The current include-what-you-use with current clang is much less
noisy and more useful than it has been in the past. This change
introduces a few IWYU directives (which are helpful documentation for
humans as well) and fixes a few sets of includes.
Review URL: https://codereview.chromium.org/1207893002
This deduplicates a few pieces of code:
- we end up with one copy of each xfer32() driver loop instead of one per xfermode;
- we end up with two* copies of each xfermode implementation instead of ten**.
* For a given Mode: Mode() itself and xfer_aa<Mode>().
** From unrolling: twice at a stride of 8, once at 4, once at 2, and once at 1, then all again for when we have AA.
This decreases the size of SkXfermode.o from 1.5M to 620K on x86-64 and from 1.3M to 680K on ARMv7+NEON.
If we wanted to, we could eliminate the xfer_aa<Mode>() copy by tagging each Mode() function as __attribute__((noinline)) or its equivalent. This would result in another ~100K space savings.
Performance is affected in proportion to the original xfermode speed:
fast modes like Plus take the largest proportional hit, and slow modes
like HardLight or SoftLight see essentially no hit at all.
This adds SK_VECTORCALL to help keep this code fast on ARMv7 and Windows. I've looked at the ARMv7 generated code... it looks good, even pretty.
For compatibility with SK_VECTORCALL, we now pass the vector-sized arguments by value instead of by reference. Some refactoring now allows us to declare each mode as just a static function instead of a struct, which simplifies things.
TBR=reed@google.com
No public API changes.
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/e617e1525916d7ee684142728c0905828caf49da
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-Arm7-Debug-Android_NoNeon-Trybot
Review URL: https://codereview.chromium.org/1242743004
Reason for revert:
http://build.chromium.org/p/client.skia.compile/builders/Build-Ubuntu-GCC-Arm7-Debug-Android_NoNeon/builds/1168/steps/build%20most/logs/stdio
Original issue's description:
> De-templatize Sk4pxXfermode code a bit.
>
> This deduplicates a few pieces of code:
> - we end up with one copy of each xfer32() driver loop instead of one per xfermode;
> - we end up with two* copies of each xfermode implementation instead of ten**.
>
> * For a given Mode: Mode() itself and xfer_aa<Mode>().
> ** From unrolling: twice at a stride of 8, once at 4, once at 2, and once at 1, then all again for when we have AA.
>
> This decreases the size of SkXfermode.o from 1.5M to 620K on x86-64 and from 1.3M to 680K on ARMv7+NEON.
>
> If we wanted to, we could eliminate the xfer_aa<Mode>() copy by tagging each Mode() function as __attribute__((noinline)) or its equivalent. This would result in another ~100K space savings.
>
> Performance is affected in proportion to the original xfermode speed:
> fast modes like Plus take the largest proportional hit, and slow modes
> like HardLight or SoftLight see essentially no hit at all.
>
> This adds SK_VECTORCALL to help keep this code fast on ARMv7 and Windows. I've looked at the ARMv7 generated code... it looks good, even pretty.
>
> For compatibility with SK_VECTORCALL, we now pass the vector-sized arguments by value instead of by reference. Some refactoring now allows us to declare each mode as just a static function instead of a struct, which simplifies things.
>
> TBR=reed@google.com
> No public API changes.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/e617e1525916d7ee684142728c0905828caf49daTBR=msarett@google.com,mtklein@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/1245273005
This deduplicates a few pieces of code:
- we end up with one copy of each xfer32() driver loop instead of one per xfermode;
- we end up with two* copies of each xfermode implementation instead of ten**.
* For a given Mode: Mode() itself and xfer_aa<Mode>().
** From unrolling: twice at a stride of 8, once at 4, once at 2, and once at 1, then all again for when we have AA.
This decreases the size of SkXfermode.o from 1.5M to 620K on x86-64 and from 1.3M to 680K on ARMv7+NEON.
If we wanted to, we could eliminate the xfer_aa<Mode>() copy by tagging each Mode() function as __attribute__((noinline)) or its equivalent. This would result in another ~100K space savings.
Performance is affected in proportion to the original xfermode speed:
fast modes like Plus take the largest proportional hit, and slow modes
like HardLight or SoftLight see essentially no hit at all.
This adds SK_VECTORCALL to help keep this code fast on ARMv7 and Windows. I've looked at the ARMv7 generated code... it looks good, even pretty.
For compatibility with SK_VECTORCALL, we now pass the vector-sized arguments by value instead of by reference. Some refactoring now allows us to declare each mode as just a static function instead of a struct, which simplifies things.
TBR=reed@google.com
No public API changes.
BUG=skia:
Review URL: https://codereview.chromium.org/1242743004
Tweak some test values to pass with floats.
As expected, this regresses matrix44_setconcat_general by about 2x.
BUG=skia:
Review URL: https://codereview.chromium.org/1169813006
This fixes two problems:
1) #include SK_SOME_DEFINE doesn't work well for all our clients.
2) Things in include/ are #including things in src/, which we don't like.
TBR=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/862983002
A careful reading of the preprocessor specification indicates that
any use of the 'defined' operator outside the form of 'defined X' or
'defined ( X )' directly in the constant expression of a '#if' or
'#elif' may cause undefined behavior.
In particular, msvc is very unpredictable. The 'defined X' and
'defined ( X )' forms behave differently when created from marco
expansion, with 'defined ( X )' generally evaluating to '0L'. The
'defined X' form generally behaves more the way one would expect,
but still has a number of quirks which should simply be considered
undefined behavior.
BUG=chromium:419245
Review URL: https://codereview.chromium.org/657183002
Every doc I've found about using Android's atomics says, "stop".
"* A handful of basic atomic operations. The appropriate pthread
* functions should be used instead of these whenever possible."
"... we recommend stopping from using these functions entirely. Very fortunately, GCC provides handy intrinsics functions that work with very reasonable performance and always provide a full barrier."
As far as I can tell, there's no code generation change here: both the __sync atomics and the android_ atomics use full memory barriers. (And now with this all unified, it'll be easier to get the real wins by switching everything to __atomic atomics, which are like __sync atomics but allow control over memory barriers.)
BUG=skia:
R=bungeman@google.com, djsollen@google.com, mtklein@google.com, reed@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/305593002
git-svn-id: http://skia.googlecode.com/svn/trunk@14896 2bbb7eff-a529-9590-31e7-b0007b416f81
Mike K: please sanity check Test.cpp and skia_test.cpp
Feel free to look at the rest, but I don't expect any in depth review of path ops innards.
Path Ops first iteration used QuickSort to order segments radiating from an intersection to compute the winding rule.
This revision uses a circular sort instead. Breaking out the circular sort into its own long-lived structure (SkOpAngle) allows doing less work and provides a home for caching additional sorting data.
The circle sort is more stable than the former sort, has a robust ordering and fewer exceptions. It finds unsortable ordering less often. It is less reliant on the initial curve tangent, using convex hulls instead whenever it can.
Additional debug validation makes sure that the computed structures are self-consistent. A new visualization tool helps verify that the angle ordering is correct.
The 70+M tests pass with this change on Windows, Mac, Linux 32 and Linux 64 in debug and release.
R=mtklein@google.com, reed@google.com
Author: caryclark@google.com
Review URL: https://codereview.chromium.org/131103009
git-svn-id: http://skia.googlecode.com/svn/trunk@14183 2bbb7eff-a529-9590-31e7-b0007b416f81
Tested in Mozilla source tree. I tried to use skia build system, but it's up to the task for cross compilation.
SkHRESULT.cpp - Use proper file name (that matters on case sensitive OSes)
SkAtomics_win.h - Don't use pragma intrinsic on GCC (this causes massive warnings)
SkOSFile_win.cpp - This one is tricky. GCC doesn't allow (void*) casts in template argument constants and INVALID_HANDLE_VALUE looks like this:
((HANDLE)(LONG_PTR)-1)
where HANDLE is typedefed to void*. Changed the code to use LONG_PTR as template argument and cast it when needed.
BUG=skia:
R=bungeman@google.com, reed@google.com
Author: cjacek@gmail.com
Review URL: https://codereview.chromium.org/198643004
git-svn-id: http://skia.googlecode.com/svn/trunk@13862 2bbb7eff-a529-9590-31e7-b0007b416f81
Make leak counters implemented with SK_DECLARE_INST_COUNT thread-safe.
Enable the leak counting for Debug builds when Skia is built as a
static library. Having SK_DECLARE_INST_COUNT without
SK_DEFINE_INST_COUNT relies on static variables in member functions
declared in the header files. These might be duplicated in the clients
of the library when Skia is built as a dynamic library, producing
incorrect operation.
Protect the instance counter initialization step (initStep) by
using SkOnce.
Makes SkOnce.h part of the public API, since SkInstCnt is public.
Protect the per-class child list shared variable with a per-class mutex.
Changes the behavior in the way that if the child list has been
"cleaned up", it will still try to create subsequent child lists.
BUG=skia:1219
R=robertphillips@google.com, mtklein@google.com, bsalomon@google.com, bungeman@google.com, djsollen@google.com
Author: kkinnunen@nvidia.com
Review URL: https://codereview.chromium.org/99483003
git-svn-id: http://skia.googlecode.com/svn/trunk@13120 2bbb7eff-a529-9590-31e7-b0007b416f81
Skia cannot use Chromium's implementation of mutex (Lock) due to static
initializers. However, we would like to be able to use Chromium's
implementation of atomics. This motivates the split of implementation.
Skia's atomic and mutex calls should be inlinable, especially the atomics.
These calls often compile down to very few instructions, and we currently have
the overhead of a function call. This motivates the header implementation.
There is still a desire for the build system to select the implementation, so
the SK_XXX_PLATFORM_H pattern for header files is introduced. This allows the
build system to control which platform specific header files are chosen.
The Chromium side changes (most of which will need to go in before this change
can be found at https://codereview.chromium.org/19477005/ .
The Chromium side changes after this lands can be seen at
https://codereview.chromium.org/98073013 .
Review URL: https://codereview.chromium.org/19808007
git-svn-id: http://skia.googlecode.com/svn/trunk@12738 2bbb7eff-a529-9590-31e7-b0007b416f81
I'm working on some code that's much faster when compiled by GCC than by Clang
because GCC inlines more aggressively. Using SK_ATTRIBUTE(always_inline) on
the appropriate methods narrows the performance gap considerably.
This should work for MSVC, GCC, and Clang, otherwise falling back to "inline".
BUG=
R=reed@google.com
Review URL: https://codereview.chromium.org/83333005
git-svn-id: http://skia.googlecode.com/svn/trunk@12364 2bbb7eff-a529-9590-31e7-b0007b416f81
This temporarily disables SK_ENABLE_INST_COUNT
( skbug.com/1219 )
This fixes a linktime error on VS2012 in
PathTest.cpp; -SK_ScalarInfinity should be
SK_ScalarNegativeInfinity instead.
This adds pathops and pathops unit tests to the
main unit tests.
Should this change destabilize anything, it should
be sufficient to comment out the pathops gypi
includes. at test.gyp:18,21.
Review URL: https://codereview.chromium.org/14137010
git-svn-id: http://skia.googlecode.com/svn/trunk@8644 2bbb7eff-a529-9590-31e7-b0007b416f81
add bench
optimize operator== by performing 4 compares in a row before checking
optimize setconcat by noting when we can write the answer directly into this
At least on this macbook, I had to mark helpers like isIdentity() as inline to get them inlined.
Review URL: https://codereview.appspot.com/6863053
git-svn-id: http://skia.googlecode.com/svn/trunk@6655 2bbb7eff-a529-9590-31e7-b0007b416f81
semantics, allowing gcc and clang to check the format string against the
arguments. Enable its use on SkString (printf, appendf, and prependf). Also
define an SK_SIZE_T_SPECIFIER macro so there's a cross-platform way of
printing a size_t.
Review URL: http://codereview.appspot.com/6375043/
git-svn-id: http://skia.googlecode.com/svn/trunk@4485 2bbb7eff-a529-9590-31e7-b0007b416f81
M include/effects/SkAvoidXfermode.h
M include/effects/SkDiscretePathEffect.h
M include/effects/Sk1DPathEffect.h
M include/effects/Sk2DPathEffect.h
M include/effects/SkBlurDrawLooper.h
M include/effects/SkPixelXorXfermode.h
M include/effects/SkDashPathEffect.h
M include/effects/SkColorMatrixFilter.h
M include/effects/SkEmbossMaskFilter.h
M include/effects/SkLayerDrawLooper.h
M include/effects/SkGroupShape.h
M include/effects/SkBlurImageFilter.h
M include/effects/SkRectShape.h
A include/effects/SkEffects.h
M include/effects/SkCornerPathEffect.h
M include/effects/SkGradientShader.h
M include/effects/SkBlurMaskFilter.h
M include/effects/SkLayerRasterizer.h
M include/core/SkMallocPixelRef.h
M include/core/SkFlattenable.h
M include/core/SkShape.h
M include/core/SkPixelRef.h
M include/core/SkGraphics.h
M include/core/SkPathEffect.h
M include/core/SkPostConfig.h
M include/core/SkXfermode.h
M include/core/SkColorFilter.h
M include/images/SkFlipPixelRef.h
M include/images/SkImageRef_GlobalPool.h
M src/effects/SkDashPathEffect.cpp
M src/effects/SkColorMatrixFilter.cpp
M src/effects/SkBlurImageFilter.cpp
M src/effects/SkGroupShape.cpp
M src/effects/SkCornerPathEffect.cpp
M src/effects/SkGradientShader.cpp
M src/effects/SkBlurMaskFilter.cpp
M src/effects/SkAvoidXfermode.cpp
M src/effects/Sk2DPathEffect.cpp
M src/effects/SkBlurDrawLooper.cpp
M src/effects/SkPixelXorXfermode.cpp
M src/effects/SkColorFilters.cpp
M src/effects/SkLayerDrawLooper.cpp
M src/effects/SkRectShape.cpp
A src/effects/SkEffects.cpp
M src/effects/SkLayerRasterizer.cpp
M src/effects/SkDiscretePathEffect.cpp
M src/effects/Sk1DPathEffect.cpp
A src/effects/SkEffects_none.cpp
M src/core/SkPixelRef.cpp
M src/core/SkGraphics.cpp
M src/core/SkFlattenable.cpp
M src/core/SkBitmapProcShader.h
M src/core/SkPathEffect.cpp
M src/core/SkShape.cpp
M src/core/SkXfermode.cpp
M src/core/SkMallocPixelRef.cpp
M src/core/SkBitmapProcShader.cpp
M src/images/SkFlipPixelRef.cpp
M src/images/SkImageRef_GlobalPool.cpp
A src/ports/SkGlobalInitialization_chromium.cpp
M src/ports/SkImageRef_ashmem.h
M src/ports/SkImageRef_ashmem.cpp
A src/ports/SkGlobalInitialization_default.cpp
M gyp/effects.gyp
M gyp/tools.gyp
M gyp/ports.gyp
git-svn-id: http://skia.googlecode.com/svn/trunk@2876 2bbb7eff-a529-9590-31e7-b0007b416f81
I have manually examined all of these diffs and restored a few files that
seem to require manual adjustment.
The following files still need to be modified manually, in a separate CL:
android_sample/SampleApp/AndroidManifest.xml
android_sample/SampleApp/res/layout/layout.xml
android_sample/SampleApp/res/menu/sample.xml
android_sample/SampleApp/res/values/strings.xml
android_sample/SampleApp/src/com/skia/sampleapp/SampleApp.java
android_sample/SampleApp/src/com/skia/sampleapp/SampleView.java
experimental/CiCarbonSampleMain.c
experimental/CocoaDebugger/main.m
experimental/FileReaderApp/main.m
experimental/SimpleCocoaApp/main.m
experimental/iOSSampleApp/Shared/SkAlertPrompt.h
experimental/iOSSampleApp/Shared/SkAlertPrompt.m
experimental/iOSSampleApp/SkiOSSampleApp-Base.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Debug.xcconfig
experimental/iOSSampleApp/SkiOSSampleApp-Release.xcconfig
gpu/src/android/GrGLDefaultInterface_android.cpp
gyp/common.gypi
gyp_skia
include/ports/SkHarfBuzzFont.h
include/views/SkOSWindow_wxwidgets.h
make.bat
make.py
src/opts/memset.arm.S
src/opts/memset16_neon.S
src/opts/memset32_neon.S
src/opts/opts_check_arm.cpp
src/ports/SkDebug_brew.cpp
src/ports/SkMemory_brew.cpp
src/ports/SkOSFile_brew.cpp
src/ports/SkXMLParser_empty.cpp
src/utils/ios/SkImageDecoder_iOS.mm
src/utils/ios/SkOSFile_iOS.mm
src/utils/ios/SkStream_NSData.mm
tests/FillPathTest.cpp
Review URL: http://codereview.appspot.com/4816058
git-svn-id: http://skia.googlecode.com/svn/trunk@1982 2bbb7eff-a529-9590-31e7-b0007b416f81
clients don't accidentally see them defined on some platforms when they only
include SkTypes.h, and not others.
git-svn-id: http://skia.googlecode.com/svn/trunk@1373 2bbb7eff-a529-9590-31e7-b0007b416f81