Commit Graph

10 Commits

Author SHA1 Message Date
Mike Klein
c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
Hal Canary
95e3c058ef SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).

  * SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h

  * "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"

Revert "Revert 'SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h'"
This reverts commit c456b73fef.

Change-Id: Ie2c1a17c20134b8ceab85a68b3ae3e61c24fbaab
Reviewed-on: https://skia-review.googlesource.com/6886
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-01-11 18:55:34 +00:00
Kevin Lubick
c456b73fef Revert "SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h"
This reverts commit a5494f1170.

Reason for revert: Broke Google3

Original change's description:
> SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
> 
>   * SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).
> 
>   * SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h
> 
>   * "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"
> 
> Change-Id: Idacd86ca09e22bf092422228599ae0d9bedded88
> Reviewed-on: https://skia-review.googlesource.com/4543
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>
> 

TBR=halcanary@google.com,bungeman@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ie8bd176121c3ee83c110d66c0d0ac65e09bfc9c5
Reviewed-on: https://skia-review.googlesource.com/6884
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2017-01-11 17:22:12 +00:00
Hal Canary
a5494f1170 SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
* SkAutoFree moved to SkTemplates.h (now implmented with unique_ptr).

  * SkAutoMalloc and SkAutoSMalloc moved to SkAutoMalloc.h

  * "SkAutoFree X(sk_malloc_throw(N));" --> "SkAutoMalloc X(N);"

Change-Id: Idacd86ca09e22bf092422228599ae0d9bedded88
Reviewed-on: https://skia-review.googlesource.com/4543
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2017-01-11 15:36:45 +00:00
bungeman
ffae30db4a Convert SkAutoTUnref<SkData> to sk_sp<SkData>.
With the move from SkData::NewXXX to SkData::MakeXXX most
SkAutoTUnref<SkData> were changed to sk_sp<SkData>. However,
there are still a few SkAutoTUnref<SkData> around, so clean
them up.

Review-Url: https://codereview.chromium.org/2212493002
2016-08-03 13:32:32 -07:00
msarett
c7796b93f0 Make CodecBench test kPremul and kUnpremul
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1568913002

Review URL: https://codereview.chromium.org/1568913002
2016-01-07 14:20:20 -08:00
mtklein
a1ebeb25e9 Remove const from const int loops.
This drives me nuts, and prevents `while (loops --> 0)`.

BUG=skia:

Review URL: https://codereview.chromium.org/1379923005
2015-10-01 09:43:39 -07:00
joshualitt
8a6697af95 Fix for nexus 5 crashing in GL benches
GLBenches do not expect gl state  to change between onPerCanvasPreDraw and *PostDraw, but we do a clear and sometimes we clear as draw.  This causes us to bind vertex objects / programs / etc.

This change creates two new virtual methods which are called right before and immediately after timing.

BUG=skia:

Review URL: https://codereview.chromium.org/1379853003
2015-09-30 12:11:07 -07:00
scroggo
2102799419 Test SkCodec to kIndex8 in nanobench.
BUG=skia:3257
BUG=skia:3475

Review URL: https://codereview.chromium.org/1051973002
2015-04-02 13:22:38 -07:00
scroggo
60869a42a1 Add timing SkCodec to nanobench.
CodecBench:
Add new class for timing using SkCodec.

DecodingBench:
Include creating a decoder inside the loop. This is to have a better
comparison against SkCodec. SkCodec's factory function does not
necessarily read the same amount as SkImageDecoder's, so in order to
have a meaningful comparison, read the entire stream from the
beginning. Also for comparison, create a new SkStream from the
SkData each time.
Add a debugging check to make sure we have an SkImageDecoder.
Add include guards.

nanobench.cpp:
Decode using SkCodec.
When decoding using SkImageDecoder, exclude benches where we decoded
to a different color type than requested. SkImageDecoder may decide to
decode to a different type, in which case the name is misleading.

TODOs:
Now that we ignore color types that do not match the desired
color type, we should add Index8. This also means calling the more
complex version of getPixels so CodecBench can support kIndex8.

BUG=skia:3257

Review URL: https://codereview.chromium.org/1044363002
2015-04-01 12:09:17 -07:00