GpuResources now dump optional string values that describe the type and
category of the resource. The type provides a description of the kind
of resource it is (e.g. texture, buffer object, stencil, etc.) and the
category describes what the resource is currently tasked to do (e.g.
path masks, images, scratch, etc.)
This CL also refactors the dump logic in an attempt to consolidate
duplicated code into GrGpuResources.cpp.
Bug: b/74435803
Change-Id: I83cae825f41e6450a21398ab3ecea349c7c61c15
Reviewed-on: https://skia-review.googlesource.com/115989
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
https://skia.googlesource.com/skcms/+log/3f0009288bba..115e2853ebd7
$ git log 3f0009288..115e2853e --date=short --no-merges --format='%ad %ae %s'
2018-03-29 mtklein add smoke test for skcms_Transform() changes
2018-03-29 brianosman Directly pick a sensible initial G for nonlinear regression
Created with:
roll-dep skia/third_party/externals/skcms
BUG=skia:
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Change-Id: Ia1d12e03846adcd11f539f00de868217a87f12f2
Reviewed-on: https://skia-review.googlesource.com/117151
Reviewed-by: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
These appear to have been added to handle glyph paths with nvpr and no
longer appear to be used.
Change-Id: Id75e2e85ab837a5808e7641873d217c844cd827c
Reviewed-on: https://skia-review.googlesource.com/117103
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This is a reland of 050c86768a
Original change's description:
> GrTessellator: hang fix.
>
> Some edges are not coincident with their own endpoints (because floating
> point). If this happens for an edge which is a right-enclosing-edge
> during the Bentley-Ottman simplify() pass, we end up an infinite loop
> attempting to split the edge, since the edge is never to the right of its
> endpoint.
>
> The easiest fix is to simply remove the right-enclosing-edge splitting
> code. This code was originally added before we had proper
> active-edge-list rewinding, and should no longer be necessary.
>
> BUG=802896
>
> Change-Id: Id9f2942b73f01152af8c0088e8c6b1389891d827
> Reviewed-on: https://skia-review.googlesource.com/116920
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Stephen White <senorblanco@chromium.org>
Bug: 802896
Change-Id: I3e48346a8a358ae7d481299a586003e817a519ca
Reviewed-on: https://skia-review.googlesource.com/117121
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
a3b220f36f..96310cdad3
$ git log a3b220f36..96310cdad --date=short --no-merges --format='%ad %ae %s'
2018-03-28 lfy GLES1: glClientActiveTexture
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TBR=mtklein@google.com
Change-Id: I808a111c9eb77060a94a9931b0b2e5c556149166
Reviewed-on: https://skia-review.googlesource.com/117143
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
https://skia.googlesource.com/skcms/+log/5678b9d6a10d..3f0009288bba
$ git log 5678b9d6a..3f0009288 --date=short --no-merges --format='%ad %ae %s'
2018-03-29 mtklein check table_entries in read_table_extents()
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Change-Id: I8adf032dc9c368dc00519565811d9e58e147e33b
Reviewed-on: https://skia-review.googlesource.com/117141
Commit-Queue: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Change-Id: Id7238e427e490338d1f610255774c2069cfd4879
Reviewed-on: https://skia-review.googlesource.com/117060
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 050c86768a.
Reason for revert: layout test diff in Chrome roll?
Original change's description:
> GrTessellator: hang fix.
>
> Some edges are not coincident with their own endpoints (because floating
> point). If this happens for an edge which is a right-enclosing-edge
> during the Bentley-Ottman simplify() pass, we end up an infinite loop
> attempting to split the edge, since the edge is never to the right of its
> endpoint.
>
> The easiest fix is to simply remove the right-enclosing-edge splitting
> code. This code was originally added before we had proper
> active-edge-list rewinding, and should no longer be necessary.
>
> BUG=802896
>
> Change-Id: Id9f2942b73f01152af8c0088e8c6b1389891d827
> Reviewed-on: https://skia-review.googlesource.com/116920
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Stephen White <senorblanco@chromium.org>
TBR=robertphillips@google.com,senorblanco@chromium.org
Change-Id: Icb928db6c052a21c6d327da9492cb991f769186f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 802896
Reviewed-on: https://skia-review.googlesource.com/117120
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
78c5eb2ab3..a3b220f36f
$ git log 78c5eb2ab..a3b220f36 --date=short --no-merges --format='%ad %ae %s'
2018-03-06 tobine Vulkan: Adding null driver as device option
2018-03-27 lucferron Vulkan: Enable depth render state dEQP tests
2018-03-27 fjhenigman Return gl::Error from VertexArray::syncState().
2018-03-21 oetuaho Use a specialized hash function for mangled names
2018-03-26 geofflang Add a FixedVector class to have "variable" size vectors on the stack.
2018-03-27 geofflang GL: Check framebuffer completeness before running blit shaders.
2018-03-23 oetuaho Remove createAssign: only called once
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TBR=mtklein@google.com
Change-Id: I99e77f67c65d3b49ea6037b0974a1c7ee3319727
Reviewed-on: https://skia-review.googlesource.com/117012
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
https://skia.googlesource.com/skcms/+log/ed6a9bd48726..5678b9d6a10d
$ git log ed6a9bd48..5678b9d6a --date=short --no-merges --format='%ad %ae %s'
2018-03-28 brianosman Approximate A2B tables without double precision linear fit
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BUG=skia:
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Change-Id: I00fa54fc5266b16767b2e9d2294af16dd803a260
Reviewed-on: https://skia-review.googlesource.com/117008
Reviewed-by: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Previously, the trans limit assumes that only touch gesture can
change the zoom level. That's not true on desktops so we need this
fix. Otherwise, we won't be able to translate when we zoomed in.
Bug: skia:
Change-Id: I5901600a0044639a47514ab76b7e1914f04137a2
Reviewed-on: https://skia-review.googlesource.com/116987
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
https://skia.googlesource.com/skcms/+log/59fdb4e14c97..ed6a9bd48726
$ git log 59fdb4e14..ed6a9bd48 --date=short --no-merges --format='%ad %ae %s'
2018-03-28 brianosman Allow anonymous struct/union in MSVC
2018-03-28 mtklein remove -ffp-contract mentions
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Change-Id: Ieabe5c8f257a4a52118698e3ccd8d4fcade21451
Reviewed-on: https://skia-review.googlesource.com/117000
Commit-Queue: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Some edges are not coincident with their own endpoints (because floating
point). If this happens for an edge which is a right-enclosing-edge
during the Bentley-Ottman simplify() pass, we end up an infinite loop
attempting to split the edge, since the edge is never to the right of its
endpoint.
The easiest fix is to simply remove the right-enclosing-edge splitting
code. This code was originally added before we had proper
active-edge-list rewinding, and should no longer be necessary.
BUG=802896
Change-Id: Id9f2942b73f01152af8c0088e8c6b1389891d827
Reviewed-on: https://skia-review.googlesource.com/116920
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
SkCanvas::drawPicture may provide nullptr for a paint.
BUG=skia:7756
Change-Id: I46651f7e8f0d859a7e75206d93ed1f3b3c0a4bac
Reviewed-on: https://skia-review.googlesource.com/116902
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I6bb270d9df1c76b9d2e384abde603cdda91c9bb6
Reviewed-on: https://skia-review.googlesource.com/116550
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
https://skia.googlesource.com/skcms/+log/680ab5a31cd2..59fdb4e14c97
$ git log 680ab5a31..59fdb4e14 --date=short --no-merges --format='%ad %ae %s'
2018-03-28 mtklein pack skcms_Curve a bit more, to 32 bytes
2018-03-28 mtklein no need to ship 1D/2D clut stages
2018-03-28 mtklein pack skcms_Curve a bit
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Change-Id: I5d6b133f50895611f8f39fc547b70b316957cc95
Reviewed-on: https://skia-review.googlesource.com/116882
Commit-Queue: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
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c7575da546..78c5eb2ab3
$ git log c7575da54..78c5eb2ab --date=short --no-merges --format='%ad %ae %s'
2018-03-28 geofflang Skip RobustResourceInitTestES3.MaskedStencilClearBuffer on Intel Mac.
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TBR=mtklein@google.com
Change-Id: Ifa8887bc3e2f6a98cdac06b6e13c0ee4de607820
Reviewed-on: https://skia-review.googlesource.com/116845
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Change-Id: I3fe4e27e70270f4dc31610f98741c63b3574cf96
Reviewed-on: https://skia-review.googlesource.com/116628
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
The cost of switching render targets on each draw to make a custom
clip is enormous. There are virtually no circumstances where this will
outperform our cached, multi-threaded software mask generator. The
tried-and-true approach to clipping on-GPU is with analytic FPs. And
now that we support CCPR clip FPs, there ulitmately should be very few
clip stacks that even require a mask as long as they don't use
deprecated SkClipOps.
Bug: skia:
Change-Id: I79c5558c93c1b99179f1e933d029f69b14ad1ce3
Reviewed-on: https://skia-review.googlesource.com/116724
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Prep for adding new offset routines.
Change-Id: I261c22d9998e5ae4567b697c5f20a31f20777ac1
Reviewed-on: https://skia-review.googlesource.com/116800
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
I believe this is what has been causing the intermittent TSAN crash
Change-Id: Ie7170a3eb0495cebe8b1398a00f98ad099f78944
Reviewed-on: https://skia-review.googlesource.com/116629
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
e858cb1db3..c7575da546
$ git log e858cb1db..c7575da54 --date=short --no-merges --format='%ad %ae %s'
2018-03-27 fjhenigman Skip ReuploadingClearsTexture test on Mac.
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TBR=mtklein@google.com
Change-Id: I269e6e7ef638646fe1921ce36ea0998f1b2846aa
Reviewed-on: https://skia-review.googlesource.com/116760
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15c7d0a649..e858cb1db3
$ git log 15c7d0a64..e858cb1db --date=short --no-merges --format='%ad %ae %s'
2018-03-27 jmadill Split VAO dirty bits to speed iteration.
2018-03-27 courtneygo Update license and readme for use downstream
2018-03-22 lucferron dEQP: Enable depth/stencil backbuffer.
2018-03-27 fjhenigman Vulkan: flush StreamingBuffer before unmap.
2018-03-21 lucferron Vulkan: Reallocate only the right uniform descriptor set when needed
2018-03-21 lfy GLES1: glAlphaFunc
2018-03-15 lucferron Vulkan: Dynamic update of uniforms
2018-03-27 lucferron Revert "Vulkan: Enable depth and stencil dEQP tests"
2018-03-27 jmadill Buffer11: Refactor Subject/Observer pattern.
2018-03-27 jmadill D3D11: Add primitive type dirty bits.
2018-03-16 jiajia.qin ES31: Add DispatchCompute perf tests
2018-03-21 jiawei.shao Use packed enums on shader types in ANGLE renderer
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Change-Id: I0659b33b9361e42222755feebd0785d1e230702c
Reviewed-on: https://skia-review.googlesource.com/116727
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https://skia.googlesource.com/skcms/+log/6793c6ab038e..80ac04dc4706
$ git log 6793c6ab0..80ac04dc4 --date=short --no-merges --format='%ad %ae %s'
2018-03-27 mtklein split gather functions
2018-03-27 brianosman Include XYZ encoding factor in the mAB matrix if PCS is XYZ
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The AutoRoll server is located here: https://skcms-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=mtklein@google.com
Change-Id: Ie13faa897fed25352bcc290bb903251ee46ca2eb
Reviewed-on: https://skia-review.googlesource.com/116723
Reviewed-by: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
We're globbing it up right now, but can't build without skcms.h.
Change-Id: I2a9b29b7a91a0c8cccc73b1e20f64c1f6181eabd
Reviewed-on: https://skia-review.googlesource.com/116623
Reviewed-by: Brian Osman <brianosman@google.com>
It's strange to include it since public.bzl currently excludes all of
the source files that define the symbols declared in the headers in this
directory.
This also fixes the two files which needed to put some of these includes
behind the SK_XML macro. The public.bzl never defines the SK_XML macro,
so there is no need to ever have the include/svg directory on the
include path, even for DM.
Change-Id: I6cc18908aa16cfc914ed9b7ab174d03a0a242aa4
Reviewed-on: https://skia-review.googlesource.com/116547
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
https://skia.googlesource.com/skcms/+log/7e5292bb229e..07da72a48a72
$ git log 7e5292bb2..07da72a48 --date=short --no-merges --format='%ad %ae %s'
2018-03-27 mtklein Don't use toXZYD50 matrix for A2B sources.
Created with:
roll-dep skia/third_party/externals/skcms
The AutoRoll server is located here: https://skcms-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
TBR=mtklein@google.com
Change-Id: I472d3f3047dbf566c67f81f5ff7afc53397ac5c7
Reviewed-on: https://skia-review.googlesource.com/116615
Reviewed-by: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: skcms-skia-autoroll <skcms-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
This was causing the generated MSVC project to not load, leading to
confusing behavior in the IDE.
Change-Id: I7ec8f1391c0c3b53e7b5c473571a062e6406b358
Reviewed-on: https://skia-review.googlesource.com/116467
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Renames GrCCCoverageProcessor::RenderPass to PrimitiveType and handles
corners as subpasses instead. Various touchups to coverage processors
now that the overhaul is complete. This change should be strictly a
refactor.
Bug: skia:
Change-Id: I52852463330d5ec71fae7e19fadccd9ede8b2c16
Reviewed-on: https://skia-review.googlesource.com/116169
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>