This introduces a 'third_party_config' gn template which forwards any
include_dirs as cflag system dirs. This is then used on the dawn and
shaderc configs to suppress warnings from use of their headers in Skia.
This route was chosen as a way to minimize the diff with the upstream
BUILD.gn files for these projects for easier updates.
It would be nice if gn could handle this in the build system, since it
isn't good to hide include directories from gn this way. The gn issue
https://bugs.chromium.org/p/gn/issues/detail?id=157 was created to track
gn being able to do this in a cleaner way.
Change-Id: I2d17d099db7b3d8b5a960576ca0535a22badd902
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281356
Auto-Submit: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I2d19c4f0ff1439dcd923a3064eb3ba78432a5113
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281043
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This reverts commit e990fcc4b0.
Reason for revert: Build-Win-Clang-x86_64-Release-Shared
Original change's description:
> Enable deprecated-copy-dtor warning.
>
> In C++11 a user declared destructor still requires the compiler to
> implicitly default the copy constructor and copy assignment operator,
> but this is deprecated. Note that a user declared destructor suppresses
> the move constructor and move assignment operator; a user declared
> destructor exists if any '~Foo' method declaration appears inside
> 'class Foo' (even if defaulted); if the copy and move operations are the
> same then copy operations that take 'const Foo&' will do fine double
> duty as move operations.
>
> Clang seems to have an issue with this warning, in that it does not
> appear to distinguish between compiler defaulted and user defaulted
> destructors. As a result, it does not always warn when it should.
> There may yet be places in the code where a move operation is desired
> but may be suppressed because the implicitly defaulted moves are not
> declared because a destructor has been declared.
>
> This wraps dawn and shaderc configs in 'third_party' so that their
> headers will be included through '-isystem' in order to avoid the
> warnings generated by including their headers.
>
> Change-Id: I681524cd890d86305aa99b6b765a52113b4dfa4b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280406
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
TBR=mtklein@google.com,bsalomon@google.com,bungeman@google.com
Change-Id: Icd6a2487637d21fcf7c4c7ab7cba7a8adfda5afd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280836
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
In C++11 a user declared destructor still requires the compiler to
implicitly default the copy constructor and copy assignment operator,
but this is deprecated. Note that a user declared destructor suppresses
the move constructor and move assignment operator; a user declared
destructor exists if any '~Foo' method declaration appears inside
'class Foo' (even if defaulted); if the copy and move operations are the
same then copy operations that take 'const Foo&' will do fine double
duty as move operations.
Clang seems to have an issue with this warning, in that it does not
appear to distinguish between compiler defaulted and user defaulted
destructors. As a result, it does not always warn when it should.
There may yet be places in the code where a move operation is desired
but may be suppressed because the implicitly defaulted moves are not
declared because a destructor has been declared.
This wraps dawn and shaderc configs in 'third_party' so that their
headers will be included through '-isystem' in order to avoid the
warnings generated by including their headers.
Change-Id: I681524cd890d86305aa99b6b765a52113b4dfa4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280406
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Add Dawn's dependencies shaderc and glslang, and roll SPIRV. Update the
BUILD.gn files to match upstream changes.
Bug: skia:9939, chromium:1064563
Change-Id: Ie9720806efe823312da10f7911688f12cad0713e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278770
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Weston Tracey <westont@google.com>
This adds the RenderPassBuilderD3D12 files and ignores a narrowing error in them.
Change-Id: Ie9ebc1608ad6bbbc48e0f1cd8d54a9213d9836a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278777
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This job currently does not build. Once fixed it will be added to the CQ.
Bug: skia:9939
Change-Id: I0f29292670554b43ba4518ba0d2d7593ef4beddf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273481
Commit-Queue: Weston Tracey <westont@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Change-Id: I55568429061f4775979cac4cdd3af59a6af81b6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252924
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Change-Id: Iaf6b4ba01ae208b28167cafbd19a5d0958b30aaa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251659
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Change-Id: Iff890f62f8ecae29ce7024f2bba206a2770c2600
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251365
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Separate out generation of cpp headers.
Change-Id: I4b3e14dcf7f31a4587fc2de48d79455e98bbf53c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248935
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Also clean up the main BUILD.gn file to use deps instead of public_deps
where possible.
Change-Id: I2cc7719e42ae70be9181bdb02a1995cd2c780672
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249177
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Change-Id: Iee2f376f7270200b5732726e9c6a3015b0cd4139
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248928
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This requires some changes to dawnSetProcs() and some build file changes.
Change-Id: I8a643ec0690857d53db7c1f8f5223077e30f69e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248860
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Remove optional param to SetIndexBuffer().
Update SetVertexBuffers -> SetVertexBuffer.
PipelineStageDescriptor -> ProgrammableStageDescriptor.
Update past generator changes, ring buffer changes, etc.
Add ErrorScopeTracker.cpp/.h to the build.
Add Vulkan MemoryResourceAllocator files.
Fix vertexShader ShaderStageDescriptor.
Fix spirv-cross include path.
TextureUsageBit -> TextureUsage, etc.
DawnErrorCallback fixes.
Removal of texture.CreateDefaultView.
Fix GL supported_extesions mumbo jumbo.
Update past ChromeOS change.
Add PassResourceUsageTracker.cpp/.h to build.
Add GLFormat.cpp/.h to build.
Add Extensions and Toggles to the build.
Add EncodingContext, AttachmentState to build.
Add RenderEncoderBase to Dawn build.
gn format dawn BUILD.gn, spirv-cross BUILD.gn.
Change-Id: I26538d63c93668647048814aad6ad456ae323679
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248261
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
find . -name \*.gn | xargs -n 1 bin/gn format
Change-Id: I38f1da62f792226a228a3f820df6eea0c2e8623c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244736
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: Idf163572eedac0b434fbe49ddb8bd8e5b4ca0adb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237519
Commit-Queue: Stephen White <senorblanco@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Remove use of Dawn's third_party vulkan headers and the BUILD.gn file
it rode in on.
Change-Id: Ibfb6f063cae291445e19a15d42e96279be072376
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237448
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Extract the appropriate parts of Dawn's third_party BUILD.gn for it, and
put them in their own BUILD.gn.
Change-Id: Iedfc11321ca5366499dfc8a1759d8aa08eb78931
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237442
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Use Skia's copies in //third_party/externals/ instead.
Change-Id: I9cddb1d1268033fcc6f345b147495820bc1d308b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237439
Commit-Queue: Stephen White <senorblanco@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Switch to Dawn's version of dawn_generator.gni. This depends on having
a file called build_overrides/dawn.gni. However, this will also enable
us to use the upstream Dawn BUILD.gn files more easily in the future.
This required adding it to compile.isolate, so the bots can pick it up.
Keeping up with Dawn:
Rename TextureFormat enums.
Rename dawn::BufferUsageBit::TransferDst -> CopyDst.
Removal of GLAD dependency.
SPIRV-Tools update.
Change-Id: Idcd5d1035ed106485dd2503b829e3c3b57a5688b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228568
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Add Dawn repo to DEPS.
Add skia_use_dawn flag to BUILD.gn (default false).
Add Metal.framework for Mac when building for Dawn/Metal.
Add d3d12, dxgi, d3dcompiler libs when building for Dawn/D3D12.
Disable SPIRV validation when building for Dawn.
Add BUILD.gn for dawn and dawn/third_party libraries.
(Note that I had to split the declare_args() section of BUILD.gn
into two, so that I could refer to skia_use_dawn in skia_enable_spirv_validation.
If there's a better way to do this, I'm open to suggestions.)
Change-Id: I9bdaf990694f6b8bcce6b77c1a8b1620a7396e34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225137
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>