- add ViaPicture
- run ViaPicture on most bots
- run ViaSecondPicture (tests SkPictureRecorder reuse) and ViaTwice (tests caching) on some bots
- extend ViaSerialization reference checking to ViaPicture, ViaSecondPicture,
ViaSingletonPictures, and ViaTwice
- suppress current reference check failures with --blacklist
I'm open to following up on changing how those suppressions work.
Passing --nocheck turns off these invariant checks, letting us debug failures with normal image diff tools.
CQ_EXTRA_TRYBOTS=client.skia:Test-Win8-MSVC-ShuttleB-CPU-AVX2-x86_64-Release-Trybot
BUG=skia:4769
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1569823006
Review URL: https://codereview.chromium.org/1569823006
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b
Committed: https://skia.googlesource.com/skia/+/9ebc3f0ee6db215dde461dc4777d85988cf272dd
Review URL: https://codereview.chromium.org/1490113005
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b
Review URL: https://codereview.chromium.org/1490113005
Reason for revert:
This CL changed 1200 images on gold, when I wouldn't expect any diffs from the description.
Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
> --config: type: string default: 565 8888 gpu nonrendering
> Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
> nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
> xps or use extended form 'backend(option=value,...)'.
>
> Extended form: 'backend(option=value,...)'
>
> Possible backends and options:
>
> gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
> api type: string default: native.
> Select graphics API to use with gpu backend.
> Options:
> native Use platform default OpenGL or OpenGL ES backend.
> gl Use OpenGL.
> gles Use OpenGL ES.
> debug Use debug OpenGL.
> null Use null OpenGL.
> dit type: bool default: false.
> Use device independent text.
> nvpr type: bool default: false.
> Use NV_path_rendering OpenGL and OpenGL ES extension.
> samples type: int default: 0.
> Use multisampling with N samples.
>
> Predefined configs:
>
> gpu = gpu()
> msaa4 = gpu(samples=4)
> msaa16 = gpu(samples=16)
> nvprmsaa4 = gpu(nvpr=true,samples=4)
> nvprmsaa16 = gpu(nvpr=true,samples=16)
> gpudft = gpu(dit=true)
> gpudebug = gpu(api=debug)
> gpunull = gpu(api=null)
> debug = gpu(api=debug)
> nullgpu = gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825bTBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/1536963002
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
Review URL: https://codereview.chromium.org/1490113005
Reason for revert:
speculative revert to see if it unblocks the DEPS roll
https://codereview.chromium.org/1529443002
Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
> --config: type: string default: 565 8888 gpu nonrendering
> Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
> nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
> xps or use extended form 'backend(option=value,...)'.
>
> Extended form: 'backend(option=value,...)'
>
> Possible backends and options:
>
> gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
> api type: string default: native.
> Select graphics API to use with gpu backend.
> Options:
> native Use platform default OpenGL or OpenGL ES backend.
> gl Use OpenGL.
> gles Use OpenGL ES.
> debug Use debug OpenGL.
> null Use null OpenGL.
> dit type: bool default: false.
> Use device independent text.
> nvpr type: bool default: false.
> Use NV_path_rendering OpenGL and OpenGL ES extension.
> samples type: int default: 0.
> Use multisampling with N samples.
>
> Predefined configs:
>
> gpu = gpu()
> msaa4 = gpu(samples=4)
> msaa16 = gpu(samples=16)
> nvprmsaa4 = gpu(nvpr=true,samples=4)
> nvprmsaa16 = gpu(nvpr=true,samples=16)
> gpudft = gpu(dit=true)
> gpudebug = gpu(api=debug)
> gpunull = gpu(api=null)
> debug = gpu(api=debug)
> nullgpu = gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23TBR=bsalomon@google.com,scroggo@google.com,joshualitt@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/1528473002
Add extended config specification form that can be used to run different
gpu backend with different APIs.
The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)
This replaces and removes the --gpuAPI flag.
All existing configs should still work.
Adds following documentation:
out/Debug/dm --help config
Flags:
--config: type: string default: 565 8888 gpu nonrendering
Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
xps or use extended form 'backend(option=value,...)'.
Extended form: 'backend(option=value,...)'
Possible backends and options:
gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend
api type: string default: native.
Select graphics API to use with gpu backend.
Options:
native Use platform default OpenGL or OpenGL ES backend.
gl Use OpenGL.
gles Use OpenGL ES.
debug Use debug OpenGL.
null Use null OpenGL.
dit type: bool default: false.
Use device independent text.
nvpr type: bool default: false.
Use NV_path_rendering OpenGL and OpenGL ES extension.
samples type: int default: 0.
Use multisampling with N samples.
Predefined configs:
gpu = gpu()
msaa4 = gpu(samples=4)
msaa16 = gpu(samples=16)
nvprmsaa4 = gpu(nvpr=true,samples=4)
nvprmsaa16 = gpu(nvpr=true,samples=16)
gpudft = gpu(dit=true)
gpudebug = gpu(api=debug)
gpunull = gpu(api=null)
debug = gpu(api=debug)
nullgpu = gpu(api=null)
BUG=skia:2992
Review URL: https://codereview.chromium.org/1490113005
Reason for revert:
BUG=skia:4609
skbug.com/4609
Seems like GrContextFactory needs to fail when the NVPR option is requested but the driver version isn't sufficiently high.
Original issue's description:
> Make NVPR a GL context option instead of a GL context
>
> Make NVPR a GL context option instead of a GL context.
> This may enable NVPR to be run with command buffer
> interface.
>
> No functionality change in DM or nanobench. NVPR can
> only be run with normal GL APIs.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/eeebdb538d476c1bfc8b63a946094ca1b505ecd1TBR=mtklein@google.com,jvanverth@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/1486153002
Make NVPR a GL context option instead of a GL context.
This may enable NVPR to be run with command buffer
interface.
No functionality change in DM or nanobench. NVPR can
only be run with normal GL APIs.
BUG=skia:2992
Review URL: https://codereview.chromium.org/1448883002
We no longer need to worry about namespace
conflicts SkBitmapRegionDecoder in Android (which
we are replacing).
Additionally, the static Create() function does not
need to repeat the name BitmapRegionDecoder.
BUG=skia:
Review URL: https://codereview.chromium.org/1415243007
We will implement this API using SkCodecs.
SkAndroidCodecs will be used to implement the
BitmapRegionDecoder Java API (and possibly
BitmapFactory).
BUG=skia:
Review URL: https://codereview.chromium.org/1406223002
SkBitmapRegionDecoderInterface provides an interface
for multiple implementations of Android's
BitmapRegionDecoder.
We already have correctness tests in DM that will enable us
to compare the quality of our various BRD implementations.
We also need these performance tests to compare the speed
of our various implementations.
BUG=skia:4357
Review URL: https://codereview.chromium.org/1344993003
*** Add CodecMode and ScaledCodecMode (in place of
NormalMode), so now we test SkCodec's getPixels() and
SkScaledCodec's getPixels()
*** Don't attempt to test scanline and codec modes using
the dimensions that were recommended for SkScaledCodec.
*** Change tags so that each scale gets its own output
folder.
TODO: Make ScanlineMode and ScanlineSubsetMode support
kOutOfOrder etc. I think this belongs with the gif CL -
I don't want to add test modes that we don't run yet.
BUG=skia:4202
BUG=skia:4238
Review URL: https://codereview.chromium.org/1327433003
Add more swizzling functions for swizzling to 565. Much of this
code was revived from crrev.com/1055743003 (for BMP). Also added
swizzling functions for WBMP.
Consolidate the static function conversion_possible.
In SkCodec::getPixels, check that the alphatype corresponds to the
colorType. This prevents requesting 565 + non-opaque.
In SkIcoCodec, report that the image is unpremul (instead of
whatever the largest embedded codec thinks), but modify the
requested info to have the alpha type expected/required by the
embedded codec.
Add tests for decoding to 565.
BUG=skia:3257
BUG=skia:3683
Review URL: https://codereview.chromium.org/1277213002
The decoding tests can now veto indirect sinks like pipe-8888.
This moves Sink type detection from automatic to explicit; I can't think of any
way to automatically differentiate pipe-8888 from 8888 based only on the
output. (They should ideally be identical, after all.)
BUG=skia:4138
Review URL: https://codereview.chromium.org/1263113002
This breaks Sinks down into three auto-detected types:
- GPU: anything that requests to be run in the GPU enclave
- Vector: anything that writes to the stream instead of the bitmap
- Raster: everything else
Some examples: gpu -> GPU, msaa16 -> GPU, 8888 -> raster, pdf -> vector,
svg -> vector, pipe-8888 -> raster, tiles_rt-gpu -> GPU
This lets image decoding sinks veto non-raster backends explicitly,
and can let particular GMs veto GPU or non-GPU sinks as they like.
BUG=skia:
Review URL: https://codereview.chromium.org/1239953004
This allows codecs that support subsets natively (i.e. WEBP) to do so.
Add a field on SkCodec::Options representing the subset.
Add a method on SkCodec to find a valid subset which approximately
matches a desired subset.
Implement subset decodes in SkWebpCodec.
Add a test in DM for decoding subsets.
Notice that we only start on even boundaries. This is due to the
way libwebp's API works. SkWEBPImageDecoder does not take this into
account, which results in visual artifacts.
FIXME: Subsets with scaling are not pixel identical, but close. (This
may be fine, though - they are not perceptually different. We'll just
need to mark another set of images in gold as valid, once
https://skbug.com/4038 is fixed, so we can tests scaled webp without
generating new images on each run.)
Review URL: https://codereview.chromium.org/1240143002
kScanline_Subset_Mode decodes the image in subsets using a
scanline decoder.
The number of subsets can be specified by changing the constant divisor.
The number of subsets is equal to divisor*divisor.
Review URL: https://codereview.chromium.org/1157153003
If so, let's do it this way so it works for all source types and doesn't need
to be chosen at compile time.
BUG=skia:
Review URL: https://codereview.chromium.org/1129693003
Will use this to test the other CL that adds small SkPicture implementations.
Not quite sure why patch_primitive doesn't draw the same in 8888 and sp-8888, but everything else does, so I'm not going to let that hold me back for now.
BUG=skia:
Review URL: https://codereview.chromium.org/1126613005
We may want to enable swizzles to 565
for images that are encoded in a format
similar to 565, however, we do not want
to take images that decode naturally to
kN32 and then convert them to 565.
***Enable swizzles to kIndex_8. For images
encoded in a color table format, we suggest
that they be decoded to kIndex_8. When we
decode, we only allow conversion to kIndex_8
if it matches the suggested color type (except
wbmp which seems good as is).
***Modify dm to test images that decode to
kIndex_8.
BUG=skia:3257
BUG=skia:3440
Review URL: https://codereview.chromium.org/1055743003
I'm going to start hacking on SkCanvas a bit to allow a fast reset method,
and I want to have some testing checking me.
BUG=skia:
Review URL: https://codereview.chromium.org/1062043004
Rather than making SkCodec an option instead of SkImageDecoder,
create a separate CodecSrc. This allows us to compare the two.
For both CodecSrc and ImageSrc, do not decode to a gpu backend.
BUG=skia:3475
Review URL: https://codereview.chromium.org/978823002
Tasks that produce a non-fatal error will bail out before writing their output to
disk and hash to dm.json, but not count as failures.
This also makes true failures bail out before writing their results. If the DM
program failed, we probably don't want to triage that image result.
We use this new feature first to skip image subset decoding when we detect it's
not supported. Here's a snippet of an example run, where in this case only
.webp are subset decodable:
...
( 15MB 12) 172µs 8888 subset color_wheel.jpg (skipped: Subset decoding not supported.)
( 15MB 11) 9.05ms 8888 subset randPixels.webp
( 16MB 10) 863µs 8888 subset baby_tux.png (skipped: Subset decoding not supported.)
...
Only outputs corresponding to the .webp show up, both on disk and in the .json.
BUG=skia:
Review URL: https://codereview.chromium.org/980333002
- SkDocument::CreateXPS() function added, returns NULL on non-Windows OS.
- DM: (Windows only) an XPSSink is added, fails on non-Windows OS
- DM: Common code for PDFSink::draw and XPSSink::draw are factored into
draw_skdocument static function.
- SkDocument_XPS (Windows only) implementation of SkDocument via
SkXPSDevice.
- SkDocument_XPS_None (non-Windows) returns NULL for
SkDocument::CreateXPS().
- gyp/xps.gyp refactored.
- SkXPSDevice::drawTextOnPath removed (see http://crrev.com/925343003 )
- SkXPSDevice::drawPath supports conics via SkAutoConicToQuads.
Review URL: https://codereview.chromium.org/963953002
- SkDocument::CreateXPS() function added, returns NULL on non-Windows OS.
- DM: (Windows only) an XPSSink is added, fails on non-Windows OS
- DM: Common code for PDFSink::draw and XPSSink::draw are factored into
draw_skdocument static function.
- SkDocument_XPS (Windows only) implementation of SkDocument via
SkXPSDevice.
- SkDocument_XPS_None (non-Windows) returns NULL for
SkDocument::CreateXPS().
- gyp/xps.gyp refactored.
- SkXPSDevice::drawTextOnPath removed (see http://crrev.com/925343003 )
- SkXPSDevice::drawPath supports conics via SkAutoConicToQuads.
NOPRESUBMIT=true
Review URL: https://codereview.chromium.org/963953002
The PDF canvas is now just as threadsafe as any other Skia canvas.
DM updated to thread PDF tests.
SkDocument_PDF now owns SkPDFCanon, and pointers to that canon are
passed around to all classes that need access to the canon.
BUG=skia:2683
Review URL: https://codereview.chromium.org/944643002
Not enabled by default, but this should get you SKPs, GMs etc for free to play with.
$ out/Debug/dm -w svgs --src gm skp --config svg
BUG=skia:
Review URL: https://codereview.chromium.org/892693002
I had some suggestions on the subset CL, and took the opportunity to rebase it
against head and merge in the other color type CL.
BUG=skia:
Review URL: https://codereview.chromium.org/893703002
This basically takes out the Windows-only hacks and promotes them to
cross-platform behavior driven by --gpu_threading.
- When --gpu_threading is false (the default), this puts GPU tasks and tests
together in the same GPU enclave. They all run serially.
- When --gpu_threading is true, both the tests and the tasks run totally
independently, just like the thread-safe CPU-bound work.
BUG=skia:3255
Review URL: https://codereview.chromium.org/847273005
SkDeferredCanvas uses a simple pipe: no cross-process, no shared-address, etc.
(see src/utils/SkDeferredCanvas.cpp:306).
We could just remove these modes from the bot configs, but I'd like to take the
opportunity to simplify the DM code too. I'll happily volunteer to put things
back should we decide we want to test these modes.
BUG=skia:
Review URL: https://codereview.chromium.org/861303003
SkStream is a stateful object, so it does not make sense for it to have
multiple owners. Make SkStream inherit directly from SkNoncopyable.
Update methods which previously called SkStream::ref() (e.g.
SkImageDecoder::buildTileIndex() and SkFrontBufferedStream::Create(),
which required the existing owners to call SkStream::unref()) to take
ownership of their SkStream parameters and delete when done (including
on failure).
Switch all SkAutoTUnref<SkStream>s to SkAutoTDelete<SkStream>s. In some
cases this means heap allocating streams that were previously stack
allocated.
Respect ownership rules of SkTypeface::CreateFromStream() and
SkImageDecoder::buildTileIndex().
Update the comments for exceptional methods which do not affect the
ownership of their SkStream parameters (e.g.
SkPicture::CreateFromStream() and SkTypeface::Deserialize()) to be
explicit about ownership.
Remove test_stream_life, which tested that buildTileIndex() behaved
correctly when SkStream was a ref counted object. The test does not
make sense now that it is not.
In SkPDFStream, remove the SkMemoryStream member. Instead of using it,
create a new SkMemoryStream to pass to fDataStream (which is now an
SkAutoTDelete).
Make other pdf rasterizers behave like SkPDFDocumentToBitmap.
SkPDFDocumentToBitmap delete the SkStream, so do the same in the
following pdf rasterizers:
SkPopplerRasterizePDF
SkNativeRasterizePDF
SkNoRasterizePDF
Requires a change to Android, which currently treats SkStreams as ref
counted objects.
Review URL: https://codereview.chromium.org/849103004
BUG=skia:3255
I think this supports everything DM used to, but has completely refactored how
it works to fit the design in the bug.
Configs like "tiles-gpu" are automatically wired up.
I wouldn't suggest looking at this as a diff. There's just a bunch of deleted
files, a few new files, and one new file that shares a name with a deleted file
(DM.cpp).
NOTREECHECKS=true
Committed: https://skia.googlesource.com/skia/+/709d2c3e5062c5b57f91273bfc11a751f5b2bb88
Review URL: https://codereview.chromium.org/788243008
Reason for revert:
plenty of data
Original issue's description:
> Sketch DM refactor.
>
> BUG=skia:3255
>
>
> I think this supports everything DM used to, but has completely refactored how
> it works to fit the design in the bug.
>
> Configs like "tiles-gpu" are automatically wired up.
>
> I wouldn't suggest looking at this as a diff. There's just a bunch of deleted
> files, a few new files, and one new file that shares a name with a deleted file
> (DM.cpp).
>
> NOTREECHECKS=true
>
> Committed: https://skia.googlesource.com/skia/+/709d2c3e5062c5b57f91273bfc11a751f5b2bb88TBR=bsalomon@google.com,mtklein@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:3255
Review URL: https://codereview.chromium.org/853883004
BUG=skia:3255
I think this supports everything DM used to, but has completely refactored how
it works to fit the design in the bug.
Configs like "tiles-gpu" are automatically wired up.
I wouldn't suggest looking at this as a diff. There's just a bunch of deleted
files, a few new files, and one new file that shares a name with a deleted file
(DM.cpp).
NOTREECHECKS=true
Review URL: https://codereview.chromium.org/788243008