This reverts commit 339e1cc8d4.
Reason for revert: compositor GM breaks dm on windows
Original change's description:
> Add general quad API to SkGpuDevice
>
> Heavily refactors SkGpuDevice's internal texturing code in an attempt
> to consolidate entry points for drawing an image. Helps lay the ground
> work for eventually implementing bitmap tiling with per-edge AA.
>
> Bug: skia:
> Change-Id: I9feb86d5315d73119deb21e954c45e45513a63f6
> Reviewed-on: https://skia-review.googlesource.com/c/191571
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I74bc7eb08855dff5535cf809fc47ce6f16d2c15d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/195889
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Heavily refactors SkGpuDevice's internal texturing code in an attempt
to consolidate entry points for drawing an image. Helps lay the ground
work for eventually implementing bitmap tiling with per-edge AA.
Bug: skia:
Change-Id: I9feb86d5315d73119deb21e954c45e45513a63f6
Reviewed-on: https://skia-review.googlesource.com/c/191571
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Also updates GM_draw_quad_set to use this API instead of the
bulk API on GrRenderTargetContext.
Bug: skia:8506
Change-Id: Ia342d83c509f9db69f06f01599c7041c98aabdb6
Reviewed-on: https://skia-review.googlesource.com/c/184488
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Follow-ups assuming this sticks:
- remove client overrides, so we can remove the (empty) base class virtuals
- mark as obsolete the .skp enums for these entrypoints, and note date
- remove glyphrunlist helpers that now may not have any callers
- remove DrawCommands related to these entrypoints
Bug: skia:
Change-Id: I44b4e6ef3bee61911e77b9b2ab73f82c0817536a
Reviewed-on: https://skia-review.googlesource.com/c/175240
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Bug: skia:8563
Change-Id: I4421a19979a2a1ddae4ca52871c71e9d7d1220d8
Reviewed-on: https://skia-review.googlesource.com/c/172870
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: b/118742766
Update gn_to_bp to write an Android.bp file that will build a host-side
Skia library.
Switch some methods from SK_BUILD_FOR_ANDROID to
SK_BUILD_FOR_ANDROID_FRAMEWORK.
Prior reviews were done at ag/5482397.
gn_to_bp.py:
- Run GN twice - once for android and once for linux
- Disable GPU (depends on a to-be-written host side GL target) and HEIF
(which relies on Android hardware) on linux
- TODO: Turn on GPU on linux
- Split sources into everywhere, android-only, and linux-only.
It seems that Android.bp does not allow using the same cpp
file in multiple targets.
- note that we currently *only* divide out the sources. The cflags are
the same (except for a couple manual ones) and include
directories are mostly the same (again, except for manual ones).
Android has a "gpu" include directory, which I don't expect to
make a difference to the linux build, which isn't using GPU (yet).
- Use the same "custom empty" font manager on the host as on Android
- Write separate SkUserConfig files; one for android and one for linux.
This allows libskia to force libraries that use it to use the right
defines by setting export_include_dirs.
- Add extra checks to SkUserConfig.h to ensure we have only the
appropriate SK_BUILD_FOR macro defined
- Add host_supported: true for libskia
gn_to_bp_utils.py:
- Switch SkUserConfig.h from include guards to pragma once so it is
easier to append to the end. This matches how Android generally
includes headers.
BUILD.gn:
- Add skia_use_fixed_gamma_text so host build can use the same SK_GAMMA
defines as the device.
SkPreConfig.h:
- Stop making SK_BUILD_FOR_ANDROID_FRAMEWORK imply SK_BUILD_FOR_ANDROID.
The host build needs the former defined but not the latter.
SkRegion.cpp/.h:
- Make toString() SK_BUILD_FOR_ANDROID_FRAMEWORK so it can be called on
the host.
SkCamera.h/.cpp:
- Switch methods to SK_BUILD_FOR_ANDROID_FRAMEWORK so they can be called
on the host.
- Make getCameraLocation*() const. They are logically const, and this
allows removing a const_cast + TODO in hwui.
Change-Id: I771f825d06380e01c0488fd1c00df1d8a2454dc0
Reviewed-on: https://skia-review.googlesource.com/c/171231
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
These are meant to enable several things (eventually)
- fission Align off of paint
- fission TextEncoding off of paint
- fission SkFont of of paint
The first one is explicitly enabled here. The others will (I plan) follow later.
The final state of the world (the goal)
- paint has no font-ish parameters (no typeface or size)
- font has no paint-ish parameters (no aa or lcd)
- neither has alignment or encoding
Bug: skia:8493, skia:8501
Change-Id: I5fcb945b6bcab30ef5e7019dfccb682661f56230
Reviewed-on: https://skia-review.googlesource.com/c/165061
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 0a0304c426.
Reason for revert: Breaking metal
Original change's description:
> Add experimental API to draw a set of SkImages in one SkCanvas call.
>
> The client provides a src and dst rect for each image as well as
> a bitfield that indicates whether each edge of the image should be
> antialiased. This per-edge AA is useful for tiled compositors.
>
> Rather than take a full SkPaint this API only takes an alpha, a filter
> quality (which is pinned to kLow), and a blend mode. This is a likely
> point of future evolution.
>
> Currently the API is only fully implemented for kSrcOver on the GPU
> backend. With other blend modes or on other backends AA will be ignored
> for images that do not have all four edge AA flags set.
>
> BUG: skia:8444
>
> Change-Id: I143998dda8ad6a25f64e18cd600392ba553030ac
> Reviewed-on: https://skia-review.googlesource.com/c/159062
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com,reed@google.com
Change-Id: I815baaeee5de9c6722cf2b9d071a8e2f7c1b6a96
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/161622
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The client provides a src and dst rect for each image as well as
a bitfield that indicates whether each edge of the image should be
antialiased. This per-edge AA is useful for tiled compositors.
Rather than take a full SkPaint this API only takes an alpha, a filter
quality (which is pinned to kLow), and a blend mode. This is a likely
point of future evolution.
Currently the API is only fully implemented for kSrcOver on the GPU
backend. With other blend modes or on other backends AA will be ignored
for images that do not have all four edge AA flags set.
BUG: skia:8444
Change-Id: I143998dda8ad6a25f64e18cd600392ba553030ac
Reviewed-on: https://skia-review.googlesource.com/c/159062
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
It appears to be unused, and exploits undefined behavior.
Change-Id: I935de36cd2f07e811958b1696afa62d410e1cb5f
Reviewed-on: https://skia-review.googlesource.com/152123
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
S16CPU is used only inside Skia, and only sparsely.
- SkRandom::nextS16() and nextU16() were used rarely enough
that it makes things simpler to get rid of them.
- SkAlphaBlend255() was unused outside tests.
- SkIntToFDot6() looks like it really wants to take an int.
Change-Id: I3ca773beb6c04c691947d4602f27c819b660554d
Reviewed-on: https://skia-review.googlesource.com/151700
Reviewed-by: Brian Osman <brianosman@google.com>
Docs-Preview: https://skia.org/?cl=145148
Bug: skia:
Change-Id: If27722105a1e8999f6440b6fd4044cc1f327827e
Reviewed-on: https://skia-review.googlesource.com/145148
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I0204a9522e828c87bb7c6c20ae34ce51161442af
Reviewed-on: https://skia-review.googlesource.com/137895
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
SkCanvas::drawVertices now supports overloads that take an array of bone deformation matrices.
SkVertices::MakeCopy and SkVertices::Builder now support two additional optional attributes, boneIndices and boneWeights.
Bug: skia:
Change-Id: I30a3b11691e7cdb13924907cc1401ff86d127aea
Reviewed-on: https://skia-review.googlesource.com/137221
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
temporarily copy SkBase64.h until flutter can
move to using the one in include/util
Copy TRACE_EVENT_PHASE_* into its own file
in include/util; the only part of SkTraceEventCommon.h
that flutter needs.
R=reed@google.com,chinmaygarde@google.com
Bug: skia:7741
Change-Id: I8671edbf1d6b6b868bde98aa9ad04abcb85a43a0
Reviewed-on: https://skia-review.googlesource.com/135870
Reviewed-by: Chinmay Garde <chinmaygarde@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Cary Clark <caryclark@skia.org>
To run this app, you need to create an out directory as such:
bin/gn gen out/arm64 --args='ndk="NDK_PATH" target_cpu="ABI"'
For now, the only supported ABI is arm64
Change-Id: I012f0c6a0550d80a0028f42177d5ca72974d848d
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/130980
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ziad Ben Hadj-Alouane <ziadb@google.com>
This reverts commit 2a2f675926.
Reason for revert: this appears to be what is holding up the Chrome roll.
Original change's description:
> SkTypes: extract SkTo
>
> Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
> Reviewed-on: https://skia-review.googlesource.com/133620
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,halcanary@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Iafd738aedfb679a23c061a51afe4b98a8d4cdfae
Reviewed-on: https://skia-review.googlesource.com/134504
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Lots of completely unused bits and bobs removed.
I've decided SK_SUPPORT_UNITTEST and its single use are not
very compelling.
tests/CPlusPlusEleven was the only user of Sk32ToBool(),
and no longer generally needed.
Change-Id: I3ee75560f1e1e1cf5ad89ee7df8d7694b5dffdb3
Reviewed-on: https://skia-review.googlesource.com/133622
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I0b296bf5b80adc19758a3dc99160be9d2ed05680
Reviewed-on: https://skia-review.googlesource.com/125160
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Herb Derby <herb@google.com>
In order to apply filterTextFlags correctly, teach
TrackLayerDevice how to process save and restore layers.
At this point, I don't see any other traffic than the
cache warming traffic.
This code has a performance between 82% and 105% of just
drawing the picture.
BUG=skia:7515
Change-Id: I44736be46884f18b6d120d4b5ca582f34dbdff0f
Reviewed-on: https://skia-review.googlesource.com/114641
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Bug: skia:7263
Change-Id: I90fcc35e8d070b324287139ebecc3d15dbec0137
Reviewed-on: https://skia-review.googlesource.com/109164
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Fixes viewer slides that need direct access to Ganesh.
Bug: skia:
Change-Id: Icfdd814e53ce333f4a20353e8bc4dddde3cc72df
Reviewed-on: https://skia-review.googlesource.com/108020
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: b/71719631
Change-Id: I676c34dfe5ea9b5e184ea53dd49a8b835d4e8cb6
Reviewed-on: https://skia-review.googlesource.com/95741
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Also adds a tonal color GM, a grayscale mode to shadowutils GM,
and animated alpha to SampleAndroidShadows.
Bug: skia:
Change-Id: I1dcb5cab7e53ffa7a3bf1a07b6ebfed38df1a9ed
Reviewed-on: https://skia-review.googlesource.com/85002
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
SkImageGeneratorCG:
- Detect the origin and apply it to the output
- Deprecate NewFromEncodedCG and add MakeFromEncodedCG
SkCodecImageGenerator:
- Move code elsewhere for sharing
- Apply origin for incomplete decodes
SkPixmap.cpp/SkPixmapPriv.h:
- Now has the shared code for generators to apply origin
DMSrcSink.cpp:
- Call MakeFromEncodedCG
SkCGUtils.h:
- Add a version of SkCopyPixelsFromCGImage that takes an SkPixmap
Bug: skia:7138
Bug: skia:3834
Change-Id: Ic6dbc76360c6a84913b67373582f328d3946d637
Reviewed-on: https://skia-review.googlesource.com/63740
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
SkNWayCanvas cannot support virtuals which imply one-to-one proxying,
but SkPaintFilterCanvas can (and should).
Change-Id: If966aa4ec3fcc79e6355a82cc299fd1877e4cf53
Reviewed-on: https://skia-review.googlesource.com/58842
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Implement getGrContext to return the context from the original
canvas.
Bug: b/66988832
Test: Ran Android HWUI on a non overlapping View with alpha,
Change-Id: I44ad48e3257004cc5c45c86529b167139f30621a
which is using SkPaintFilterCanvas to draw.
Reviewed-on: https://skia-review.googlesource.com/58841
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
Also adds a presubmit to prevent adding trailing whitespace to source
code in the future.
Change-Id: I41a4df81487f6f00aa19b188f0cac6a3377efde6
Reviewed-on: https://skia-review.googlesource.com/57380
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This CL enables us to set the default visibility of the symbols
on Android to hidden. It is the intent that all of he SK_APIs
that have been added to /src directies should be removed as soon
as we can remove their callers within Android.
Bug: b/31971097
Change-Id: Ic787f94df0fb0c2b8d941aa7095a12b317c4b5de
Reviewed-on: https://skia-review.googlesource.com/49501
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>