Vulkan: Implement cube map texture sampling.
2018-04-12 jiawei.shao Store shader information in ShaderMap in class Program and Compiler
Created with:
roll-dep third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=scroggo@google.com
Change-Id: Ia5e4d939683cb0ed4f9a421aa9d5c832441afffb
Reviewed-on: https://skia-review.googlesource.com/121555
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
We will not allocate new mips on a wrapped texture but we will use mips
if the wrapped texture already has one. If we need mips for a draw this
will trigger a copy to occur.
Also some cleanup up of our InternalSurfaceFlags in general.
Bug: skia:7806
Change-Id: I7aa666478cc91bba6e0644b323825fcc9b49793a
Reviewed-on: https://skia-review.googlesource.com/121348
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
These draw as the butt cap version where the stroked circle is clipped by half planes. But then we add in coverage from circles at the caps.
Bug: skia:7793
Change-Id: I7c27a2a5f1f9c1645cc9042e68e787dd81ea28b8
Reviewed-on: https://skia-review.googlesource.com/120140
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This reverts commit ffbe932968.
Reason for revert: guard flag is now in
Original change's description:
> Revert "Cumulate deltas even if they're out of the clip"
>
> This reverts commit 520e578b99.
>
> Reason for revert: guard flag isn't in yet
>
> Original change's description:
> > Cumulate deltas even if they're out of the clip
> >
> > Otherwise, GM complexclip_aa_inverse will be drawn incorrectly
> > in t8888 mode.
> >
> > Bug: skia:
> > Change-Id: I2fe9dd94f3219e3883f713ca95ea3c3d8a49c7ba
> > Reviewed-on: https://skia-review.googlesource.com/121261
> > Reviewed-by: Cary Clark <caryclark@google.com>
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
>
> TBR=caryclark@google.com,liyuqian@google.com,reed@google.com
>
> # Not skipping CQ checks because original CL landed > 1 day ago.
>
> Bug: skia:
> Change-Id: If7fa2a8bd1ff3e9b55c3900cbba82a3e2562f502
> Reviewed-on: https://skia-review.googlesource.com/121424
> Reviewed-by: Yuqian Li <liyuqian@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
TBR=caryclark@google.com,liyuqian@google.com,reed@google.com
Change-Id: I4ec1fec53782a106407d1398c43cab748fd5f259
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/121600
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
SkColor.h uses #define liberally, and has many global symbols,
two things bookmaker hasn't seen in other includes.
Revised .h -> .bmh converter to work with SkColor.h as well
as updating how .bmh indices are built.
Generated SkColor_Reference.bmh for globals, and
SkColor4f_Reference.bmh for class.
Other than the existing comments, this doesn't update the
documentation or add new examples.
Docs-Preview: https://skia.org/?cl=118985TBR=caryclark@google.com
Bug: skia:6898
Change-Id: I5978257ee0e51319823efbe8dfc467a08c99ffe0
Reviewed-on: https://skia-review.googlesource.com/118985
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
This reverts commit 520e578b99.
Reason for revert: guard flag isn't in yet
Original change's description:
> Cumulate deltas even if they're out of the clip
>
> Otherwise, GM complexclip_aa_inverse will be drawn incorrectly
> in t8888 mode.
>
> Bug: skia:
> Change-Id: I2fe9dd94f3219e3883f713ca95ea3c3d8a49c7ba
> Reviewed-on: https://skia-review.googlesource.com/121261
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
TBR=caryclark@google.com,liyuqian@google.com,reed@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: If7fa2a8bd1ff3e9b55c3900cbba82a3e2562f502
Reviewed-on: https://skia-review.googlesource.com/121424
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
When solving for KLM, switches back to normalizing the cubic's
inflection function rather than both individual roots. Also performs
some general code clean up for SkClassifyCubic.
Bug: skia:
Change-Id: Id513e7e02c50a8709f3eccf92fad9e5134d73d83
Reviewed-on: https://skia-review.googlesource.com/121201
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
There is only a need to pass buffers in and out of the system.
All transport is external to the system.
BUG=skia:7515
Change-Id: Ie50cbc3fa1b9776e56dab8e49e91ce640e0b3954
Reviewed-on: https://skia-review.googlesource.com/119893
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: I136064f8b772f1aa5ecfedac4b0f9ebb92da9d73
Reviewed-on: https://skia-review.googlesource.com/121486
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Uses less stack space in test functions.
Change-Id: I50a66cc27d95c2b4e2292184b928f7bbd71789f0
Reviewed-on: https://skia-review.googlesource.com/121482
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:7050
Change-Id: I50632444eb4ca7f9ae2b1b30b766e531092ccad4
Reviewed-on: https://skia-review.googlesource.com/82500
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
152152618e..76b2c38529
$ git log 152152618..76b2c3852 --date=short --no-merges --format='%ad %ae %s'
2018-03-19 oetuaho Store invariant declarations in variable metadata
Created with:
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If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=scroggo@google.com
Change-Id: I178da34faf71bd10d398c6b89d0e93564d1d772e
Reviewed-on: https://skia-review.googlesource.com/121542
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
This reverts commit c828109ebd.
Reason for revert: Need to fix flutter
Original change's description:
> Delete getRenderTargetHandle call on SkSurface.
>
> All clients and internal code should be switched (once changes land soon)
> to the new getBackendRenderTarget call instead.
>
> Bug: skia:
> Change-Id: I6f490b6d26a72f37f97216be04e541483206510d
> Reviewed-on: https://skia-review.googlesource.com/121103
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I571298f839757fcdedcd8117519e740ac7ef1344
Reviewed-on: https://skia-review.googlesource.com/121480
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Otherwise, GM complexclip_aa_inverse will be drawn incorrectly
in t8888 mode.
Bug: skia:
Change-Id: I2fe9dd94f3219e3883f713ca95ea3c3d8a49c7ba
Reviewed-on: https://skia-review.googlesource.com/121261
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
983c429fa3..152152618e
$ git log 983c429fa..152152618 --date=short --no-merges --format='%ad %ae %s'
2018-04-11 courtneygo Enable unneeded-internal-declaration compiler warning
2018-04-13 thakis Add standalone angle bots to default cq set, remove upstream win-msvc-rel bot.
2018-04-13 jmadill Add "root" variable to DEPS.
2018-04-13 jmadill Move client attribs mask to front-end.
2018-04-13 cwallez Fix infra.cq to point to new Windows configs.
2018-04-13 ynovikov Suppress self-assign warning in angle_deqp_decpp and angle_deqp_libtester
2018-04-12 lucferron Vulkan: DrawElements with line loops client side memory support
Created with:
roll-dep third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
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TBR=borenet@google.com
Change-Id: I46497417f384488da41cfd7e3eb6b96356856f59
Reviewed-on: https://skia-review.googlesource.com/121375
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Bug: skia:6687
Change-Id: I4244b6345da5edd1ac6fe2225ed8c109a6e66a66
Reviewed-on: https://skia-review.googlesource.com/121347
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Eric Boren <borenet@google.com>