454c34cb56..4b8b650c8e
$ git log 454c34cb5..4b8b650c8 --date=short --no-merges --format='%ad %ae %s'
2017-10-11 cwallez BUILD.gn: prepare dEQP test support on Mac
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: Idb918b5b06fb59e66213dc651ccf8659d4d8494b
Reviewed-on: https://skia-review.googlesource.com/64601
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
b79e7bb691..c4f1dd83ff
$ git log b79e7bb69..c4f1dd83f --date=short --no-merges --format='%ad %ae %s'
2017-10-25 ynovikov Use angle::BitSetIterator optimizations on arm64 as well
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I979500fac237030faee42afaabefc3edf60f72cc
Reviewed-on: https://skia-review.googlesource.com/64340
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
55bde9169a..971f85084c
$ git log 55bde9169..971f85084 --date=short --no-merges --format='%ad %ae %s'
2017-10-17 xinghua.cao Implement get compute work group size for glGetProgramiv
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I7b2ff89ddb4d33d3174e13bb56f09d52481fdac3
Reviewed-on: https://skia-review.googlesource.com/64240
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
f7480ad2e5..55bde9169a
$ git log f7480ad2e..55bde9169 --date=short --no-merges --format='%ad %ae %s'
2017-10-25 oetuaho Parse array specifier with a separate grammar rule
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I3b5244c99aaceda10b93970fe9bcd7ea44b9cfc4
Reviewed-on: https://skia-review.googlesource.com/64160
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
d4556dfc35..3d40488b6a
$ git log d4556dfc3..3d40488b6 --date=short --no-merges --format='%ad %ae %s'
2017-10-16 jiawei.shao Split varyings into input and output varyings in renderer
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I894f2c14114931fb61879ae146e66462b3957b44
Reviewed-on: https://skia-review.googlesource.com/63760
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
54118be673..d4556dfc35
$ git log 54118be67..d4556dfc3 --date=short --no-merges --format='%ad %ae %s'
2017-09-27 kainino Reland 'Adds TUnorderedMap and uses it for tLevel in TSymbolTableLevel.'
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: Ie6ba8e8d47ec69bd85361157693bc0da5d1439d6
Reviewed-on: https://skia-review.googlesource.com/63580
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
e7c2857dbe..283c2194dc
$ git log e7c2857db..283c2194d --date=short --no-merges --format='%ad %ae %s'
2017-10-23 oetuaho Support arrays of arrays in UseInterfaceBlockFields
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I773b90f10de763aad0e9a5ceb3f2dc089cffdcb1
Reviewed-on: https://skia-review.googlesource.com/63201
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
940c48b279..e7c2857dbe
$ git log 940c48b27..e7c2857db --date=short --no-merges --format='%ad %ae %s'
2017-10-23 oetuaho Clean up direct access of ShaderVariable::arraySize
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I1bdc2daf6b54d9f5ad08344599d05b195b036b24
Reviewed-on: https://skia-review.googlesource.com/63180
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
815a6c9ae5..cc4ce4a2dd
$ git log 815a6c9ae..cc4ce4a2d --date=short --no-merges --format='%ad %ae %s'
2017-10-23 geofflang Don't initialize textures on SubImage calls if the whole image will be filled.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I645141dbc3e2e66a5101612ae8abab3cb377c25e
Reviewed-on: https://skia-review.googlesource.com/62941
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
6d94f064ae..4cd889ec0f
$ git log 6d94f064a..4cd889ec0 --date=short --no-merges --format='%ad %ae %s'
2017-10-20 oetuaho Remove unnecessary work from VariablePacker
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I985ec35b91e5de363c8254df2318edad58592578
Reviewed-on: https://skia-review.googlesource.com/62701
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
29ddcc992f..6d94f064ae
$ git log 29ddcc992..6d94f064a --date=short --no-merges --format='%ad %ae %s'
2017-10-21 jmadill Add more complete NULL driver for the GL back-end.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=mtklein@google.com
Change-Id: I39aee3f08b55068a35606af97d9a76a19c9dc0fe
Reviewed-on: https://skia-review.googlesource.com/62700
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
7478ce7f4e..fb9051a588
$ git log 7478ce7f4..fb9051a58 --date=short --no-merges --format='%ad %ae %s'
2017-10-09 metzman Switch from use_libfuzzer to using_fuzzing_engine.
2017-10-09 xinghua.cao ES31: Support images in the compiler on D3D backend.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=benjaminwagner@google.com
Change-Id: I98def82807ecefaa1902149eaff369c1e95cc9fd
Reviewed-on: https://skia-review.googlesource.com/62401
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
111a99e82d..7478ce7f4e
$ git log 111a99e82..7478ce7f4 --date=short --no-merges --format='%ad %ae %s'
2017-10-13 jiajia.qin D3D11: Minor Optimization to DrawCallNeedsTranslation
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=benjaminwagner@google.com
Change-Id: I27557a14f3a4a7b637aff4361a9f249db054df56
Reviewed-on: https://skia-review.googlesource.com/62340
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
02032bda51..111a99e82d
$ git log 02032bda5..111a99e82 --date=short --no-merges --format='%ad %ae %s'
2017-10-17 geofflang Check that the requested extension is supported by the backend.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=benjaminwagner@google.com
Change-Id: If4df8cebb93bd4d3ca9e1ed5ee2c53ae39b9c6a8
Reviewed-on: https://skia-review.googlesource.com/62220
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
cbcb96fcda..02032bda51
$ git log cbcb96fcd..02032bda5 --date=short --no-merges --format='%ad %ae %s'
2017-10-13 oetuaho Generate an error if no XFB varyings are in use
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=benjaminwagner@google.com
Change-Id: I9f220d13b64b55399abffd0bdd3f0cf0775e74ba
Reviewed-on: https://skia-review.googlesource.com/62041
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
6dee4d8c1f..cbcb96fcda
$ git log 6dee4d8c1..cbcb96fcd --date=short --no-merges --format='%ad %ae %s'
2017-10-19 oetuaho Fix switch/case last case validation for ESSL 3.10
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=benjaminwagner@google.com
Change-Id: I1c81394ec965f1ddb12c75dfd1beed7de067550a
Reviewed-on: https://skia-review.googlesource.com/62020
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
d0ef13a250..23e028432c
$ git log d0ef13a25..23e028432 --date=short --no-merges --format='%ad %ae %s'
2017-10-17 geofflang Only validate texture layer if texture is non-zero.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=765919
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=benjaminwagner@google.com
Change-Id: Ia936b477bc23407cbba798c68a36f87ee5a44ff2
Reviewed-on: https://skia-review.googlesource.com/61644
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
This reverts commit 5411a60e0d.
Reason for revert: ASAN and Coverage failing: https://chromium-swarm.appspot.com/task?id=394978f3b7d44610
Flutter_Android failing.
Original change's description:
> Add an Option for orientation on JPEG encodes
>
> Move Origin to its own header so that SkPixmap and SkJpegEncoder need
> not depend on SkCodec.
>
> Add libexif, which is already used by Android, and use it to write the
> orientation. Write a makefile based on the Android.bp in Android, minus
> warnings. (libexif has an LGPL license.)
>
> Add a test that verifies all the orientations work.
>
> Optionally enable writing the orientation (and therefore including
> libexif). Chromium does not currently need it, and Android does not
> expose an API that would allow using it. Disable on Windows, where we
> still have build errors to fix.
>
> Bug: skia:7138
> Change-Id: Iaeff44c36aebe0e639666979dc00e1b7594bbeb1
> Reviewed-on: https://skia-review.googlesource.com/60721
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,scroggo@google.com,reed@google.com
Change-Id: I05b7ae8d1c5bbd1de1642d9ef024943500256273
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7138
Reviewed-on: https://skia-review.googlesource.com/61620
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Move Origin to its own header so that SkPixmap and SkJpegEncoder need
not depend on SkCodec.
Add libexif, which is already used by Android, and use it to write the
orientation. Write a makefile based on the Android.bp in Android, minus
warnings. (libexif has an LGPL license.)
Add a test that verifies all the orientations work.
Optionally enable writing the orientation (and therefore including
libexif). Chromium does not currently need it, and Android does not
expose an API that would allow using it. Disable on Windows, where we
still have build errors to fix.
Bug: skia:7138
Change-Id: Iaeff44c36aebe0e639666979dc00e1b7594bbeb1
Reviewed-on: https://skia-review.googlesource.com/60721
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
ebf7299e4a..c514348e2a
$ git log ebf7299e4..c514348e2 --date=short --no-merges --format='%ad %ae %s'
2017-10-15 jmadill Vulkan: Minor cleanups to ProgramVk.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=benjaminwagner@google.com
Change-Id: I969d095d70377b1013c6d655095b6d6a789d92a7
Reviewed-on: https://skia-review.googlesource.com/61020
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Add new application, called GPU-CTS (GPU Compatibility Test Suite),
which executes skia gms against OpenGL and Vulkan backends. Makes use
of googletest library for consistancy with Android CTS programs.
Add googletest to DEPS
gm_knowledge.h header as a stub for future work on validating gm output.
gm_runner can be re-used in other programs. Talks to Skia and GM with a
simple API.
gpuctx executable wraps gm_runner and googletest together.
Change-Id: Ie7350b22164fa73e44121c39b0f36da4038a700b
Reviewed-on: https://skia-review.googlesource.com/56601
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
3755c48d1a..40dbdd6c72
$ git log 3755c48d1..40dbdd6c7 --date=short --no-merges --format='%ad %ae %s'
2017-10-13 oetuaho Clean up remaining extra semicolons from HLSL output
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: Ia4c15152fce241f747969a3a5cc529ae71f0a968
Reviewed-on: https://skia-review.googlesource.com/59482
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
91c8de883f..41200d21bf
$ git log 91c8de883..41200d21b --date=short --no-merges --format='%ad %ae %s'
2017-10-12 ynovikov Skip WindowDifferentConfig on Windows
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: Ia5bcaaecc20cb7f5ad38562943b7abd4f29b2bbc
Reviewed-on: https://skia-review.googlesource.com/59300
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
6aee8620c5..c3bc984156
$ git log 6aee8620c..c3bc98415 --date=short --no-merges --format='%ad %ae %s'
2017-10-11 cwallez WebGLCompatibility: test for vertex OOB caused by indices
2017-10-10 oetuaho Recognize more non-fallthrough cases in switch/case
Created with:
roll-dep skia/third_party/externals/angle2
BUG=602688,772695
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: Ic1d63b3e6126cc6e32119eef2855ec3908308fcf
Reviewed-on: https://skia-review.googlesource.com/59120
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
d736cccf04..6aee8620c5
$ git log d736cccf0..6aee8620c --date=short --no-merges --format='%ad %ae %s'
2017-10-10 oetuaho Fall back to D3D11.0 from D3D11.1 in device creation
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: Ib7f2db1ed9e85061f0d9b828c277507484eacd79
Reviewed-on: https://skia-review.googlesource.com/59002
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
923ecef6be..d736cccf04
$ git log 923ecef6b..d736cccf0 --date=short --no-merges --format='%ad %ae %s'
2017-10-11 benjaminwagner Add :extra_warnings to all units in BUILD.gn.
2017-10-12 oetuaho Clean up TIntermTraverse API
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: Ic1116532c55ebff51159ffec690466df2247bb97
Reviewed-on: https://skia-review.googlesource.com/58942
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
6b076a09e0..d92e93b8ca
$ git log 6b076a09e..d92e93b8c --date=short --no-merges --format='%ad %ae %s'
2017-10-11 jmadill Fix uniform type info for multisample textures.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: I9eda9c9843cdc6ee04102bfcd8f0538c5d6984d6
Reviewed-on: https://skia-review.googlesource.com/58660
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
211bff3f6c..852fe87341
$ git log 211bff3f6..852fe8734 --date=short --no-merges --format='%ad %ae %s'
2017-10-10 oetuaho Fix HLSL for switch statements that don't end in a branch
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: I55ec97c9ff596c2c5c7072e66497b58cb69efb2f
Reviewed-on: https://skia-review.googlesource.com/58365
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
78507c6ee5..128e536ab6
$ git log 78507c6ee..128e536ab --date=short --no-merges --format='%ad %ae %s'
2017-10-11 yunchao.he Fix a small build issue.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: Iee3bad5e3f4f140b26654df65a66f0754de1fc97
Reviewed-on: https://skia-review.googlesource.com/58221
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
1fce3283f0..af5070f72d
$ git log 1fce3283f..af5070f72 --date=short --no-merges --format='%ad %ae %s'
2017-10-10 oetuaho Hide RemoveSwitchFallThrough implementation in the .cpp file
2017-09-27 oetuaho Add support for arrays of arrays to VariableLocation
2017-10-10 jiajia.qin Remove some unused codes
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: Id947fe40368713be2158246b9e62540b676c0fdb
Reviewed-on: https://skia-review.googlesource.com/57781
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
8886f0fc8d..1fce3283f0
$ git log 8886f0fc8..1fce3283f --date=short --no-merges --format='%ad %ae %s'
2017-10-09 jmadill Samples: Add command line flag to select renderer.
2017-10-09 brianosman Fix several bugs in the timeout logic of clientWait
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: I8f9c178dc0485f299e5bfda18402414a92c9bfd9
Reviewed-on: https://skia-review.googlesource.com/57700
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
359487c822..d63d0007c1
$ git log 359487c82..d63d0007c --date=short --no-merges --format='%ad %ae %s'
2017-10-06 kainino dontInitializeUninitializedLocals on Qualcomm only
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=reed@google.com
Change-Id: If5b0c9b3517a789931cb896da8f7ece996114181
Reviewed-on: https://skia-review.googlesource.com/57422
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
b433e872c8..a3d384ada3
$ git log b433e872c..a3d384ada --date=short --no-merges --format='%ad %ae %s'
2017-10-06 oetuaho Fix signed integer overflow in GLSL preprocessor left shift
Created with:
roll-dep skia/third_party/externals/angle2
BUG=743136
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=scroggo@google.com
Change-Id: I92194cd4221d516285ae06faa1331fc0f9bb92b0
Reviewed-on: https://skia-review.googlesource.com/56500
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
af143feff9..e159717d4b
$ git log af143feff..e159717d4 --date=short --no-merges --format='%ad %ae %s'
2017-10-05 geofflang Filter EGL attributes before passing them to the native driver.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=scroggo@google.com
Change-Id: If0e1c134267019ebea0e7ae3b092b48ac8f00705
Reviewed-on: https://skia-review.googlesource.com/56003
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
baf5d9458e..cb62d86fc1
$ git log baf5d9458..cb62d86fc --date=short --no-merges --format='%ad %ae %s'
2017-10-04 geofflang Don't delete framebuffers multiple times if they are bound multiple times.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=scroggo@google.com
Change-Id: I476078d98790825f89f4ffee6169f8abff62004e
Reviewed-on: https://skia-review.googlesource.com/55300
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
035fd6b398..a99ed554ca
$ git log 035fd6b39..a99ed554c --date=short --no-merges --format='%ad %ae %s'
2017-09-22 jie.a.chen Refactor data conversions for state commands
2017-10-03 jmadill Vulkan: Implement very basic DrawElements.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=scroggo@google.com
Change-Id: I3269a65aaa7d4bbf523c5f66ea07f434df9ef1de
Reviewed-on: https://skia-review.googlesource.com/54981
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
682efdc47a..035fd6b398
$ git log 682efdc47..035fd6b39 --date=short --no-merges --format='%ad %ae %s'
2017-10-03 jmadill Vulkan: Implement very basic textures.
2017-09-27 geofflang Make GL_ANGLE_framebuffer_multisample enableable.
2017-09-13 geofflang Simplify GenerateMipmap validation now that sized format info is tracked.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=scroggo@google.com
Change-Id: I2b5249a0c0939398a7c15d291d3bea954e52f5e3
Reviewed-on: https://skia-review.googlesource.com/54844
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
a60d35672e..682efdc47a
$ git log a60d35672..682efdc47 --date=short --no-merges --format='%ad %ae %s'
2017-10-03 jmadill Fix a GCC warning found by Skia.
2017-09-22 geofflang Implement robust resource init for D3D9.
2017-09-21 geofflang Remove initialization of ImageD3D objects now that lazy init covers them
2017-09-27 geofflang Remove references to the framebuffer fetch extensions in the GL layer.
2017-09-26 geofflang Make query extensions enableable.
2017-10-03 jmadill D3D11: Lazy robust resource init.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=None
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Build-Debian9-GCC-x86_64-Release-ANGLE
TBR=scroggo@google.com
Change-Id: I1f591c1bbf2f8a62e8eb59711e98b16e8d1c2b19
Reviewed-on: https://skia-review.googlesource.com/54700
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
adaabc3658..a60d35672e
$ git log adaabc365..a60d35672 --date=short --no-merges --format='%ad %ae %s'
2017-10-02 kainino Re-enable uninitialized-local test that should pass now
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=scroggo@google.com
Change-Id: I9fad42291a9cc6e27453da8d56feac7629abd39d
Reviewed-on: https://skia-review.googlesource.com/54341
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
8c5b69cbaa..adaabc3658
$ git log 8c5b69cba..adaabc365 --date=short --no-merges --format='%ad %ae %s'
2017-10-02 geofflang Support PBO and map buffer extensions in the NULL backend.
2017-10-02 geofflang Support GL_NV_fence in the NULL backend.
2017-09-26 geofflang Make GL_EXT_blend_minmax enableable.
2017-09-26 geofflang Make GL_OES_fbo_render_mipmap enableable.
2017-09-26 geofflang Make PBO and map buffer extensions enableable.
2017-09-29 jiawei.shao ES31: Implement glSampleMaski on D3D11
Created with:
roll-dep skia/third_party/externals/angle2
BUG=770696,770696
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=scroggo@google.com
Change-Id: Ic6686493c8e0bf8a84e9b3326da0c46c92df49f5
Reviewed-on: https://skia-review.googlesource.com/54220
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Apparently 1.6.34 has been released too, but I can't find it in Git, and
1.6.33 is the one with that patch we're really interested in, right?
Let's also just #include the prebuilt pnglibconf.h to make it clear that
it's unchanged from the original?
Change-Id: Ia415486f30c7aff1575f96add8edce855eef9207
Reviewed-on: https://skia-review.googlesource.com/54040
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
ANGLE now returns GL_HALF_FLOAT as the GL_IMPLEMENTATION_READ_TYPE for
ES3 contexts.
BUG=765953
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
Change-Id: I556aecc040f0274b769a3b551b7032adf4ab035a
Reviewed-on: https://skia-review.googlesource.com/52523
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
f0fd87d826..457ded9b4f
$ git log f0fd87d82..457ded9b4 --date=short --no-merges --format='%ad %ae %s'
2017-09-22 jmadill Print FILE in more debug info messages.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=jvanverth@google.com
Change-Id: I7d6dffef0b2a0bcdc287c932b681de1b80e58055
Reviewed-on: https://skia-review.googlesource.com/51021
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Bug: b/65743040
Use the latest version used by Chromium, which we also plan to use on
Android, for consistent testing.
Change-Id: If7dc904ccfb68bb68b5888cf3d4ded2bd1d083f7
Reviewed-on: https://skia-review.googlesource.com/50101
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
1f9d68437c..d482615954
$ git log 1f9d68437..d48261595 --date=short --no-merges --format='%ad %ae %s'
2017-09-21 jmadill Vulkan: Only init RenderPass once per frame.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: Iab8ccd134dc40040748cfc9a0908b8121b897913
Reviewed-on: https://skia-review.googlesource.com/49920
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
1b7ed0ef2d..981f0f8f6a
$ git log 1b7ed0ef2..981f0f8f6 --date=short --no-merges --format='%ad %ae %s'
2017-09-21 jmadill Add flag to do a fast pass through perf tests.
2017-09-20 jmadill D3D11: Minor optimizations to vertex attribute application.
2017-09-20 jmadill Minor cleanup to setIndexBuffer.
2017-09-20 jmadill Improve the speed of MarkAttachmentsDirty.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=725308
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: I69a0ded10bc43bfd7aaaa01cd9b03cc12c31bfa7
Reviewed-on: https://skia-review.googlesource.com/49820
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
61491505e8..1b7ed0ef2d
$ git log 61491505e..1b7ed0ef2 --date=short --no-merges --format='%ad %ae %s'
2017-09-20 jmadill D3D11: Minor optimizations to Renderer11.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: I89ad889c3836f5b23c0e6e92e72a6723532a0c19
Reviewed-on: https://skia-review.googlesource.com/49720
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
805d281ae2..c8bee3351b
$ git log 805d281ae..c8bee3351 --date=short --no-merges --format='%ad %ae %s'
2017-09-20 jmadill D3D11: Implement a dirty bit for Shaders.
2017-09-20 jmadill Removed "name" and "used" from variable location.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: I50ded6ba18e5e0c3b97cdf273c3bc7bb4b372c8d
Reviewed-on: https://skia-review.googlesource.com/49580
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
335101071a..8ec383e6a5
$ git log 335101071..8ec383e6a --date=short --no-merges --format='%ad %ae %s'
2017-09-20 jmadill Use array template aliases in TextureStorage11.
2017-09-20 jmadill TextureStorage11: Use unique_ptr for RenderTargets.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: I4573c3e837930a2930d7cacf45921c486dc959ff
Reviewed-on: https://skia-review.googlesource.com/49400
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
84aa2dcf8a..47bf2dc53c
$ git log 84aa2dcf8..47bf2dc53 --date=short --no-merges --format='%ad %ae %s'
2017-09-05 jiajia.qin Add test for GL_KHR_robust_buffer_access_behavior
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: Ia3540cc8ad6569d44dfdb313201ea0eba1966d2a
Reviewed-on: https://skia-review.googlesource.com/49080
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
9abe07c652..72f58fa305
$ git log 9abe07c65..72f58fa30 --date=short --no-merges --format='%ad %ae %s'
2017-09-19 brandon1.jones Change Returned Error For Invalid Hint
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: I48d070d08e101eda6dbc08305a8ca258c3461828
Reviewed-on: https://skia-review.googlesource.com/48920
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
I'd have done this as two steps, but we didn't have a pure copy of
libpng to start with. The patches we did have, though, have been
upstreamed and are now unneeded.
Change-Id: I884b9bc47afe5000f5a521f66a3bb95c0411b39a
Reviewed-on: https://skia-review.googlesource.com/48620
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
10ce2d2844..8b2142e373
$ git log 10ce2d284..8b2142e37 --date=short --no-merges --format='%ad %ae %s'
2017-09-18 kainino Put MurmurHash3 functions in the angle namespace
Created with:
roll-dep skia/third_party/externals/angle2
BUG=697758
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: I0b556d366f8d3a6168581843093d69b40786cdfe
Reviewed-on: https://skia-review.googlesource.com/48281
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
704e862f50..f3d574545e
$ git log 704e862f5..f3d574545 --date=short --no-merges --format='%ad %ae %s'
2017-09-15 kainino Enable SH_INITIALIZE_UNINITIALIZED_LOCALS on Mac
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: I69a19b6e7273170189e2f24bb1f89eedca8aac9d
Reviewed-on: https://skia-review.googlesource.com/48120
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
bb5a7e29d2..a20af6d7e8
$ git log bb5a7e29d..a20af6d7e --date=short --no-merges --format='%ad %ae %s'
2017-09-18 oetuaho Use C++11 raw string literals instead of SHADER_SOURCE macro
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com
Change-Id: Id82e2e38d295128fef8d1c2200e7f93d6783a2ee
Reviewed-on: https://skia-review.googlesource.com/47961
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
806cda936c..634909433d
$ git log 806cda936..634909433 --date=short --no-merges --format='%ad %ae %s'
2017-09-15 jmadill Work around VS 2017 compiler bug in dEQP.
Created with:
roll-dep skia/third_party/externals/angle2
BUG=759402
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=stephana@google.com
Change-Id: Ic9415182f1fdafa6ad9942a87948cf2f90b2ea94
Reviewed-on: https://skia-review.googlesource.com/47641
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
80823cc82a..eccd7ece15
$ git log 80823cc82..eccd7ece1 --date=short --no-merges --format='%ad %ae %s'
2017-09-14 jmadill Use a heap for the released handle list.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=stephana@google.com
Change-Id: I0a570ddd726fd955f23d6bd475095aee677bd4a3
Reviewed-on: https://skia-review.googlesource.com/46880
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
371ed53aa9..4148fd74e3
$ git log 371ed53aa..4148fd74e --date=short --no-merges --format='%ad %ae %s'
2017-09-14 jmadill Add separate dirty bits for Pixel and Fragment uniforms.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=stephana@google.com
Change-Id: I716e59570e29f11dc2df4586edffde9a49f9c35b
Reviewed-on: https://skia-review.googlesource.com/46802
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
1de29abad1..95644f92dd
$ git log 1de29abad..95644f92d --date=short --no-merges --format='%ad %ae %s'
2017-09-07 ynovikov Make ScopedIgnorePlatformMessages work
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=robertphillips@google.com
Change-Id: Ie3243322e6b6acd7a67f5661d0a43ad97a40d04f
Reviewed-on: https://skia-review.googlesource.com/44100
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
7cadfcc70c..3ed604246f
$ git log 7cadfcc70..3ed604246 --date=short --no-merges --format='%ad %ae %s'
2017-09-07 jmadill Test using the same texture with multiple samplers.
2017-09-06 mradev Extend multiview perf tests to cover all extension code paths
2017-09-06 geofflang Don't create SRVs for multisampled depth stencil textures in FL10.0.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=robertphillips@google.com
Change-Id: I88463dad887ed9f2d40c46ba50b6cbca27d9de9c
Reviewed-on: https://skia-review.googlesource.com/43586
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
7d738e2661..8693bdb881
$ git log 7d738e266..8693bdb88 --date=short --no-merges --format='%ad %ae %s'
2017-09-02 jmadill Add a few missing dirty bit cases.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=robertphillips@google.com
Change-Id: Ie60f2ecd92516934eb482531c67a26c847e03736
Reviewed-on: https://skia-review.googlesource.com/42701
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
487653b1a6..b5c5fb1b9f
$ git log 487653b1a..b5c5fb1b9 --date=short --no-merges --format='%ad %ae %s'
2017-09-02 dpranke Remove linux_chromium_chromeos_ozone_rel_ng from the CQ.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com
Change-Id: I367643550eef08e5e607678af7068ea1144bfa47
Reviewed-on: https://skia-review.googlesource.com/41861
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
6ab833add9..487653b1a6
$ git log 6ab833add..487653b1a --date=short --no-merges --format='%ad %ae %s'
2017-09-01 cwallez Don't divide in the validation of DrawElements
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com
Change-Id: I12b9a4573f68fa065ae0dbc57d2224cbda10cd2e
Reviewed-on: https://skia-review.googlesource.com/42003
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
134f93d1a8..6ab833add9
$ git log 134f93d1a..6ab833add --date=short --no-merges --format='%ad %ae %s'
2017-09-01 jmadill Add more comparators to Optional.h.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com
Change-Id: I7f560f9954ce2eb0ee65d7393b17ea61f37537ac
Reviewed-on: https://skia-review.googlesource.com/42183
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
bb6e664340..f00f7ffed5
$ git log bb6e66434..f00f7ffed --date=short --no-merges --format='%ad %ae %s'
2017-08-31 jmadill Add a Uniform type info table.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com
Change-Id: Id9f0e4e98623e8ea94bd84aa0eacfea6e3bb9107
Reviewed-on: https://skia-review.googlesource.com/41981
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
fa08cae7ca..561ed3aeb0
$ git log fa08cae7c..561ed3aeb --date=short --no-merges --format='%ad %ae %s'
2017-08-31 jmadill D3D: Keep a single dirty bit for uniforms.
2017-08-31 jmadill GLES3: Use more compact entry point style.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com
Change-Id: I5438ec7781495b763a2214090d14692a18087439
Reviewed-on: https://skia-review.googlesource.com/41621
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
d28758de2d..0abb7a2a26
$ git log d28758de2..0abb7a2a2 --date=short --no-merges --format='%ad %ae %s'
2017-08-28 mradev Update multiview state on program executable change
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com
Change-Id: I37bd570ff222e8afc50fa6b537e5507459873210
Reviewed-on: https://skia-review.googlesource.com/41260
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
7c2e6a96a9..e8ef2bc4bd
$ git log 7c2e6a96a..e8ef2bc4b --date=short --no-merges --format='%ad %ae %s'
2017-08-29 jiawei.shao Add compile error on using inputs with interpolation qualifier as l-value
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com
Change-Id: I6fc1086ea02849f623c30dfbf262278e07f9bb0d
Reviewed-on: https://skia-review.googlesource.com/40521
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
1ba9b85a06..7c2e6a96a9
$ git log 1ba9b85a0..7c2e6a96a --date=short --no-merges --format='%ad %ae %s'
2017-08-28 mradev Do not forward multi-view fields to backend on detach
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com
Change-Id: I227e48f655377ad3a0d6a4558540d326b1935666
Reviewed-on: https://skia-review.googlesource.com/40460
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
77d4d4da90..1ba9b85a06
$ git log 77d4d4da9..1ba9b85a0 --date=short --no-merges --format='%ad %ae %s'
2017-08-29 mradev HLSL: Declare gl_ViewID_OVR as fragment input if extension is enabled
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com
Change-Id: Ie0410fb2bb494a68b043b56e75dc20e68fe1cd70
Reviewed-on: https://skia-review.googlesource.com/40420
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
39e781220c..b79b3f9627
$ git log 39e781220..b79b3f962 --date=short --no-merges --format='%ad %ae %s'
2017-07-21 oetuaho Assign symbol ids in RemoveDynamicIndexing
2017-08-28 yizhou.jiang Skip end2end test case due to failure on D3D Intel GPU
2017-08-25 mradev Relax multi-view end-point validation on detach
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com
Change-Id: I6c7f43e779c9c9496ddf6fdb46f272e81e78f491
Reviewed-on: https://skia-review.googlesource.com/40180
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
a42a4e5ebf..ff161f83ce
$ git log a42a4e5eb..ff161f83c --date=short --no-merges --format='%ad %ae %s'
2017-08-26 jmadill Fix EP generation event output format for uint.
Created with:
roll-dep skia/third_party/externals/angle2
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-ZBOX-GPU-GTX1070-x86_64-Debug-ANGLE
TBR=djsollen@google.com
Change-Id: I2a87310d1a5a95da10cbc73adeed07a2894cb4ab
Reviewed-on: https://skia-review.googlesource.com/39822
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
cce8965d2c..878c8b1e5e
ANGLE now crashes (on program compilation) if there isn't a flush between uses of different flavors of ANGLE context (e.g., angle_gl_es2 vs. angle_gl_es3).
Change-Id: If59b6ec683e682db5214bb002a70863cee5fe013
Reviewed-on: https://skia-review.googlesource.com/28865
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Also updates SDL to 2.0.5.
Change-Id: I3a3c8f69360fc20a3d543c19dcf82dd3f42f1309
Reviewed-on: https://skia-review.googlesource.com/22204
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Pasted from Chromium DEPS on 3/17/17.
R=reed@google.com
Change-Id: Ie1b93fadbad9e24b4a547f237df602a7257138f7
Reviewed-on: https://skia-review.googlesource.com/9831
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: I33dfd5e7ea3ea048b88c6db2f14389b16a0af7c8
Reviewed-on: https://skia-review.googlesource.com/9688
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
- Sort alphabetically and align on ':'.
- Remove yasm deps. They're unused since we switched to GN.
- Remove fetch-gn hook. git-sync-deps does this now.
- Remove comments about why DEPS are needed.
They're all pretty obvious if you grep for the dependency name.
Change-Id: Iefd1a14560f227e957a206e51db8c8ba5520f57b
Reviewed-on: https://skia-review.googlesource.com/9197
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Corresponds with Android change
https://android-review.googlesource.com/#/c/326439/
"this version includes encoder and performance improvements"
Update build file
* Many files have been renamed from
src/<subdir>/<name>.c
to
src/<subdir>/<name>_<subdir>.c
* Build new files (*_msa.c, *_neon.c, predictor_enc.c)
This should fix issue 5876, which was caused by a compiler bug.
With the added NEON implementation, we will no longer trigger
the bug.
BUG=skia:5876
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Mac-Clang-arm-Debug-iOS
Review-Url: https://codereview.chromium.org/2689283007
Code and docs are at: https://github.com/ocornut/imgui
ImGui is an open source immediate mode GUI library that's
lightweight and fairly simply to integrate. Widget functions
return their state, and the library emits vertex and index
data to render everything. It's got a huge set of built-in
widgets and really robust layout control.
For the initial integration, I had to fix up event handling
in the viewer's app framework (to get mouse wheel and more
keys, etc...).
The new viewer 'Debug' window is toggled with the space bar.
For this change, I've added one feature to that window: the
slide picker. It's got a list of all slides, with filtering
support, and the ability to click to switch slides.
I also included the ImGui 'Demo' window (toggled with 'g').
This is nicely laid out, and includes examples of pretty
much everything the library can do. It also serves as good
documentation - find something that looks like what you want,
and then go look at the corresponding code (all of it is in
imgui_demo.cpp).
I have other CLs with other features (like directly editing
the primaries of the working color space), but I wanted to
land this chunk first, then start adding more features.
Other than adding new debugging features, there are few
more outstanding work items:
1) Raster doesn't render the GUI correctly, due to non-
invertible pos -> UV matrices. Florin is working on that.
2) Touch inputs aren't being routed yet, so the GUI isn't
usable on Android yet. Might also be tough to work with,
given the size.
3) ImGui has clipboard integration (that's why it wants
the C, X, and V keys), but we need to wire it up to the
OS' clipboard functions.
4) Draw commands can carry a void* payload to support
drawing images (using whatever mechanism the engine has).
I'd like to set that up (probably using SkImage*), which
makes it really easy to add visualization of off-screen
images in GMs, etc...
BUG=skia:
Change-Id: Iac2a63e37228d33141cb55b7e4d60bf11b7e9ae1
Reviewed-on: https://skia-review.googlesource.com/7702
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I0c2f050c70755523abfbe98c17e90a90ecbedff5
Reviewed-on: https://skia-review.googlesource.com/8113
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>
Delete files only used by GYP, and files that used GYP. Neither can
possibly be actively used. Beyond that, just a couple doc tweaks.
Change-Id: I0220d7226e7bb9ed7c54a7d8f2906a718313c521
Reviewed-on: https://skia-review.googlesource.com/8062
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Hal Canary <halcanary@google.com>
This reverts commit e2f6ffbf49.
Reason for revert:
iOS build failures, see https://luci-milo.appspot.com/swarming/task/33e5e02cf8419d10/steps/build_iOSShell/0/stdout
Original change's description:
> Update libwebp to 0.6.0-pre
>
> Corresponds with Android change
> https://android-review.googlesource.com/#/c/326439/
>
> "this prerelease snapshot includes encoder and performance
> improvements"
>
> Update build file
> * Many files have been renamed from
> src/<subdir>/<name>.c
> to
> src/<subdir>/<name>_<subdir>.c
>
> * Build new files (*_msa.c, *_neon.c, predictor_enc.c)
>
> This should fix issue 5876, which was caused by a compiler bug.
> With the added NEON implementation, we will no longer trigger
> the bug.
>
> BUG=skia:5876
>
> Change-Id: I0fcce4362ee70138547b1d23aa9ef537a4126e73
> Reviewed-on: https://skia-review.googlesource.com/7376
> Reviewed-by: Matt Sarett <msarett@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
>
TBR=msarett@google.com,scroggo@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:5876
Change-Id: Ib81f63861d9f1c6936bd7f790b5e16a9544a4df0
Reviewed-on: https://skia-review.googlesource.com/7420
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Corresponds with Android change
https://android-review.googlesource.com/#/c/326439/
"this prerelease snapshot includes encoder and performance
improvements"
Update build file
* Many files have been renamed from
src/<subdir>/<name>.c
to
src/<subdir>/<name>_<subdir>.c
* Build new files (*_msa.c, *_neon.c, predictor_enc.c)
This should fix issue 5876, which was caused by a compiler bug.
With the added NEON implementation, we will no longer trigger
the bug.
BUG=skia:5876
Change-Id: I0fcce4362ee70138547b1d23aa9ef537a4126e73
Reviewed-on: https://skia-review.googlesource.com/7376
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Also add ANGLE ES3 predefined configs.
BUG=skia:
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
Change-Id: Ib7394afa961da1afe91c6dfefe08528273d3087c
Reviewed-on: https://skia-review.googlesource.com/6698
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
SkSplicer is better.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I014ec0e9fb00a8a4694d442e672c65402621dc67
Reviewed-on: https://skia-review.googlesource.com/6830
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
ffd8f62236..08fd250e1a
This picks up a number of fixes and an implementation of
FT_Get_Var_Design_Coordinates.
Change-Id: Idac2b3b5d2b0684fa2c13f4f2484c09f39a4eced
Reviewed-on: https://skia-review.googlesource.com/6815
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
xbyak hasn't changed in a couple weeks, so this pinned version is likely the version all bots are already on.
Change-Id: I050e508f601838015edcb9890214bd7ee1ac1e59
Reviewed-on: https://skia-review.googlesource.com/6737
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
A little JIT proof of concept for SkRasterPipeline, using xbyak, which is a header-only assembler. It's x86-only, but supports x86 very thoroughly, and it's very user friendly (at least as far as assembler libraries go...).
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: Ie17e562b0f3fff5914041badfb2c1fe4f86efab8
Reviewed-on: https://skia-review.googlesource.com/5730
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Heather Miller <hcm@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 151d3b18fa.
Reason for revert: broken bots
Original change's description:
> Get latest ANGLE as of January 6, 2017
>
> Also add ANGLE ES3 predefined configs.
>
> BUG=skia:
>
> Change-Id: I28d87b0676395d047e49bbb926db330f76cf17bd
> Reviewed-on: https://skia-review.googlesource.com/6683
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,brianosman@google.com,reviews@skia.org
BUG=skia:
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I8e893761308044abbeabf52fc8f0fc83d84b98b1
Reviewed-on: https://skia-review.googlesource.com/6687
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Also add ANGLE ES3 predefined configs.
BUG=skia:
Change-Id: I28d87b0676395d047e49bbb926db330f76cf17bd
Reviewed-on: https://skia-review.googlesource.com/6683
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This matches the version used by Chromium (crbug.com/675306) and
Android (https://android-review.googlesource.com/#/c/316352/).
Update our test. In the new version, we successfully decode a subset
from incomplete input that we previously did not.
Change-Id: I3442bf59ffdf223a723d8aa75f5b9b816b9e9c3c
Reviewed-on: https://skia-review.googlesource.com/6320
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Seems like the bots don't run hooks. That's okay, even ideal.
They'll keep getting GN via recipes.
DOCS_PREVIEW= https://skia.org/?cl=5725
Change-Id: I000bad3390dddaeb4548972f29c96b8b3288ea6c
Reviewed-on: https://skia-review.googlesource.com/5725
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
Mostly to get
5d7f4ce [GN] Fix generate Xcode project for macOS to work with Xcode 8.
After this lands, gclient sync && python bin/fetch-gn to get the new GN.
Change-Id: I3e1a186996b1db69ef767922a5b9efff173b950c
Reviewed-on: https://skia-review.googlesource.com/5723
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
SkMovie is not used in any of our tests or by Chromium. It is also not
supported by GN. It is being moved into Android, its only client, so we
can delete it here.
giflib is only used by SkMovie, so stop pulling/building it.
TBR=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3945
Change-Id: I28a8155fd59e139bb21ec2295cc22fdced034284
Review-Url: https://codereview.chromium.org/2449213004
Was just perusing DEPS and I realized shaderc is probably no longer needed.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3561
Change-Id: I054a424b26e51dbfee77dbe79e1e175399627902
Reviewed-on: https://skia-review.googlesource.com/3561
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Attempt to take over all *SAN builds.
MSAN has a lot of coordination required between gn/BUILD.gn and gn_flavor.py.
I'd like to follow up to move more of this into gn/BUILD.gn, to make it easier
to use locally.
The compile steps should be much faster now. We no longer build CMake
and Clang for every run, instead using the clang_linux CIPD package. This
removes the need for all the third_party/externals/llvm/... dependencies.
Similarly, since we're using the clang_linux package, we no longer depend
on Chrome's Clang, and thus no longer need to sync chromium on these bots.
Instead of packaging up MSAN libraries and llvm-symbolizer in the compile
output, I have the test / perf bots also depend on the clang_linux package.
These do not vary from build to build.
No more need for the xsan.blacklist -include hack: Clang, GN, and Ninja
all track changes to xsan.blacklist without our help.
This has the incidental effect of upgrading the compiler used by *SAN
bots from Clang 3.8 to Clang 3.9.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2289343002
Review-Url: https://codereview.chromium.org/2289343002
With this version, it's now exposing GL_EXT_color_buffer_half_float, but
it's (incorrectly) using GL_HALF_FLOAT rather than GL_HALF_FLOAT_OES.
In addition, release builds were crashing in EGLImageTest due to an
apparent disagreement about calling convention on function-pointer to
exported symbol. There is a proper typedef for that in one of their
headers, but I can't seem to include it without creating more problems,
so I just fixed the decoration on our local typedef.
With those changes, all tests pass, and (on my Windows machine), all
GMs and SKPs produce identical results vs. master in angle and angle-gl.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2282733003
Review-Url: https://codereview.chromium.org/2282733003
This sketches out what a world without Chrome's GN configs would look like.
Instead of DEPSing in build/, we now host our own gypi_to_gn.py.
The symlink from skia/ to . lets us run gclient hooks when the .gclient file is in the directory above skia/ or inside skia/. That means we don't need gn.py anymore.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2167163002
Review-Url: https://codereview.chromium.org/2167163002
Reason for revert:
gclient not happy on some bots
Original issue's description:
> GN
>
> What we've got here is a little GN MVP. It's lacking any knobs and doesn't yet build anything but libskia, zlib, libpng, and libjpeg-turbo. I've been hopping back and forth between Linux at work and Mac at home. These seem to be at least partially working, enough to build and run cmake/example.cpp.
>
> The xcode backend seems to work. From here, we can start exploring how to handle other backends (cmake,Android make, Google3). There are a couple things I want to try:
> - add another backend like vs or xcode to GN directly
> - intercept via a custom toolchain
> - reverse from ninja -t commands
> That last option seems kind of fun.
>
> This tries to piggyback on Chrome's GN setup as much as possible. Chrome's got quite a lot figured out, and we're basically required to do this if we want to have a single GN build system shareable by Chrome, our bots, and other clients.
>
> This pulls in some new DEPS:
> - build: Chrome's GN configuration, and much more
> - buildtools: hashes for gn binary, pulled via hooks
> - tools/clang: hashes for Chrome's clang, pulled via hooks into third_party/llvm-build
> It additionally symlinks tools/gyp to third_party/externals/gyp. GN pulls some stuff from tools/gyp on Mac.
>
> Have not yet tried building for Windows, Android, or iOS.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2087593002
>
> Committed: https://skia.googlesource.com/skia/+/1d8de594f126b9a80bd8f8fa2005e90faf3b5b17TBR=bsalomon@google.com,mtklein@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2088253002
What we've got here is a little GN MVP. It's lacking any knobs and doesn't yet build anything but libskia, zlib, libpng, and libjpeg-turbo. I've been hopping back and forth between Linux at work and Mac at home. These seem to be at least partially working, enough to build and run cmake/example.cpp.
The xcode backend seems to work. From here, we can start exploring how to handle other backends (cmake,Android make, Google3). There are a couple things I want to try:
- add another backend like vs or xcode to GN directly
- intercept via a custom toolchain
- reverse from ninja -t commands
That last option seems kind of fun.
This tries to piggyback on Chrome's GN setup as much as possible. Chrome's got quite a lot figured out, and we're basically required to do this if we want to have a single GN build system shareable by Chrome, our bots, and other clients.
This pulls in some new DEPS:
- build: Chrome's GN configuration, and much more
- buildtools: hashes for gn binary, pulled via hooks
- tools/clang: hashes for Chrome's clang, pulled via hooks into third_party/llvm-build
It additionally symlinks tools/gyp to third_party/externals/gyp. GN pulls some stuff from tools/gyp on Mac.
Have not yet tried building for Windows, Android, or iOS.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2087593002
Review-Url: https://codereview.chromium.org/2087593002
With this change, the CMake build, which does not use DEPS to sync
external projects, is able to build and use the same version of libpng
that is used in other builds.
This will allow all platforms (including Google3 CMake build) to test on
the same version of libpng, so we do not need to make SkPngCodec support
all versions of libpng.
- Update CMakeLists.txt to use the checked in libpng.
- Check in libpng version 1.6.22rc01
- Update README.google
- Replace our old LICENSE file with the latest one from libpng
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2033063003
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot
Review-Url: https://codereview.chromium.org/2033063003
The version of libpng we were using has some security vulnerabilities.
Update to a newer version - 1.6.20 (047737496a/).
Update pnglibconf.h. The new version is a copy of the newer version of
the file, with our /* custom settings */ tacked onto the end. (The
custom settings are unchanged from the last version.)
Update the LICENSE. The new version is a copy of the LICENSE that
libpng now includes as a separate file.
Update the README file to reflect the change in source of the LICENSE
file.
BUG=skia:4573
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1453373003
Review URL: https://codereview.chromium.org/1453373003
Reason for revert:
Breaking jpeg decodes everywhere. I need to look into this.
Original issue's description:
> Switch Skia's libjpeg-turbo to 1.4.2
>
> The Android security team wants Android to be on the latest version
> of libjpeg-turbo, so Skia should test on this version as well.
>
> This shouldn't affect Gold.
>
> I wouldn't be surprised if this causes a few ASAN/valgrind issues
> that we need to fix.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/8e8eda9d4d2e6e65e3339eaaaf8144a4ef6c721cTBR=scroggo@google.com,djsollen@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1468073002
The Android security team wants Android to be on the latest version
of libjpeg-turbo, so Skia should test on this version as well.
This shouldn't affect Gold.
I wouldn't be surprised if this causes a few ASAN/valgrind issues
that we need to fix.
BUG=skia:
Review URL: https://codereview.chromium.org/1469553002
Disable SkImageDecoder's code which relies on Android's customized
libpng and libjpeg. Build standard versions of libpng and libjpeg-turbo
everywhere. The SkImageDecoder code has been replaced with SkCodec, which
can decode subsets using standard library APIs
BUG=skia:
Review URL: https://codereview.chromium.org/1406153015
Required to fix a mac build error with command buffer, and possible
memory allocation issue when used with skia_angle on linux.
Review URL: https://codereview.chromium.org/1413403005
Update FreeType to a newer version. Because this caused issues in
finding the correct ftoptions.h and ftmodule.h [1], be sure to state
the ones we want explicitly.
This also add gzip.c which is needed for WOFF support [2].
[1] FreeType "Simplify header file hierarchy."
fae382076409db198dfbff36ac4cbb97b05b30a1
[2] FreeType "[gzip] New function `FT_Gzip_Uncompress'."
dc240524ff31891a442225430b28e9620c1fa89f
Review URL: https://codereview.chromium.org/833103004
- Add CMake v3.3.1 (latest) to DEPS.
- Add cmake/bot-cmake.sh to bootstrap CMake then build Skia using that.
Works on my Mac and Linux box, both with no system CMake installation.
CMake will be ~100M on disk. The first bootstrap takes a couple minutes,
and a no-op re-run of bot-cmake.sh takes 15-20 seconds. I thought about
having bot-cmake.sh fetch CMake instead of DEPS, but I'm not sure I can
handle updates, etc. as robustly as it can.
This will only work on Linux and Mac. CMake requires an older CMake on
Windows. It doesn't have an equivalent ./bootstrap there. Will have to
think about how Windows bots will work!
BUG=skia:4269
Review URL: https://codereview.chromium.org/1339603003
This also disables warnings in giflib and fixes
compile warnings in icu, in order to fix a skia
bug.
BUG=skia:4220
Review URL: https://codereview.chromium.org/1314633002
Reason for revert:
This will make the google3 roll awkward. Reverting.
Original issue's description:
> Depend on ETC1 via DEPS instead of a direct third_party checkin.
>
> Yes, this does mean we'll check out ~40M of code for 2 files...
>
> I think these trybots are moot... they gclient sync before patching.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/ca01d179347b5e848ded97c8228b79ffc6b5e7bfTBR=robertphillips@google.com,djsollen@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1290913008
Yes, this does mean we'll check out ~40M of code for 2 files...
I think these trybots are moot... they gclient sync before patching.
BUG=skia:
Review URL: https://codereview.chromium.org/1296253003
Compile SkJpegCodec and SkImageDecoder_libjpeg with
chromium's libjpeg-turbo. SkImageDecoder_libjpeg still uses
libjpeg on Android and the Android framework. SkJpegCodec is
still not compiled on the Android framework.
BUG=skia:
Review URL: https://codereview.chromium.org/1275773004
libwebp has a fix for [1]. Update to the commit that contains the fix.
Update libwebp.gypi, corresponding to libwebp's latest makefile.
Turn back on DM testing for scaled webp, now that it should no longer
use uninitialized memory.
Fix a warning in config.h
[1] https://code.google.com/p/webp/issues/detail?id=254
BUG=skia:4038
Review URL: https://codereview.chromium.org/1280073002
If we ever want to allow the command buffer as a skia gles2 backend,
we need a more up to date version of ANGLE, specifically there are
4 defines that differ between newer and older versions of ANGLE which
we use in skia, I've updated these in this change.
I'm not quite sure if what I've done for the 'angle_path' is correct,
I tried setting it to a path relative to skia, and to '<(DEPTH)', both
of which do not compile correctly, only '../' worked.
Committed: https://skia.googlesource.com/skia/+/db0b1e796ddbd08e6be8a666537318b1c0e2ce56
Review URL: https://codereview.chromium.org/1244843003
Reason for revert:
Compile error that the try bots didn't catch :(
Original issue's description:
> ANGLE deps roll
>
> If we ever want to allow the command buffer as a skia gles2 backend,
> we need a more up to date version of ANGLE, specifically there are
> 4 defines that differ between newer and older versions of ANGLE which
> we use in skia, I've updated these in this change.
>
> I'm not quite sure if what I've done for the 'angle_path' is correct,
> I tried setting it to a path relative to skia, and to '<(DEPTH)', both
> of which do not compile correctly, only '../' worked.
>
> Committed: https://skia.googlesource.com/skia/+/db0b1e796ddbd08e6be8a666537318b1c0e2ce56TBR=bsalomon@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1245223007
If we ever want to allow the command buffer as a skia gles2 backend,
we need a more up to date version of ANGLE, specifically there are
4 defines that differ between newer and older versions of ANGLE which
we use in skia, I've updated these in this change.
I'm not quite sure if what I've done for the 'angle_path' is correct,
I tried setting it to a path relative to skia, and to '<(DEPTH)', both
of which do not compile correctly, only '../' worked.
Review URL: https://codereview.chromium.org/1244843003
The fixes are in the updated libjpeg-turbo repository
pulled in by DEPS. The fixes are detailed in the linked
skia bug. To summarize briefly, we now use calloc()
instead of malloc().
BUG=skia:4030
Review URL: https://codereview.chromium.org/1237213004
DEPS:
Update to pull v0.4.3 of libwebp from upstream
gyp/libwebp.gyp:
Add new files, as referenced by the gyp file used by Chromium.
resource/tests:
Add regression tests for particular images.
BUG=skia:3442
BUG=skia:3315
BUG=skia:3429
Review URL: https://codereview.chromium.org/1178013008
Mangle external function names to avoid conflict with libjpeg
Take advantage of direct color conversion (RGBA, BGRA, 565)
Prepare to use jpeg_skip_scanlines (when it is upstreamed)
BUG=skia:
Review URL: https://codereview.chromium.org/1180983002
Reason for revert:
break cros build
Original issue's description:
> SkPDF: Add Sfntly to DEPS, gyp
>
> Note: this can be disabled via:
> GYP_DEFINES='skia_pdf_use_sfntly=0
>
> Warning: dm is 34% slower and uses 9% more memory. This is
> okay.
>
> Motivation: We want to test this code path in DM, since it is
> always used by Chromium and Android.
>
> BUG=skia:3563
>
> Committed: https://skia.googlesource.com/skia/+/6a53b04e26749ea61f690ece408f2a1c0a5ad5bbTBR=reed@google.com,mtklein@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3563
Review URL: https://codereview.chromium.org/1128353004
Note: this can be disabled via:
GYP_DEFINES='skia_pdf_use_sfntly=0
Warning: dm is 34% slower and uses 9% more memory. This is
okay.
Motivation: We want to test this code path in DM, since it is
always used by Chromium and Android.
BUG=skia:3563
Review URL: https://codereview.chromium.org/1134683006
DM:
Add a flag to use SkCodec instead of SkImageDecoder.
SkCodec:
Base class for codecs, allowing creation from an SkStream or an SkData.
An SkCodec, on creation, knows properties of the data like its width and height. Further calls can be used to generate the image.
TODO: Add scanline iterator
SkPngCodec:
New decoder for png. Wraps libpng. The code has been repurposed from SkImageDecoder_libpng.
TODO: Handle other destination colortypes
TODO: Substitute the transpose color
TODO: Allow silencing warnings
TODO: Use RGB instead of filler?
TODO: sRGB
SkSwizzler:
Simplified version of SkScaledSampler. Unlike the sampler, this object does no sampling.
TODO: Implement other swizzles.
Requires a gclient sync to pull down libpng.
BUG=skia:3257
Committed: https://skia.googlesource.com/skia/+/ca358852b4fed656d11107b2aaf28318a4518b49
(and then reverted)
Review URL: https://codereview.chromium.org/930283002
Reason for revert:
Breaking windows bots all over the place :(
Original issue's description:
> Add SkCodec, including PNG implementation.
>
> DM:
> Add a flag to use SkCodec instead of SkImageDecoder.
>
> SkCodec:
> Base class for codecs, allowing creation from an SkStream or an SkData.
> An SkCodec, on creation, knows properties of the data like its width and height. Further calls can be used to generate the image.
> TODO: Add scanline iterator
>
> SkPngCodec:
> New decoder for png. Wraps libpng. The code has been repurposed from SkImageDecoder_libpng.
> TODO: Handle other destination colortypes
> TODO: Substitute the transpose color
> TODO: Allow silencing warnings
> TODO: Use RGB instead of filler?
> TODO: sRGB
>
> SkSwizzler:
> Simplified version of SkScaledSampler. Unlike the sampler, this object does no sampling.
> TODO: Implement other swizzles.
>
> BUG=skia:3257
>
> Committed: https://skia.googlesource.com/skia/+/ca358852b4fed656d11107b2aaf28318a4518b49TBR=reed@google.com,djsollen@google.com,msarett@google.com,mtklein@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:3257
Review URL: https://codereview.chromium.org/972743003
DM:
Add a flag to use SkCodec instead of SkImageDecoder.
SkCodec:
Base class for codecs, allowing creation from an SkStream or an SkData.
An SkCodec, on creation, knows properties of the data like its width and height. Further calls can be used to generate the image.
TODO: Add scanline iterator
SkPngCodec:
New decoder for png. Wraps libpng. The code has been repurposed from SkImageDecoder_libpng.
TODO: Handle other destination colortypes
TODO: Substitute the transpose color
TODO: Allow silencing warnings
TODO: Use RGB instead of filler?
TODO: sRGB
SkSwizzler:
Simplified version of SkScaledSampler. Unlike the sampler, this object does no sampling.
TODO: Implement other swizzles.
BUG=skia:3257
Review URL: https://codereview.chromium.org/930283002
Partially in preparation for building libpng on Windows.
Also, this makes us consistent across platforms for PDF.
Uses the version of zlib checked into the Chromium tree.
Remove miniz, which is replaced by zlib.
Review URL: https://codereview.chromium.org/966963002
Reason for revert:
Going to punt on 16-bit float support for now. Can't figure out ARM 64.
Original issue's description:
> GYP groudwork for half-float opts support.
>
> This sets us up two new opts targets with the immediate goal of adding half-float (SkHalf.h) opts:
> - opts_neon_fp16: uses hardware support on most ARM chips with NEON to do 4 conversions at a time;
> - opts_avx: uses hardware support on Intel chips with AVX to do 8 conversions at a time.
>
> opts_avx will be a handy thing to have around later too, especially if we want to work with floats.
>
> This doesn't actually add any new source files to these libraries yet, so they're no-ops for now.
> I'll need to write a parallel change to Chrome's GN and GYPs before we can start adding sources.
>
> This also rolls GYP up to head, to get suppport for EnableEnhancedInstructionSet: '3' on Windows,
> which is how we turn on AVX there. There's no Mac-specific flag, so we use OTHER_CPLUSPLUSFLAGS.
>
> BUG=skia:
>
> TBR=reed@google.com
>
> Committed: https://skia.googlesource.com/skia/+/46b80833394d7919cadf2abf2b93802141dd21c5TBR=reed@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/912223002
This sets us up two new opts targets with the immediate goal of adding half-float (SkHalf.h) opts:
- opts_neon_fp16: uses hardware support on most ARM chips with NEON to do 4 conversions at a time;
- opts_avx: uses hardware support on Intel chips with AVX to do 8 conversions at a time.
opts_avx will be a handy thing to have around later too, especially if we want to work with floats.
This doesn't actually add any new source files to these libraries yet, so they're no-ops for now.
I'll need to write a parallel change to Chrome's GN and GYPs before we can start adding sources.
This also rolls GYP up to head, to get suppport for EnableEnhancedInstructionSet: '3' on Windows,
which is how we turn on AVX there. There's no Mac-specific flag, so we use OTHER_CPLUSPLUSFLAGS.
BUG=skia:
TBR=reed@google.com
Review URL: https://codereview.chromium.org/915693002
Reason for revert:
uses __builtins not available on all our compilers
Original issue's description:
> Roll libwebp to v0.4.2 (latest stable) to fix annoying build warning.
>
> This warning should now go away:
>
> ../../third_party/externals/libwebp/src/enc/quant.c:105:23: warning: unused variable 'kCoeffThresh' [-Wunused-const-variable]
> static const uint16_t kCoeffThresh[16] = {
>
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/e655557a551c545f4153b0764269298cd01cd0c0TBR=caryclark@google.com,mtklein@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/795823005
This will allow developers to maintain SKP baselines without ever running their
own rebaseline_server instance!
For now, the developer must manually apply the resulting patchset to his local
Skia checkout to actually modify expectations; in the near future, we hope to
make the UI upload the patchset to Rietveld on the user's behalf.
BUG=skia:1918
NOTRY=true
R=stephana@google.com, rmistry@google.com
Author: epoger@google.com
Review URL: https://codereview.chromium.org/487853004
This rolls jsoncpp to head, crucially past "Added missing includes for
std::istream." which has given us some grief in the past. And it's required to
build jsoncpp against libc++.
Vanilla jsoncpp works just fine for us, so no need for Chromium's overrides.
Like all DEPS, only tools depend on jsoncpp.
BUG=skia:
R=bungeman@google.com, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/481823003
Motivation:
I have downloaded a barebones Linux system built for 64-bit ARM
from linaro.org and a ARMv8 Foundation Model from arm.com to run
it on. This will let us build and test Skia on ARM64 before we
aquire hardware to allow that. This CL introduces the changes to
the build files necessary to build Skia on a barebones embedded
Linux system. I tested it with the aarch64 GCC compiler provided
by linaro.org.
Changes:
Add a "barelinux" target_os for the DEPS file. Add an optional
git download of zlib.
Changes to gyp files: these changes abstract out libpng, libz, and
giflib so that images.gyp doesn't know whether they are static or
dynamically linked. I also add the variables skia_giflib_static,
skia_libpng_static, skia_zlib_static, and skia_freetype_static,
all of which default to false but when set to true will override
the behavior of the giflib, libpng, zlib, and freetype build
targets to require them to build statically. Also, the
skia_no_fontconfig variable turns off use of the fontconfig service.
Scripts in platform_tools/barelinux/bin:
arm64_download - this script downloads the Linaro's ARMv8 Aarch64
toolchain and minimal embedded Linux system as well as ARM's
foundation model. The required files are mirrored on Google
Cloud. The script then starts a emulated Arm64 Linux system in
the background. After the boot is complete, you can SSH into the
system at port 8022 via user@localhost. The SSH key will be
downloaded into the working directery as well.
download_deps - Uses gclient to download Skia's dependencies for a
bare Linux system (the normal dependecies plus giflib, libpng, and
zlib.)
barelinux_make - this script builds a version of skia that does
not depend on external libraries, perfect for putting in an
embedded system running Linux. Assumes you have run download_deps
first.
To test:
To build a barelinux target, use the barelinux_make script.
To build for a armv8 system: skia_arch_type=arm arm_neon=0 armv7=1
armv8=1 arm_thumb=0 skia_arch_width=64 and set the CC and CXX
variables to point at the cross-compiler downloaded by
arm64_download.
R=djsollen@google.com, scroggo@google.com, borenet@google.com
Author: halcanary@google.com
Review URL: https://codereview.chromium.org/152513007
git-svn-id: http://skia.googlecode.com/svn/trunk@13570 2bbb7eff-a529-9590-31e7-b0007b416f81
Re-land 9445 (reverted 9448), but add back the libs no longer provided by gyp.
git-svn-id: http://skia.googlecode.com/svn/trunk@9450 2bbb7eff-a529-9590-31e7-b0007b416f81
- Add nacl_make script to build Skia targets for NaCl using gyp
- Add nacl_interface for command-line apps
- Add nacl_sample as front-end for SampleApp
- Add freetype to DEPS
- Various gyp tweaks for NaCl
TODO:
- Implement GL interface
- Implement font host
- Fix plumbing so that SampleApp works properly
Review URL: https://codereview.appspot.com/6671044
git-svn-id: http://skia.googlecode.com/svn/trunk@6245 2bbb7eff-a529-9590-31e7-b0007b416f81
- Roll GYP so that we get non-thin archives on Linux
- Add merge_static_libs.py
- Add skia_core_lib target which builds core, ports, opts*, and utils
- Replace dependencies on core/ports/opts/utils with skia_core_libs
- Rename exportable libraries with "skia_"
Review URL: https://codereview.appspot.com/6619049
git-svn-id: http://skia.googlecode.com/svn/trunk@5889 2bbb7eff-a529-9590-31e7-b0007b416f81
Unfortunately, since we can only build ANGLE by including a gypi, and since
gyp cannot process includes conditionally, we *have* to have a build_angle.gypi
file in the third_party/externals/ANGLE/src directory. We could do a hack
where we create an empty gypi if ANGLE is not checked out, but for now we just
check out ANGLE on all platforms.
git-svn-id: http://skia.googlecode.com/svn/trunk@5521 2bbb7eff-a529-9590-31e7-b0007b416f81