krajcevski
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7ef21622b2
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Add new ASTC pixel config
R=bsalomon@google.com, robertphillips@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/399623004
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2014-07-16 15:21:14 -07:00 |
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joshualitt
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ee5da55477
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32 bpp floating point textures
This is VERY preliminary, but it was sufficient for me to get 32 bit floating point textures in a sample app
BUG=skia:
R=bsalomon@chromium.org, bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/359803003
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2014-07-16 13:32:56 -07:00 |
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krajcevski
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238b456a7c
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R11 EAC texture compression is introduced as part of the OpenGL ES 3.0 spec. This is a format that will likely be required on most mobile phones in the upcoming years, making it better to target than LATC, which is only available on NVIDIA GPUs.
R=bsalomon@google.com, robertphillips@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/330763008
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2014-06-30 09:09:22 -07:00 |
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tfarina
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f9dae780c2
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Remove GrIsPow2 in favor of SkIsPow2.
Looks like there is no good reason to have two copies of this function
doing the same thing with different name.
BUG=None
TEST=make tests
R=bsalomon@google.com
Author: tfarina@chromium.org
Review URL: https://codereview.chromium.org/318873002
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2014-06-06 06:35:28 -07:00 |
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commit-bot@chromium.org
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6e7ddaae0a
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Move the LATC and ETC1 enum values to GrPixelConfig. I also tried to put in checks in a few places to make sure that we weren't using these pixel configurations in places that we shouldn't be.
LATC is a DXT-esque alpha compression format that goes by a few other names (RGTC, 3DC). It might be useful to investigate using it to compress the alpha masks that we get from software rasterization. This patch set adds enums for that and recognition whether or not the device can support it.
R=bsalomon@google.com, robertphillips@google.com
Author: krajcevski@google.com
Review URL: https://codereview.chromium.org/304743004
git-svn-id: http://skia.googlecode.com/svn/trunk@14991 2bbb7eff-a529-9590-31e7-b0007b416f81
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2014-05-30 13:55:58 +00:00 |
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commit-bot@chromium.org
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88cb22b6b4
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Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAIL
R=robertphillips@google.com, reed@google.com, mtklein@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/257393004
git-svn-id: http://skia.googlecode.com/svn/trunk@14460 2bbb7eff-a529-9590-31e7-b0007b416f81
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2014-04-30 14:17:00 +00:00 |
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commit-bot@chromium.org
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28361fad10
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Add discard API to SkCanvas, plumb it to glDiscardFramebuffer()
BUG=skia:2349
R=robertphillips@google.com, reed@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/211683002
git-svn-id: http://skia.googlecode.com/svn/trunk@13976 2bbb7eff-a529-9590-31e7-b0007b416f81
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2014-03-28 16:08:05 +00:00 |
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tfarina@chromium.org
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f6de475e5c
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Replace uses of GrAssert by SkASSERT.
R=bsalomon@google.com
Review URL: https://codereview.chromium.org/22850006
git-svn-id: http://skia.googlecode.com/svn/trunk@10789 2bbb7eff-a529-9590-31e7-b0007b416f81
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2013-08-17 00:02:59 +00:00 |
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bsalomon@google.com
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018f179efb
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Expand modulate, add, subtract, extract component glsl helpers.
Review URL: https://codereview.chromium.org/13895006
git-svn-id: http://skia.googlecode.com/svn/trunk@8755 2bbb7eff-a529-9590-31e7-b0007b416f81
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2013-04-18 19:36:09 +00:00 |
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bsalomon@google.com
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b8eb2e89ed
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Make GrGLShaderBuilder::TextureSampler extract only required info from GrTextureAccess.
This will make it possible to init a TextureSampler without a texture or a specific config.
Also unify two separate bitfields of color components in GPU code.
Review URL: https://codereview.chromium.org/13121002
git-svn-id: http://skia.googlecode.com/svn/trunk@8428 2bbb7eff-a529-9590-31e7-b0007b416f81
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2013-03-28 13:46:42 +00:00 |
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skia.committer@gmail.com
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e16efc1882
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Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
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2013-01-26 07:06:02 +00:00 |
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bsalomon@google.com
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7534747e63
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Add GrColor to RGBA float helper func
Review URL: https://codereview.appspot.com/6518044/
git-svn-id: http://skia.googlecode.com/svn/trunk@5572 2bbb7eff-a529-9590-31e7-b0007b416f81
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2012-09-17 17:23:21 +00:00 |
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bsalomon@google.com
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c436499622
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[GPU] Add explicit byte order and PM vs. UPM 8888 configs
Review URL: http://codereview.appspot.com/5347042/
git-svn-id: http://skia.googlecode.com/svn/trunk@2618 2bbb7eff-a529-9590-31e7-b0007b416f81
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2011-11-07 15:54:49 +00:00 |
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bsalomon@google.com
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d38f137e9b
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Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
Review URL: http://codereview.appspot.com/5250070/
git-svn-id: http://skia.googlecode.com/svn/trunk@2471 2bbb7eff-a529-9590-31e7-b0007b416f81
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2011-10-12 19:53:16 +00:00 |
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