Let's make CPU-bound .SKP benching mimic Chrome's tiles.
Unfortunately, the CPU code also performs a lot better with those big wide tiles...
BUG=skia:
Review URL: https://codereview.chromium.org/1189863002
This is hopefully a temporary fix. It's unclear why distance fields
are so much slower on the N4 (and N7).
BUG=chromium:467569
Review URL: https://codereview.chromium.org/1184153004
This fix is necessary to correctly propagate invalidations that
are external to skia. For example, when drawing video or WebGL
into a 2D canvas in Chrome, with mipmaps enabled.
BUG=crbug.com/498356
TEST=GrTextureMipMapInvalidationTest
Review URL: https://codereview.chromium.org/1177843007
This makes it easier to benchmark _mpd variants in a profiler.
E.g.,
<profiler> out/Release/nanobench --images --config 8888 --loops -1 --match sp_desk_nytimes
BUG=skia:
Review URL: https://codereview.chromium.org/1184673006
Reason for revert:
breaks many bots with refcnt error
Original issue's description:
> make gm background colors 565 compatible
>
> Change a batch of GM tests to convert their background color
> so that it is representable in 8888 and 565.
>
> Enable portable text in those same tests to minimize platform
> differences.
>
> In a couple of bitmap tests, use portable typefaces instead of
> choosing 'Times' which may or may not be available on the platform.
>
> R=borenet@google.com
>
> Committed: https://skia.googlesource.com/skia/+/be7f768a357aefb39c42d24b81b24d647bb6ab70TBR=borenet@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1184123002
Change a batch of GM tests to convert their background color
so that it is representable in 8888 and 565.
Enable portable text in those same tests to minimize platform
differences.
In a couple of bitmap tests, use portable typefaces instead of
choosing 'Times' which may or may not be available on the platform.
R=borenet@google.com
Review URL: https://codereview.chromium.org/1176243006
The 'paintingColor' in onGetBitmap() was used to save the entire
gif's background color while filling the 1st frame of a gif image,
since it is 'static' qualified, so when re-entering this function
for subsequent frames, this saved value will be used directly without
re-obtaining it.
But if asynchronous playing multi gif files in single process without
being controlled, this 'static' will make the 'paintingColor'
corrupted, because the different SkGIFMovie instances hold the same
reference of 'paintingColor'.
Signed-off-by: Lu Tong <lu.x.tong@sonymobile.com>;
BUG=skia:
Review URL: https://codereview.chromium.org/1184083002
Brings in the following functionality:
ARB_draw_instanced
ARB_instanced_arrays
NV_bindless_texture
EXT_direct_state_access
KHR_debug
Also cleans up some of the NVPR extension loading.
BUG=skia:
Review URL: https://codereview.chromium.org/1185573003
I originally thought that there was no harm in reading or skipping
zero lines after we have already reached the end of the image.
However, once we reach the end of the image, onFinish() is
automatically called. Performing a read or a skip after
the call to onFinish() is invalid and will cause onFinish()
to be called a second time (which is also invalid).
Seems like the code requires good behavior and the test is
wrong.
BUG=skia:
Review URL: https://codereview.chromium.org/1179213002
Adds a new FBO type kStencil_MSFBOType that is selected whenever
NV_framebuffer_mixed_samples extension is available. In this new
FBO type a non-msaa color buffer is created with a multisampled
stencil buffer attachment.
Replaces numSamples() with separate numColorSamples and numStencilSamples
methods in RenderTarget.
In mixed samples mode non-MSAA codepaths are used to draw simple shapes,
while NVPR-rendered paths and text are rendered with a multisampled
stencil.
BUG=skia:3177
Review URL: https://codereview.chromium.org/1001503002
We have two, one in images/, the other in codec/. As codec's the new hotness,
I left it's name vanilla and suffixed the old one.
BUG=skia:
Review URL: https://codereview.chromium.org/1185733002