CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Bug: skia:
Change-Id: If6f0d0a57463bf99a66d674e65a62ce3931d0116
Reviewed-on: https://skia-review.googlesource.com/24644
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I3edbc50820af6414405a7d4810178e050234db0c
Reviewed-on: https://skia-review.googlesource.com/24743
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This allows alpha blending and also alpha shaders with color blended in.
fixes GMs: composeshader_alpha, composeshader_bitmap
Change-Id: I3ab9cbef216f7733798d2e29541b4211c627dab2
Reviewed-on: https://skia-review.googlesource.com/24760
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
GrPipelines are now created in GrOpFlushState's arena during GrOp::prepare() and cleaned up when the arena is destroyed.
Change-Id: I2cc4f03ce130bfb22e9d28bb3c22c485113d5d53
Reviewed-on: https://skia-review.googlesource.com/24681
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
These HWCAP_... values are defined in hwcap.h, but we don't get them
from there because some platforms have older hwcap.h that don't have
these bits named yet.
Even though we don't directly include hwcap.h, it seems it can get
itself included somehow on some platforms. That leads to a name
clash with the HWCAP_... #defines in there. To avoid it, rename them.
Change-Id: I70788b5e4072c307c6eee55d6f197c3b9a49f5dc
Reviewed-on: https://skia-review.googlesource.com/24408
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Re blacklist imagination msaa on Vulkan and fix i->1 bug in GL
Bug: skia:
Change-Id: I8045565b2064d2ee037ab43b167e6d5d3a59268e
Reviewed-on: https://skia-review.googlesource.com/24780
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Instead of query and maxSampleCount and using that to cap, we now have
each config store its supported values and when requested returns either
the next highest or equal supported value, or if non the max config supported.
Bug: skia:
Change-Id: I8802d44c13b3b1703ee54a7e69b82102d4b8dc2d
Reviewed-on: https://skia-review.googlesource.com/24302
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Motivation: Content streams are marginally smaller and easier to read
(for debugging).
Change-Id: Idb82276f512408c083a1001da217707fd2d48e49
Reviewed-on: https://skia-review.googlesource.com/24744
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This is actually just needed for the infra repo, but that doesn't have
any of the mechanisms for creating assets, so it's simpler to do that
here.
NOTRY=true
Bug: skia:6866
Change-Id: I5d9810fc7440703090b55b13d06b39f92e85f172
Reviewed-on: https://skia-review.googlesource.com/24680
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Bug: skia:
Change-Id: I97af420d1c3270e24e5d0959237b8163faa9e069
Reviewed-on: https://skia-review.googlesource.com/24646
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
The legacy clamp specialization is still faster, but for repeat and
mirror RP wins (at low color stop counts).
Change-Id: Ifef3eb5b3111b3741d3a033310a4cdb58e592247
Reviewed-on: https://skia-review.googlesource.com/24283
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Also adds more trace events to GPU backend.
Change-Id: Ifa5f0cd4b1fd582f0cc30d37d9e6414dc498c75d
Reviewed-on: https://skia-review.googlesource.com/24622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
raster-only
Bug: skia:
Change-Id: I3af19f031083c9cc258f73ba6a2f6020bb15f110
Reviewed-on: https://skia-review.googlesource.com/24400
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This blacklist the desk_skbug6850overlay2 which is causing llvm to crash
on the intel win bot when running vulkan.
Bug: skia:6863
Change-Id: I2c3ca597a3312e6c0a1bacae0056fcb1c19679bf
Reviewed-on: https://skia-review.googlesource.com/24264
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Previously, we reported the first image as soon as it was available. As
a result, in crrev.com/2565323003, InitializeNewFrame might be called
before the metadata is known, meaning it would read the wrong metadata.
Instead of looking at the imagesCount(), SkGifCodec::NewFromStream looks
at frameContext(0), which may still exist even if it's not yet counted
in imagesCount().
Add a test that confirms the desired behavior.
Change-Id: Ib392721ecd2218ba0fcd35aaa64117c0ba3e4ea6
Reviewed-on: https://skia-review.googlesource.com/24405
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit e3e9628ecf.
Adds blendmode_mask_* benchs to blacklist for Chromecast.
Otherwise a clean revert of the revert.
Bug: skia:
Change-Id: I9f64ae55804fa4aad97c1785834281039570c56c
Reviewed-on: https://skia-review.googlesource.com/24409
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This ensures they don't get truncated by the ADB log.
Bug: skia:
Change-Id: I5ad0222e54f667c0dd3a5b1174d43588d90ca231
Reviewed-on: https://skia-review.googlesource.com/24421
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
gather_i8 is now unused, so we can remove it.
That in turn makes the ctable field of SkJumper_GatherCtx unused.
After removing ctable, SkJumper_GatherCtx and SkJumper_PtrStride look
identical, so I've now fused them into SkJumper_MemoryCtx, which will
eventually be used by everything loading from, gathering from, or
storing to memory.
Change-Id: Ia882d2dbd54c9fcf9a8250a1ce83304389dd284a
Reviewed-on: https://skia-review.googlesource.com/24085
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 1e0779ba11.
Reason for revert: Flutter and Fuchsia have both been switched to new API!
Original change's description:
> Revert "remove dead code for legacy image encode api"
>
> This reverts commit 41ed7f3379.
>
> Reason for revert: Need this in temporarily to navigate Flutter and Fuchsia rolls.
>
> Original change's description:
> > remove dead code for legacy image encode api
> >
> > Bug: skia:
> > Change-Id: Ia90d776946281473c56cd93006df1b523475696a
> > Reviewed-on: https://skia-review.googlesource.com/23022
> > Reviewed-by: Leon Scroggins <scroggo@google.com>
> > Commit-Queue: Mike Reed <reed@google.com>
>
> TBR=scroggo@google.com,reed@google.com
>
> # Not skipping CQ checks because original CL landed > 1 day ago.
>
> Bug: skia:
> Change-Id: I078762fc13de0c455dc6f8a5725d9529af03bffc
> Reviewed-on: https://skia-review.googlesource.com/23385
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=scroggo@google.com,brianosman@google.com,reed@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: I2b45facf21a97d01a81c7f311252d2f45eb1f61e
Reviewed-on: https://skia-review.googlesource.com/24281
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 38fb308f31.
Reason for revert: Reland with SkSL caps fix for vulkan
Original change's description:
> Revert "Improvements to GPU dither."
>
> This reverts commit 1806e33e6a.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Improvements to GPU dither.
> >
> > 1) Makes the range of the offset dependent on the config.
> >
> > 2) Uses an ordered dither on GPUs that support integers in shaders.
> >
> > 3) Enables dithering for all paints with dither flag when the color type of the dst is 4444
> >
> > 4) Dithers r,g,b and clamps to 0,a rather than dithering all four channels (same as CPU backend).
> >
> > Bug: skia:
> > Change-Id: Ie22c3adc38c6d1dbbcd97e4b7d16fc843e392c2e
> > Reviewed-on: https://skia-review.googlesource.com/23485
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com
>
> Change-Id: Ie82e88bd9032bf8eee745d32d9b57c335a8997c9
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/24325
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ic38ac276c8b88b8d993a29d1fcbfe37e84becd2a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/24282
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:6850
Change-Id: Idaa92d2b4233b9f03a15d70cc185261f0090bab4
Reviewed-on: https://skia-review.googlesource.com/24404
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Also, de-dup shader better.
- SkBitmapKeyFromImage function factors out image de-dup code.
- SkPDFUtils::ToBitmap funtion factors out to-bitmap code
- make_image_shader function now takes Image rather than Bitmap.
All tests render the same. Some are significantly smaller PDFs.
Change-Id: Id8dd36b31c8e573f44a5e9f6058d5a1d622b6385
Reviewed-on: https://skia-review.googlesource.com/24081
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Hal Canary <halcanary@google.com>