These replace the Galaxy 6s for MailT860 coverage.
Change-Id: I79f1f80a68d5532916c8303acef426a05260e406
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467518
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
This was causing some curves that needed barely more than N segments to
be rendered with N instead of N+1.
Change-Id: I4b3efbbbcfd2e514d0e5a24df6d83f15f18dbe73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467596
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Rather than having this class write directly to a GPU buffer, which
also included an ugly hack to support extra instance data that was not
points, it is now just an iterator style object. This allows the
caller to iterate over all the triangles and do whatever it wants with
them. This is both faster and more versatile.
Bug: skia:12524
Change-Id: I43cdd721bc50607cc34ebf415390b4d493f4d697
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466917
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This makes sure we only compile the shared objs once when we have two
targets (gpu and graphite) that use them.
Bug: skia:12466
Change-Id: Ife0b6ae35c797a6a9ee8311d1b6088dca2a978d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467520
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
It's a performance foot-gun today (disables raster pipeline), and will
hopefully be unnecessary in the future.
Change-Id: I241484286388e4bd2a429a6d22e3b96ecf975cec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467456
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Bug: skia:12466
Change-Id: Id1e8311cbe5bfbc7a2c9aa9cc106ebef1d363e63
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467459
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Add a getter to SkTypeface to provide information on whether it
needs access to the foreground color (in COLR fonts) so that the
strike cache can determine caching requirements.
Since remote SkTypefaces do not have access to table information,
implement this as a serializable flag, with font-blob backed
implementations being able to return this based on whether they
have a COLR table or not, starting with FreeType.
Preparation for supporting foreground color in FreeType COLR
rasterisation.
Bug: skia:12576
Change-Id: I7e71b0ec12e17f652ab7b43adffc43bc780ce2e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466936
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
0e9e321b57..8aec7f358e
2021-11-03 yuxinhu@google.com Add World Cricket Championship 2 Trace
2021-11-03 timvp@google.com Vulkan: Don't submit XFB queries when XFB is inactive
2021-11-03 cnorthrop@google.com DEPS: Update Android SDK source to android-31
2021-11-03 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 542593f0e311 to 7a571328541a (2 revisions)
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC robertphillips@google.com on the revert to ensure that a human
is aware of the problem.
To file a bug in ANGLE: https://bugs.chromium.org/p/angleproject/issues/entry
To file a bug in Skia: https://bugs.chromium.org/p/skia/issues/entry
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: robertphillips@google.com
Test: Test: TransformFeedbackTest.TransformFeedbackQueryPausedDrawThenResume
Test: Test: angle_perftests --gtest_filter="*world_cricket_championship_2*"
Test: Test: dEQP.GLES3/functional_transform_feedback*
Change-Id: I51af4abe5e56a8daffb06f905552d190b264ca8a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467444
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bot-Commit: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bug: chromium:1264217
Change-Id: I1af45a9e8fe0245aee4587405ec4899e10c96cf3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466443
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Ibe056629a78c49f9d03eb7658c605866f31fafe5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467303
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
FreeType COLRv1 API clarifies a couple of FT_Paint* struct's use of
FT_Fixed, adapt to that in the Skia implementation.
Contains FreeType roll to contain
d3d3ff7 [sfnt] Clarify `COLR` v1 FT_Paint* format representations
which shifts some of the COLRv1 output values to 16.16 fixed-point values.
12ef831fc3..e6e6cbf164
Fixed: skia:12594
Change-Id: I379737e333427e5229dddf20c82cf126641269b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466356
Auto-Submit: Dominik Röttsches <drott@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
The previous version forced unique draws as the alpha changed (because
paint color was converted to a uniform). This version just uses a simple
wrapper FP that invokes the shader FP with the opaque paint color, then
multiplies the paint alpha against the result.
Bug: skia:11942
Bug: chromium:1265678
Bug: chromium:1265736
Cq-Include-Trybots: luci.skia.skia.primary:Canary-Chromium
Change-Id: I21fab1f1b0746e410509ddb4cbce5acdd21c89db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467077
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The fuzzer triggered this error in a strange way that involves parsing a
TK_INVALID token. The fuzzer's original input used \xFF bytes in the
shader text to do this. I replaced these with the ` character since it
behaved the same, but allows our test inputs to remain basic ASCII.
The root problem is that `cast_expression`, part of no-op arithmetic
simplification, can now fail because expressions like `int(4000000000)`
no longer get past Constructor::Convert. Previously we had assumed
`cast_expression` could never return null; now we check its result for
null before using it.
Change-Id: I7335395bab0daf1f788b0c7c154904b2372ae13f
Bug: oss-fuzz:40660
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467316
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I7b6d7412d431532ae553627d63a93b53cbd4f2b4
Bug: skia:12584
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466773
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
These devices have all died and they are superseded by the Wembley
devices.
Change-Id: Ie8402a910768ab8460d5a9ca94b13aeb6e15d428
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467296
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Updated ReturnsValueOnEveryPathES3 to remove overlap with the ES2 tests,
and fixed some broken cases. Disabled the ReturnValueOnEveryPathES3 test
on Intel + Windows because switch statements on Intel + Windows are
pretty broken.
Change-Id: Id93e8af1ef7bf11fd74ef12a464c77d56cc032a0
Bug: skia:11209, skia:12465
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467078
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Cleaning out old TODOs.
Change-Id: Ia54bffab5145d61dbacc3da5617e0e3293a6ddf2
Bug: skia:11209
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467076
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
I had forgotten this helper existed.
Change-Id: Ic90c9ec9d338c8feb16db2d7fb68bc8ef3ed74c2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466442
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: chromium:1265766
Change-Id: Iae9281098c587dd54334f3fdbff157b37063277b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/467017
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This means we don't have to have the JPEG headers around
even if we aren't building with JPEG enabled.
Change-Id: Icd6b3b88aef845511741ea77a0e8ce64ffd66f25
Bug: skia:12584
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466765
Reviewed-by: Leon Scroggins <scroggo@google.com>
This is a reland of b95c83353f
Original change's description:
> [graphite] Fill in basic vertex and index buffers.
>
> Bug: skia:12466
> Change-Id: I2398fcabc6c797a0bfc2ebccc0289cbf8fd8c72f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466436
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Bug: skia:12466
Change-Id: Iac083c75d15f46ede1c8337da2914ad0161909e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466774
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Also fix some missing includes in:
- src/gpu/effects/GrPorterDuffXferProcessor.cpp
- src/gpu/GrDirectContext.cpp
- tools/DDLPromiseImageHelper.h
Change-Id: I1b30827e1442fd01534427b52549f8775300b365
Bug: skia:12584
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466876
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
SkPDFDevice::drawPoints would usually draw nothing in perspective when
ScopedContentEntry could not be created due to perspective. Handle this
the same way as the path effect case by using draw_points to handle this
through the more general drawPaths which can flatten the perspective.
Bug: skia:12572
Change-Id: Ieaac4d6d99319b3d189b73fc316706c581d516e5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466377
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
If our shaders pass a halfN uniform to Metal, we need to put SkHalf data
into the uniform buffer.
Change-Id: I92324715e7fb64f3b342fdf2c6994ebb86ba1773
Bug: skia:12339
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/465756
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Uint was inconsistent--we had UByte and UShort, so ints should be UInt.
Change-Id: I71fdc3db902cdf62ab1de705dca2b0d069e9effb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466499
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
I strongly suspect we no longer need this, since it's been 9 months.
More importantly, this number is just the modification time of the
idevice_id binary on the RPi image
(https://chrome-internal.googlesource.com/infradata/config/+/refs/heads/
main/configs/chromium-swarm/scripts/skia_mobile.py#1008), and that
number changes on the rpi2-* image, so leaving this here would prevent
any jobs from ever running on the machines we're moving to.
Change-Id: Id5c627a387b6cdadf721ef9838a1674a140a5f27
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466766
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Erik Rose <erikrose@google.com>
It's possible to write code containing errors that are only apparent
once the inliner runs. For instance, a function which takes a short and
returns its negative it is valid for most inputs, but undefined for
-32768 (because +32768 does not fit in a short). A function which takes
floats and casts them to ints is valid for many inputs, but not valid if
you pass in 5 billion.
This CL restructures our out-of-range integer error detection to report
errors cleanly in these cases instead of asserting. It also refactors
the range checking code to be usable in situations where we don't yet
have a Literal expression.
Change-Id: I98f0be63bf9afbbf1ab90233fa86d380cfae42b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466439
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Pass inval controller and ctm to child nodes during revalidation.
Change-Id: Iee6862af78c77d5164e29b0e41ed6dae9a7f4235
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466760
Auto-Submit: Florin Malita <fmalita@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I01d82447658c7acc5fe9eb230eb7020b49fa6c4f
Bug: skia:12498
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466447
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Previously, the builtin was named gl_SecondaryFragColorEXT.
We shouldn't have SkSL built-ins with names that overlap GLSL builtins.
Change-Id: I11621023855df5373afb94da3796a107e8e4dd52
Bug: skia:12498
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466177
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Bug: skia:12466
Change-Id: I2398fcabc6c797a0bfc2ebccc0289cbf8fd8c72f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466436
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit ccb459d57b.
Reason for revert: Speculative - reverting this for now in case Chrome needs to revert the flag-flip.
Original change's description:
> Move alpha modulation into paint conversion (Step 2)
>
> With paint conversion changed, this CL cleans up several SkShader
> classes, based on the fact that input alpha will always be opaque.
>
> Bug: skia:11942
> Change-Id: I91c919a69b6dfe4fea40b799888dd6179defdd70
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/463799
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:11942
Change-Id: Ia6a7ac236e75f37df3bf0af235b2862fead3f523
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/466446
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>