The fuzzer test case was:
-15,-11 ------> huge,-11
^ |
| v
-15,5000 <------ huge,5000
where the 'huge' x-value caused the accumulated perimeter to overflow.
Bug:1175370, skia:11307
Change-Id: Ic6760d38c29c440d2d4fcb225a5c556e56a992f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368317
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Bug: skia:10419
Change-Id: I63f000e7b3c5623c1e40c3ce6950c8f5565bc11c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343477
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
- Add rendering test for the empty path case
Bug: skia:10909
Change-Id: I19188c58d4ee0841e441c33f4c1a5ed27dc2fd25
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/332736
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The previous code would increase the rendered stroke width to 1px (in
screen-space) to ensure proper subpixel coverage when the dashed line to
render was very thin. However, the MSAA path relies on hardware MSAA for
subpixel coverage. The stroke width is now left as-is when MSAA is on.
Additionally, this CL includes some minor polish to coverage-related
code that I made while hunting for the root cause of the bug.
Bug: skia:10240
Change-Id: I28df59a4e1da3661778acc7766cc8f75b15bc915
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290643
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This is a reland of bf1904fd48
Fix for case of scaling matrix and update GM to use a scaling
matrix.
Original change's description:
> Another fix for dash line thickness.
>
> Use the device space offset from the dash centerline for
> antialiasing in y direction.
>
> Bug: chromium:1049028
>
> Change-Id: Ib6363579680d05cbf1fe34795695422baeca7065
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288764
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: chromium:1049028
Change-Id: I6d2b04f9cf5de302c41045c2e2494cee43092d9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288976
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit bf1904fd48.
Reason for revert: layout test needs update
Original change's description:
> Another fix for dash line thickness.
>
> Use the device space offset from the dash centerline for
> antialiasing in y direction.
>
> Bug: chromium:1049028
>
> Change-Id: Ib6363579680d05cbf1fe34795695422baeca7065
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288764
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: chromium:1049028
Change-Id: Id2a9e737a757734af4e3e7db679eab0293a620b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288898
Reviewed-by: Brian Salomon <bsalomon@google.com>
Use the device space offset from the dash centerline for
antialiasing in y direction.
Bug: chromium:1049028
Change-Id: Ib6363579680d05cbf1fe34795695422baeca7065
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288764
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
It looks like a bug slipped in quite a while back here:
https://codereview.chromium.org/1092793006/diff/30002/src/gpu/effects/GrDashingEffect.cpp
where a width snapping that was supposed to apply to non-AA lines was
changed to apply to AA lines.
Adds GM that tests < 1 pixel wide dashed horiz/vertical lines.
The lines look better with the change but are still a little too thick,
depending on the subpixel offset.
BUG: chromium:1049028
Change-Id: I45734f5ef55548b62c188d9f55d3150c00059eed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/288628
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Use std::min and std::max everywhere.
SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.
Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.
Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This differed from the separate versions in that it snapped to zero.
It was also strictly worse than calling the two separate versions.
Most clients don't need the snapping, so just call the two existing
functions. For clients that need the snapping, call new variants of
each that do snap.
Change-Id: Ia4e09fd9651932fe15caeab1399df7f6281bdc17
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205303
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
sk_tool_utils doesn't really fit the naming convention
the rest of code under tools/ tends to use.
Change-Id: I45326a174101c6eb4b6149e9c742f658f2fd23b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202313
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:7387
Change-Id: I49a023f395ab1539c80881f95242a4bdad6e70b3
Reviewed-on: https://skia-review.googlesource.com/79722
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Also adds a presubmit to prevent adding trailing whitespace to source
code in the future.
Change-Id: I41a4df81487f6f00aa19b188f0cac6a3377efde6
Reviewed-on: https://skia-review.googlesource.com/57380
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Many tests and examples use drawText with
a guess of how long the text is in bytes,
or a call to strlen(). Add a helper to
SkCanvas to simplify these examples.
Add another helper for SkString.
R=reed@google.com
Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2
Reviewed-on: https://skia-review.googlesource.com/13642
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
gm.h includes sk_tool_utils.h but does not use it.
The bulk of this CL makes each gm that uses sk_tool_utils include it.
sk_tool_utils.h also provided SkRandom and SkTDArray,
so a couple GMs add those headers too.
Change-Id: Ieb2a7c542f0ca89c3223f744fc11b0ff37af36c1
Reviewed-on: https://skia-review.googlesource.com/10014
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
'static const' means, there must be at most one of these, and initialize it at
compile time if possible or runtime if necessary. This leads to unexpected
code execution, and TSAN* will complain about races on the guard variables.
Generally 'constexpr' or 'const' are better choices. Neither can cause races:
they're either intialized at compile time (constexpr) or intialized each time
independently (const).
This CL prefers constexpr where possible, and uses const where not. It even
prefers constexpr over const where they don't make a difference... I want to have
lots of examples of constexpr for people to see and mimic.
The scoped-to-class static has nothing to do with any of this, and is not changed.
* Not yet on the bots, which use an older TSAN.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005
Review-Url: https://codereview.chromium.org/2300623005
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
In cull_line we must also check if both points are the same. Otherwise we
fail the assert in the else "SkASSERT(dy && !dx)".
This is currently blocking the roll as it fails a webkit test.
BUG=skia:
Review URL: https://codereview.chromium.org/703783002
This will allow us to batch dashed lines together when drawing. Also, this removes the need for
a coord transform matrix in the shader, thus we save the cost of uploading a new matrix uniform
everytime we do a simple transform to the dashed line we are drawing.
BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/326103002