Old: 0 -> nonMSAA
1+ -> MSAA
New:
0 -> error/unsupported
1 -> nonMSAA
2+ -> MSAA
We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility:
1) SkSurface factories
2) GrBackendRenderTarget constructors
3) GrCaps::getSampleCnt()'s requestedCount parameter
However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally.
This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case.
Bug: skia:
Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33
Reviewed-on: https://skia-review.googlesource.com/101560
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Use the new node type for SkottieSlide2 labels.
TBR=
Change-Id: Icd6a4faf1c281bd83a2331c0072d1a6ed71acc09
Reviewed-on: https://skia-review.googlesource.com/102441
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
When we start up Viewer with a SampleSlide as the first slide, nothing
gets rendered because SampleSlide depends on the backend being
initialized before setting its dimensions. This pushes the first slide's
initialization after the backend creation.
Change-Id: I8f83fe7b3973c40234104f1a83c0a60750694311
Reviewed-on: https://skia-review.googlesource.com/98161
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: Ibe5ffee64fe9fccd6b8d86c1310a78d2d51e424e
Reviewed-on: https://skia-review.googlesource.com/97065
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Split the slide switching logic (including load/unload) into
setCurrentSlide(), while keeping setupCurrentSlide() to deal with config
only.
Change-Id: I5bd2363ffd401c1b756217f845d4dbd16d6be5d6
Reviewed-on: https://skia-review.googlesource.com/94864
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Currently Viewer fires unbalanced load events on backend change.
Instead of calling setupCurrentSlide() with an invalid prevSlide and
always forcing a slide load, pass a |force| argument on backend change.
Change-Id: I146b42331f5aa9721d4f407b81c13f4512d67d61
Reviewed-on: https://skia-review.googlesource.com/94960
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Shows a directory of skotties in a grid
Bug: skia:
Change-Id: I96b0700d8809c94a394cf517222123967afb20dc
Reviewed-on: https://skia-review.googlesource.com/91407
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I417fb9b6d6b7c95884dff6871731883fe3736437
Reviewed-on: https://skia-review.googlesource.com/91460
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Animations have explicit bounds. Updated Viewer to map the animation
to its full viewport.
TBR=
Change-Id: I5a016cace8ae97e9b4f0b93261fcfb4993ea2307
Reviewed-on: https://skia-review.googlesource.com/90263
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Coarse workflow:
* Construction
1) build a Json tree
2) collect asset IDs (for preComp/image layer resolution)
3) "attach" pass
- traverse the Json tree
- build an SkSG dom, one fragment at a time
- attach "animator" objects to the dom, for each animated prop
4) done, we can throw away the Json tree
* For each animation tick
1) iterate over active animators and poke their respective dom nodes/attributes
2) revalidate the SkSG dom
3) draw the SkSG dom
Note: post construction, things are super-simple - we just poke SkSG DOM attributes
with interpolated values, and everything else is handled by SkSG (invalidation,
revalidation, render).
Change-Id: I96a02be7eb4fb4cb3831f59bf2b3908ea190c0dd
Reviewed-on: https://skia-review.googlesource.com/89420
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Bug: skia:
Change-Id: Idc74e6c7e50f8d416d716ee666b37b52792c7c4b
Reviewed-on: https://skia-review.googlesource.com/87789
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I3ca5c8c7047309983018339ec7b71b9aea5ee786
Reviewed-on: https://skia-review.googlesource.com/86921
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I38736c5d49e3b281c2d23af3908575274ff97b5c
Reviewed-on: https://skia-review.googlesource.com/86282
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:
Change-Id: I7b20db66a7eb5b549997fd4307e41937a8753921
Reviewed-on: https://skia-review.googlesource.com/86020
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Viewer still has plenty of code that uses ImGui to create application
specific UI, but the structural code that forwards input to ImGui, and
converts per-frame ImGui rendering data to Skia draw commands is now in
a single component that can be reused in any sk_app-based application.
Bug: skia:
Change-Id: Ic14ece659d4af8ee13b69c638bdaf7df6c24f5c0
Reviewed-on: https://skia-review.googlesource.com/82627
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This also makes it possible to manage other parts of viewer, etc (like
the stats screen, command set, even samples) as additional layers in the
stack. For now, it just removes a lot of boilerplate.
Bug: skia:
Change-Id: Ic2f80690fc76c683b3736287dc2b738c50d38614
Reviewed-on: https://skia-review.googlesource.com/82688
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Should make it easier to ask just for images.
Change-Id: If821743dc924c4bfbc6b2b2d29b14affde7b3afd
Reviewed-on: https://skia-review.googlesource.com/82684
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Bug: skia:
Change-Id: I0fc4f15abc44ff0a1b6b92e238e7abda35e7bacb
Reviewed-on: https://skia-review.googlesource.com/79904
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Iea3794ce8710c84f2529b78b21655f2bf6aaa90e
Reviewed-on: https://skia-review.googlesource.com/79160
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I41480aa89dfcd8cb7e016e477cbabe354f35ce8a
Reviewed-on: https://skia-review.googlesource.com/75480
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
All of this is dead when not using the old SkWindow framework.
TBR=reed@google.com
Bug: skia:
Change-Id: I0f6ab18987a98469bfd367d5bc10967300dfd3ca
Reviewed-on: https://skia-review.googlesource.com/75384
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ibf672921f8a05705e7262aad0b1f3f1e6fc0ef9c
Reviewed-on: https://skia-review.googlesource.com/75382
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Bug: skia:7332
Change-Id: I3a7d5cf20c75bb288d5aa0fa9046e77a669aad64
Reviewed-on: https://skia-review.googlesource.com/74560
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There is still a large amount of views code that could be trimmed down,
but which is used to implement samples (in viewer). Seemed simpler to
remove some of this code in pieces.
Bug: skia:
Change-Id: Ia3415060d03c8de604a154e3dc38379b754daab6
Reviewed-on: https://skia-review.googlesource.com/72801
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I8107358e49ef20bf26ddf6a6dbb21efc07f167e7
Reviewed-on: https://skia-review.googlesource.com/71460
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Made a more general mechanism for getting a canvas callback during GUI
rendering, clipped to a region. Use that to implement the zoom window.
The new version has better zoom control (I think), avoids bugs with
clamped image drawing stretching off-canvas, adds a highlight of the
pixel under the cursor, and also prints the RGBA values of that pixel.
Bug: skia:
Change-Id: I2c4da581648e7923c2a6fb28846dfdb52bdd3029
Reviewed-on: https://skia-review.googlesource.com/70723
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I95dbb681a930f06103ecf1d8b213bb9c0915d2d6
Reviewed-on: https://skia-review.googlesource.com/69660
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Used this to test out some theories for different color correction
approaches.
Bug: skia:
Change-Id: I072130733eaea736c9aa129af74887b028f035b4
Reviewed-on: https://skia-review.googlesource.com/69221
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Interaction is much nicer (the bulleted list of text had dead space
between entries, so mouse clicks could go unnoticed). This version also
keeps the currently active slide highlighted in the list, which is nice.
Bug: skia:
Change-Id: I609d90f3b1ff99765f0a7f1ca43e02a0a534dc4d
Reviewed-on: https://skia-review.googlesource.com/68780
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The GUI uses drawVertices, in a way that doesn't currently
work with the raster backend. Even if it worked, drawVertices
is fairly slow in raster mode, but extremely fast on GPU.
This makes the GUI always usable. The tradeoff is profiling
raster will be less accurate.
Bug: skia:
Change-Id: I69df777fc5be79f5bdd8d4505f6419bfa758c97e
Reviewed-on: https://skia-review.googlesource.com/68541
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I6303209d3ff597611ac1a5f558294c6d6fcba670
Reviewed-on: https://skia-review.googlesource.com/67766
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:6830
Change-Id: I1a6bb781465a29cec4946462e234d63c48693454
Reviewed-on: https://skia-review.googlesource.com/66543
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Adds the flag and a disables caching on the CCPR bots.
Bug: skia:
Change-Id: Icb85e77f89634dda1d419dacac5b8a93340723f0
Reviewed-on: https://skia-review.googlesource.com/59740
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Also adds a presubmit to prevent adding trailing whitespace to source
code in the future.
Change-Id: I41a4df81487f6f00aa19b188f0cac6a3377efde6
Reviewed-on: https://skia-review.googlesource.com/57380
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:
Change-Id: Ic8b25ca2ecf51cfc190ac01bc9282396905a33b3
Reviewed-on: https://skia-review.googlesource.com/40862
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I35bc08ad72fb94d8e47fe342d314c4496b954226
Reviewed-on: https://skia-review.googlesource.com/40881
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Re-land of: https://skia-review.googlesource.com/36560
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.
Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.
Traces of a GM that includes GPU and SW path rendering (path-reverse):
Original:
https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: Idb92f385590749f41328a9aec65b2a93f4775079
Reviewed-on: https://skia-review.googlesource.com/40775
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This (plus SW) ensures that we can always draw any path. Changed the path
renderer command line flags so that 'default' means everything but CCPR,
and 'All' really means 'every path renderer'.
Bug: skia:
Change-Id: I2801d1c50ab939f23efb4600e0f90e6add2891b7
Reviewed-on: https://skia-review.googlesource.com/40221
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).
Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 76323bc061.
Reason for revert: Breaking NUC bots in threaded gm comparison:
https://chromium-swarm.appspot.com/task?id=382e589753187f10&refresh=10
Original change's description:
> Threaded generation of software paths
>
> All information needed by the thread is captured by the prepare
> callback object, the lambda captures a pointer to that, and does the
> mask render. Once it's done, it signals the semaphore (also owned by the
> callback). The callback defers the semaphore wait even longer (into the
> ASAP upload), so the odds of waiting for the thread are REALLY low.
>
> Also did a bunch of cleanup along the way, and put in some trace markers
> so we can monitor how well this is working.
>
> Traces of a GM that includes GPU and SW path rendering (path-reverse):
>
> Original:
> https://screenshot.googleplex.com/f5BG3901tQg.png
> Threaded, with wait in the callback (notice pre flush callback blocking):
> https://screenshot.googleplex.com/htOSZFE2s04.png
> Current version, with wait deferred to ASAP upload function:
> https://screenshot.googleplex.com/GHjD0U3C34q.png
>
> Bug: skia:
> Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
> Reviewed-on: https://skia-review.googlesource.com/36560
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Icac0918a3771859f671b69ae07ae0fedd3ebb3db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/38560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.
Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.
Traces of a GM that includes GPU and SW path rendering (path-reverse):
Original:
https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
Reviewed-on: https://skia-review.googlesource.com/36560
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I97a844b2f289d2518f60a64f94d60551c4530dd4
Reviewed-on: https://skia-review.googlesource.com/35742
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
1) Run python bin/fetch-clang-win
2) Set clang_win = "../bin/clang_win"
3) ???
4) Profit
Most changes here are to pass the right -mfoo flags to Clang
to enable advanced instruction sets, or fixed warning-as-errors.
BUG=skia:2679
Change-Id: Ieed145d35c209131c7c16fdd3ee11a3de4a1a921
Reviewed-on: https://skia-review.googlesource.com/28740
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
If the value or option is empty (as was for kInstancedRenderingStateName),
our Android Java application will throw exception and skip the remaining
state objects. That would result in missing "Softkeys" and "FPS" for Raster
backend in Android Viewer app.
Bug: skia:
Change-Id: I6f600bbb94509ca5389eac2d681304a00427ecdb
Reviewed-on: https://skia-review.googlesource.com/26527
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Bug: skia:
Change-Id: I401c5a9885c348aa424ab07b094acecddb209490
Reviewed-on: https://skia-review.googlesource.com/25860
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Not yet thread safe (so it forces threading off).
Builds JSON on the fly, so overhead is certainly bad.
Plan to fix all of that, but this at least "works".
There is now one tracing flag: 'trace'.
- 'debugf' installs the SkDebugf tracer.
- 'atrace' installs the Android ATrace tracer.
- Any other value is interpreted as a filename, and
produces a JSON file for chrome://tracing.
All three modes work in DM, nanobench, and Viewer.
Bug: skia:
Change-Id: I3fbc22382b99418a508c670be2770195c0a1c364
Reviewed-on: https://skia-review.googlesource.com/24781
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Initial implementation of a GPU path renderer that draws antialiased
paths by counting coverage in an offscreen buffer.
Initially disabled until it has had time to soak.
Bug: skia:
Change-Id: I003d8cfdf8dc62641581b5ea2dc4f0aa00108df6
Reviewed-on: https://skia-review.googlesource.com/21541
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
On at least one machine, I've seen SetPixelFormat fail after Vulkan was
used to render to a window, preventing us from creating a GL context.
This is ham-fisted, but solves the problem.
Bug: skia:
Change-Id: I76d0cb26e181304846aa06109c1af768f8363a18
Reviewed-on: https://skia-review.googlesource.com/22740
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I49417789ab43734a1cbb4010281482970579971d
Reviewed-on: https://skia-review.googlesource.com/20505
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This does push some additional work (& includes) into the .cpp files.
Change-Id: I27c847e371802270d13594dcc22aae44039990bb
Reviewed-on: https://skia-review.googlesource.com/19660
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Had to add some logic to avoid touch and mouse cross-talk, because
(at least on my laptop), the touch screen generates both kinds of
events.
This seems really useful [1] for the many [2] Skia developers with
touch-enabled Windows devices.
----------
1: No, not really.
2: N = 1?
Bug: skia:
Change-Id: Ib888bf4198f2cc0a29a31581ec4b64d3d9008c33
Reviewed-on: https://skia-review.googlesource.com/18920
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The content rect was always identical to the window rect,
so most of the related code did nothing. The translation
limit code is always useful (to avoid dragging the slide
way off-screen with the mouse), so always include it.
The auto-scaling to fit the screen is also still useful,
but just base it on the window rect.
The zoom code has four state variables, only used two of
them, and one was a trivially derived computation. Fold
most of that work into computeMatrix. (The translation
was always zero -- we never changed the zoom center.)
Include fDefaultMatrix in the matrix from computeMatrix,
rather than needing to apply it specially to the canvas.
Don't apply the inverse default matrix to touch or mouse
points. The absolute positions of those touch points is
not important, but because that matrix includes scale
(and sometimes very large or very small scale), it just
had the effect of greatly amplifying or damping the drag
speed. Without it, the slide always pans at the speed of
the touch/mouse drag -- which seems more desirable.
The use of the inverse default matrix was a clever trick,
but it caused the translation (applied to the global mtx)
to be scaled, so the slide was always pinned incorrectly.
Instead, supply the unmodified window rect and the default
matrix, so the trans limit code can do the obvious correct
thing: xform the slide bounds completely, then limit the
translation that will be applied after that. Slides are
now correctly pinned to screen edge regardless of how
much zoom is present in the default matrix.
Note: There are still several bugs related to all of this
code, but given the web of xform state, it's hard to
unravel. The touch gesture still doesn't know about
viewer's zoom, so that's ignored when doing the pinning.
Beyond that, it doesn't even know about window resize -
it only configures the translation limit when setting up
a slide. I had a fix for all of this (doing the
translation limiting in computeMatrix), but then the touch
gesture doesn't know about it, and can accumulate drag
motion that needs to be un-dragged to get back on-screen,
even though the slide is never really translated that far.
SkTouchGesture is in include. No one uses it except viewer:
TBR=bsalomon@google.com
Bug: skia:
Change-Id: I460cc07c3de6d36e63826f57d359faf1facf5ab3
Reviewed-on: https://skia-review.googlesource.com/18524
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Create a new SkImage public API to make an image from an Android
hardware buffer. Implementation is using a SkImageGenerator
derived class GrAndroidBufferImageGenerator.
A new EGLImage texture is created, which is then wrapped with
GrTextureProxy.
Bug: skia:
Change-Id: I610a4c5a58198686ce7c03e9a0adad3f9d2342e0
Reviewed-on: https://skia-review.googlesource.com/17789
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
Chromium usually calls SetInstance once per process. However, when run in single process more renderer threads will try to set the instance after the browser process already has done so. This allows them to fail gracefully without asserting.
Bug: skia:6603
Change-Id: Ic8a35422d787335aa67eefc07d0658f0fbe73db4
Reviewed-on: https://skia-review.googlesource.com/16664
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Also enables mouse support in Viewer.
Change-Id: Iaed08d42a64f591f0cd9b24684b3aee43404ed94
Reviewed-on: https://skia-review.googlesource.com/15313
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I0ff11088465a4702acf9841a791d76f286ddbaf1
Reviewed-on: https://skia-review.googlesource.com/15147
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit e3bd422faf.
Reason for revert: Pre-req changes have all landed in other projects at this point.
Original change's description:
> Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
>
> This reverts commit fdd77daedb.
>
> Reason for revert: Apparently I have a few more build files to update before this can land.
>
> Original change's description:
> > Plumb the use of GrBackendRenderTarget throughout Skia
> >
> > Bug: skia:
> > Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> > Reviewed-on: https://skia-review.googlesource.com/14148
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> >
>
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
> Reviewed-on: https://skia-review.googlesource.com/14531
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ib7ab94aada8a7cb80fe38f24daf32f9208c5b169
Reviewed-on: https://skia-review.googlesource.com/14826
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Many tests and examples use drawText with
a guess of how long the text is in bytes,
or a call to strlen(). Add a helper to
SkCanvas to simplify these examples.
Add another helper for SkString.
R=reed@google.com
Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2
Reviewed-on: https://skia-review.googlesource.com/13642
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
This reverts commit fdd77daedb.
Reason for revert: Apparently I have a few more build files to update before this can land.
Original change's description:
> Plumb the use of GrBackendRenderTarget throughout Skia
>
> Bug: skia:
> Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> Reviewed-on: https://skia-review.googlesource.com/14148
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
Reviewed-on: https://skia-review.googlesource.com/14531
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Also remove the feature of GrVkGpu that creates the instance/device if the client doesn't provide one.
Change-Id: Ie617313b6c684ed355333a475b80d0aae7e3a026
Reviewed-on: https://skia-review.googlesource.com/14261
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Currently the Vulkan backend is set up to always treat the "resolve"
target as the main VkImage in a render target and the msaa is a side cart
image. This makes it difficult to just wrap an msaa image that we don't own.
However, unlike GL the equivalent FBO 0 will never be multisampled so there
isn't much use for the functionality. Once we find a need for it we can find
a way to refactor to make it work.
Bug: skia:
Change-Id: I121e9c72a70c2a6f1aaddba2dbae19d8bddc3998
Reviewed-on: https://skia-review.googlesource.com/13980
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This CL adds the GrBackend* classes as well as just updates the API for SkSurface and
SkImage. The implementation on SkSurface/Image and the plumbing down into Ganesh will
be in an additional CL.
Besides the change to use the type safe classes, we also pull the SurfaceFlags, origin,
samples, out of the descriptor and pass those in directly.
Bug: skia:
Change-Id: I9702981fe26c3d5d7d2cbcf6977ba569d356d854
Reviewed-on: https://skia-review.googlesource.com/13122
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
BUG=skia:
Change-Id: I03a8a1b1ed9bd2483ddd8e231ba54dc10753b454
Reviewed-on: https://skia-review.googlesource.com/9836
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also disables use of small distance fields in Android framework.
Change-Id: I1ba40ce85aa34d067608587e1fbe1d42e8a42868
Reviewed-on: https://skia-review.googlesource.com/9731
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Also avoid asserting when untagged images are being transformed.
BUG=skia:
Change-Id: If712f39b5f588b2bc3dc318a5b782badb7662ccf
Reviewed-on: https://skia-review.googlesource.com/9695
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
On Windows, we need to reconstruct the window to allow setting a new
pixel format with a different sample count.
Added some code that maintains window size/position across these changes.
Previously, just cycling through backends would cause the window to move,
as the "default" position would cycle across the screen. Now it's pinned.
BUG=skia:
Change-Id: Iecbe7a490577382043ffe5a88c910b4c0be2ed5c
Reviewed-on: https://skia-review.googlesource.com/9085
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Eliminates a UI oddity on Windows when cycling through backends.
BUG=skia:
Change-Id: I83f0325054def80bb9b6e5a9886461f8aad215ae
Reviewed-on: https://skia-review.googlesource.com/9453
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Previously this could only be turned on at runtime.
Change-Id: I1b626584fba17fcf8ff64135dd93f98c7f40821d
Reviewed-on: https://skia-review.googlesource.com/9445
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I0cc82fe826b81a082b579f60af3d9ef35d5fe351
Reviewed-on: https://skia-review.googlesource.com/9407
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
BUG=skia:
Change-Id: I42674abfb7ee764f676100ac0e84cc0f07620bec
Reviewed-on: https://skia-review.googlesource.com/9396
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
BUG=skia:6242
Change-Id: I696de8eac61aebaf5cb07d8874bde3c7bd470277
Reviewed-on: https://skia-review.googlesource.com/9299
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
BUG=skia:
Change-Id: I248ba081f0229d7fcf2071009076acc88b80b076
Reviewed-on: https://skia-review.googlesource.com/9088
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
These values were left uninitialized, leading to problems with the GUI
in raster configs.
BUG=skia:
Change-Id: Ia8c16112e53b74daf66941d2923327c9732cf432
Reviewed-on: https://skia-review.googlesource.com/9114
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
I was getting sporadic failures from XInitImage (causing the raster
backend to not draw anything).
BUG=skia:
Change-Id: Ied79f2b5354d89c146aca64d70fde8cf9f3ab62e
Reviewed-on: https://skia-review.googlesource.com/9102
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
BUG=skia:
Change-Id: I3314013538792c2aa82cc49f3f072aab2cdc4a55
Reviewed-on: https://skia-review.googlesource.com/9079
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
BUG=skia:
Change-Id: I626aa6a1571311600a6208c42a8c3e9509d037de
Reviewed-on: https://skia-review.googlesource.com/9078
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also removes fWidth and fHeight from Window and instead
calls into WindowContent to get these values.
BUG=skia:
Change-Id: I72ee506004b7da73db9abb607a3bc82edfcf7d43
Reviewed-on: https://skia-review.googlesource.com/8795
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
The whole idea of immediate mode GUIs is to put your GUI code and the
resulting action close together. Unfortunately, for actions that tear
down the backend (possibly freeing the surfaces we're drawing to), we
can't do that. So defer that action until the next frame (really, the
next idle). Only required when an action might call setDisplayParams.
BUG=skia:
Change-Id: I3eb95fdb462526cb6d95819612ad2725c6f1050b
Reviewed-on: https://skia-review.googlesource.com/8953
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Adds radio buttons for switching among legacy, sRGB and F16.
Also adds a list of primaries you can pick from, as well as
a gamut diagram showing the primaries. The primaries can be
dragged around to alter the working space.
BUG=skia:
Change-Id: Ibd8c67dfe085594c0d7462f0efe4d79d73999919
Reviewed-on: https://skia-review.googlesource.com/8311
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>