Disabled on Adreno 5xx/6xx as the tests do not pass on those GPUs:
http://screen/3Dkgs9syj37cjBV
Change-Id: Ib935d01e8f06dbfe7decd5cc4e52e0688b48be08
Bug: skia:11306, skia:11308
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368805
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
There are bots (*SAN) that won't ever be uploading to Gold,
so *bot != "" doesn't really describe the right condition.
We could do this logic inside fm_driver.go based on *bot,
but I kind of want the flexibility to do things like upload
local ad-hoc runs or sanitizer runs if we want using --gold.
Change-Id: Id972d8b0097616c5b2802bc99c2718fdd1568fe3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366139
Reviewed-by: Mike Klein <mtklein@google.com>
This also marks the glorious return of td.FailStep() as the answer to my
question "now how do I find my failures in this giant list?"
Change-Id: I15f98862d77942f2e289dc626da8643789a91d48
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/364838
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Don't expect much out of TSAN given the process-based isolation,
but I'm curious to see how it goes. MSAN should work sensibly.
Change-Id: If0b794805461b0ecd7092900f4412d73cd80d0d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/364466
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
and build task drivers per platform so we can.
Cq-Include-Trybots: luci.skia.skia.primary:FM-Debian10-Clang-GCE-CPU-AVX2-x86_64-Debug-All,FM-Win2019-Clang-GCE-CPU-AVX2-x86_64-Debug-All,FM-Mac10.13-Clang-MacBookPro11.5-CPU-AVX2-x86_64-Debug-All
Change-Id: Ie076abc6ba4692eaac4b44c2ecdc0c07e3246044
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/363737
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
We can now mimic bots locally by running fm_driver.go like this,
go run **/fm_driver.go -bot $BOT out/fm
where $BOT is like FM-Debian10-Clang-GCE-CPU-AVX2-x86_64-Debug-All.
As a demo, skip aarectmodes and GoodHash on Debian10.
Change-Id: Iec215182dce9f05b8aa6807e837daa0618e2669f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362316
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This lets us pass a job on the command line,
go run infra/bots/task_drivers/fm_driver/fm_driver.go out/fm tests b=cpu
or use -script to pass a file or stdin,
cat << EOF | go run infra/bots/task_drivers/fm_driver/fm_driver.go -script - out/fm
b=cpu tests
gms skvm=false b=cpu w=$out/vanilla
gms skvm=true b=cpu w=$out/skvm
#gms skvm=true b=cpu w=$out/dp3 gamut=p3 tf=srgb
#gms skvm=true b=cpu w=$out/linear gamut=srgb tf=linear
#gms skvm=true b=cpu w=$out/rec2020 gamut=rec2020 tf=rec2020
EOF
(This CL will make the one FM bot temporarily do nothing,
but the next CL should fix it.)
Change-Id: I1f3badac78a0f61698179c1afec37b3020539fff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/362216
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of f5aed172c6
Original change's description:
> [infra] Use Mac10.15.7 and xcode12.3 for all builds.
>
> Bug: skia:11129
> Change-Id: I314d51988e4cafc9dfea60bc70a57f46faa8666a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345396
> Reviewed-by: Eric Boren <borenet@google.com>
Bug: skia:11129
Change-Id: I00bca0407ff7522bafca3f4e4e0aa92c239043fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/353036
Reviewed-by: Eric Boren <borenet@google.com>
Allows creation of an image directly from a RTE. Caller provides the
effect input bindings, image info for the image, and optional local
matrix.
The info's alpha type and colorspace are tags for the output image. No
alpha type or color space conversions are applied to the output of RTE.
CPU does not yet support making kUnpremul images.
Bug: chromium:1151490
Change-Id: I69babc9dbbce4431d756cd7a3eef4753e727d6fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357284
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit f5aed172c6.
Reason for revert: Broke 11phone11 (ios 13.6) testing.
Original change's description:
> [infra] Use Mac10.15.7 and xcode12.3 for all builds.
>
> Bug: skia:11129
> Change-Id: I314d51988e4cafc9dfea60bc70a57f46faa8666a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/345396
> Reviewed-by: Eric Boren <borenet@google.com>
TBR=borenet@google.com,westont@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:11129
Change-Id: Ib4484042ebaf493edcc8c5ee21960251bc80aa42
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/352496
Reviewed-by: Weston Tracey <westont@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This reverts commit 237911a4d8.
Reason for revert: timeouts
Original change's description:
> Add more comprehensive test for GPU write pixels.
>
> Similar to existing SurfaceContextReadPixels but for writes. Tries all
> combinations of src/dst color type and alpha type for write pixels.
> Always reads back pixels for verification using the ImageInfo of the
> tested surface context.
>
> Bug: skia:8862
> Bug: skia:11130
>
> Change-Id: Id01f6aa511f00c4be47c32746dca872368cd5d82
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348886
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: I5498be0b20604e520ad887898695a81ca82936ca
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8862
Bug: skia:11130
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350559
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Similar to existing SurfaceContextReadPixels but for writes. Tries all
combinations of src/dst color type and alpha type for write pixels.
Always reads back pixels for verification using the ImageInfo of the
tested surface context.
Bug: skia:8862
Bug: skia:11130
Change-Id: Id01f6aa511f00c4be47c32746dca872368cd5d82
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348886
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 72bd9e8664.
Bug: skia:10913
Bug: skia:11133
Change-Id: Id822569166c7c2d53c3af5685550ae00c0dcfe01
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/349058
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
I found myself updating these for another change and realized they
are very limited tests that are redundant with more thorough tests.
Change-Id: I935da4d1da7ff3825a4042556845a8eb659b6ba8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346856
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
This is a reland of ad8b9fa2d7
Original change's description:
> Disable HW tessellation shaders by default
>
> The GLSL backdoor for tessellation shaders is only experimental at
> this point. In order to enable the tessellation path renderer, we need
> to turn off HW tessellation and let it use the indirect draw modes.
>
> Bug: skia:10419
> Change-Id: Ic979978a331c7ad016907cf42b2562b35caab8ab
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344336
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com
Bug: skia:10419
Change-Id: I0bdf34da134a3a34a5c78b35cc0eb86d6e989bb4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344796
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit ad8b9fa2d7.
Reason for revert: Benchmark failure
Original change's description:
> Disable HW tessellation shaders by default
>
> The GLSL backdoor for tessellation shaders is only experimental at
> this point. In order to enable the tessellation path renderer, we need
> to turn off HW tessellation and let it use the indirect draw modes.
>
> Bug: skia:10419
> Change-Id: Ic979978a331c7ad016907cf42b2562b35caab8ab
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344336
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
Change-Id: Ia74dbcec582168870bd3ccc5e52b8dce0fb2bdfc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10419
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344698
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
The GLSL backdoor for tessellation shaders is only experimental at
this point. In order to enable the tessellation path renderer, we need
to turn off HW tessellation and let it use the indirect draw modes.
Bug: skia:10419
Change-Id: Ic979978a331c7ad016907cf42b2562b35caab8ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344336
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 540b51ce8f.
Reason for revert: RPI disk space
Original change's description:
> Reland "[infra] Switch from isolate to RBE-CAS"
>
> Bug: skia:10883
> Change-Id: Iec82a07fdf3c0807a9bb1870309eded85d4f0b1e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341679
> Commit-Queue: Eric Boren <borenet@google.com>
> Reviewed-by: Weston Tracey <westont@google.com>
TBR=borenet@google.com,westont@google.com
Change-Id: I0156842b995d275d8deb5bd73c6877de7f8af72e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10883
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342596
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Change-Id: I6706f32162206a6cfaeaf71f9a42a5ba66379148
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335042
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
There are currently many tests skipped, but many more pass.
This changes the built binary to have a lot of debugging logic
in it so we should be able to get backtraces on those crashes
more easily when debugging.
gmtests.html was removed as it was superceded by run-wasm-gm-tests
and make run_local.
Bug: skia:10812, skia:10869
Change-Id: I72ab34d3db83a654dc8829831b3ecb795fe23d43
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329170
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
To load in the resources, we have the Node JS script
find all files in the provided resources directory and serve
that as a JSON file (the HTML JS can't list files easily).
The HTML JS reads that file, then loads all those files as
ArrayBuffers.
After the testing WASM and the resources all load, we pre-load
them into the WASM memory, assigned with their name. This is
just a map of name -> SkData. The WASM code can't (easily)
make fetch calls, so rather than load these resources on demand
like we would in a real file system, we pre-load them all
and serve them from RAM. For simplicity (and consistency with
the known_hashes), this map is a global.
Finally, to connect the resources to the GMs, we overwrite the
gResourceFactory (defined in ResourceFactory.h) which is used
by tools/Resources.cpp to load any resource file (in theory).
One more change is to write some progress steps to window._log
so it can be read by puppeteer and dumped to disk to aid in
debugging.
Bug: skia:10812
Change-Id: Ie22c7f4b8d7cbbd18173b4e2ed755105c1b45249
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328901
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
This loads in the known digests from Gold, starts the test
harness (which runs the GMs using puppeteer) and then uses
goldctl to upload the results to Gold when finished.
This will fail (and should not be landed) until
https://skia-review.googlesource.com/c/buildbot/+/328156
makes it into goldctl and the cipd build.
Bug: skia:10812
Change-Id: I89e5cf188d8f2adeba4ff676525d9bfbdcb46d5a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328380
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Steps taken to produce this CL:
- add the 'removeFromArgs("svg")' call in dm_flags.go
- run 'make train' in infra/bots directory
Bug: skia:10848
Change-Id: Ie7178e5c2fe446b3727a8b38a61d8205faf5369f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327918
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Next step is to add the following task:
Test-Ubuntu18-EMCC-Golo-GPU-QuadroP400-wasm-Release-All-WasmGMTests_WebGL2
Bug: skia:10812
Change-Id: Ibe45b7205cebd30f0e7904ea6d93a01ea3df87fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324617
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This is too slow at the moment to run on the CQ (~50 minutes), but
metzman@ is planning on caching a bulk of the work needed before
we can compile the fuzzers.
Bug: skia:10713
Change-Id: I664b8afbdb9fa57a4bce3aa479ffce3c70b684ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317283
Reviewed-by: Eric Boren <borenet@google.com>
Also adds GalaxyS20 to the mix, which wasn't running skpbench
previously.
Also removes the skpbench logic to fail if we don't recognize the
hardware or have specific scripts for it. We don't have time to reverse
engineer every new piece of hardware we want to run on and the general
android script is quite helpful already.
Bug: skia:10419
Change-Id: I0e139cdd4bc2e7ca0e2e14c715d319664fa8c949
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319143
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Change-Id: I9b908bc1cdd28f3bd6819096420b1d119eecd62e
Bug: skia:10669
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313836
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
This gives us actual performance data on the cost of color management.
Change-Id: Ia74379f10791f0a8b3607c313e5108215c28b56b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313685
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Ife1f5646c0e97b666954518f8c32bb7bae926c6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313677
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
We want to ensure perf of ES3 is always >= ES2
Bug: skia:10644
Change-Id: Idf92157f6b0f1bcd705f8365c256f1ae4266616b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312400
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>